Commit Graph

2578 Commits

Author SHA1 Message Date
Stephan Aßmus
a7250011e8 more or less cosmetical fix
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16242 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-06 10:15:48 +00:00
Michael Lotz
db5734a452 More work on the BFont special functions.
* Reworked functions like GetEscapements(), GetBoundingBoxesAsString() and GetGlyphShapes() completely
* Made the ServerFont functions uniform in their prototypes and cleaned out unnecessary arguments
* Added new UTF8 handling functions to moreUTF8.h that are now used by ServerFont
* Put the common transformations of the FT_Face into an own GetTransformedFace() to lessen code duplication

In other words, ServerFont is now cleaned and handles UTF8 pretty efficiently. Some ToDo's are still left though.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16241 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 23:36:59 +00:00
Axel Dörfler
195e980ef1 * Cursors are now reference counted, so it shouldn't be possible anymore
to delete them accidently :)
* You should no longer call HWInterface::SetCursor(), but the new Desktop::SetCursor()
  if you need to change the cursor.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16238 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 19:43:44 +00:00
Axel Dörfler
aa1f543799 Some work on cursors:
* Fixed a myriad of bugs all over the place, ranging from locking errors to
  deleting objects that don't belong to the one deleting them (hello HWInterface!)
* Almost all ServerWindow cursor stuff was broken; I've replaced all commands
  to set a cursor with a single one AS_SET_CURSOR.
* Renamed some cursor commands.
* Changed the (broken) way ServerApp::fAppCursor was maintained - the application
  cursor is now NULL as long as possible.
* Removed superfluous ServerCursor app signature stuff.
* The BApplication will no longer duplicate the default/I-beam cursors, it will
  just reuse the default ones which now have fixed tokens.
* As a result, changing the cursor is now working as expected, closing bug #102.
* Rewrote Cursor.h, renamed private members to match our style guide.
* Minor cleanup.

What's still left to be done is reference counting the cursor objects to make them
work right and reliable.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16237 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 18:14:14 +00:00
Axel Dörfler
73b3ea3cd7 Fixed a few more uninitialized variables.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16236 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 18:03:09 +00:00
Axel Dörfler
47f1b81ce2 * fCurrentWorkspace wasn't properly initialized.
* Removed AS_SET_SYSCURSOR_DEFAULTS handling for now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16235 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 15:58:29 +00:00
Michael Lotz
739ccb9b2f Changed the way the pen location is applied to shapes according to Stephan, removing the slower matrix calculation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16233 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 11:51:13 +00:00
Michael Lotz
7213cb626c * Changed DrawShape() to take the current pen location into account (Stephan please review that AGG part)
* Fixed GetEscapements() to return the correct values
* Corrected and enabled the rotate / shear transform for GetGlyphShapes() and GetEscapements()

The Iterview sample code demo is now working. If you play with it a bit you can also rotate the text.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16232 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-05 02:03:09 +00:00
Michael Lotz
bb96bd0a70 * Fixed GetGlyphShapes(). The BShapes that are outputted are correct now but the app_server still cannot draw them correctly.
* Changed the allocation to new for GetGlyphShapes() and GetEscapements() as the data is deleted in ServerApp.cpp
* Minor cleanup

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16231 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-04 22:20:00 +00:00
Axel Dörfler
ff3abf4d6f * Started a naive implementation of BView::SetViewCursor() server-side - doesn't
work though, as HWInterface can only draw B_RGB32 cursors...
* More build fixes for libbe_test target - it defines __HAIKU__ as well, now


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16211 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-02 20:19:29 +00:00
Axel Dörfler
f7969f54fb Fixed build in the test environment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16210 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-02-02 20:08:16 +00:00
Stefano Ceccherini
667fa89b02 BDirectwindow is notified when workspace changes. Fixes bug #99
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16174 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-31 23:12:29 +00:00
Axel Dörfler
afef4f3fff The syslog_daemon now ignores zero length messages, and the kernel's syslog
mechanism doesn't send them out any longer.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16153 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-30 16:09:24 +00:00
Axel Dörfler
c7023acdc6 * Fixed B_AVOID_FRONT support in the app_server.
* Menu windows now use the kMenuWindowFeel feel (but still need the B_AVOID_FOCUS
  flag set, as that's currently independent from the feel).
* Minor cleanup in MenuWindow.cpp


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16150 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-30 13:40:22 +00:00
Axel Dörfler
304636cc5e Implemented kMenuWindowFeel, not that much tested, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16149 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-30 11:50:02 +00:00
Ingo Weinhold
15424f3d37 Finally fixed update_mime_info(). As Be's version it understands two
different "force" levels now and updates the app file info attributes
for shared object files.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16123 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-28 19:41:07 +00:00
Axel Dörfler
c43a6c505a Moved _kern_shutdown() to the registrar's R5Compatiblity.cpp where it belongs.
(but maybe that file should be moved into libhaikucompat.a?)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16096 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-26 00:14:03 +00:00
Axel Dörfler
01e69aca05 Now shows the "Reboot" button after the actual shutdown attempt.
The invalidate work-around is no longer needed for the app_server.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16083 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-25 16:24:17 +00:00
Axel Dörfler
46252218c3 Now adds the header to every line of the message received.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16079 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-25 14:49:03 +00:00
Axel Dörfler
91845703f8 * "<TRUNC>" was added one byte too late, causing the stack to be overwritten.
* now makes sure the message string received is null terminated.
* made buffer size depending on the syslog defines.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16072 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-24 20:25:38 +00:00
Stefano Ceccherini
92071609a1 extended support for BPicture, still not working
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16006 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-18 21:29:29 +00:00
Stefano Ceccherini
af675e2c03 implemented some more stuff for bpicture support. In theory StrokeLine, Stroke/FillRect should work but in practice they don't.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16005 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-18 20:49:29 +00:00
Stefano Ceccherini
9cc00d82fb sync
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16003 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-17 21:39:41 +00:00
Stefano Ceccherini
9e8d2dd28b Removed PicturePlayer, it only contains code duplicated from TPicture. Some cleanups for BPicture. This commit also completes previous commit for BMenu
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16002 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-17 21:39:07 +00:00
Axel Dörfler
4ea667a0b0 Fixed possible crashing bug for B_NO_POINTER_HISTORY views.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15998 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-17 16:14:53 +00:00
Axel Dörfler
9a96efa92a Fixed build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15977 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-16 14:43:50 +00:00
Stephan Aßmus
7023b103b3 I took the liberty to revert Stefanos patch in 15953 since you all seem busy, it is ok and even required for the Desktop window to be able to have focus
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15970 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-16 11:44:18 +00:00
Alexander G.M. Smith
3b287239c2 More Japanese and other small items from SourceForge. To be integrated into
the build system...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15967 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-15 22:55:07 +00:00
Alexander G.M. Smith
2a7acda66e Japanese version of the README, slightly out of date, UTF-8 encoding.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15966 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-15 22:52:52 +00:00
Jérôme Duval
7316ee50f0 media and media addon servers are beos compatible
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15955 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-15 21:57:40 +00:00
Stefano Ceccherini
3532dd20d5 Now the kDesktopWindowFeel means also that the window doesn't want focus.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15953 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-15 19:36:16 +00:00
Stefano Ceccherini
ade091f23e Don't activate a window (in FFM mode) if it has the B_AVOID_FOCUS flag
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15945 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-14 22:51:10 +00:00
Stephan Aßmus
df19082398 * cleaned up ServerApp header a bit
* added support for nested cursor showing/hiding


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15926 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-12 11:59:24 +00:00
Stephan Aßmus
cf6fe303d6 * I decided having the cursor obscuring feature in the HWInterface class
was not such a bad idea after all.
* Reenabled obscuring the cursor in ServerApp.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15925 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-12 11:46:49 +00:00
Axel Dörfler
0248f7e099 Fixed typo: asynchronous shutdown is now working (ie. Deskbar doesn't block
the shutdown process any longer).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15922 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-11 23:15:49 +00:00
Stephan Aßmus
74ae324849 * when the parent ServerApp of the focus window changes,
it's Activate() method is called, if there is no
  new focus app, the cursor is unhidden for safety. The
  most notable difference: After having run a screen
  saver, the cursor will be visible again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15919 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-11 22:30:12 +00:00
Stephan Aßmus
bd5f895aa6 * made hiding and unhiding the cursor actually work
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15918 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-11 22:28:19 +00:00
Stephan Aßmus
b073091ab3 * small cleanups
* reworded Activate and commented out all code
  that actually tries to change the cusor shape


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15917 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-11 22:27:51 +00:00
Axel Dörfler
92b292f540 Implemented B_NO_POINTER_HISTORY. Window moving/resizing uses this mechanism
as well now, and makes quite a difference in Qemu.
Not tested for standard BViews, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15907 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-11 12:25:06 +00:00
Axel Dörfler
40be0d5583 Quick fix to make the Qemu experience less bad :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15901 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-10 23:18:36 +00:00
Axel Dörfler
5143d99bb0 Removed timeout in the EventDispatcher, clarified TODO about the message queue
of messages that failed to be sent.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15899 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-10 20:47:16 +00:00
Stephan Aßmus
7afc7c5074 ServerFont:
* fixed weird pointer conversion in SetStyle()
* fixed a potential mix up in operator=() in case the
  other ServerFont has fStyle == NULL

ServerWindow:
* the WindowLayer fTopLayer cannot be deleted by
  client request, just for safety reasons
* the link is flushed if there is no drawing engine,
  but this case is theoretical only
* deleting the ServerWindow object syncs with the
  client, so that when BBitmaps are deleted, they
  can be sure there are no pending messages (which
  would be executed in a nother thread)
* there is no timeout anymore when sending messages
  to the client, which made absolutely no sense

AGGTextRenderer:
* renamed fFontManager to fFontCache, because that's
  what it really is
* fLastFamilyAndStyle defaulted to the system plain
  font and therefor that font was never loaded when
  the font never changed meanwhile

DrawingMode:
* I'm not quite sure but I think there was the
  potential of a division by zero, at least I
  had crashes with "divide error"

HWInterface:
* fix update when the cursor shape changed in
  double buffered mode
 
ViewLayer:
* since the top layer is never really deleted
  before its time has come, it is not necessary
  to set it to NULL in the ViewLayer destructor

ViewLayer/WindowLayer:
* added a function to collect the view tokens
  that are affected by an update session

EventDispatcher:
* use the importance of the message for the timeout
  in _SendMessage()
* drop mouse moved events in the server if we're
  lagging behind more than 5 ms (Axel, maybe review)

View:
* there were some problems with the locking
  of the BWindow looper in RemoveSelf(), since
  this is called from the window destructor,
  also of BWindows from BBitmaps, which have
  never been run (this might need review), at
  least I seem to have solved the crashing
  problems introduced by actually deleting the
  view hirarchy in the BWindow destructor
* fixed _Draw() for being used non-recursively,
  temporarily disabled DrawAfterChildren, which
  didn't work yet anyways (because views cannot
  draw over children in the server yet)

Window:
* small cleanup when deleting shortcuts
* sync with the server when having send
  AS_DELETE_WINDOW (see ServerWindow above)
* fixed locking in Begin/EndViewTransaction()
* removed folding of _UPDATE_ messages, since
  there is only one ever in the queue
* set the fInTransaction flag during an update,
  I plan to use this in BView later to
  flush the link when drawing outside of an
  update
* BView::_Draw() is now called by view token,
  this gives the next leap forward in speed,
  the overhead because of drawing clean views
  was considerable



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15878 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-08 22:04:52 +00:00
Stephan Aßmus
1e1b86ef54 * make sure that fTopLayer is NULL when the top layer is deleted
* make sure layers are removed from the token space when the
  WindowLayer is deleted


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15852 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-06 17:17:54 +00:00
Stefano Ceccherini
7898383a8a Implemented AS_CREATE_PICTURE, started cleaning up Picture.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15843 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-05 10:27:29 +00:00
Stefano Ceccherini
8f3f25cf63 Merged the four AS_LAYER_DRAW_BITMAP handlers into just one handler
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15842 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-04 12:15:58 +00:00
Stefano Ceccherini
9c0c899e7d Added a copy constructor to ServerPicture. ServerPicture's constructors are private now, and can be called only from ServerApp (friend). Changed BList to a stl::stack which is better suited as a stack... Changed ServerApp::CreatePicture() to accept a picture to clone, instead of passing back a token which was never used anyway.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15840 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-04 09:49:47 +00:00
Stefano Ceccherini
ee6bcb7d78 Initial support for recording (some, for now) drawing events into a BPicture
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15838 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-04 07:30:38 +00:00
Ingo Weinhold
850f611735 Fixed GCC4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15836 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-04 02:35:12 +00:00
Stefano Ceccherini
b41356006a Implement AS_CLONE_PICTURE handler, needed to copy bpictures server side. Not tested yet
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15826 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 16:41:00 +00:00
Axel Dörfler
a342fafcf4 Undo 15810 again; it messed up the window lists (as WindowLayer::InWorkspace() and WindowLayer::Workspaces() must be in sync).
Might reveal other problems in this area, that are worth looking into.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15823 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 16:12:52 +00:00
Axel Dörfler
696e72709e The debug_server now uses the standard terminal for debugging - we no longer
need MiniTerminal, it's no longer included in the image.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15822 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 14:50:39 +00:00
Stefano Ceccherini
cba9e9ece6 Moved picture handlers to DispatchViewMessage, otherwise they are never called as the view can be hidden
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15818 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 13:49:20 +00:00
Stefano Ceccherini
1c33148d10 Implemented handlers needed for Begin/EndPicture, and a handler for DrawPicture().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15816 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 12:44:29 +00:00
Stephan Aßmus
0de2f00de7 updated some comments
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15814 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 12:07:11 +00:00
Axel Dörfler
cf48970b0f Initial workspace is a bad idea after all - why should debug alerts always open
on workspace 1 just because the system booted in that workspace? :-)
Now modal windows are opened on the current workspace.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15813 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 11:55:15 +00:00
Axel Dörfler
843bc3cd0d * Introduced an initial application workspace - should be retrieved differently,
though (ideally when launched).
* B_MODAL_APP_WINDOW_FEEL windows are now visible on the initial app workspace
  in case it has no other window visible. This fixes the missing BAlerts in
  the debug_server or just the "alert" command. Thanks to Stephan for pointing
  this out.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15811 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 11:39:03 +00:00
Axel Dörfler
574af5597c Floating windows start with 0 workspaces - probably didn't matter, though, as
freshly added windows are hidden anyway.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15810 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 11:36:45 +00:00
Stefano Ceccherini
69706266c5 Added SetPicture and Picture() to ViewLayer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15809 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 10:30:08 +00:00
Stephan Aßmus
7324b0ceb8 invisible views are not allowed to draw
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15808 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 10:19:20 +00:00
Stefano Ceccherini
82b37bb257 Replace our current ServerPicture implementation with the one from Marc Flerackers. Currently it doesn't do anything as I commented out or removed most code, but it shows what we need to do
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15807 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 09:29:22 +00:00
Stefano Ceccherini
20c2f67293 Added Create/DeletePicture to ServerApp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15802 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-03 08:08:20 +00:00
Stephan Aßmus
fd7d912ff6 * round of baseline position for DrawString()
-> fixes some clipping problems (because of
  hinting, the text was displayed at a rounded
  position anyways, but the clipping calculation
  was screwed up)
* take the drawing_mode and low color from the
  current state for drawing line arrays


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15800 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 18:11:15 +00:00
Stefano Ceccherini
a5e82db05a Commented out AS_LAYER_***_PICTURE handlers, as they don't do anything and can block the client
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15792 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 13:09:59 +00:00
Stephan Aßmus
21625cdc1b fix checks for when to draw something
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15789 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 12:45:07 +00:00
Stephan Aßmus
35cf9ee250 remove left overs
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15779 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 01:05:42 +00:00
Stephan Aßmus
e067fed541 Decorator::ResizeBy tells you the dirty region, DefaultDecorator::Draw() pays attention to the update rect, small clean ups along the way
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15778 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 01:03:31 +00:00
Stephan Aßmus
3155f89a0c blame SaveToPNG for not handling other colorspaces
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15777 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 01:00:12 +00:00
Stephan Aßmus
e644f39677 thought I would accelerate taking a screen shot, but it turned out I slowed it down, but I have yet to test this on Haiku somehow. The new code is commented out
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15776 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-02 00:58:37 +00:00
Alexander G.M. Smith
deb238df7d Tried to get MDR to compile under Zeta RC3 but to no avail, with lots of
brick wall collisions.  Along the way I found a few defines that no longer
exist in Haiku - changed B_BEOS_VERSION_DANO to use Haiku versions (anyone
rebuilding under Dano might want to undo it).  By the way, the BeOS version
number define system might be worth using, since it's a numerical compare
rather than #if defined(V1) || defined (V2) || defined (V3) and so on.

What sort of errors?  Besides needing libzeta.so for some things, the
networking compatibility compile doesn't work (libbind and all that).
Some examples among many:

In file included from /boot/home/Haiku/src/kits/mail/numailkit.cpp:14:
/boot/develop/headers/be/support/Autolock.h:3: using directive `BAutolock' introduced ambiguous type `BAutolock'

In file included from /boot/home/Haiku/src/kits/network/compat/libnet/netdebug.c:6:
/boot/home/Haiku/headers/private/net/netdebug.h:32: syntax error before `void'


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15775 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-01-01 23:59:24 +00:00
Stephan Aßmus
ec42af75e8 * fixed wrong byte order in DrawingModeAlphaCC
* added another optimized bitmap drawing routine
  for B_OP_ALPHA and BGR[A]32 bitmaps. When actual
  blending takes place, it is more than 1.7 times
  faster than R5, and about the same speed when
  the bitmap is fully opaque.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15761 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-31 01:03:26 +00:00
Stephan Aßmus
1fce337f89 cleaned up the code using templates and added optimized version for CMAP8 bitmaps and B_OP_OVER (to benefit Tracker)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15760 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 23:41:57 +00:00
Stephan Aßmus
2de437fa29 The first stab at optimizing bitmap drawing,
with quite good results I might add. Drawing B_RGB32
bitmaps is more than 1.2 times faster than on R5, while
B_CMAP8 bitmaps are slightly slower. The optimization
is only for B_OP_COPY and unscaled bitmaps
(B_RGB32 and B_CMAP8). Drawing only parts of the bitmap
is supported. Adding optimization for scaled bitmaps
should be beneficial, since the generic version is 2 two
4 times slower. I think it gets even worse for partial
bitmaps.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15758 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 21:31:36 +00:00
Stephan Aßmus
d95c3678b9 the source buffer is const of course
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15757 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 21:26:24 +00:00
Axel Dörfler
9aad1a5754 Fixed some problems of the EventDispatcher I introduced since I've played
with the "EventMask" test app the last time:
* The focus view didn't get any mouse messages anymore if there was a permanent
  B_POINTER_EVENTS view.
* B_KEYBOARD_EVENTS now works again.
* B_MOUSE_WHEEL_CHANGED messages no do arrive their targets without prior
  keyboard input.
* Added TODO item that other focus messages don't go through to the app without
  keyboard input (fix only works for B_MOUSE_WHEEL_CHANGED).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15754 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 20:59:14 +00:00
Stephan Aßmus
002356d2c9 round off the destination view rect of the view bitmap to avoid problems with drawing the view color around it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15753 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-30 19:56:42 +00:00
Stephan Aßmus
835a0aaf32 prevent drawing bitmaps at fractional offsets
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15732 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 19:31:43 +00:00
Stephan Aßmus
8d66d23e83 removed some of Axels TODOs and added some notes, avoid clipping operations if nothing needs to be drawn
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15731 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 19:30:48 +00:00
Axel Dörfler
fc6ec91732 Implemented AS_SET_DESKTOP_COLOR - the desktop is not redrawn yet, but freshly exposed
areas will be filled with the new color.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15724 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 18:09:07 +00:00
Axel Dörfler
55fd3336b6 * Fixed a bug in ServerApp: when a ServerWindow would take too long to quit,
it could crashed the server.
* ViewLayer now deletes the view bitmap on destruction, if any.
* BitmapManager::Delete() now also accepts NULL bitmaps.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15723 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 17:40:18 +00:00
Axel Dörfler
4c66abd6f2 Implemented basic server side BView::SetViewBitmap() support. Things like B_TILE_BITMAP
or even the resizing mode isn't done yet, though. See TODOs.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15720 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 16:46:02 +00:00
Axel Dörfler
4acb99b60f Implemented reference counting of ServerBitmaps, made constructor and destructor private,
as only the BitmapManager class is allowed to call them.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15718 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 15:36:18 +00:00
Axel Dörfler
93052717b0 Renamed AS_LAYER_GET_{DRAW|BLEND}_MODE to *_{DRAWING|BLENDING}_MODE.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15717 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 15:06:24 +00:00
Stephan Aßmus
cd2b129d07 * removed superflous LockSingleWindow() from WindowLayer::MoveBy()
and ResizeBy()
* WindowLayer::SetSizeLimits() needs to be called with the
  AllWindows lock held
* I was observing weird behaviour with "unclickable" windows
  that I might have fixed by explicitly excluding invisible
  windows from Desktop::WindowAt(), there might be something
  wrong with the "current" window list though, Axel would know
* finally found the problem with "delayed background clearing"
* enabled delayed background clearing and removed unnecessary
  code. It should be more efficient, since it clears larger
  areas at once, and it solves the problem of views unable to
  draw into regions that are pending for another update - among
  other things, updates in resizing windows are more fluent, 
  especially for B_FULL_UPDATE_ON_RESIZE views. "Cut off" scroll
  bars should no longer appear when the view being scrolled takes
  too long to redraw.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15714 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-29 14:15:59 +00:00
Stephan Aßmus
f5b6cf65b2 * extracted the frame buffer memcpy routine from HWInterface.cpp
into a new frame_buffer_support.h
* added blend32 routine for blending a certain color with
  a scanline in the frame buffer
* added "solid" versions of B_OP_ALPHA drawing with
  B_ALPHA_OVERLAY alha function (blending on top of
  a non-transparent background such as the frame buffer)
* implemented an optimized shortcut for alpha blended
  FillRect() in Painter
* used the "packed" version of scanlines for shapes with
  an outline thicker than 4 pixels (and filled shapes anyways),
  this improves drawing speed when there are a few anti-aliased
  pixels at the beginning of a scanline, then a solid fill and
  some anti-aliased pixels at the end of the scanline. Such as
  large letters.

To summarize: The alpha blending in Painter seems to be about
1.45 times faster than on BeOS R5 which benefits drawing large
shapes. For example, drawing a large alpha blended rounded rect
is 1.28 times faster on the Haiku app_server. On the other hand,
B_OP_COPY is quite tough to beat. It is currently 10 times faster
on R5. But a great deal seems to be caused by the Painter
rasterization algorithm itself, since commenting out the actual
drawing doesn't gain any speed.
The other useful experience I collected was that reading and
writing and over the PCI bus in the same loop really hurts
performance. It is actually faster (like 1.8 times!!) to allocate
a second buffer, read from frame buffer into that, doing the
blending at the same time, then writing the buffer back to the
screen.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15698 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-28 19:53:00 +00:00
Stephan Aßmus
65b53cc601 quick fix for supporting B_TRANSPARENT_MAGIC pixels in CMAP8 bitmaps when drawing those with B_OP_ALPHA (composite, constant alpha)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15677 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-26 17:41:18 +00:00
Stephan Aßmus
56a1266027 I never get those right the first time
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15672 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-25 22:43:02 +00:00
Stephan Aßmus
9d909e2556 first simplistic implementation of drag bitmaps, drawing modes need more work, drawing text into offscreen bitmaps seems to be broken for some weird reason, B_OP_COPY actually copies the alpha value of the color as well
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15671 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-25 22:17:17 +00:00
Stefano Ceccherini
5a077d3f0d Windowscreen sorta works. This should've waited till the end of Christmas holidays, but since I had to fix the build today...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15670 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-25 10:45:39 +00:00
Alexander G.M. Smith
84c93e0938 mmadia provided an updated install.sh, all options should now work. I've
also added a few comments explaining what's going on.  Japanese not updated?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15667 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-25 03:40:34 +00:00
Stefano Ceccherini
51a523b147 implemented AS_GET_ACCELERANT/DRIVER_PATH and renamed the relative constants
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15666 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-24 16:25:47 +00:00
Stephan Aßmus
208e6678e3 small efficiency improvements - overall, the drawing speed of a usual BView, especially controls, is pretty much equal to R5 now (Drawing straight text, using StringWidth(), tons of AddLine()s, FillRect() etc) :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15662 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-23 15:57:55 +00:00
Stephan Aßmus
cf434f8eec fixed comment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15661 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-23 15:54:41 +00:00
Stephan Aßmus
8f30140c63 fixed opening windows in other workspaces than the current, keeps the window lists valid
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15639 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-21 13:50:45 +00:00
Stephan Aßmus
5659f08c68 fixed weird resize behaviour (the mouse cursor returns to the initial drag offset after the window has been resized more than the resize limits allow)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15638 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-21 13:49:19 +00:00
Stephan Aßmus
3ca8cdfc07 remove empty functions which are no longer virtual anyways
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15636 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-21 11:23:37 +00:00
Stephan Aßmus
28f0e47c1a fix B_SUBPIXEL_PRECISE usage, animation in BitmapDrawing is smooth again
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15635 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-21 11:22:48 +00:00
Stephan Aßmus
464f836807 since this is potentially drawing to the frame buffer in the testenviroment too, we don't use memcpy anymore per se
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15634 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-21 11:21:56 +00:00
Stephan Aßmus
1f0a4ee8c7 removed unused stuff from Painter and DrawingEngine, fixed the deadlock when trying to use the (20 times faster) DrawingEngine version of StringWidth, the font is now usually ignored when taking on a DrawState in Painter... should add a little speed overall
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15628 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:39:54 +00:00
Stephan Aßmus
bee1ec1ee0 overall more correct, most importantly corrected a bug in content scrolling that caused view redraws to ignore the window content clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15627 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:35:36 +00:00
Stephan Aßmus
3c0e5f8e8b added marking a ViewLayer dirty (ie if background needs to be cleared yet)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15626 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:31:42 +00:00
Stephan Aßmus
a07317fc10 correctly figure out bits per pixel in the direct window info code, this fixes direct windows in the Accelerant test environment, added a note about how the all windows lock seems to be grabbed for the entire duration of a client update on R5, which cannot quite be the truth, because apps crashing in BView::Draw() would take lock up the app_server, added skipping the processing of drawing messages if the current drawing region is empty, added currently disabled code for clearing the view right before the client draws it... doesn't work for some reason unfortunately
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15625 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:30:02 +00:00
Stephan Aßmus
33ab390e50 currently, there is no mechanism to update the DrawingEngine to a changed frame buffer pointer, so the Window for the Accelerant based test environment is non-movable... will change later
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15624 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:25:20 +00:00
Stephan Aßmus
ef4635a3f9 added a few comments
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15623 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 22:23:48 +00:00
Stephan Aßmus
de0283f0f1 forgot to commit the heart of the new drawing_mode implementation. Sorry about that, guys. Thou shalt use svn status after doing huge changes...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15600 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-20 08:16:04 +00:00
Stephan Aßmus
8d7b8e8ce7 complete rework of the drawing_modes implementation... I achieved a speedup of 8 to 9 times, tested with text rendering. Believe it or not, but the Haiku text rendering is now faster than R5 for B_OP_COPY at least. And there is quite some room for improvement yet. (faster text bounding box calculation, avoiding the double UTF8 conversion, etc)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15596 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 21:22:03 +00:00
Stephan Aßmus
270b7f58b6 removed unnecessary locks
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15595 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 21:18:23 +00:00
Stephan Aßmus
1bcc09f226 small improvements here and there
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15594 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 21:18:01 +00:00
Stephan Aßmus
ce8ae4d8c2 _TriggerContentRedraw is now given the dirty region, so ProcessDirtyRegion does not have to be called for triggering window local redraws
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15593 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 21:16:23 +00:00
Stephan Aßmus
85e1d00d58 small style cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15592 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 21:14:16 +00:00
Axel Dörfler
39cc80346c * Implemented automatic font_directory creation for font_mappings.
* Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15584 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 12:02:17 +00:00
Axel Dörfler
1bd3bb1d58 * Added fallback mappings for the default fonts - since we don't save the
mappings yet, that's a good way to test this functionality.
* Turns out the directory of the mappings must be known already - they
  should be added automatically, but I've added them manually for now
  (which is okay for the default system directory).
* Having more than one style with the same family in the mappings didn't
  work as planned - it now does.
* On my current system, time spend in the font manager constructor went
  down from 1.5 secs to around 12000 usecs (and I have only a moderate
  number of fonts installed, or so I thought - looks like the mappings
  were a good idea :-)) - and that directly cuts down the boot time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15580 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-19 01:01:04 +00:00
Axel Dörfler
d0abcc6fd2 Windows now receive B_WORKSPACE_ACTIVATED and B_WORKSPACES_CHANGED messages again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15547 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-15 16:42:12 +00:00
Stephan Aßmus
c676b8fcc6 now has a special version of B_OP_OVER for solid patterns as well, accelerated the alpha blending for B_OP_OVER.... these are the first shy steps of rewriting the drawing mode stuff... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15532 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-13 20:18:13 +00:00
Stephan Aßmus
2a867ee674 accelerated software cursor drawing 11 times
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15531 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-13 19:28:52 +00:00
Stefano Ceccherini
4fbc3f5803 Researched and implemented BDirectWindow::SupportsWindowMode() more
correctly, both for r5 and haiku


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15523 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 20:46:13 +00:00
Axel Dörfler
1eed15a2d2 ServerApp no longer kills ServerWindows when they don't respond, but drops into
the debugger - killing them only very rarely works out anyway.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15516 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 13:57:49 +00:00
Axel Dörfler
54527a9ad5 The ServerWindow now keeps the desktop (read) lock for up to 70 messages at once.
This should make drawing a bit smoother.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15515 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 13:53:35 +00:00
Axel Dörfler
58290b7b37 WindowLayer::ProcessDirtyRegions() no longer deadlock in case it can't send
the AS_REDRAW message.
The AS_REDRAW message is now only used as a notifier - it's arrival is not
critical anymore, IOW it's simply dropped when the queue is full.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15511 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 13:14:21 +00:00
Axel Dörfler
b02ce81171 You can now specify a timeout to MessageLooper::PostMessage().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15510 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 13:12:51 +00:00
Axel Dörfler
61fed21b04 Renamed Write[Un]lockWindows() to [Un]lockAllWindows(), and Read[Un]lockWindows() to
[Un]lockSingleWindow().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15509 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 10:41:31 +00:00
Axel Dörfler
5d93a13bb4 The registrar marks itself now as a B_BACKGROUND_APP application, so that it
is no longer visible in the Deskbar.
Changed registrar.rdef to match the same application flags, and added a comment
that those flags are actually ignored. Cleaned it up a bit, too.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15508 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-12 00:27:51 +00:00
Axel Dörfler
bff84e78b7 This enables BDirectWindow support again.
It also fixed a bug in the old code - the handshake semaphores were created
acquirable, causing the BDirectWindow::DirectDaemonFunc() to call DirectConnected()
with an uninitialized buffer and way too early - this probably didn't show up
before since it called it before the BDirectWindow constructor ran through,
so that DirectConnected() would still point to the BDirectWindow version, and
not to the implemented one of its subclass...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15505 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 21:46:35 +00:00
Axel Dörfler
bd09e99dbd Made the direct window test environment optional, since it crashes the Dano
app_server...
If you like to use it, define USE_DIRECT_WINDOW_TEST_MODE in the haiku_app_server
Jamfile.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15504 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 21:42:32 +00:00
Stephan Aßmus
60e12a12c5 no longer used
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15484 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 13:09:51 +00:00
Stephan Aßmus
3c2ffeb0d6 fixed one more drawing bug, it only showed because now the test environment uses hardware acceleration, FillRegion for the client irgnored the current clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15483 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 13:03:53 +00:00
Stephan Aßmus
1b13861833 included the wrong header
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15482 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-11 13:00:29 +00:00
Stephan Aßmus
62b965a65f * got the "cloned accelerant" based DWindowHWInterface to work, though without
using the clipping info from a BDirectWindow... I made it so that the window
  used stays on top always, until I can think of something better. The other
  problem is that you should not move the window, since Painter doesn't update
  it's pointer into the frame buffer.
* Now the test environment is running at pretty much the same speed as it would
  under Haiku, completely by-passing the BeOS app_server. It shows that Painter
  needs to be optimized for writing to graphics memory, and also that we need to
  figure out a way to distribute update sessions more equally. What happens is
  this: The first invalidation of a window triggers an update on the client
  side... the client cannot keep up with drawing, since it is pretty much
  blocked all the time because the desktop thread moves a window and because
  the clipping constantly changes. In the meantime, new update request are
  added to the pending session because the client has still not finished with
  the current session. Only when things settle a bit, the next update session
  can be startet. On the bright side of things, the earlier problems with
  scrolling seem to be fixed for good.
* some documentation updates on Painter


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15478 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 21:45:41 +00:00
Ingo Weinhold
b4add623a4 Fixed gcc4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15475 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 20:16:41 +00:00
Ingo Weinhold
a41a0db6f2 Solved linkage problems. Virtual destructors apparently shouldn't be defined
inline. Commented undefined virtual methods. BBitmapBuffer is still used, so
is ViewHWInterface.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15472 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 17:48:00 +00:00
Stephan Aßmus
17a4024ca9 classes needed for the new cloned Accelerant based test environment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15470 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 16:43:38 +00:00
Axel Dörfler
71b550889e Moved dw_sync_data to a private header DirectWindowPrivate.h and renamed it to direct_window_sync_data.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15469 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 15:36:38 +00:00
Axel Dörfler
ab6a6bed3a * Renamed direct window commands
* Removed unused cruft from ServerProtocol.h


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15468 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 15:23:02 +00:00
Axel Dörfler
fc70d6db87 * Renamed AS_LAYER_INVAL_{REGION|RECT} to *_INVALIDATE_*.
* Removed unused AS_LAYER_INVALIDATE.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15467 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 15:12:28 +00:00
Axel Dörfler
a447191925 The fWindowLock is now responsible for all window activities - no need to sometimes
lock the Desktop itself, and sometimes not - that also fixes some potential deadlock
situations.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15463 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 13:47:13 +00:00
Stephan Aßmus
7be34d3eb2 * removed CopyRegionList, as it made no sense
* finally nailed that much hated bug where the
  wrong background underneath the cursor was restored.
  I always looked for this in the wrong place -
  of course, you cannot blit regions on top
  of the cursor and expect the backup of the
  background to be magically valid still... ;-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15461 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 10:42:26 +00:00
Stephan Aßmus
f3faa3c29d * renamed _MarkContentDirty() to _TransferToUpdateSession()
to avoid any confusion with MarkContentDirty()
* hopyfully fixed all drawing defects that could be
  observed with CopyBits()ing and ScrollTo()ing, the fix
  is definitely valid, and I cannot see any more problems
  in Tracker either... hopefully this is it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15458 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-10 08:05:25 +00:00
Axel Dörfler
3ea966eee3 Some cleanup, removed some remaining RootLayer references.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15453 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 17:32:32 +00:00
Axel Dörfler
0b4b0f97ba Although it's not that clean, mouse clicks are now going through to the
WorkspacesLayer again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15452 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 17:25:32 +00:00
Axel Dörfler
ce8c4d79fc The Workspaces window is now updated again. Only mouse clicks don't work yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15451 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 16:20:01 +00:00
Axel Dörfler
52d2c710bf * Workspace offsets weren't correct (only for the first workspace).
* No longer draws hidden windows.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15450 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 16:19:18 +00:00
Axel Dörfler
9d34a4b6d7 * No longer activates a window on first click if B_WILL_ACCEPT_FIRST_CLICK is set.
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15449 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 15:40:30 +00:00
Axel Dörfler
a7e201435f Now draws something again, it's just not updated on changes yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15448 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 15:39:20 +00:00
Axel Dörfler
e566030298 * SetFocusWindow() now makes sure no hidden window is taken as focus window...
* When switching workspaces, usually the focus switches to the front window.
  This no longer happens in case a floating window had focus and is still visible
  in the new workspace - in that case, focus is kept with the floating window.
* SetFocusWindow() now chooses the topmost window in case the specified window
  has either a modal or there is no front window.
Desktop::RemoveWindow() now makes sure the window is hidden before removing it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15447 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 14:23:51 +00:00
Axel Dörfler
159fdf2038 * added a fOriginalFlags that contains the unaltered flags as set by the client
* when changing feel, the original flags are now restored.
* added B_SAME_POSITION_IN_ALL_WORKSPACES to valid flags, so that they can be
  set by the user.
* fixed masking out invalid flags (actually all but the valid flags were kept...)
* everytime B_SAME_POSITION_IN_ALL_WORKSPACES can be set (either in SetFlags()
  or in SetFeel() the position is propagated to all window lists.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15441 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 14:06:30 +00:00
Axel Dörfler
ccfb624b7a Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15438 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 14:03:00 +00:00
Axel Dörfler
aa203e8d5f If the focus window became invisible because of changing its feel, focus is now
reset to the front window.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15436 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 13:30:47 +00:00
Axel Dörfler
c81a228fca * SetWindowFeel() now respects the position of the window, and changes it, if necessary.
* renamed workspaces_on_workspace() to workspace_in_workspaces() (was even wrong before).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15435 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 13:28:28 +00:00
Axel Dörfler
34227d2c34 A couple of changes related to modal and floating windows:
* Desktop::SetWindowFeel() is now working, but doesn't respect the window
  position yet (ie. floating windows would have to be moved to front).
* WindowLayer::Workspaces() now always reflects exactly the lists it's in
  (at least after Desktop::AddWindow() has been called). WindowList::AddWindow()
  and RemoveWindow() now update this flag to be correct at all times.
* Fixed Desktop::_ChangeWindowWorkspaces() to not set the current workspace
  for windows that are not on the current workspace, and vice versa.
  It also would hide windows that were already hidden, and tried to show
  windows that actually were hidden (did no other harm than triggering
  a rebuild of the global clipping).
* Floating windows now work as expected.
* Desktop::SetFocusWindow() won't give a window focus that has a modal.
* Renamed OnWorkspace() to InWorkspace().
* ServerApp::InWorkspace() now works correctly, added ServerApp::Workspaces()
  as well.
* WindowLayer::SubsetWorkspaces() returns the workspaces mask this modal or
  floating window should be in.
* New window flag B_SAME_POSITION_IN_ALL_WORKSPACES should work as well.
* Floating and modal windows now have always set this flag.
* Added a WindowList::HasWindow() method.
* Desktop windows (windows with the desktop feel) can now have focus again
  (I accidently broke that before).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15434 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 13:17:43 +00:00
Stefano Ceccherini
78d0941945 small change, still commented out, though
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15430 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-09 09:10:34 +00:00
Stephan Aßmus
939fb4077c fix scrolling of BViews that rely on app_server painting the background, remove a forgotten debug output in ViewLayer, reimplemented setting the window title during runtime, fix Decorator redraw on pressing buttons - though I was lazy on that one... it works, but as the TODOs say, it would be better integrated directly in the Decorator class than being handled by WindowLayer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15429 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 22:15:12 +00:00
Axel Dörfler
72994381f2 Windows currently being dragged now follow workspace switches.
Desktop::_ChangeWindowWorkspaces() and SetWorkspace() didn't lock the window list,
but should have.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15421 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 14:45:42 +00:00
Axel Dörfler
799c100e79 That would be a bug indeed.
* ShowWindow() and HideWindow() now also work correctly for windows not
  on the current workspace.
* Reverted WindowList::RemoveWindow() - if it is used wrongly, it should
  better crash the server for now, so that we can iron out the bugs.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15420 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 13:32:54 +00:00
Axel Dörfler
e83820ed57 Merged app_server_new_clipping branch changes r15290 to 15418 back into trunk.
Also fixed Jamfile for the test environment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15419 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-08 12:41:19 +00:00
Ingo Weinhold
c729b01278 The <arch_config.h> header is needed in <syscalls.h>, since we're using
the atomic functions related macros.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15404 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-07 23:11:02 +00:00
Axel Dörfler
c072e9f1f5 * BWindow::AddToSubset()/RemoveFromSubset() no longer send their team ID; this
is known by the server, anyway.
* B_MODAL_SUBSET_WINDOW_FEEL now also works as expected.
* Renamed AS_REM_FROM_SUBSET to AS_REMOVE_FROM_SUBSET.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15285 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 16:07:02 +00:00
Axel Dörfler
b2d24b66da * B_MODAL_APP_WINDOW_FEEL windows now also work correctly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15284 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 15:48:21 +00:00
Axel Dörfler
4c0269b979 * WindowLayer::OnWorkspace() should now work correctly for all window feels.
* introduced ServerApp::OnWorkspace().
* moved AS_CREATE_[OFFSCREEN_]WINDOW into its own method, ServerApp::_CreateWindow().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15283 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 15:42:28 +00:00
Axel Dörfler
48ccf5abef Some work to get modal/floating windows back:
* B_{FLOATING|MODAL}_ALL_WINDOW_FEEL now works as expected
* reintroduced the concepts of subsets of modal/floating windows - does only
  work correctly for subset "all" window feels.
* RootLayer::_SetFront() now deals correctly with modal windows
* renamed RootLayer *WindowLayer() methods to *Window()


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15282 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 15:06:14 +00:00
Axel Dörfler
fc21e33e46 * B_NOT_H_RESIZABLE/B_NOT_V_RESIZABLE are now correctly supported by the decorators.
* Introduced methods WindowLayer::IsModal() and IsFloating().
* Invalid flags for the current feel are now filtered out, like B_AVOID_FOCUS for
  modal windows.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15280 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-02 10:35:01 +00:00
Axel Dörfler
42e1c25d01 "Oops, I did it again": AS_SET_FLAGS returned B_BAD_VALUE on valid flags
and B_OK on invalid.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15273 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 18:35:38 +00:00
Axel Dörfler
aecd5eefaf * the check for a valid feel was wrong, reported by Michael Lotz.
* also followed Michael's suggestion (more or less) and moved the
  look/feel/flags checks into separate methods.
* on construction, invalid look/feel/flags values are now corrected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15269 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 15:58:04 +00:00
Axel Dörfler
6b86db1c42 Changing window flags that affect the look does now also work more or less fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15268 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 15:02:11 +00:00
Axel Dörfler
85f8bb71c7 * You can now change the look of a window on the fly.
* renamed some Decorator functions like GetLook() to Look().
* renamed _look to fLook and _flags to fFlags.
* removed the feel from decorators - they don't need to know
  or care about the feel.
* the DefaultDecorator didn't allow resizing of modal windows.
* DefaultDecorator::SetTitle() no longer clears the passed
  in updateRegion, it just fills it (so that you can call
  more than one of these methods after the other, and still
  get a correct update region).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15266 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 14:56:01 +00:00
Axel Dörfler
57be286609 * when moving/resizing windows on another workspace, the Workspaces window
has to be udpated anyway.
* some work towards being able to set a window's look/feel/flags on-the-fly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15265 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 13:59:04 +00:00
Axel Dörfler
5d32708515 Implemented B_AVOID_FOCUS support.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15262 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 12:31:05 +00:00
Axel Dörfler
85096c8acb Some cleanup:
* look/feel are now window_look/window_feel instead of int32.
* removed the level stuff, I don't think this is needed.
* some other minor stuff.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15261 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 12:07:28 +00:00
Axel Dörfler
649e929c7a Added drawing the window titles to the Workspace window - but I disabled
it, as it slows down window moving noticeably.
To provide a good Workspaces window functionality, we should probably let
WindowLayer take care of the updates itself - that would simplify the whole
thing a lot.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15260 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 11:43:04 +00:00
Axel Dörfler
a1d0e588b9 Another use of clipping regions to eliminate flickering. Maybe I have to come
up with something better though, when the window titles are drawn as well...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15259 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 10:41:01 +00:00
Axel Dörfler
19d801a6b6 Moving/resizing is now routed over the desktop as well.
This also allows the workspaces layer for these actions, which is now done as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15258 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-12-01 10:31:30 +00:00
Ingo Weinhold
9a8ef58959 Build fixes for gcc 4 by Ilzu Siiteri. Small changes by myself.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15256 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 23:41:40 +00:00
Axel Dörfler
a8b49ab310 Implemented AS_COUNT_WORKSPACES and AS_SET_WORKSPACE_COUNT server side.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15253 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 22:48:13 +00:00
Axel Dörfler
5ca8477eca * the Workspace class is now hidden and put into Workspace::Private; the new
Workspace class is a simple accessor to this class that takes care about
  locking (currently, it's just the desktop lock, maybe it'll stay that way).
* WorkspacesLayer now displays the window thumbs again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15250 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 19:56:44 +00:00
Axel Dörfler
ed656a3a9b You must not have RootLayer locked when calling any method from EventDispatcher;
just another case of troublesome generic RootLayer locking in ServerWindow
(I'm looking forward to get rid of this).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15249 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 19:51:43 +00:00
Axel Dörfler
dd43887c95 Forgot to remove the Unlock(), thanks to Stephan for pointing this out.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15242 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 16:22:18 +00:00
Axel Dörfler
a631158a62 Reenabled most of the workspaces functionality - the Workspaces window doesn't
show any windows, but everything else seems to work fine.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15241 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 15:47:01 +00:00
Axel Dörfler
92766f93e2 EventDispatcher::_Unset() did not wait for the event looper thread under BeOS, as
wait_for_thread() always returns B_BAD_ADDRESS when the second argument is NULL
(it works fine under Haiku).
Instead of enqueuing a B_QUIT_REQUESTED message, InputStream now directly quits
when the 'quit' code is read from the port (B_QUIT_REQUESTED was never handled
by the event loop either, it just didn't get noticed because of the wrong
wait_for_thread() usage).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15240 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 15:31:33 +00:00
Axel Dörfler
66fdfb907b Some preparations to reactivate the workspace feature.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15239 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 11:19:20 +00:00
Axel Dörfler
15918e4fa5 * new windows now get a fake B_MOUSE_MOVED message in case they are opened
directly under the mouse cursor.
* Added Desktop::ShowWindow() and HideWindow().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15238 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-30 10:45:01 +00:00
Axel Dörfler
a9b83b752c Added a bit of documentation to the EventDispatcher.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15229 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-29 17:00:08 +00:00
Axel Dörfler
f89b4c9a23 Have I said input event handling is done?
* didn't realize that mouse events always go to the view under the mouse, not
  only if its the focus window (FFM can really do harm, after all :-)).
* removed a TODO from the list: EventDispatcher::Target is now a public
  class EventTarget, and every ServerWindow has one.
* as a result, EventDispatcher no longer manages targets itself, it
  just maintains a list of them. You no longer set messengers, you
  only set targets.
* customization of the message filters, they no longer inherit from
  BMessageFilter (but EventFilter).
* a message target is no longer set explicetly anywhere, it's only
  changed in the message filters if needed.
* therefore, no more locking mess in the EventDispatcher needed.
* this also made the EventDispatcher::fLastFocus stuff superfluous.
* moved the RootLayer::MouseEventHandler() into the message filter.
* Replaced RootLayer::_ChildAt() with WindowAt().
* WindowLayer now has an idea if it has focus or not, it no longer needs
  to query the RootLayer for this - maybe we should rename "focus" to
  "active", though (as far as layers are concerned).
* the "_view_token" data is now added from the EventDispatcher, not
  the (Window)Layer class anymore.
* removed Layer::MouseWheelChanged() as we currently don't need it
  (if the need arises, we can add it back later again)
* there is still no mouse moved message sent when opening a window
  under the cursor, though...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15228 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-29 16:01:41 +00:00
Axel Dörfler
27adb96962 Massive RootLayer & Workspace tearing:
* workspace switch and subset windows functionality temporarily removed
  (away with that mess!).
* no more RevealWMState() - we now have methods like ActivateWindow()
  and SendWindowBehind() that do all the work - just a little cleaner
  and with less overhead.
* Workspace is now a pretty passive class - it only stores configurations
  of the windows and screens.
* added an evil work-around for a locking problem (in RootLayer::_SetFocus()).
* I'll plan to move pretty much all of the remaining root layer functionality
  to Desktop - so that the all regions lock is only held in case clipping
  regions are affected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15207 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 23:36:59 +00:00
Axel Dörfler
8fc80f17d9 refactored a _AddChildToList() and a _RemoveChildFromList() out of AddChild() and
RemoveChild() (very similar to what BView does).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15206 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 23:27:20 +00:00
Jérôme Duval
ae0a90cedb SetAppCursor also sets cursor status
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15205 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 23:13:16 +00:00
Jérôme Duval
c3ea345d20 starting a running device or stopping a stopped device isn't allowed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15203 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 20:41:16 +00:00
Jérôme Duval
0b64aa6472 hopefully fixed iroster behavior
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15199 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-28 17:14:54 +00:00
Axel Dörfler
3f5eacff02 Quick and dirty hack to let those font rendering problems disappear - I don't really
know what's going on, but this appears to fix it. And since we'll get a new glyph
layout backend sooner or later, I don't want to mess with that stuff again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15176 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 22:26:50 +00:00
Axel Dörfler
a7b93468cc SendMessageToClient() now gives a little more info in case sending failed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15174 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 20:35:58 +00:00
Axel Dörfler
485b948731 Removed "Active" stuff from Workspaces state.
As a side effect, the desktop is now clickable again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15173 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 20:22:30 +00:00
Axel Dörfler
df36243372 Now sends B_SCREEN_CHANGED messages to all windows when the screen resolution changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15167 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:56:52 +00:00
Axel Dörfler
6e9ab86fc5 Added a ColorSpace() method.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15166 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:55:23 +00:00
Axel Dörfler
26b02ddc80 The input_server is now notified when the screen resolution is changed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15165 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 16:22:06 +00:00
Axel Dörfler
b635c022cb Don't check if the requested display mode is in the mode list - just ask the
graphics add-on if it can handle it.
This fixes setting the screen resolution natively. Unfortunately, that's not
all (the input_server still constraints the cursor position to the previous
resolution...). Also, there is apparently no B_SCREEN_CHANGED sent.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15164 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-26 15:52:22 +00:00
Axel Dörfler
39b345c7b6 Added temporary hack so that windows don't get mouse messages if the cursor
is not over them - this should be better integrated with the rest of the
code (later, when we don't rely on RootLayer for everything anymore).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15151 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 16:11:19 +00:00
Axel Dörfler
fa2c53ed52 Added very simple and annoying profiling mechanism to ServerWindow's message
processing (enabled when PROFILE_MESSAGE_LOOP is defined).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15150 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 15:35:47 +00:00
Axel Dörfler
67e79bf45a A message looper can now have a death semaphore, ServerWindow now uses them.
ServerApp now waits up to 3 seconds for windows before killing them - it now
waits on the death semaphore, and only kills a window if it didn't quit fast
enough.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15147 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 13:49:29 +00:00
Axel Dörfler
85d981378a Quick fix for our broken locking model:
The mouse filter needs to lock RootLayer, but the event dispatcher lock is held
during that time, too, so that the focus cannot change in the mean time.
On the other side, ServerWindow needs to lock the event dispatcher when adding
or removing a listener, or for AS_GET_MOUSE - but since it always helds the
root layer lock during message dispatching this easily resulted in a deadlock.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15146 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-25 12:50:21 +00:00
Stephan Aßmus
23f32b1552 corrected and cleaned up coordinate conversion. conversion from or to parent coords doesn't actually require a parent, directly using fScrollingOffset, uses less stack memory now and should be faster (especially when converting regions, because those were offsetted twice)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15136 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 21:23:33 +00:00
Axel Dörfler
1863b5b6a4 Removed the "owner" stuff from Layer - it already knows its window.
Layer no longer knows anything about its subclass WindowLayer.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:59:49 +00:00
Axel Dörfler
14e1abfe7d Made Layer::_AllRedraw() virtual so that it doesn't need this ugly hack to
send _UPDATE_ messages (WindowLayer now overrides that method).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15129 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:54:14 +00:00
Axel Dörfler
4b813bf267 Renamed WinBorder to WindowLayer, and OffscreenWinBorder to OffscreenWindowLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:45:26 +00:00
Axel Dörfler
2430abdd9a Some minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15127 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 17:12:32 +00:00
Axel Dörfler
0a9634a6f4 Minor cleanup: removed unused stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15126 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 16:55:17 +00:00
Axel Dörfler
5afc064831 In anticipation of Stippi's new clipping code, I refactored the EventDispatcher
a bit:
* listeners are now managed per target (ie. per messenger) (by the Target class)
* therefore, the fFocusTokens/fLastFocusTokens lists are no longer needed; every
  Target knows its listeners already.
* this also fixes the obvious bug that the focus window's views would get both
  keyboard and pointer events, no matter which of them they originally wanted.
* renamed event_target to event_listener (there was actually a mix up in naming
  before - to the outside it was "listener", and internally, "target" was used)
* WinBorder::MouseMoved()/MouseUp() now also add the view token to the message;
  the messages weren't received by the target before (unless the view used
  tracking via BView::SetMouseEventMask()...) - maybe the client should only
  update fLastMouseMoved on B_MOUSE_MOVED events, and direct B_MOUSE_UP/DOWN
  (plus wheel changes) always to fLastMouseMoved...
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15123 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 16:04:29 +00:00
Axel Dörfler
5d29bfa5fa * Moved change_winBorder_feel() into GoChangeWinBorderFeel() and removed the former.
* Renamed GoChangeWinBorderFeel() to ChangeWinBorderFeel().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15114 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 13:26:26 +00:00
Axel Dörfler
bde8b9c6e0 * Layers are now put into an application wide token space that mirrors the
client's token space.
* finding layers by token is now O(1) instead of O(n) (as they are looked
  up in the token space).
* removed Layer::FindView() as it's no longer needed (or should be used).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15113 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 13:14:49 +00:00
Axel Dörfler
46b7964e5c Got rid of "cnt" debugging stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15110 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 12:22:55 +00:00
Axel Dörfler
343e4ff465 Got rid of fAdFlags whatever that was meant to be.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15109 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 12:21:07 +00:00
Axel Dörfler
5ed0556236 * Got rid of the frightening Layer::fCurrent/RootLayer::fWinBorderIndex as well as
NextChild() and PreviousChild() - the current WinBorder list is now rebuilt on every
  change; this is not perfect, and only a temporary solution (but cleaner than the
  previous one).
* Introduced Layer::PreviousLayer()/NextLayer() methods that return the previous resp.
  the next sibling.
* Moved {show|hide}_winBorder() into {Show|Hide}WinBorder() and got rid of the former.
* Renamed Layer::fServerWin to fWindow.
* removed some unused stuff, minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15108 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-24 12:19:11 +00:00
Axel Dörfler
5a67ef6634 Removed broken Layer::LayerAt() semantics (for recursive == false),
and introduced a RootLayer::_ChildAt() that is used instead.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15097 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 22:01:49 +00:00
Axel Dörfler
a8d44b6fea Quick fix for the broken focus changing I introduced earlier.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15096 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 21:52:36 +00:00
Axel Dörfler
6450b76dd4 Next big step in the event handling:
* RootLayer's mouse event processing is now at its minimum - the
  EventDispatcher handles them now. As a result, a window will now
  get only one message per event.
* RootLayer adds "_view_token" to mouse moved messages that specify
  the view currently under the cursor.
* There is now a mouse event layer in RootLayer that gets preferred
  when it's set - this is now used for the window moving instead of
  the previous mechanism.
* changed the previous DistributeMessage() to an UnpackMessage()
  method following Adi's suggestion.
* caveat: some things might be functionally broken in RootLayer now
  because of removing the mouse notification stuff.
* "be:transit" handling is now done completely client side by
  BWindow::_SanitizeMessage(() (similar to what the input_server does).
  This should also make the mechanism pretty robust, since every
  B_MOUSE_MOVED message can now trigger the view transit (in case a
  message is lost). B_WINDOW_ACTIVATED messages should be generated
  client side as well.
* renamed AS_LAYER_GET_MOUSE_COORDS to AS_GET_MOUSE as it's not a
  layer specific command, and also gets the mouse buttons.
* B_MOUSE_* messages from the up server now contain only a "screen_where"
  field; "where" (in window's coordinates) and "be:view_where" are
  added in BMessage::_SanitizeMessage().
* messages that don't have a valid target in the looper are now
  dropped instead of being sent to the looper - this should be done
  in BLooper as well, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15087 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 15:17:58 +00:00
Axel Dörfler
876a3803df * removed adding "be:transit" stuff in the EventDispatcher - this is now only done
client side (or will be, with the next commit).
* added GetMouse() functionality.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15084 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-23 11:27:09 +00:00
Axel Dörfler
b361534e3c Filter out some fields in the message that we may set ourselves.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15078 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-22 20:34:02 +00:00
Axel Dörfler
b095201503 * changed the way a message is forwarded to the focus view (instead of adding
a suspend focus field to the message, there is now a "feed focus" field in
  case the message should be forwarded).
* added a comment to the BPoint version of _FindView() (since it's broken)
* _DistributeMessage() is now called after _DetermineTarget() - so that it
  can prevent sending the message twice to the focus view.
* removed BWindow::DoUpdate() as it's no longer used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15066 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-22 12:49:35 +00:00
Axel Dörfler
82d8744887 * now all event targets of the focus window get into the focus list - that
way, we always send only one message per event, no matter how many targets
  there are in the window (the focus event list was not always maintained
  correctly before, too).
* the current mouse filter eats all B_MOUSE_UP events, and therefore, the
  temporary event targets were never removed.
* changed the way BWindow::_DistributeMessage() recognizes if it should forward
  the event - not yet final, though.
* naming is now more consistent (events -> event_mask).
* some minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15058 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-21 16:25:23 +00:00
Axel Dörfler
51a16ce830 No longer needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15049 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 17:26:25 +00:00
Axel Dörfler
4c57bd573e Fix for compilation with the new messaging code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15048 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 17:20:19 +00:00
Axel Dörfler
4ceb1e519c * reverted Adi's premature changes to BWindow and restored _DetermineTarget() and
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
  you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
  in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
  counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
  to your UserBuildConfig:
	AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
  target the client handler, while the other will target the preferred handler of the
  client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:24:23 +00:00
Axel Dörfler
d1071ff01b Removed Utils.cpp - it's not really useful anymore.
Note, I temporarily kept the Utils.h in, because I have other local changes to be
committed soon (sorry for this, but it shouldn't harm).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15043 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:09:16 +00:00
Axel Dörfler
ae3ba51fc1 Some minor fixes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15042 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 16:03:11 +00:00
Axel Dörfler
ece36066af Removed third argument from calls to ServerWindow::SendMessageToClient() - it's predefined
to "false" anyway, and will be removed shortly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15041 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 15:52:48 +00:00
Stephan Aßmus
b223f78041 fixes origin and scale handling, it behaves mostly like R5 now (it is used for drawing only, yes not mouse coords or anything else). Also fixes offscreen layers clipping rebuilding when the user defined clipping is added or changed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15040 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-20 15:10:18 +00:00
Adi Oanca
2899b880f6 Uncommented a correct piece of code. B_FRAME_RESIZED/MOVED are sent more accurately. Renamed AddToViewsWithInvalidCoords, SendViewCoordUpdateMsg into _AddToViewsWithInvalidCoords, _SendViewCoordUpdateMsg.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15036 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-19 21:16:57 +00:00
Adi Oanca
8e81fc4919 Some cleanup. Removed do_Hide, do_Show and do_CopyBits
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15034 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-19 18:25:27 +00:00
Axel Dörfler
55d6d70ee5 * EventDispatcher::AddListener() now honors the BView semantics and will only
update the options in case the specified eventMask was zero.
* Added missing EventDispatcher::RemoveTemporaryTarget().
* Layers setting their event mask are now added to the EventDispatcher.
* The RootLayer is no longer contacted for SetEventMask() - it still handles
  SetMouseEventMask(), tough - as a result, SetEventMask() temporarily doesn't
  work anymore.
* Added Layer::ViewToken() method.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15023 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 15:50:30 +00:00
Ingo Weinhold
63ea9a2870 Missing "using std::nothrow".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15021 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 14:20:38 +00:00
Axel Dörfler
6b95c59bd8 Renamed myRootLayer variable to rootLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15019 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:56:35 +00:00
Axel Dörfler
fa26723bb2 * Moved workspace keyboard switch and dump screen capability from RootLayer
into a Desktop keyboard filter.
* Removed keyboard handling code from RootLayer and Layer.
* Renamed Desktop::ActiveRootLayer() to RootLayer() as there is only one
  root layer per desktop.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15018 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:51:32 +00:00
Axel Dörfler
f68598780e * the keyboard events are now using the new EventDispatcher, B_KEYBOARD_EVENTS don't
work yet, though, as the dispatcher is not yet notified about those.
* no more mouse cursor jumping - the cursor will now start in the middle of the screen;
  this should be part of the initial input_server handshake, though.
* ServerWindow can now return a BMessenger of its client window.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15017 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 13:21:07 +00:00
Axel Dörfler
8d8f5950d0 Some cleanup, mostly GetHWInterface() to HWInterface().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15016 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 12:26:20 +00:00
Axel Dörfler
7a67c93f8e Turns out B_RELEASE_ALL just works as expected - it was a deadlock by design; when the
cursor thread didn't call acquire_sem() fast enough, it would never get released by
B_RELEASE_ALL (as that only releases all waiting threads), and thus, waited forever
for the semaphore to be released again.
On the other side, the input_server didn't call release_sem() anymore, since the
cursor thread still didn't read out the data after the last release...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15014 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 12:04:28 +00:00
Axel Dörfler
1b120ea94a Turns out there were a couple of problems:
* RootLayer still set the mouse cursor...
* mixed up "x" and "y" in the cursor thread
* but that didn't get noticed, as B_RELEASE_ALL doesn't seem to work
  (will look into that next)!

The cursor finally works as good as expected in Qemu :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15013 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 11:50:34 +00:00
Axel Dörfler
f759822327 * the new input event dispatcher is now actually used, although it doesn't
distribute any messages to the clients yet.
* removed the working thread from RootLayer - for now, its event handlers are
  still called using input filters in the new event dispatcher, though (to
  get things started).
* ServerApp is now using a BMessenger to identify its client, and no longer
  stores the port/token separately.
* the input_server handshake is a bit simpler now, as it can now just reply
  to the app_server message, removed unused code from ServerProtocol.h
* calmed down the MultiLocker (it always printed thread statistics on startup,
  because it's compiled in debug mode).
* removed the cursor thread stuff from AppServer.cpp
* the new event dispatcher now uses a cursor thread when supported (only in
  native mode, not in the test environment), although it improves cursor
  movement under Qemu, the effect is not as good as expected - this might
  need some more investigations (might just be a thread priority problem).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 11:30:06 +00:00
Axel Dörfler
b9e43e2c12 Just another manager - not yet used, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15011 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-18 09:43:37 +00:00
Axel Dörfler
0307fbb17d Implemented support for Set[Mouse]EventMask() functionality - still untested, though.
Also supports the B_SUSPEND_VIEW_FOCUS options, B_NO_POINTER_HISTORY is not yet there,
and B_LOCK_WINDOW_FOCUS has to be implemented somewhere else (its outside of the
scope of this class).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15007 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 18:46:55 +00:00
Axel Dörfler
0e29f57a22 Fixed the app_server build in the test environment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15005 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 18:43:08 +00:00
Axel Dörfler
afe5450a83 * Fixed the most obvious copy&paste bugs.
* no longer allocates focus messengers on the heap but keeps them around.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14992 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 16:08:04 +00:00
Axel Dörfler
08f35604b0 The basics of the new event handling - not yet connected to anything, and therefore
neither used nor tested. It's not even complete yet (support for Set[Mouse]EventMask()
is missing), but it will get there :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14990 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 14:58:19 +00:00
Axel Dörfler
6226d5f7cd The Desktop's message port now gets the same name as its looper.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14988 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-17 14:56:12 +00:00
Ingo Weinhold
3d5caf598e Fixed gcc 4 build.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14973 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 20:56:35 +00:00
Axel Dörfler
128ddaa3e3 Some work on the input_server:
* Rewrote event handling: instead of writing every single device message to
  the event port, they are just queued in a list, and the event loop is only
  notified if necessary (ie. if a notification has been sent already, new
  events are just queued up until the input_server found the time to process
  them).
* This also fixed a big memory leak: every message processed by EnqueueDeviceMessage()
  (IOW every key or mouse event) was leaked!
* no longer abuses gInputMethodListLocker to lock the method event queue
  (it now uses the standard event queue lock).
* removed the completely superfluous, weird and decelerating event caching mechanism
* tried to find a better distribution of work between _SanitizeEvents(),
  _MethodizeEvents(), and _DispatchEvents().
* HandleSetMousePosition() now only does what it's supposed to do (this currently
  causes the mouse to jump at the start, though).
* now uses the "Message4" for message sending if available.
* fixed "kb_mouse_settings.h" to include all headers it needs.
* some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14966 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 17:25:58 +00:00
Axel Dörfler
aabcf63973 When using "Message4", we don't need to flatten the BMessage into another buffer anymore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14956 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 14:34:56 +00:00
Stephan Aßmus
02ed46b0de * fixes the cursor handling after Axels changes, it crashed on real HW.
Axel, I think you didn't realise that _CursorFrame() gave and
invalid BRect for fCursorVisible=false, but that rect was used
to create the backup area, so it was buggy at that place. I removed
your checks for fCursorVisible in SetCursor() for cleaner code, but
left it in MoveCursor() because it might save a few cycles.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14954 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-16 10:29:06 +00:00
Axel Dörfler
6c17d02551 * Introduced a new handshake between input_server and app_server, and some
temporary handling code in the app_server.
* RootLayer no longer creates the input_server messaging port - this is now
  the responsibility of the input_server.
* Moved AS_CREATE_[OFFSCREEN_]WINDOW from ServerApp::_MessageLooper() to
  _DispatchMessage().
* The RootLayer thread is now started as soon as the input_server is there.
* removed or disabled any input_server stuff in the AppServer class.
* removed old message commmands to the app_server.
* Removed the R5_CURSOR_COMM and HAIKU_APPSERVER_COMM definitions: the
  input_server is now automatically built correctly depending on the target.
* InputServer::EventLoop() plays now safe and checks for error conditions.
* InputServer::EnqueueDeviceMessage() seems to leak memory, added TODO about
  this.
* InputServer event loop messaging uses ports for inner-app communication - why?
* The InputServer event loop thread is no longer killed on exit, it just quits
  when its port is gone.
* Minor cleanup in input_server.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14949 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 19:59:53 +00:00
Axel Dörfler
af8899c4bf Added support for not visible cursors - defaults to invisible now!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14948 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 19:50:19 +00:00
Axel Dörfler
a512a89b27 Fixed some memory leaks, fChars was never freed.
Now uses (nothrow) for fChars and checks if the allocation succeeded.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14947 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 15:50:42 +00:00
Axel Dörfler
9514d2e5e6 * introduced a global gInputServer object, so that you don't need to cast the
be_app object anymore.
* fixed some missing locks for the input device list.
* moved the input device list into the InputServer object - didn't make a lot
  of sense the way it was done before. Also moved registering/unregistering
  into the InputerServer class.
* Made the InputDeviceListItem class a bit more useful and encapsulated.
* cleanup, removed empty function documentation stubs.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14946 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 15:35:36 +00:00
Stephan Aßmus
8f90c77db9 a quick fix for offscreen layers drawing region, ie BitmapDrawing works again
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14937 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 11:18:33 +00:00
Stephan Aßmus
a7ab4a2642 fix activation of windows
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14933 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-15 01:42:58 +00:00
Axel Dörfler
f375b21da5 Forgot to remove IPoint.h - it's no longer needed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14926 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 19:48:16 +00:00
Axel Dörfler
be05d56c7e * the app_server now uses a global token space - this should later be changed to
have different token spaces depending on the scope of its objects.
* removed TokenHandler - we're now using BTokenSpace instead.
* removed unused IPoint.cpp - if we ever need it again, it can still easily be
  resurrected from the dead.
* some cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14925 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 19:46:20 +00:00
Axel Dörfler
614de12d9c * the decorator knows best which region to update when changing the title, so
it must now fill the updateRegion parameter of SetTitle().
* WinBorder::SetName() is now greatly simplified and achieves better results
  due to that.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14923 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 18:16:01 +00:00
Adi Oanca
9a3090b0ed this fixes the problem Axel signaled with the OK button in terminal's about box
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14922 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 18:10:54 +00:00
Axel Dörfler
a436bab2da Renamed fVisible2 and fFullVisible2 to fVisible and fFullVisible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14921 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 17:56:51 +00:00
Axel Dörfler
5df853ea79 * Renamed Layer::GetWantedRegion() to GetOnScreenRegion().
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14920 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 17:50:39 +00:00
Axel Dörfler
618c515c4c * pruned Layer::PruneTree()
* the Layer destructor now deletes all of the layer's children
* WinBorder no longer has to delete its top layer, as it's also its child.
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14919 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 17:39:33 +00:00
Axel Dörfler
b66d753712 * Prepared the BScreen and BPrivateScreen class to be used with multiple monitors.
* BPrivateScreen now buffers its frame for 0.1 seconds (so that calling it several
  times in a row is both consistent and cheap).
* Added GetFrameBufferConfig() call to the HW interface (and implemented it).
* Added server commands AS_VALID_SCREEN_ID, AS_GET_NEXT_SCREEN_ID, and
  AS_GET_FRAME_BUFFER_CONFIG.
* BPrivateScreen::BaseAddress() and BPrivateScreen::BytesPerRow() are now working.
* minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14915 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 14:36:12 +00:00
Axel Dörfler
d9525baaf5 * Forgot to update Screen.h with the last commit...
* Introduced and implemented AS_GET_SCREEN_ID_FROM_WINDOW - it only returns B_MAIN_SCREEN_ID,
  though.
* renamed ServerWindow::fHandlerToken to fClientToken.
* The BScreen(BWindow *) constructor now really asks the server for the screen ID.
* ServerApp::fWindowList is now a BObjectList.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14910 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 12:08:21 +00:00
Axel Dörfler
a817d6ad5a * (tried to) implemented RootLayer::ResizeBy() and activated AS_SET_SCREEN_MODE again;
it works in the test environment, but I haven't yet tested it on real hardware.
* moved PrivateScreen.h to src/kits/interface/ - it's not used outside of that one.
* moved reading the color map from the BPrivateScreen constructor to the ColorMap()
  method.
* improved/cleaned server/client communication for the screen stuff a tiny bit.
* fixed the GetBitmap() method I implemented yesterday.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14908 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-14 11:01:02 +00:00
Stefano Ceccherini
d2718b5d34 we write family and style as an uint32, so we should read it as an uint32 too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14906 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 21:54:41 +00:00
Axel Dörfler
8bd2c11fc4 Moved the declaration of roundf() to HaikuBuildCompatibility.h - it's missing from
math.h but exported by libroot.so.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14903 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 19:43:42 +00:00
Axel Dörfler
8b794301de Changed the way the app_server is built:
* no more libappserver.so - this breaks the "Appearance" application, but that
  has to be fixed some day later.
* the drawing stuff is now built in its own directory as libasdrawing.a.
* TEST_MODE defaults to "0" if not defined yet - it's overridden in the test
  build now, not in the main build.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14896 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 15:40:21 +00:00
Axel Dörfler
96709e443e One more now superfluous roundf() removed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14895 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 14:09:55 +00:00
Michael Lotz
cf10934e5f Introducing Message4. The changes to the related sources are ifdefed with USING_MESSAGE4 which is defined in Message4.h. To use Message4 the Message4.cpp, Message4.h, MessageUtils4.cpp, MessageUtils4.h and MessagePrivate4.h have to be linked to their counterparts without 4 suffix. Then MessageBody.cpp and MessageField.cpp have to be commented out in the app kit Jamfile and r5_message.cpp has to be added. There remain some bugs to be found. Feel free to change that.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14882 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 11:31:07 +00:00
Stephan Aßmus
4cfc480f5d no longer valid with new way of setting user clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14881 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-13 00:24:37 +00:00
Ingo Weinhold
758b1d0e05 Fixes that make Haiku build with gcc 4. Mainly out of the following
categories:
* Missing includes (like <stdlib.h> and <string.h>).
* Linking against $(TARGET_LIBSTDC++) instead of libstdc++.r4.so.
* Local variables shadowing parameters.
* Default parameters in function definitions (as opposed to function
  declarations).
* All C++ stuff (nothrow, map, set, vector, min, max,...) must be imported
  explicitly from the std:: namespace now.
* "new (sometype)[...]" must read "new sometype[...]", even if sometype is
  something like "const char *".
* __FUNCTION__ is no longer a string literal (but a string expression), i.e.
  'printf(__FUNCTION__ ": ...\n")' is invalid code.
* A type cast results in a non-lvalue. E.g. "(char *)buffer += bytes"
  is an invalid expression.
* "friend class SomeClass" only works when SomeClass is known before.
  Otherwise the an inner class with that name is considered as friend.
  gcc 4 is much pickier about scopes.
* gcc 4 is generally stricter with respect to type conversions in C.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14878 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 23:27:14 +00:00
Ingo Weinhold
56436a1ab8 GCC 4 fix. Might have changed the semantics, but I refuse to hurt
my brain by trying to understand code using gotos. People, learn
structured programming!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14870 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 17:49:05 +00:00
Stefano Ceccherini
25922abe74 reduced the directwindow semaphore timeout to half a second. Now we checks for < B_OK in the semaphore acquisition, to handle every error condition
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14860 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-12 11:00:57 +00:00
Axel Dörfler
2b7b3ade5c Added more or less empty "begin/end transaction" handling in ServerWindow.
Right now, only the updates are disabled as a start. I am not sure what else
we can do here, but there probably is something :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14855 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 14:25:12 +00:00
Axel Dörfler
dfd5b49996 * last change set window title to "Unnamed Window" if the title was empty - but
that's probably not wanted, as a window without a title is perfectly okay.
* AS_CREATE_WINDOW will now return a proper error code on failure.
* The title read from the link is no longer adopted by the ServerWindow constructor,
  but copied - while the previous version was a bit faster, this is a lot cleaner.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14851 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 13:06:22 +00:00
Axel Dörfler
13e525e302 WinBorder::SetName() now also triggers rebuilding the decorator region - IOW BWindow::SetTitle()
should now work as expected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14849 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 11:03:33 +00:00
Stefano Ceccherini
df555388b9 Don't look for bugs in other people's code. The bug is in your code. IOW BDirectWindow apps now work fine :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14848 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 00:45:45 +00:00
Stephan Aßmus
c5522d81d8 * added SetUserClipping() and DrawingRegion(), which is used for
handling client defined clipping. The client clipping stays in local coords,
  which greatly simplyfies things. We ought to find a way to reduce the number
  of regions needed per Layer. I just added another one...
* renamed a few "lay"s to "child".
* used the new client added clipping in ServerWindow


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14847 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 00:19:32 +00:00
Stephan Aßmus
41f78f7884 the current clipping is the combined user defined clipping from all previous states
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14846 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 00:14:58 +00:00
Stefano Ceccherini
b2cc1487d1 Send notifications for directwindow when a window is moved
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14843 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-11 00:10:03 +00:00
Axel Dörfler
8f5f0ec4b1 * fixed case for WinBorder::MouseDown() if there is no layer below the mouse - might
not even be a valid condition, but seems to happen.
* style cleanup...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14841 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 22:30:43 +00:00
Adi Oanca
e2ad4ab9b2 Not in mood for too much coding, I had a look through the code tonight. And guess what? Like Stefano
the other day, I discovered, not a bug, but how to invalidate only the area that requires it when
changing window order (selecting or moving to back a window). Stuppid me, that stuff didn't worked
because I forgot how windows were arranged in the list returned by Workspace::GetWMState(). I was
iterating the wrong way! :-)



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14839 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 21:52:59 +00:00
Axel Dörfler
0964291534 Added message filter to the CardView; it now intercepts all messages, so that "Command-Q"
will no longer quit the haiku_app_server, but the application running in the server.
"Print Key" now also works as expected.
Only switching workspaces continues to use "Control-Fx" in the test environment. Under
Haiku, it now uses "Command-Fx" as on BeOS.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14834 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 18:37:55 +00:00
Axel Dörfler
c12196d47b * Removing fonts now works as expected.
* removing a font family or style now always goes through the font manager.
* removed FreeType "cache" remains (it wasn't used, anyway, and won't be used
  by us).
* renamed SharedObject to ReferenceCounting as that's what it does.
* the default fonts weren't deleted on shutdown.
* added temporary work-around for waiting until a newly created entry is complete
  (just waits a moment...) - this will be fixed once Haiku supports this in a
  better way.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14833 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 17:32:35 +00:00
Axel Dörfler
831a01f893 FontStyles are now also orded, but not alphabetically: their faces determine
the order, regular fonts come first, then bold, and then italics.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14828 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 15:48:37 +00:00
Axel Dörfler
36a37b76d6 The font family list is now sorted - besides the obvious advantage for the user,
this also allows binary searching the families (which is now done, too).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14826 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 15:33:18 +00:00
Axel Dörfler
2522a90fd1 Even more font stuff:
* the node monitor is now working - fonts can only be added yet, though
* deleting a FontFamily did not work before, as the last style to be
  removed tried to delete the family again.
* "luckily", FontFamilies and FontStyles were not deleted at all before.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14824 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 14:52:26 +00:00
Axel Dörfler
174b20a89a Adds the concept of owning the table entries - before, they were always owned,
now it defaults to not-owning.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14823 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 14:49:24 +00:00
Stephan Aßmus
5211328a37 turn off on-screen debugging for now, the errors it reported are not that critical, and printing the debug info itself could lead to problems
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14820 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 13:38:22 +00:00
Stephan Aßmus
0d660a960b handle errors when reading from the link, at least for the bigger items, it should be enough to just check the error in the last call to Read(), since previous errors are kept in the Link
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14819 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-10 13:37:08 +00:00
Axel Dörfler
7c3d8ad0c7 * added a call to png_set_strip_alpha() which could fix the alpha channel
problem we're seeing (at least I couldn't reproduce the problem anymore).
* SaveToPNG() now returns an error code.
* cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14813 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 23:52:27 +00:00
Adi Oanca
76d68e8ad8 More cleanup.
* moved code from Layer::do_MoveBy/do_ResizeBy/do_ScrollBy into
Layer::MoveBy/ResizeBy/ScrollBy()
* removed do_Move/Resize/ScrollBy()
* removed WinBorder::_ResizeBy()




git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14810 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 20:14:52 +00:00
Axel Dörfler
90dfa70739 * ServerFont now also adopts the FontStyle's face and direction on
construction.
* ServerFont::SetStyle() now adopts the style's face and direction, too.
* Started a more sane handling of ServerFont::SetFace() (at least there's
  a to-do comment :-)).
* Minor cleanup (GetStyle() -> Style(), GetFamily() -> Family(),
  GetPath() -> Path()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14809 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 20:10:40 +00:00
Axel Dörfler
2fe84ae95f Now AS_GET_DEFAULT_SYSTEM_FONT actually returns the default font as used
by the app_server (ie. also if it's a fallback font).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14805 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 19:22:21 +00:00
Axel Dörfler
974dd00c85 The font manager now has default fonts for bold/fixed as well - these are now used
in the DesktopSettings as defaults, too (but can be changed there).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14804 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 19:16:25 +00:00
Axel Dörfler
16f782ccbd Implemented AS_SET_SYSTEM_FONT.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14803 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 19:14:13 +00:00
Axel Dörfler
d0a688ee92 Introduced and implemented new font command AS_GET_DEFAULT_SYSTEM_FONT that returns
the default fonts of the app_server.
Moved some font command implementations around to group them a bit better.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14800 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 18:34:48 +00:00
Stephan Aßmus
2b97fe884d now updates BView::PenLocation() correctly after DrawString(), stuff like DrawChar('a') is working nicely now, for rotated text much better then in BeOS in fact because of subpixel precision in pen location
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14794 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 16:55:08 +00:00
Stephan Aßmus
f8e33ed5bd fixed current pen position, thanks to Stefano for spotting this one, I looked very hard in the same place, but didn't see it :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14787 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-09 13:28:15 +00:00
Stefano Ceccherini
ba48e86927 Removed leftover
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14786 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-08 23:55:27 +00:00
Stefano Ceccherini
e16b3f2972 friend is bad. Protected, even.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14785 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-08 23:48:13 +00:00
Axel Dörfler
e3343885bb Even if Adi really don't like it, it's perfectly okay to resize or move a layer before
adding it to its parent.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14784 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-08 23:48:06 +00:00
Stefano Ceccherini
8fbbd37f83 Added some code for notifying client BDirectWindows that the window was moved or resized. Currently commented because of other problems. Looks like the windows bounds are not changed if a MoveBy() is called before the window is shown. Removed unneeded includes. Small changes
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14783 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-08 23:26:47 +00:00
Stefano Ceccherini
602d0ba42c Remove IPoint.cpp from the build as no one needs it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14782 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-08 23:25:31 +00:00
Axel Dörfler
d08f8a6e68 Upon construction, the font is not locked by the drawing engine, so we better lock it ourselves.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14781 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-08 19:29:05 +00:00
Axel Dörfler
5e4d267b5e The FontStyles are already deleted when deconstructing the family list - the
styles hash table shouldn't try to delete them again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14780 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-08 19:04:01 +00:00
Adi Oanca
02414ebd4e Cleanup.
* removed old Convert{To|From}{Parent|Top} methods. They were replaced by
Convert{To|From}{Parent|Screen}(type *data)
* removed some unused methods from Layer class.
* re-aranged Layer's class declaration - grouped methods
* made all Layer's members private.
* renamed a few private methods from method_name _MethodName




git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14778 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-08 17:38:07 +00:00
Axel Dörfler
ec9b3f7ca1 The font manager now utilizes a hash table to look up fonts by ID.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14777 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-08 16:49:33 +00:00
Stefano Ceccherini
0266d3fd18 Made ServerWindow::_HandleDirectConnection() a public method. It will be called from WinBorder too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14773 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-08 08:32:32 +00:00
Axel Dörfler
3a222bcbec Adi's changes broke layer resizing before they are attached to the layer hierarchy.
Also fixed a drop into the debugger when starting Tracker: fRootLayer is now NULL
in the constructor of WinBorder - which is not fatal, as we only wanted to get
the screen size (which was formerly managed by RootLayer).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14772 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-08 01:39:59 +00:00
Stephan Aßmus
971ed3de1e * origin in DrawState is now the summed up origin, when setting it,
use the origin from the previous state as a start
* this fixes scrolling again (minus redrawing too much stuff,
  this is left for Adi :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14770 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-08 01:16:15 +00:00
Adi Oanca
d4e4f29a42 Cleanup after the old clipping code. Removed a few methods as others took their place. More cleanup to follow on tomorrow. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14764 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 21:24:53 +00:00
Adi Oanca
2c8cfe2dfc Bye-bye old clipping codesvn update Some cleanup to follow.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14760 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 19:01:12 +00:00
Adi Oanca
d7467f6923 Fixed resize limits problem
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14758 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 18:09:49 +00:00
Axel Dörfler
474f33d137 Added missing header, applied style guide.
This file should probably still removed one day, or at least most of its functions
should either go away or somewhere else.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14754 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 17:16:09 +00:00
Axel Dörfler
91c82a4957 Added missing newline.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14753 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 17:00:36 +00:00
Axel Dörfler
e37155c670 * The font list is now cached client-side. The app_server is only queried for
updates.
* Optimized retrieving the font list from the server.
* This greatly simplifies the app_server communication for getting the font
  list as well - there are now only 2 commands instead of 6.
* Moved extra font flags creation from ServerApp to FontStyle::Flags().


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14751 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 16:19:40 +00:00
Ingo Weinhold
ca9e5772c3 * Reintroduced third LinkAgainst parameter <mapLibs>, defaulting to true.
Library names are now mapped for all targets but "host" (not only for
  "haiku") -- added one more level of indirection to achieve that.
  (TARGET_LIBRARY_NAME_MAP -> *_LIBRARY_NAME_MAP_*).
* Renamed build/HaikuBuildCompatibility.h to BeOSBuildCompatibility.h
  (auto-included when compiling something that uses the Be API for platform
  "host" on anon-BeOS platform), and introduced build/HaikuBuildCompatibility.h,
  which can be included when compiling something that can be built for both,
  Haiku and BeOS compatible platforms.
* Introduced libhaikucompat.a, a library that adds a few functions existing
  under Haiku, but not under BeOS.
* New rule AddSubDirSupportedPlatforms.
* Renamed libopenbeos.so to libbe_haiku.so.
* Introduced new target platform "libbe_test", which is basically equivalent
  to a BeOS compatible host platform target, with the exception, that instead
  of the host platform's libbe.so a special build of Haiku's libbe.so
  (libbe_haiku.so (formerly known as libopenbeos.so)) is used. Furthermore
  Haiku's public app, interface, storage, and support kit headers are used
  when compiling. This replaces the less nice way in which the test app server
  and applications for this test environment were built.
  When building for platform "libbe_test", the library name "be" is
  autotranslated to "libbe_haiku.so". Thus most applications don't need
  special fiddling when them building them for the app server test environment;
  usually an "AddSubDirSupportedPlatforms libbe_test ;" will suffice.
* Reduced the dependencies of <syscalls.h> and fixed problems caused by this
  (e.g. source files not including the needed headers directly).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 16:07:25 +00:00
Axel Dörfler
b2cc345461 More font work:
* Simplified server communication a bit: instead of separate queries for font
  direction, "is fixed", ... there is now a private extra flags field that is
  filled on demand.
* The server command names now describe what the command does, and are not simply
  named after the BFont method (AS_SET_FAMILY_AND_STYLE vs. AS_GET_FAMILY_AND_STYLE_IDS).
* Replaced B_SET_SYSFONT_{PLAIN|BOLD|FIXED} with a single B_GET_SYSTEM_FONTS.
* Rewrote Font.h and added our license.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14741 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 11:02:39 +00:00
Stephan Aßmus
0118ad76e1 * Painter uses the line_cap and join_mode settings of DrawState
* Painter implements DrawShape for stroking and filling BShape data
* Painter uses clipping to avoid problems with huge coordinates, the R5 app_server can be crashed by this.
  -> this should be added to more places as well like text rendering
* DrawingEngine uses the Painter to draw BShape data


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14735 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:23:40 +00:00
Stephan Aßmus
b574c74121 opList is uint32
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14733 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:17:40 +00:00
Stephan Aßmus
7dd038f405 calling _ResizeBy with zero offset doesn't do anything
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14731 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:16:12 +00:00
Stephan Aßmus
19ae7ecce0 sorry, forgotten in previous commit
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14730 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:14:47 +00:00
Stephan Aßmus
a38aedd980 no longer needed, moved to painter test folder
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14729 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:13:12 +00:00
Stephan Aßmus
f9129d56a7 updated license header
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14728 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:11:58 +00:00
Stephan Aßmus
c00fc4e31a default to B_MITER_JOIN too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14727 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:11:02 +00:00
Alexander G.M. Smith
84063c1f44 Added MIME type application/x-vnd.Be.URL.mailto to BeMail's supported types.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14721 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-06 20:39:13 +00:00
Axel Dörfler
86ad4b9c5e First steps into on-demand font scanning. When you've installed lots of fonts, this
will speed up launching the app_server considerably (once it's done).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14720 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-06 18:58:09 +00:00
Adi Oanca
ac4f06c5c6 Fixed invalidation with new clipping code. Only what's needed is
redrawn/invalidated now, with a single exception which I am working
on(when changing the front window the whole window area is invalidated
not just the region that became visible). The old Clipping code is broken
now. I will remove it in the next days.

Actual changes:
* removed Layer::GetWantedRegion() - was badly implemented.
* made Layer::_GetWantedRegion public and renamed it to: you guessed! :-)

* introduced Layer::MarkForRebuild(), TriggerRebuild(). You want to
calculate the new clipping regions, mark an area and then call
TRiggerRebuild() which will rebuild the visible regions for the current
Layer and all its descendants.

* for a Layer to redraw some parts of it, use
RootLayer::MarkForRedraw() to mark a region and then
RootLayer::TriggerRedraw() to see the changes (or send _UPDATE_ message in
case of a WinBorder).






git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14719 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-06 17:47:06 +00:00
Alexander G.M. Smith
9c91a5f9d6 Now compiles for both Haiku and R5 targets. Also bumped the version
number to 3.0.3, just in case we want to do a new release soon with
this slightly better working version.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14718 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-05 22:51:31 +00:00
Marcus Overhagen
4b1aabf67e I don't know why, but when starting Tracker there is no root layer here
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14717 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-05 21:24:51 +00:00
Jérôme Duval
428ebf6d5f myRootLayer can be NULL for offscreen bitmaps, fixes crash on Media preferences
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14711 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 22:48:51 +00:00
Stephan Aßmus
b2f2cb6203 simplified coordinate conversion from/to screen by removing duplicated code, Adi was there a reason to check for RootLayer before conversion or was this left-over?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14709 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 19:51:38 +00:00
Stephan Aßmus
d79939116c fixed build for old clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14708 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 19:50:34 +00:00
Stephan Aßmus
e7869c4c74 renamed DisplayDriverPainter to DrawingEngine, removed tons of duplicated code, and - guess what - found some bugs while doing so... but nothing critical. This patch removes the former DisplayDriver API from libappserver.so, which I think breaks Decorator plug-ins for now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14707 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 18:22:22 +00:00
Marcus Overhagen
f38c001e56 Assigned names to "some BLocker"s to aid debugging.
Small cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14703 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 16:56:15 +00:00
Stephan Aßmus
6ed894182f renamed DisplayDriverPainter.* to DrawingEngine.*
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14695 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 15:54:16 +00:00
Stephan Aßmus
58468dfed0 first step of geting rid of abstract DisplayDriver base class for less development overhead, DisplayDriverPainter is renamed to DrawingEngine
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14694 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 15:23:54 +00:00
Axel Dörfler
ec12c6fe6f Don't let ifdef's confuse the editor's function lookup.
Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14693 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 15:07:31 +00:00
Stephan Aßmus
13cff625f0 cleanup and removable of large portions of code duplication, fCurrentLayer and fCurrentLayer->CurrentState() are checked in _DispatchMessage already, so _DispatchGraphicsMessage() assumes they are valid
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14691 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 13:45:16 +00:00
Stephan Aßmus
55e764c7f6 update license
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14690 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 13:41:44 +00:00
Stephan Aßmus
e422da6973 fix build for old clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14688 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 13:39:12 +00:00
Axel Dörfler
962b688433 Forgot to update Layer::Scale(), too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14687 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 13:27:41 +00:00
Axel Dörfler
cb24f13bb0 The current graphics state of a Layer can now be retrieved by the new CurrentState() method.
ServerWindow is now using that method instead of directly accessing a Layer member.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14684 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 12:15:36 +00:00
Axel Dörfler
2c2fd7b237 Fixed scale calculation. The scaling is still ignored for the drawing coordinations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14682 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 12:01:44 +00:00
Axel Dörfler
1be1c7ccdf Fixed (again) the crash that happened when you quit the app_server in the test environment.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14681 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 11:57:43 +00:00
Axel Dörfler
aca4f50d1e Merged DrawData and LayerData to one class DrawState.
Removed that ambiguous second copy constructor and moved push state functionality
into a separate PushState() method. 


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14679 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 11:37:28 +00:00
Axel Dörfler
5abd5613d6 LayerData::prevState is now called fPreviousState and is now private. Added new method
PopState() to make this possible.
When a new layer is created, the font state of the desktop will now be set: this fixes
a bug I introduced when separating the font manager's default font and the desktop's
default font.
The scaling stuff looks pretty broken to me.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14675 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 09:52:56 +00:00
Axel Dörfler
7490bd32f1 Now also uses the fallback family when the usual default font couldn't be found.
This hides a problem with the view states that the next commit will fix :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14674 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 09:49:25 +00:00
Axel Dörfler
05bd1efe5b * the FontManager is now a looper (but doesn't do anything useful yet).
* moved the system default font functionality into the DesktopSettings class.
* ServerFont::SetStyle() is now a public method.
* Improved font fallback routines: they will never end up without a font if
  there is at least one font installed.
* fixed some minor bugs in the DecorManager.
* Decorator now get a DesktopSettings object passed - dunno if that's a good
  idea (since we'll have to open the DesktopSettings header), but it works
  for now (and something like this is probably needed anyway).
* a clean ServerFont is now set to the system default font - and not to the
  (user chosen) desktop default font anymore (since the font manager doesn't
  know about that one).
* Improved font directory scanning in the font manager a bit, it's now using
  find_directory() instead of hard-coded paths.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14666 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-03 17:03:36 +00:00
Axel Dörfler
8365d9ecd2 * A ServerFont is now always valid, bye-bye ServerFont::InitCheck().
* The FontFamily is no longer reference counting itself.
* SharedObject is now more useful and destructs itself when unused.
* Fixed FontStyle::GetHeight()/ServerFont::GetHeight() semantics.
* Simplified ServerFont constructors.
* Removed wrong function descriptions.
* FontStyleHeight is no longer used: the FontStyle is calculating the
  base font height on construction - this reduces the resolution a bit,
  but it's hopefully not causing any troubles (doesn't look like it,
  at least).
* A FontStyle now removes itself from its family on destruction.
* More cleanup, removed unused stuff like FontStyleHeight.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14657 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-03 13:10:28 +00:00
Axel Dörfler
c9ff9a39d0 ServerFont::StringWidth() did not set the size of the face, and could therefore
return wrong results. Activated it again to work-around the possible font deadlock.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14654 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-03 00:04:18 +00:00
Axel Dörfler
f1d3628119 Apparently, ServerFont::StringWidth() doesn't work for fixed width fonts...
Will look into this later.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14648 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 14:55:51 +00:00
Axel Dörfler
cf550035dd This works around a deadlock that frequently happened when working with menus (font stuff).
I should start investigate this one more deeply some time...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14646 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 14:37:17 +00:00
Axel Dörfler
bdd34c028f Renamed the FontServer class to FontManager.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14642 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 13:25:39 +00:00
Stephan Aßmus
382049ca6f fix build of server for test environment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14640 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 13:15:36 +00:00
Stephan Aßmus
26a2be8ba5 less overhead when byte count of string is already known
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14639 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 13:14:03 +00:00
Axel Dörfler
1156138b2f Removed unused files like PortMessage.cpp/h and Session.cpp/h.
Renamed LinkMsgReceiver.h and LinkMsgSender.h to LinkReceiver.h and LinkSender.h like
the classes they contain.
Split up PortLink.cpp/h into ServerLink.cpp/h and PortLink.cpp/h.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14635 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 12:55:20 +00:00
Axel Dörfler
52d97df59c The FontStyle now gives its locker a name.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14632 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 10:51:46 +00:00
Axel Dörfler
5d1bd031a2 Fixed some communication mismatches I introduced earlier: we are no longer sending
whole font_family/style strings (each 64 bytes), but only strings, because they
are usually shorter than 64 bytes.
This should fix the StyleEdit problems Stefano were seeing.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14628 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 09:50:51 +00:00
Axel Dörfler
3eba9bd8b3 Renamed the global "ftlib" to gFreeTypeLibrary.
Removed the FTC_Manager for now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14627 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 08:55:51 +00:00
Axel Dörfler
fb2d4d51a7 Removed unused variable (copy&paste remains...).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14626 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 08:54:56 +00:00
Axel Dörfler
6f121769ad * Added and implemented AS_GET_FONT_FILE_FORMAT - currently, it returns always
B_TRUETYPE_WINDOWS, though.
* possibly returned an uninitialized error code in some BFont methods.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14622 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 18:21:04 +00:00
Stefano Ceccherini
f3aa24ede7 Corrected the clipping region for BDirectWindow. The stripped down Stars demo now works.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14621 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 18:13:10 +00:00
Axel Dörfler
b4f34cfb95 * style and family IDs are no longer just the index in their parent's lists (as
they can disappear and IDs should stay persistent at least as long as the
  system runs).
* destroying a FontStyle discards its FT_Face again.
* the font style and family names are now truncated to the appropriate length,
  so that they can always be used via the Be API.
* (char *) == (char *) hardly compares the string (but was probably introduced
  by me when I stopped FontFamily from accessing FontStyle privates
* removed FontServer::SaveList() - made no particular sense to me.
* removed superfluous "inline" keyword in the FontStyle definition.
* more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14619 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 17:49:01 +00:00
Axel Dörfler
b8cde4497e More font work:
* simplified BFont::SetFamily*() server communication - there is now only
  AS_SET_FAMILY_AND_STYLE left, but at least that one works correctly.
* BFont::fFace is now always updated correctly.
* Moved the fFace masking to the server - BFont doesn't know enough to do
  this correctly, anyway.
* Only one version of get_font_style() worked correctly.
* Font family/style ID and index were used completely mixed up - this
  would have become an issue as soon as the font list changes during
  runtime.
* Enabled AS_GET_FONT_DIRECTION again - missing functionality should only
  be taken into account on lowest level as long as it can be emulated.
* Made FontServer a bit clearer to use (more to come).
* fixed several allocation leaks in the font server communication.
* New FontStyle::Direction() method, that currently only returns
  B_FONT_LEFT_TO_RIGHT, though.
* more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14618 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 16:28:01 +00:00
Stefano Ceccherini
0c378a5714 Thanks to latest changes, BDirectWindow now draws something. Though, looks like either the clipping region is wrong, or the app_server overwrites what the BDirectWindow app writes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14610 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 09:53:47 +00:00
Marcus Overhagen
1334ab4721 just some work, made sure to preserve app_server coding style
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14608 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 01:57:52 +00:00
Marcus Overhagen
d317ba7488 real men don't do any error checking
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14607 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 01:41:40 +00:00
Marcus Overhagen
094efed434 restored 14604
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14606 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 01:32:49 +00:00
Marcus Overhagen
051d07f0fc no longer free() a title pointer that wasn't malloced, but instead came from the outside (right from the middle of some port link stuff)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14605 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 01:11:26 +00:00
Axel Dörfler
9b1ad6f45e Fixed a bunch of bugs in the font sub-system:
* BFont::Face() was almost always wrong - also on the server side,
  _TranslateStyleToFace() was broken.
* a clean font was not correctly initialized to be_plain_font
* BFont::GetFamilyAndStyle() did not work correctly if either family
  or style was NULL - which is allowed, and shouldn't have let it abort
  its task.
* FontServer::GetStyle() by ID did not work reliably under certain
  circumstances (but those were not reached with the current server)
* BFont::SetFamilyAndStyle() did not work when family was NULL, and
  it also never set fFace correctly.
* Introduced a FontFamily::GetStyleWithFace()
* Renamed some FontFamily/FontStyle methods from ie. GetID() to ID()
  to match the style used everywhere else in BeOS.
* Removed AS_SET_FAMILY_NAME as its no longer in use.
* Lots of cleanup and simplification.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14602 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-31 23:21:36 +00:00
Axel Dörfler
36deda69ba Got rid of sDesktop.
Moved AS_ACTIVATE_APP over to Desktop. _CursorThread() is currently dysfunctional (but not enabled anyway).
Minor cleanup (Desktop::WindowList() is now a BObjectList).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14599 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-31 19:35:46 +00:00
Axel Dörfler
959a5a68bc Removed global gDesktop variable - there is now an sDesktop variable in AppServer.cpp, but
that will go away, too.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14590 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-31 11:05:52 +00:00
Adi Oanca
ce2fbc6151 Fixed a mistake I did a couple hours ago. Thanks Axel.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14584 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-30 22:30:29 +00:00
Adi Oanca
fc0c33529d Added support for BRoster::ActivateApp(). Code not tested yet, but it should work.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14579 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-30 20:05:18 +00:00
Adi Oanca
ac89958f6e Removed RootLayer::EnqueueMessage(). Added support for BWindow's EnableUpdates(), DisableUpdates(), NeedsUpdate() and SendBehind(). The last one does not work as expected, for the moment it sends the window to back, just as Activate(false) does.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14577 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-30 11:33:31 +00:00
Ingo Weinhold
338b8dc301 Merged changes from branch build_system_redesign at revision 14573.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14574 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 16:27:43 +00:00
Adi Oanca
31ec092be1 Introduced Layer::Activated() hook function. Moved some functionality from RootLayer to WinBorder
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14565 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 11:15:47 +00:00
Adi Oanca
a577cf141f Immediately close app_server window after pressing close button in R5
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14564 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 10:35:09 +00:00
Adi Oanca
9f0d28e921 Fixed a stupid bug when checking if the window order changed. Added support for BWindow::Activate(false). Added some debug support for Workspace::WMState. Simplified a bit code for sending a window to back.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14563 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-29 10:19:23 +00:00
Adi Oanca
fc9c02aa4f Made the new clipping code to use a single message to update client frame/bounds. ACTIVATED new clipping code! If someone notices problems please write to any list
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14558 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-28 17:04:31 +00:00
Axel Dörfler
5030d60fe8 Connected the painter stuff to the temporary font lock work-around.
This seem to enhance the stability of the app_server by a magnitude (at least I can
now run apps like Installer and Media without an instant crash).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14549 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-28 09:52:26 +00:00
Axel Dörfler
c2a52d2836 Added a temporary work-around to lift the FreeType problem we're seeing a bit:
Turns out we are using a single FT_Face object for a given font size throughout the
app_server - but the FT_Face object is not designed for a multi-threaded access, AFAICT.
For example, it only has a single glyph slot, that we were using from different threads.
This fix does not cover the renderer, however, which also uses that shared object; IOW
even though it will crash less often it will still crash because of this.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14543 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-27 16:33:35 +00:00
Adi Oanca
3e5b79a7c6 Send BMessages to Haiku's app_server instead of PortLink ones. This is untested, but should work fine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14521 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-25 18:44:48 +00:00
Adi Oanca
28d42d6e75 RootLayer thread receives BMessages only. Changed ViewHWInterface to send BMessages for input events
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14520 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-25 18:42:10 +00:00
Adi Oanca
557411309f preparing RootLayer thread to receive BMessages instead of PortLink ones
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14495 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 17:46:37 +00:00
Adi Oanca
3b19c4531d Introduced Layer::KeyDown/KeyUp/UnmappedKeyDown/UnmappedKeyUp/ModifiersChanged hooks. Simplified a bit RootLayer::KeyboardEventHandler().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14494 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 17:03:46 +00:00
Adi Oanca
9e5c574703 Layer::SendUpdateMsg() will tell us if sending _UPDATE_ message succeded. We'll use that information to clear WinBorder::fCumulativeRegion(server per-window dirty region) only on success.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14493 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 16:39:53 +00:00
Adi Oanca
66156adf92 In case SendMessageToClient() fails, it's good to know why
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14492 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 16:21:49 +00:00
Adi Oanca
182db85c0c Introduced Layer::MouseWheelChanged(). Cleaned up RootLayer::MouseEventHandler::case B_MOUSE_WHEEL_CHANGED.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14490 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 16:11:50 +00:00
Adi Oanca
da4a68b7f5 RootLayer thread only handles input messages now. All other actions (move/resize/scroll/invalidate/etc) are performed by locking the RootLayer object and taking the respective action from the calling thread(usulay a ServerWindow one).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14489 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 16:02:23 +00:00
Adi Oanca
eead807371 removed Layer::fClassID
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14487 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-24 14:44:26 +00:00
Stephan Aßmus
dd79576b10 * fixed scrolling for the current clipping code, it brings
up a new problem, maybe Adi has an idea for the fix, see
  comment in the code


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14451 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 13:06:38 +00:00
Stephan Aßmus
a405a49e82 * cleaned up and applied coding style to FontStyle
* got rid of bogus member variables in FontStyle (which were
  already flags in the underlying FT_Face structure)
* disabled using the FreeType font cache -> I think from
  my earlier tests, I can conclude that the cache was not
  actually working. At least not giving any speed improvements.
  The AGG engine contains a caching system, for now, it works ok.
  I have no idea if this has anything to do with crashes in the
  freetype code, but at least I have not seen any since this
  change. But I have not tested much...



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14448 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 10:01:49 +00:00
Stephan Aßmus
2b8347c0d8 don't use potentially stall freetype font face handles. The code is
more correct now, but it doesn't actually fix anything, since FT_Face
handles are nowhere freed in the app_server code.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14447 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 09:51:56 +00:00
Stephan Aßmus
00e0821ffd Use a ServerFont instance which is assigned to the currently
used font, so that the FontStyle reference count reflects the
fact that the AGG engine might still use the font
-> I think this "fix" is valid, but I have still seen crashes
in the freetype code.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14446 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 09:44:46 +00:00
Stephan Aßmus
ccdfe4055f Jerome is encoded in UTF8
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14445 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 09:39:12 +00:00
Stefano Ceccherini
cf5a014940 Merged two case blocks, thus removing some duplicated code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14374 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-13 20:44:54 +00:00
Stefano Ceccherini
77e79df0f7 Added a comment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14363 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-12 14:41:02 +00:00
Stefano Ceccherini
dea7a63c17 Some changes in _HandleDirectConnection(). Not tested. Could even fix the relative crashing bug.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14358 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 22:32:27 +00:00
Stefano Ceccherini
1fbd158e8b _HandleDirectConnection() now fills the direct_buffer_info structure. Clipping info is probably wrong. dw_info works, direct_window_test crashes for some reason
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14356 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 21:37:47 +00:00
Jérôme Duval
d40a708ed3 added ASSERT checks
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14354 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 21:09:28 +00:00
Waldemar Kornewald
6e17c55acc Bye, bye, poor net_server. :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14352 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 18:17:18 +00:00
Adi Oanca
33691ce0ac Removed NEW_INPUT_HANDLING define and the old code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14351 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 18:11:25 +00:00
Stefano Ceccherini
ef06444893 Implemented basic server side support for BDirectWindow. It doesn't fill the direct_buffer_info struct correctly, it just sends B_DIRECT_START/STOP messages on show/hide for now. Tested with dw_info
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14347 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-11 05:25:52 +00:00
Jérôme Duval
b67b9d8c87 outputs actual error in stderr
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14342 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-10 18:30:14 +00:00
Jérôme Duval
276ac902b7 added actual error in stderr
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14341 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-10 18:27:47 +00:00
Waldemar Kornewald
abdb7d1abb - updated email-address
- removed profiles, ppp_up, and some TODOs
- simplified KPPPReportManager and reports API, KPPPInterface::Up()+Down(), and PPPInterfaceListener (also removed some features from the last one)
- KPPPInterface now sends the last PPP_CONNECTION_REPORT message to every newly registered report receiver
- added net_server to the build, but removed old net_server testing-stuff

all changes are completely untested


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14338 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-10 15:11:36 +00:00
Stefano Ceccherini
85a1a67495 Workspace has a display_mode member where it stores the settings. Removed unused [Set]LocalSpace() methods, added Set/GetDisplayMode() methods
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14336 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-08 16:44:28 +00:00
Adi Oanca
b961b59696 - replaced Layer::get_user_regions with _GetWantedRegion()
- replaced Layer::alter_visible_for_children with _ReserveRegions()
- simplified a bit Layer::rebuild_visible_regions()

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14335 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-07 16:05:22 +00:00
Jérôme Duval
c495f81aab added some debug PRINT
inited fChars to null


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14326 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-06 15:43:21 +00:00
Adi Oanca
88ef6ce8fe - fixed build for NEW_CLIPPING define
- implemented RootLayer::SetActive(WinBorder*).
- added support for BWindow::Activate(). I realize now that I only added support for Activate(true). :-D In the next days I will add support for Activate(false).
- removed a few cases from ServerWindow as they are not needed.
- addapted WinBorder::MouseDown() to work with the new RootLayer::SetActive() implementation. 

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14318 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-06 10:45:46 +00:00
Adi Oanca
f59edb4bf0 - removed RootLayer::WinBorderAt(). Use Layer::LayerAt() instead.
- Added a skeleton for RootLayer::SetActive()
- removed Workspace::SetFocus(). Use AttemptToSetFocus() instead.
- properly implemented Workspace::_SetFocus().
- removed Workspace::fActiveItem - it had/has no use.
- fixed a problem with Decorator buttons being drawn improperly when
B_MOUSE_UP was generated outside their area.
- added 2 TODOs to later fix Decorator's (re)drawing path.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14295 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-02 21:55:45 +00:00
Adi Oanca
bbf8c95b5a * added Layer/WinBorder::WorkspaceChanged() hook.
* make RootLayer::SetWinBorderWorkspaces() work under NEW_INPUT_HANDLING
define. Soon I think I'll move this method under WinBorder's hood.
* RootLayer::change_winBorder_feel() is also working under this define

** NEW_INPUT_HANDLING define is active.
   If someone discovers something bad happening after this checkin please
notify me on app_server list. If in one week no major problems appear,
I'll remove this define and the old code.
   Thanks.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14288 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-01 10:03:43 +00:00
Adi Oanca
8285d6b3c0 * implemented/fixed RootLayer::SetActiveWorkspace() under
NEW_INPUT_HANDLING define.
* added Layer/WinBorder::WorkspaceActivated()



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14270 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-28 21:12:38 +00:00
Adi Oanca
482a9b5d8c * replaced (Focus|Front|Active)WinBorder methods in RootLayer with shorter
names like Front|Focus|Active because in a not so later stage of
development these methods will return Layer* instead of WinBorder*
* fixed a problem where (floating) windows were not shown because their
visible regions were not cleared and taken as valid.
* fixed a bug where clicking on a border button actualy performed the
specific action instead of first activating the window.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14233 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-23 20:34:19 +00:00
Adi Oanca
42fb26b604 * changed the way we get data from the Window Manager (Workspace class for
now) (there will be a WindowManager class soon). We use a simple BList
now, for simplicity reasons; performance comes later :-).
* added RootLayer::RevealNewWMState() which will actualise the window list
and display/repaint differences between this state and the previous one,
including focus. It also sends B_WINDOW_ACTIVATED as appropriate. This
method removes other like get_workspace_windows(), draw_window_tab(),
winborder_activation(), show_final_scene() which were a bit confussing.
* ALL these changes are available under NEW_INPUT_HANDLING define which
isn't active yet. Soon...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14228 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-22 21:43:23 +00:00
Adi Oanca
534bc2c360 moving and resizing windows works very well now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14202 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-19 22:41:48 +00:00
Adi Oanca
1b65556d66 more work on the input handling. I let Layer/WinBorder handle the MouseDown/Moved/Up instead of doing this in RootLayer::MouseEventHandler(). I did this because I felt it's more clean and in the near future RootLayer may have other children than WinBorders, for example simple Layers representing tooltips/bubbles/etc.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14198 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-18 22:43:31 +00:00
Adi Oanca
8b94d5ecdd Work in progress for the new input handling stuff...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14191 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-16 05:10:21 +00:00
Adi Oanca
2138d632a6 In adding support for BView input events I got to rework/refractor the mouse input handling. This should be ready in a few days, so don't worry about the code being #ifdef-ed :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-08 16:53:42 +00:00
Adi Oanca
ffd509fd9b more code for input events. refractored some code in RootLayer class
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14119 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-05 18:55:32 +00:00
Adi Oanca
448f8b3243 update. added some code to support BView::SetMouseEventMask. code inactive ATM.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14107 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-03 18:08:49 +00:00
Adi Oanca
144022be62 Started to properly implement support for BView's events mask
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14106 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-09-03 17:55:16 +00:00
Jérôme Duval
7f74cecda3 added escapement_delta to AGGTextRenderer::RenderString and Painter
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14095 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-31 14:50:42 +00:00
Jérôme Duval
f2fd129852 now uses delta escapement
improved GetBoundingBoxesAsString (just for fun, keep in mind we'll use AGGTextRenderer in the end :) )


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14091 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-30 14:53:42 +00:00
Jérôme Duval
a37ea917be RotationBy now accepts radians, to be consistent among methods
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14087 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-30 09:57:37 +00:00
Jérôme Duval
f9d38575a1 now uses font shear in AGGTextRenderer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14085 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-29 23:24:52 +00:00
Jérôme Duval
29926b974b completes previous commit
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14076 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-26 15:03:36 +00:00
Jérôme Duval
c0058faecc first try at implementing ServerFont::GetBoundingBoxesAsString
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14075 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-26 15:02:53 +00:00
Jérôme Duval
3cf915cb23 spacing is needed for GetBoundingBoxes too (string case)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14072 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-26 08:47:17 +00:00
Jérôme Duval
697085a5aa shear is needed for GetBoundingBoxes
now uses _GetBoundingBoxes_ for GetBoundingBoxesAsGlyphs and GetBoundingBoxesAsString


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14071 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-26 08:40:24 +00:00
Jérôme Duval
2f23ef90dd added GetBoundingBoxesAsGlyph, GetBoundingBoxesAsString, GetBoundingBoxesAsStrings
real implementation with freetype still missing


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14062 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-25 15:21:34 +00:00
Jérôme Duval
af86ce75a0 copyright update
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14058 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-24 15:08:32 +00:00
Jérôme Duval
2b1263bedf reworked BFont::GetStringWidths and BFont::StringWidth
implemented BFont::GetEdges


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14057 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-24 14:50:41 +00:00
Jérôme Duval
2185eed6d2 implemented GetHasGlyphs for real
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14056 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-23 21:47:41 +00:00
Michael Lotz
3ddebe7ec2 Moved the CursorManager over to the Desktop too.
Maybe the CursorManager should be used to set the cursors directly instead of using
fDesktop->GetCursorManager.FindCursor() and then fDesktop->GetHWInterface()->SetCursor()
in ServerApp.cpp.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14033 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-21 10:28:40 +00:00
Alexander G.M. Smith
d8411859b4 Should remove the mime settings for the dead applications.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13954 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-13 19:56:57 +00:00
Alexander G.M. Smith
d9f9a4ac41 Added the resources and file type associations, changed the application
signature and otherwise made the spam detection system work properly again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13952 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-13 19:31:42 +00:00
DarkWyrm
d863d4bf1d Made scanning of all font folders a compile-time option
Moved the scanning of individual font folders to FontServer
Implemented server-side code for update_font_families
Removed ClientFontList from the build


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13938 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-12 14:55:46 +00:00
Jérôme Duval
143f3a8060 moved screensaver server to screen_blanker bin
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13875 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-02 09:21:22 +00:00
Ingo Weinhold
2826a379d5 The app server for the BeOS test environment is now built by
src/tests/servers/app/Jamfile. This makes the original Jamfile much cleaner.
Note that you now have to maintain two Jamfiles when adding/removing sources.
The test app server is called haiku_app_server, its library
libhaikuappserver.so. I adjusted a few paths in scripts accordingly, but
I may have missed something elsewhere.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13858 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-29 14:44:35 +00:00
Stephan Aßmus
15ae8872f7 hacking session with Ingo part2: in the R5 test environment, the app_server links no longer against libbe.so, the classes which need it, ViewHWInterface + friends, are extracted into their own library, but we need a bridge library as well for HWInterface + friends. The AppServer is consequently no BApplication in the test environment anymore, the BApplication that is needed to display the frame buffer window is handled in ViewHWInterface. No functional change, except that our BRegion implementation is now used in the test environment, and who knows what else... luckily we are so extremely binary compatible, that passing a Haiku BRegion to the R5 app_server actually works.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13848 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-28 23:48:46 +00:00
Axel Dörfler
35a71b1936 The app_server now inherits from MessageLooper as well.
Removed unused stuff.
The app_server now deletes itself when done (and therefore must not be
allocated on the stack anymore).
The cursor handling should be moved over to the desktop as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13825 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-25 21:53:48 +00:00
Axel Dörfler
770c05d6cc The Desktop class now gets its own message processing loop: moved application
creation/deletion (and management) over to that class.
ServerApp now gets a desktop pointer, and no longer uses gDesktop.
Converted private MessageLooper::_MessagePort() to a public method MessagePort()
so that the looper can be addressed from elsewhere without using PostMessage().
Added a real basic message loop to MessageLooper::_MessageLoop().
BApplication now only asks the app_server to get its desktop object which should
now be used for everything that's not in the realm of the application.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13824 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-25 21:08:34 +00:00
Ingo Weinhold
18b5424c5f * Implemented BRoster::ActivateApp().
* Added the respective case statement in AppServer::DispatchMessage().
  The code that actually activates the app is still missing.
* Removed the remnants of the old way of notifying the registrar about
  what app got activated (the activated client window did that).



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13820 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 21:10:33 +00:00
Stephan Aßmus
7b4cc5a1c7 this has come in handy several times now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13818 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 18:35:52 +00:00
Stephan Aßmus
be85e14208 initializing the system palette before creating the desktop and driver fixes the bug that the desktop is first shown in the wrong colors on 8 bit screens
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13817 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 18:32:05 +00:00
Axel Dörfler
5f2edc0ffc The Desktop class now inherits from MessageLooper as well, the AppServer
class runs it, too.
No real message processing is done yet, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13816 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 17:14:17 +00:00
Axel Dörfler
c6a2527297 Split ServerWindow::Quit() into two parts, and moved the generic one to
the MessageLooper class - the other part is called from there as virtual
_PrepareQuit().
Moved the class documentation to the source file.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13815 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 17:13:02 +00:00
Axel Dörfler
89ab121e66 Factored a MessageLooper class out of ServerWindow and ServerApp. Could still
be improved a bit (Quit() and _MessageLooper() are empty right now).
Removed ServerApp::PingTarget().
Hopefully cleared some confusion about ServerApp::fClientLooperPort and fClientToken
(previously fHandlerToken), even if it's currently unused.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13807 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-23 18:30:48 +00:00
Ingo Weinhold
0e2218e5b9 Provide a useful window title for the debug terminal.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13798 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-21 23:52:51 +00:00
Stephan Aßmus
05988bd35f inactive workspaces are drawn with darker colors
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13787 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-21 11:43:11 +00:00
Stephan Aßmus
b23f4579af fixed a debug message
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13786 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-21 11:42:26 +00:00
Jérôme Duval
599be43472 Implemented GetHasGlyphs support somehow (FT support is lacking)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13766 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-19 15:22:55 +00:00
Stephan Aßmus
0d02a8aaba fixed B_CMAP8 back to front buffer conversion (blue was missing)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13757 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 23:13:42 +00:00
Michael Lotz
d1c86c04c1 Fixed some miss-allocation when getting the the workspace windows.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13754 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 17:48:32 +00:00
Axel Dörfler
530cb79cf1 Exchanged the order of the "Cancel" and "Reboot"/"Shutdown" buttons (and made the
latter the default), with Ingo's generous admission :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13753 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 16:43:40 +00:00
Axel Dörfler
83d1f41819 Fixed compilation with debug output turned on.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13744 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 10:34:25 +00:00
Axel Dörfler
39d30137dc A call to SetSizeLimits() can change the window frame, so it's now updated, too (a separate FrameResized() message is sent anyway).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13742 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 09:53:37 +00:00
Axel Dörfler
2ca990b801 Moved the RootLayer::LayerRemoved() call from the ServerWindow destructor to RootLayer::RemoveWinBorder().
ServerWindow printed the title in its destructor after freeing it (with debug output turned on).
Calmed it down a bit, too (disabled "listening on port...").


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13741 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 09:24:08 +00:00
Axel Dörfler
0e430ce96e Fixed the crashing bug with BAlerts - have I already said that this code is a mess?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13740 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 09:22:34 +00:00
Axel Dörfler
bb00e2687c MIME types and signatures are case insensitive.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13730 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 07:06:21 +00:00
Michael Lotz
a83bffa77a Removed {set|get}_syscursor according to DW. Scratch that last sentence in the last commit, with this Appearance builds again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13727 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 00:35:18 +00:00
Michael Lotz
2213782534 All cursor related changes:
* Moved setting the default cursor from ServerScreen to Desktop
* Getting the default cursor is now done using the CursorManager
* Removed outdated setcursor from SysCursor.cpp (we have a new implementation by now)
* Renamed SysCursor.cpp to CursorSet.cpp as that's what it is
* Moved  headers/private/app/SysCursor.h to headers/private/servers/app/CursorSet.h
* Removed some unneeded header includes along the way

There remains {set|get}_syscursor now in CursorSet.cpp. Serverside for these are not implemented
and they are obvious hacks. Do we need to keep them?
Also this commit _would_ break Appearance, but 1) all the related code is currently commented out
with the comment "cursor set management belongs in another app" and 2) it is already broken
because of ColorSet.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13726 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 00:22:08 +00:00
Michael Lotz
fc6c82dc35 Cleanup and style changes. Removed global cursormanager as each RootLayer has it's own.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13724 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-17 21:26:28 +00:00
Ingo Weinhold
2fd4a0411b Added a boolean "synchronous" parameter to BRoster::Shutdown(). Used in the
Deskbar to initiate the shutdown process asynchronously. Couldn't test it,
because opening the Be menu doesn't work:
***PANIC: BW: Can't find view with ID: 19 !***



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13722 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-17 16:37:11 +00:00
Axel Dörfler
ef8810f2ad Extracted the settings stuff from the Desktop class. If you now need to access
the desktop's settings, you have to do something like this:
	DesktopSettings settings(desktop);
	settings.SetMouseMode(mode);
The advantage of this is that this object is fully locked, and cannot lead to
corrupted settings anymore. Also, the settings will stay the same until you
delete the object again.
Updated all accesses to use this new API.
Removed no longer used FFM messages.
Implemented AS_{GET|SET}_MENU_INFO for future use.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13719 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-17 16:25:48 +00:00
Axel Dörfler
67d3b755ec Fixed a stupid bug in ReleaseScreen(); caused an endless loop.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13717 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-17 16:11:27 +00:00
Stephan Aßmus
8fbbd48760 added icons
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13710 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-17 09:22:57 +00:00
Ingo Weinhold
6e8834d0ee Removed forced debug output. Verified: _kern_shutdown(reboot = false) reboots too in qemu.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13708 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 23:58:39 +00:00
Ingo Weinhold
852425d470 Also consider the kernel team a "vital system app" that deserves not to be killed. Shutdown now works under qemu, although even shutdown reboots...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13707 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 23:47:57 +00:00
Stephan Aßmus
d461b955a1 fixed my previous commit, it helps to read the diffs again... but this fallback needs to move somewhere else, as commented by the TODO
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13706 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 23:43:30 +00:00
Stephan Aßmus
bcdb0e9460 some useful leftovers from debugging, use new with nothrow for it to make sense to test the returned pointer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13704 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 23:34:23 +00:00
Stephan Aßmus
657ff50ca9 fall back to double buffered mode was already workingif mode was not 32-bit, only that IsDoubleBuffered() was not implemented, so that HWInterface::DrawingBuffer() returned the front buffer, which had the non-32-bit format... so this fixes non-32 bit modes, IAW, Vesa is working now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13703 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:54:25 +00:00
Stephan Aßmus
95e42caf13 tried to find the bug that causes the wrong area underneath the software cursor to be restored, but failed, the only accomplishment is that the cursor is now showing right from the beginning, not only after one moves the mouse
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13702 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:52:28 +00:00
Stephan Aßmus
c18d3059b4 added icons needed for BAlerts
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13701 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:50:43 +00:00
Stephan Aßmus
05ffbfbc24 _FindMode is now more robust and really tries everything it can to find a mode...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13700 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:50:17 +00:00
Stephan Aßmus
821426f66e forgot to remove debug output
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13699 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:49:17 +00:00
Ingo Weinhold
9a323d3533 Added support for looking up symbols of other team to libdebug. The
debug_server uses this feature to print stack traces with symbols.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13698 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 21:12:32 +00:00
Stephan Aßmus
e8a110090c make sure the mouse settings are initialized with default values
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13695 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 14:33:18 +00:00
Axel Dörfler
fd5bec1e48 First baby step to a restructured app_server:
- introduced new ScreenManager and VirtualScreen classes
- removed screen handling from RootLayer
- removed multiple screen/root layer stuff from Desktop, it's
  now using a VirtualScreen object instead


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13686 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-15 12:45:23 +00:00
Ingo Weinhold
c9ce15c94a * Reworked the design: It certainly doesn't make sense to display more than
one alert, when two threads of a team crash. Now we have a per team queue
  of debug messages and a thread per team that processes them (that is
  usually only the first one). The application class does nothing anymore.
* Implemented debugger handover:
  - In case of normal apps, when the relevant servers needed for GUI are
    running, we show an alert and, if requested, start a MiniTerminal with
    gdb for the crashed team. I couldn't really test it, since alerts don't
    seem to work, respectively crash the app server (usually both ;-).
  - In case the app server crashes, we always start a consoled with gdb.
    This does indeed seem to work.
  A gdb attached to a team is not really useful yet, since the shared object
  relocations seem to be incorrect, so "bt" is not giving any useful info.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13684 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-15 12:29:53 +00:00
Ingo Weinhold
310c813fa8 Minor error output change.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13682 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-15 12:16:02 +00:00
Stefano Ceccherini
16046321cc Implemented BPrivateScreen::ReadBitmap(), but the guts are still missing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13665 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-13 22:33:52 +00:00
Jérôme Duval
b39b6ee51c DispatchEvent is now using when field from input message instead of real_time_clock()
Also watchs B_UNMAPPED_KEY_DOWN for Alt+Space (input method change)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13656 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-13 09:48:35 +00:00
Michael Lotz
13b42e5eb4 Just some style cleanups again. Sorry I couldn't resist, won't happen again ;-).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13646 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-12 17:41:22 +00:00
Ingo Weinhold
29aa57037d * Now we have a hardcoded list of apps which shall not be terminated on
shutdown (input, app, debug server, and registrar).
* Fixed crashing bug, if the shutdown was aborted before the window was
  created.
* The text of the confirmation alert depends on whether we reboot or
  shut down.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13643 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-12 12:36:08 +00:00
Ingo Weinhold
54fce51326 Uninitialized member variable. The cause for the shutdown process sometimes not to start at all.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13640 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-11 23:14:56 +00:00
Michael Lotz
3f319b3346 Some cleanup, some removed typos, some unification, some fixes and some added todos. Most of it related to client-server communication. Apps that rely on BFont stuff should work now (StyledEdit, Fonts, Keymap, Menu, ...). Or should not hang/quit at startup at least.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13625 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-10 21:16:43 +00:00
Stephan Aßmus
642467d077 renamed the tree parsing/child iteration functions, I think it is much clearer now what they do, more likely to find bugs too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13572 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-10 17:16:31 +00:00
Ingo Weinhold
8ddc570d6f * Implemented the BRoster::Shutdown() confirmation feature.
* When an application aborts the shutdown process by refusing to quit, the
  shutdown window says so for 3 seconds before closing.
* Fixed the height of the normal buttons in the shutdown window. They 
  accidentially got the size of a default button.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13564 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-09 20:26:16 +00:00
Jérôme Duval
7e79718c2b install_fonts isn't useful anymore
fonts are now installed as part of other data files
we still install some host fonts if found


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13557 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-08 12:35:07 +00:00
Jérôme Duval
6f1735a73a moved fonts in data/etc/
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13556 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-08 12:11:56 +00:00
Stephan Aßmus
39e4b4ada6 quick fix to have Tracker display icons, hope this still reaches you, Axel
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13555 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-08 08:48:24 +00:00
Axel Dörfler
3182843008 No longer draws the desktop window.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13549 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-08 00:38:52 +00:00
Axel Dörfler
1f56ada26a New windows are now activated again - temporary fix, won't work with FFM.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13548 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-08 00:11:39 +00:00
Philippe Houdoin
177f17f436 Fixed a bug. I think. Let's hope. Will see... Otherwise, I'm sorry. Really. (Untested).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13544 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-07 16:22:33 +00:00
Ingo Weinhold
6b454d971d * Background applications are now ask to quit in parallel.
* Implemented handling of apps blocking on modal windows.
* Fixed a few bugs.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13539 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-07 15:33:20 +00:00
Stephan Aßmus
a5ca645e49 when a Layer or WinBorder is deleted, the RootLayer gets a chance to set some important pointers it keeps arround to NULL. It is not unlikely that this improves stability a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13534 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-07 14:04:29 +00:00
Stephan Aßmus
4ed0f43872 checks rootLayer Pointer, since offscreen windows are not attached to RootLayer. This shouldn't have been a problem though since Offscreen windows were never Show()n
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13515 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 23:24:03 +00:00
Axel Dörfler
16e938888d Some more debug output, so that you know which window is killed this way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13512 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 22:40:01 +00:00
Axel Dörfler
806767ec21 It now deletes its message port (it was previously incorrectly deleted by the client).
Now handles it gracefully if someone deletes its message port (it will try to close
the client and quit).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13511 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 22:39:15 +00:00
Axel Dörfler
189ba7a9dc Tried to separate active WinBorder from front, but failed - it's now always
the focus border, and therefore, I probably broke floating windows (but that's
not that important right now).
Workspace::HideWinBorder() now sets focus to the next WinBorder, not always
the top one.
Workspace::MoveToFront() no longer changes focus, no longer calls ShowWinBorder()
when the window doesn't have to be moved (ie. for the desktop window).
Added Workspace::SetFocus() to change the focus explicetly.
Some other cleanup. This is an ugly patch, but refactoring/rewriting is coming
soon.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13509 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 20:19:22 +00:00
Stephan Aßmus
6c3f99cf46 the clipping in fLayerData is in screen space, so when getting/setting the user defined clipping, we need to convert to/from view space
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13505 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 18:05:56 +00:00
Axel Dörfler
063c980a2d Minor cleanup: we have a constant for the desktop window feel.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13502 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 16:26:53 +00:00
Ingo Weinhold
935c0c3a12 Changed the shutdown process to match Be's: The user apps are not longer
asked to quit in parallel. Instead they are asked one after the other.
Played with the window to look more like the one in BeOS. The "shadow" on
the left side is still missing, but otherwise it's close.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13496 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 14:28:11 +00:00
Ingo Weinhold
0dbfed5b0c Clone() didn't copy the registration_time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13495 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 14:25:28 +00:00
Ingo Weinhold
4852c3cd50 Added Sort() functionality.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13494 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 14:25:05 +00:00
Axel Dörfler
7560d40290 Renamed "obos_registrar" to "haiku_registrar" - not just for fun, but because
the registrar no longer depends on the app_server to be running.
Added a "run_haiku_registrar" tool that is now used in the various "run" scripts.
It only start the registrar on demand, ie. if it's not yet running.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13493 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 13:50:43 +00:00
Stephan Aßmus
72fab80539 another quick change for Tracker which allows to click on the Deskbar window, for some reason the window manager implementation does not allow a B_SYSTEM_LAST window to become the focus, but this is clearly possible on R5. I tried to track the real problem, but it needs to at least appear to work tomorrow... so double clicking on the Haiku volume indeed opens a Tracker window, though there is nothing in there. Axel, when I launch Tracker, I'm getting a bunch of KDLs with PANIC: BFS where I can continue until finally seeing Tracker. Deskbar works even better, though displaying the BeOS Logo is IMHO unacceptable for the representation, so I'm intending to make a Haiku Deskbar logo ASAP.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13492 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 13:31:41 +00:00
Stephan Aßmus
25685e7e5f this quick change will make sure the Tracker Desktop window is opened behind all other windows and stays there, just to make life easier for Axel when I is representing the thing...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13491 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 13:25:43 +00:00
Ingo Weinhold
2a0de579c7 Missing loop exit in case of message sending failure. This could cause a
busy loop of the MessageDeliverer when the port was deleted while there
were still messages to send.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13489 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 11:16:57 +00:00
Ingo Weinhold
b285c0542c Implemented a shutdown window. Since we're quitting all user applications
in parallel, it displays the mini icons of all still running apps. Doesn't
look that great, though. Also, quitting the apps in parallel speeds up the
shutdown process, but has the disadvantage, that all apps will throw their
"Save changes...?" alerts at the user at once, which might not be a
desirable experience. I'll probably revert to the way Be did it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13488 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 10:29:42 +00:00
Ingo Weinhold
26ffd9e208 Missing break in switch statement.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13487 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 10:25:50 +00:00
Stephan Aßmus
101e7104ed fixed screenshots. Again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13484 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 10:21:23 +00:00
Axel Dörfler
c9299b3ce8 Instead of killing the ServerApps the hard way, the AppServer now quits
them if they didn't listen to B_QUIT_REQUESTED. This works much better
as how it was done before.
Now uses exit() instead of exit_thread() which makes sure no thread survives.
Note, there still is a race condition in case an application quits immediately
before shutting down the server - in that case, it doesn't participate in
the fShutdownSemaphore stuff, and therefore, the app_server could quit it
too early. Maybe I'll fix that one day, as well :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13481 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 04:57:57 +00:00
Axel Dörfler
c8e986230f Incorrectly used real_time_clock() instead of system_time() for the message time stamps
(change suggested by stippi).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13476 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 02:48:13 +00:00
Stephan Aßmus
8ffa3fb9fa the official system palette also has the 0xff entry (B_TRANSPARENT_MAGIC_CMAP8) with alpha = 0
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13474 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 01:46:37 +00:00
Stephan Aßmus
53a3e62c74 quick hack for alpha = 0 in B_OP_OVER, needs review, but for now, drawing all those B_CMAP8 bitmaps which have B_TRANSPARENT_MAGIC_CMAP8 pixels is working fine... IAW, icons look cool.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13473 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 01:43:49 +00:00
Axel Dörfler
5c228514df Made the border line darker for B_BORDERED_WINDOW_LOOK - menus look much better now
(but should still have their own look that includes the bevel, I think).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13469 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 23:10:08 +00:00
Axel Dörfler
34ce0e42d4 As it turns out, window_info::type is really the window's "feel".
Basic support for the desktop window feel: WinBorder will now resize
a window with kDesktopWindowFeel to span over the whole screen.
Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13462 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 20:28:40 +00:00
Axel Dörfler
2b1246d968 Renamed AS_WINDOW_TITLE to AS_SET_WINDOW_TITLE.
Fixed handling in ServerWindow as stippi's latest commit broke it.
It's now properly done with a separate ServerWindow::SetTitle() method,
that will also take care to rename the window's thread.
Changed naming the window thread in the app_server to "w:<team>:<title>".


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13461 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 19:20:19 +00:00
Axel Dörfler
4902831aca Fixed the newly introduced hang when a menu item was selected (which was only one
of the consequences): a forgotten rootLayer->Lock()...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13458 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:46:59 +00:00
Axel Dörfler
0bb8508592 Stippi's commit accidently changed the initial screen size.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13457 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:38:12 +00:00
Axel Dörfler
6a0a0a80da Implemented AS_GET_WINDOW_LIST and AS_GET_WINDOW_INFO.
Renamed Desktop::FindWinBorderByServerWindowTokenAndTeamID() to FindWinBorderByClientToken().
Every ServerWindow now gets a server token.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13455 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:14:24 +00:00
Marcus Overhagen
184dd027c3 adjusted media kit library dependencies to allow compiling for R5
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13454 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 18:05:01 +00:00
Marcus Overhagen
38b7e756d2 spelling fix
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13452 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 17:26:52 +00:00
Stephan Aßmus
359c905c57 offscreen bitmaps work, tested on Haiku as well, supports all colorspaces that BBitmap::ImportBits() supports. It uses a fallback for non-B_RGB(A)32 bitmaps. Added support for B_SUB_PIXEL_PRECISION view flags, though it is a bit hacky, since I had to add it to LayerData, even though it is not a true part of stack data. Added Layer::SetFlags() to enforce code path and update fLayerData. Cleaned up DisplayDriverPainter and DisplayDriver API (changed some const BRect& rect to simply BRect rect in order to be able to reuse it in the code), moved Painter.h, the test environment only draws the changed part of the frame buffer again - this causes a lot less CPU overhead, Painter special cases stroke width of 1.0 to use square caps, which is similar to R5 implementation and removes a lot of problems with non-straight line drawing, ServerWindow uses the DisplayDriver from it's WinBorder instead of the one from the Desktop (needed for offscreen windows, which have their own DisplayDriverPainter), it also checks for GetRootLayer() == NULL, because offscreen layers are not attached to a RootLayer, there was a fix for scrolling which worked at least in the test environment, it is now defunced, because Adi moved _CopyBits to Layer... I need to reenable it later, LayerData has no more fEscapementDelta, also fixed fFontAliasing (which was thought to overriding the font flags, and now works as such again), Desktop initialises the menu_info and scroll_bar_info stuff, which makes ScrollBars work actually... hope I didn't forget something.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13448 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:17:16 +00:00
Stefano Ceccherini
205f8b0720 I obviously broke the r5 build with the last commit. Fixed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13439 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 12:11:32 +00:00
Stefano Ceccherini
715166d5b8 Fixed the build under haiku. Reported by Konrad.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13437 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 09:29:11 +00:00
Axel Dörfler
f5d8fa6e60 AS_LAYER_GET_CLIP_REGION missed a Flush() in case the view was not hidden,
and that put apps that used it to sleep (for example, Tracker is using it).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13433 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 01:19:01 +00:00
Axel Dörfler
b1e04bcb5c The app_server now also quits fast in case there are no apps to quit... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13432 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 01:02:32 +00:00
Ingo Weinhold
553ea30124 * Moved TRoster out of the BPrivate namespace. It does no longer appear in
any public header.
* Replaced a good deal of the MessageDeliverer's DeliverMessage() versions
  by more general ones using the new interface MessagingTargetSet to represent
  a set of targets. This simplifies the usage in cases where the caller doesn't
  already have the targets in a supported representation.
* Implemented a first approximation of the shutdown process. There is no
  GUI yet. Only superficially tested under R5.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13417 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-03 17:17:40 +00:00
Adi Oanca
be2eea8cf9 implemented hooks for resizing and moving operations. BViews now resize corectly in Playground app. Ignore the Convert*() stuff.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13399 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-02 10:40:14 +00:00
Adi Oanca
4a9bbc7d20 addapted to new clipping code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13398 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-02 10:37:53 +00:00
Adi Oanca
b72bef8630 Added Flags(), ResizeMode(), made virtuals be prototypes only.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13397 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-02 10:36:24 +00:00
Axel Dörfler
bc1a7f9f09 Now prints out a message when the window title should be set.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13392 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 18:29:20 +00:00
Axel Dörfler
1b36d9d743 The TEST_MODE and non-TEST_MODE code is now the same, only the modifiers/keys
are different. Therefore, workspace changes should work on real hardware as
well now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13387 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 11:22:58 +00:00
Axel Dörfler
c030c6fa68 As the comment says, deleting the cursor is not necessary.
But since every single cursor is owned by a team - why the cursor manager?
I must overlook something...


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13385 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 10:13:50 +00:00
Axel Dörfler
3870c9f18f Improved quit mechanism (for the last time): if an application had open
windows that wouldn't quit on demand, the app_server would have gotten
the kShutdownServer message anyway already (as the last app was quit).
Since that one removed things like gDesktop/gBitmapManager, it liked
crashing.
Now, there is a semaphore that will be send to each app on quit. Only
when this semaphore can be acquired, the shutdown message will be sent.
Removed unused semaphores (decorator, active app).
Replaced fAppListLock with a BLocker (just calling acquire_sem() without
error checking is very unsafe in userland, and should never be done).

BTW the bug was triggered by broken menu code that only sometimes
really quit the window; it leaves a whole lot of zombies around - Stefano,
any quick idea? :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13384 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 10:09:11 +00:00
Axel Dörfler
37fa302a92 Also commented some unimplemented message handler to not break the reply mechanism.
The ServerWindow did not even have such a mechanism anyway... (it now has).
Minor cleanup, replaced some "delete" with "delete[]" where appropriate.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13382 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 08:50:45 +00:00
Axel Dörfler
1e1b96cdc1 Rather than a "case message: /* unimplemented */ break;", we should not
handle the case at all to give the server the possibility to send a
failure response - ifdef'd some code out.
Added comment to ServerApp::PingTarget(), because what it currently does
does not make any sense.
Minor cleanup (replaced fSignature.String() with Signature()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13381 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 08:48:51 +00:00
Axel Dörfler
1786706696 You're not supposed to delete bitmaps yourself; you have to let the
bitmap manager do the job.
This fixes a possible crashing bug on quit, a giant memory hole, and
probably also a possible crash during runtime.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13380 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 08:10:42 +00:00
Axel Dörfler
5712a788a1 WorkspacesLayer now makes use of DisplayDriver::ConstrainClippingRegion() in
order to flicker less (which works, but it's not really that nice yet, as
it currently only works for the background).
The workspaces layer is now also invalidated if a new window appears on the
screen or goes away (also when this happens in another workspace).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13379 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 07:58:22 +00:00
Axel Dörfler
24a146d4f6 Small hack to get to know the code a bit better.
A view-only workspaces window support (with lots of drawing flicker) - this
means you see what happens in the workspaces, but it doesn't do anything if
you click on it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13378 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 06:53:07 +00:00
Axel Dörfler
f598d348b1 A window thread is now called "w:<title>" instead of just "<title>".
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13376 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-01 06:44:39 +00:00
Axel Dörfler
b7596f59ec AS_LAYER_GET_STATE no longer sends stuff that doesn't belong to the layer's state.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13335 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 23:03:28 +00:00
Axel Dörfler
3783821c25 Fixed B_CONTROL_HIGHLIGHT_COLOR/BORDER_COLOR. Changed highlight color from Dano value
to something for R5 (ie. what DiskProbe is using).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13333 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 21:52:32 +00:00
Axel Dörfler
80a230b10e Rewrote the push/pop state and ViewAttr stuff:
- it now seems to work finally correctly
- renamed ViewAttr to ViewState and put it into the BPrivate namespace
- some refactoring (moved some private BView methods to ViewState)
- renamed AS_LAYER_MOVETO/RESIZETO to *_TO (note the underscore)
- exchanged BView::originX/Y with fParentOffset (BPoint)
- divided AS_LAYER_GET_COLORS into separate ones for high/low/view color
- BView::SetPattern() now actually works as expected (ie. updates
  only if necessary)
- exchanged the ViewAttr::flags with ViewState::valid_flags which inverses
  the previous logic (which wasn't even used consistently)
- fState was initialized twice (incorrectly by the ViewAttr constructor,
  and then again correctly by initCachedState()) - now the ViewState
  constructor does the job alone, but correctly
- BView::PushState() no longer resets the state (it did so only locally
  anyway...)
- cleanup


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13325 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 18:56:55 +00:00
Adi Oanca
f97b5cb586 Moved CopyBits from ServerWindow to Layer. Also, made CopyBits code execute in RootLayer's thread
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13321 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 15:34:54 +00:00
Adi Oanca
1302949204 Layer::Show/Hide now works. Improved some invalidating calls. fixed some potential problems
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13317 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 14:57:16 +00:00
Ingo Weinhold
3c0a815896 The registrar now uses BServer instead of BApplication, which makes it
completely independent of the app server.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13316 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 14:55:57 +00:00
Adi Oanca
ecf3bc3eb4 moving and resizing windows works with the new clipping code. scrolling BViews also works.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13311 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 12:25:32 +00:00
Axel Dörfler
a87826801c Added workaround for current stability problems of the app_server: giant lock,
say hello to RootLayer.
Adi will probably not like this, but that's definitely only a temporary solution :-)
This little fix greatly increases app_server stability under Haiku - ie. menus
are working now, the team monitor comes up regularly, etc. - how great is that?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13305 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 03:23:16 +00:00
Axel Dörfler
276aa135a7 The size limits are now correctly enforced on window creation, ie. the ResizeLimits
test application now works as it should.
DefaultDecorator::GetSizeLimits() did work correctly, there was no need
to have extra protection limits.
Enabled Stephan's automatic resize code on BWindow::SetSizeLimits() again, and
added a short comment why I think R5's behaviour is just a bug/leftover.
Moved guts of ResizeBy() into _ResizeBy() that doesn't send the update message
to the client, and is now called in the constructor to make sure the border
size is within limits. Also made it work there, as fTopLayer is NULL in that
environment.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13304 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 02:00:48 +00:00
Axel Dörfler
85bd83a710 AS_CREATE_WINDOW now also gets the actual frame width and size limits of
the window on server side - ie. if the app_server could not create a
window of the size requested, BWindow::fFrame will still be correct
(and the size limits will mirror actual decorator limits).
Renamed fMinWindHeight and friends to fMinHeight and so on.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13302 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 01:14:39 +00:00
Axel Dörfler
c17904c587 The B_WINDOW_RESIZED message now looks exactly like it does under R5, ie. has a "when" field, too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13300 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 00:53:41 +00:00
Stephan Aßmus
f8570b7199 substract the border width from minSize, as that is the inner width of the window
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13298 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 00:34:51 +00:00
Stephan Aßmus
063f418c53 made room for a new meaning of BitmapBuffer, it will be used for a RenderingBuffer class that wraps arround a ServerBitmap. BBitmapBuffer on the other side is handy as well and wraps arround a BBitmap, as BitmapBuffer did before.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13297 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 22:11:27 +00:00
Stephan Aßmus
203661c9d0 svn does not do what I want before I commit this... It's going to be renamed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13296 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 21:53:17 +00:00
Stefano Ceccherini
9f5ffc2c3c Fixed BFont's GetTunedCount() and IsFixed()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13293 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 15:44:47 +00:00
Axel Dörfler
08d9a6e30d Some minor work on minimum window sizes. A WinBorder now makes sure it has
a valid size on construction; DefaultDecorator should do that as well.
ServerApp AS_CREATE_WINDOW now makes sure it passes a valid rectangle to
ServerWindow's constructor.
Smaller default size for Layers that have been created with an invalid frame.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13291 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 02:06:15 +00:00
Stephan Aßmus
18cbc4ff3d Using the read locking in DisplayDriver was a bit early. Painter itself is not thread safe, so while we use the HWInterface lock for locking, we can only do read locking once each window has its own Painter instance. I'm still investigating this possibility. It depends on the memory foot print of painter, of which I don't have a clear idea yet. Anyways, this quick change fixes Adis problems and is required at this time anyways. Sorry for the inconvenience.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13278 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 22:56:24 +00:00
Adi Oanca
e3fbc7752f integration of the new clipping code continues
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13277 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 15:45:58 +00:00
Stefano Ceccherini
d06e1bff11 Fixed array initialization.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13276 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 14:13:30 +00:00
Stefano Ceccherini
89d0b3cdad Safer code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13275 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 13:58:55 +00:00
Stefano Ceccherini
55b222b0b0 Stephan already implemented the needed support for dpms stuff too, so why not implementing the client methods too?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13274 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 13:53:48 +00:00
Adi Oanca
e603410b82 - simplified a little the update code/process.
- moved part of the update code from Layer to WinBorder. Fits better
there.
- renamed a couple members.
- some cleanup.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13273 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 13:09:19 +00:00
Adi Oanca
b62270533e removed a printf
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13272 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 08:47:51 +00:00
Adi Oanca
94fa2bd256 inlined a few methods in header file, otherwise app_server would not build
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13271 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 08:45:00 +00:00
Stefano Ceccherini
75de27f83b more BScreen related stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13270 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 06:30:09 +00:00
Stefano Ceccherini
583f6c3eba Added server side support for BScreen::ProposeMode(), fixed client side too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13269 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 05:58:43 +00:00
Stefano Ceccherini
c641898150 implemented client/server side support for BScreen::GetDeviceInfo() and WaitForRetrace(), and (only client side) support for Bscreen::ProposeMode()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13266 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 18:02:01 +00:00
Axel Dörfler
0ec4af2233 Improved AreaPool to have an initial size as well as well as a name that is
used for new area.
MemPool::AddToPool() now gracefully deals with NULL pointers (or a size of 0).
BitmapManager was deleting the area it transferred to AreaPool before - it
no longer needs an extra area, though.
Minor other cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13260 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 04:01:16 +00:00
Axel Dörfler
b5436616a3 Fixed some style related functions and other oddities in FontServer.
Also applied our style guide on that class.
Renamed some public globals to match our style guide.
Made BitmapManager inherit from BLocker instead of duplicating its
functionality (incorrectly, did not check for B_INTERRUPTED) locally.
Some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13259 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 03:31:41 +00:00
Axel Dörfler
5029b563fd Fixed pretty much broken AreaPool - I am not sure this class is that a good idea, anyway.
area_for() is not the cheapest call; the user better knows the area and deletes it directly.
Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13257 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 02:13:32 +00:00
Stephan Aßmus
2949ed1def Thou shalt compile before thou commitst.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13253 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 00:14:19 +00:00
Stephan Aßmus
3dcb3b079a Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13252 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:46:17 +00:00
Axel Dörfler
1b53e8af26 The app_server now cleans up better after a team crashed; not only the
application and bitmaps are removed, the team's windows are now removed
as well.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13251 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:21:10 +00:00
Stephan Aßmus
c69d4b2719 clean up, bug fixes and more robustness
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13249 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:14:40 +00:00
Stephan Aßmus
ee9b01a01a made the pool allocator thread safe
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13248 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:13:09 +00:00
Axel Dörfler
ce1639b2bf Some more cleanup:
- replaced fMsgSender/Receiver with a BPortLink fLink
- moved message loop into non-static method _MessageLooper()
- renamed Zoom()/Minimize()/Quit()/ScreenModeChanged() to Notify*(), and
  Quit() to NotfiyQuitRequested() to make more clear what they do (they
  don't operate on ServerWindow, they just notify its client)
- less insane way to init a window: there is no longer the constructor
  and a separate method Init(); now there is the constructor (which
  fully sets up the window), InitCheck(), and Run() which runs the
  window's message loop
- moved the quitting stuff into a separate method Quit() and made
  it callable from other threads.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13247 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 22:43:11 +00:00
Adi Oanca
4801a9a97d Fixed the problem Axel signaled with hidden views
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13246 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 21:23:01 +00:00
Adi Oanca
8734d03e14 removed 3 printf(s) that I intruduced in my last checkin
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13244 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 19:30:29 +00:00
Axel Dörfler
a38e46a046 ServerApp now maintains a list of all windows, ServerWindow's AS_DELETE_WINDOW
will update it automatically.
Renamed ServerWindow::fName to fTitle, made it a pointer - it will now just
adopt the title pointer that came from AS_CREATE_WINDOW.
Just another cleanup round: renamed Layer::GetName() to Name(), no
more layer->fName->String() accesses.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13239 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 18:48:10 +00:00
Axel Dörfler
fcb006dcf5 Rewrote how the app_server and ServerApp's quit. As a side effect, the server
can now quit instantly.
AppServer must no longer call ServerApp's destructor once it's running - it now
has to call Quit() in this case. The ServerApp is now destructed in its own thread.
Some cleanup (like renaming ServerApp::MonitorThreadID() to Thread()).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13238 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 17:40:35 +00:00
Axel Dörfler
2e86adec11 Implemented AS_GET_MODE_LIST server side.
Fixed broken ViewHWInterface::GetModeList() - it did not correctly write into
the allocated memory. Also extended it to be more flexible, has better timing
values, and more resolutions.
ViewHWInterface::SetMode() will now check if the requested mode is in its
list of supported modes.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13226 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-22 18:14:13 +00:00
Adi Oanca
3df649ecb3 managed to show/hide empty windows with the new clipping code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13221 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-21 20:11:44 +00:00
Stefano Ceccherini
3255e7df2c I hope no one believed that these methods could've really been inlined...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13216 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-20 10:33:34 +00:00
DarkWyrm
550d6a5375 Cleanup for decorator management code
Updated a couple headers
Moved all decorator code to ServerApp where it belongs
Modified AppServer::Broadcast to allow ServerApps send messages to all apps without having to have a global AppServer instance


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13204 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-17 19:10:15 +00:00
Axel Dörfler
1b5aeb312e Renamed class FMWList to SubWindowList. Cleaned up SubWindowList a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13203 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-17 16:34:22 +00:00
Stephan Aßmus
2734243aca Preparation of more correct support for state stack.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13201 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-17 13:20:45 +00:00
Jérôme Duval
587e093725 reworked registrar launch wait, avoids snoozing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13193 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 22:30:50 +00:00
Adi Oanca
5fcce1f54b renamed a few members so that I don't have problems later. removed more methods/members
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13190 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 20:43:53 +00:00
Adi Oanca
e0911bbb29 yes, yes... removing unneeded methods/members.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13188 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 19:44:55 +00:00
Adi Oanca
83265d84db More work for integrating the new clipping code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13186 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 18:58:14 +00:00
Stephan Aßmus
faaa62c751 update cached HW acceleration flags on mode changes. Fixes HW acc on ATI after Axels changes. Axel, is it working on Matrox as well now?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13180 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 15:10:24 +00:00
Stephan Aßmus
54cc0f1b56 reverted some unintentional changes
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13179 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 13:07:36 +00:00
Stephan Aßmus
99b9d5ac8a a new state begins life as a copy from the previous state, fixed Scale(). Note that BoundsOrigin() (and therefor Scale()) is called _a lot_ so we should cache the value! I started to work on this, but our lack of encapsulation strikes again... Layer::fLayerData is used directly all over the place.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13172 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 12:32:42 +00:00
Axel Dörfler
53442520cc Fixed a bad bug in the app_server:
fCurrentLayer was used to determine to which layer a new one would be
added to, but BView::AddChild() would only set this correctly for the
current view, ie. all children of the new child were added to the
wrong layer in the app_server.
Now, AS_LAYER_CREATE sends the parent's token to the server, and the
server relies on this to build the layer hierarchy.
All of a sudden a lot of hidden views are visible now. I noticed the
bug while refactoring the task manager, but a lot of apps were affected.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13164 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 00:46:02 +00:00
Adi Oanca
d41a1e80b8 Integrated the new clipping code. It compiles but it does not work yet. Do not worry, it's guarded by a #define :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13161 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 20:36:43 +00:00
Adi Oanca
0f0232c767 Started adding new clipping code - not active ATM. Removed Virtual prefix
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13159 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 19:01:43 +00:00
Adi Oanca
524c020956 Bounds() takes into account previous pushed states
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13157 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 18:47:41 +00:00
DarkWyrm
e67e7dd995 Some cleanups to ColorSet in anticipation of future cleanups for Appearance app
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13156 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 17:20:17 +00:00
Stephan Aßmus
cf5ff0c0d0 fixed memory corruption in the stuff I added to moreUTF8. This fixes GetEscapement crashes. The rest of the file needs reviewing as well, but I wanted to commit this ASAP
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13155 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-15 17:09:00 +00:00
Axel Dörfler
dd10337fd0 Renamed BAppServerLink to AppServerLink, BPortLink to PortLink, LinkMsgReader
to LinkReceiver, LinkMsgSender to LinkSender, and put everything into the
BPrivate namespace.
Made AppServerLink a cheap object - it will use the applications receiver/sender
and not create its own buffers.
Fixed broken communication stuff here and there (mostly Font.cpp).
Put the newly introduced set|get_system_colors() into the BPrivate namespace -
please don't introduce private functions into the public namespace!!!
Also fixed their broken communication use, as Darkwyrm obviously forgot about
it again: the sequence Flush(); GetNextMessage() without error checking is
purely wrong and can make the app hang and/or crash! :-)
Other minor cleanup.
The input_server used some test mode with the haiku build target which is
probably wrong.
Hopefully I did not forget anything this time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 21:28:56 +00:00
DarkWyrm
57bbc53987 Moved some system colors code to be monitored by a client's ServerApp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13123 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 19:48:30 +00:00
Stefano Ceccherini
6deb7c6749 Documented the public methods, changed the file description
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13111 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 07:29:16 +00:00
Stephan Aßmus
75d26e104a fInitialized is also set in the copy constructor. BTW, the Haiku Logo is displayed now (forgot to commit this earlier). Thanks to Axel for finding out about this.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13110 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 00:38:21 +00:00
Axel Dörfler
6262418e6a fInitialized was never set to "true", so InitCheck() could never succeed.
Also fixed _AllocateBuffer() to handle out of memory situations gracefully.
It should probably also have upper limits with regard to the bitmap size.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13109 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-14 00:12:45 +00:00
Stefano Ceccherini
3a27ae791e Added server support for activate_workspace(). Looks like it's not doing anything, though SetActiveWorkspace() returns true....
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13103 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 22:11:29 +00:00
Stefano Ceccherini
eef16dda7d implemented server support for current_workspace(), just because I had enough of the 'blablah got unknown reply' message
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13102 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 21:54:11 +00:00
Axel Dörfler
aadb0f6bb8 The acceleration hooks are now set after a SetMode(), and get a display_mode as parameter
as required by the interface.
Unfortunately, this doesn't help the slow window moving with Rudolf's drivers.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13099 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 17:42:52 +00:00
Stefano Ceccherini
d039af7469 Reverted to the previous algorithm, which is just another version of the same one: they produce slightly different results, but this one should be faster as it doesn't use divisions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13097 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 15:29:08 +00:00
Stefano Ceccherini
44bb301774 Improved some more.
Why were the components or'ed with 5 ?

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13096 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 14:42:06 +00:00
Stefano Ceccherini
6ec6f3f831 Better color distance-measuring algorithm, taken from here:
http://www.stud.uni-hannover.de/~michaelt/juggle/Algorithms.pdf.

Still not 100% identical to be's one, but much closer.
Small cleanups.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13091 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 13:22:50 +00:00
Stefano Ceccherini
1f1ed1c62c Generate the inversion map.
Note that the inversion_map and the index_map aren't the same as in Beos, due to bugs (or different behaviour) in color_distance.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13086 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 10:28:51 +00:00
Stefano Ceccherini
509db2a318 Generate the index map using some code stolen from BBitmap. The Mandelbrot sample app starts looking good. Only the inversion map is missing now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13079 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-13 05:03:42 +00:00
Stephan Aßmus
9851ab5c1e The Haiku Logo is displayed on the Desktop. :-) Of course this will be removed as soon as Tracker runs. If you don't want it, you can disable it in RootLayer.h. Fixed a clipping bug with text rendering.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13057 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-11 13:00:17 +00:00
Adi Oanca
b81c5513c5 addapted code as a result of removing viewColor, background and overlay bitmap members from LayerData
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13051 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-10 16:20:38 +00:00
Stefano Ceccherini
2c9931e911 no more friends for ServerWindow... Poor ServerWindow
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13048 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-10 15:56:55 +00:00
Stefano Ceccherini
7cb5e7b146 removed another friendship
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13045 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-10 15:50:24 +00:00
Stefano Ceccherini
e1bc5f2def Added Layer::Push/PopState() and moved their implementation from ServerWindow.cpp. We definitely need more encapsulation
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13043 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-10 15:28:34 +00:00
Stefano Ceccherini
f1496739a3 removed AS_SET_SCREEN_MODE handler
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13040 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-10 08:29:49 +00:00
Stefano Ceccherini
2ed35bc88c Thanks to Axel's change, now we can pass the app_server's colormap to libbe. Methods like BScreen::ColorMap() and BScreen::ColorForIndex() work.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13023 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-09 04:36:00 +00:00
Axel Dörfler
e60b1ff1d8 Reserved space for the close and zoom buttons, even if they were absent.
Hack workaround: enlarged the text width a bit, because the title often appeared
truncated for no apparent reason.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 14:35:25 +00:00
Axel Dörfler
3ba7d6f350 Added AS_{GET|SET}_DESKTOP_COLOR.
(Incorrectly) implemented AS_GET_DESKTOP_COLOR - works for now.
Minor cleanup.
Is AS_SET_SCREEN_MODE used at all?


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13010 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 13:24:40 +00:00
Axel Dörfler
bd28b3c746 BAppServerLink is now using BApplication::fServerTo/From for its messaging.
Added LinkMsgReader::NeedsReply() method.
Completely redone ServerApp messaging: no more "replyport" from BAppServerLink; instead,
the registered client reply port is used. Fixed some more weak messaging stuff.
ServerApp now recognizes if an unknown message needs a reply, and sends it - for example,
the "Screen" preferences app no longer hangs, but crashes on start :)
Made LinkMsgReader::Read() virtual again, since it's needed by RAMLinkMsgReader.cpp.
Renamed BPortLink::GetNextReply() to GetNextMessage().
Some more cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13004 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 04:01:59 +00:00
Axel Dörfler
0aa69a9cd4 Fixed the crashing bug when quitting the app_server.
The display driver is now owned by the Screen object.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13002 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 01:40:22 +00:00
Axel Dörfler
d673482488 Under Haiku, the "stub" driver is called "vesa", so we're trying to use this one.
Note, the special case can go as soon as we've moved the driver over to the new
driver architecture.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13001 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 01:39:14 +00:00
Axel Dörfler
75936a02e4 BPortLink now has a FlushWithReply() method itself.
BPortLink::AttachString() now accepts a length argument, and will no longer
send a terminating null byte; LinkMsgReader::ReadString(), however, will
make sure the string read is null terminated.
Changed client communication code to use FlushWithReply() instead of Flush()
and GetNextReply() - there were many bugs and shortcomings in the code, I
hope I've fixed them all.
Converted ClientFontList.cpp to our coding style (but not completely, the
class members are missing).
Some more cleanup - I hope Adi will adopt our coding style one day!


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12998 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-08 00:36:26 +00:00
Stefano Ceccherini
7475dcdf3a Added an app server command to retrieve the color map. Made some adjustments to SystemPalette.cpp, implemented support for it in BPrivateScreen. Moved get_scs() a bit down to avoid a deadlock. Note that getting the colormap doesn't work due to port capacity limit (?)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12996 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-07 21:32:24 +00:00
DarkWyrm
47a1e5d189 Implemented the settings functions
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12966 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-07 01:29:12 +00:00
Stephan Aßmus
457820a6ef quick fix for windows resizing/moving at fractional offsets, fix for bitmap drawing placement, small clean ups
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12961 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-05 22:02:25 +00:00
Stephan Aßmus
6a2575c9d2 fixed resizing of hidden windows
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12953 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-04 11:18:30 +00:00
Stephan Aßmus
f9e3895bf2 added tracing to some messages
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12952 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-04 11:17:30 +00:00
Stephan Aßmus
59345e264f huge cleanup, support for SetSizeLimits, support for truncating strings, numerous decorator bug fixes, Layer does not draw when view color is B_TRANSPARENT_COLOR, cleaner dispatching of mouse events to the WinBorder in RootLayer, commented the char map selection in the font server, as it seems glyph lookup by unicode index works much better with the default map
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12945 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:50:30 +00:00
Stephan Aßmus
e4f0f510a9 added support for non-antialiased text rendering, cleanup in AGGTextRenderer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12944 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:33:11 +00:00
Stephan Aßmus
7aca21e6bf added const to some operators
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12943 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:31:26 +00:00
Stephan Aßmus
11f97ed147 large cleanup, should have fixed some memory leaks too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12942 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:30:32 +00:00
Stefano Ceccherini
45ca1c948c Simplified code for BView::ClipToPicture() a lot (both server side and client side). Regions passed with that method should take the place of regions passed with BView::ConstrainClippingRegion(). Note that the needed server support hasn't yet been implemented.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12939 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 14:20:10 +00:00
Jérôme Duval
5afe056c71 added a snooze, input_server is well started by app_server this way
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12924 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-01 22:41:22 +00:00
Stefano Ceccherini
f39e1df2de delete -> delete[]
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12918 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-01 08:55:39 +00:00
Axel Dörfler
11a2999d10 Now also prints the area offsets next to the instruction pointer so you don't have
to enable debug output in the runtime linker and still have to compute the offsets
manually.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12900 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-30 12:22:34 +00:00
Axel Dörfler
c88974d026 The app_server now updates the kernel's blue screen frame buffer on mode changes
(only the accelerant HW interface does this for now).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12897 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-29 20:23:00 +00:00
Axel Dörfler
b2c1ecd640 Added patch originally written by Ingo Weinhold:
- extended libdebug.so functionality to be able to get stack frames,
  current instruction pointer, etc.
- changed the debug_server to be able to run as a simple BLooper - this
  saves some trouble when the app_server dies
- the debug_server now prints out a stack crawl for the crashed team
  (without symbols, though - for that data to be helpful you should
  have a look at the loaded images (ie. where they start))
- the debug_server now also prints the team name when it kills it


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12882 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-29 00:44:51 +00:00
Marcus Overhagen
697bc06297 removed openbeos plugin directory
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12881 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-29 00:42:44 +00:00
Stefano Ceccherini
19e4729202 Uncommented SendMessageToClient, as it's used in test mode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12869 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-28 16:58:25 +00:00
Stefano Ceccherini
8380e999e7 better error checking in Run()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12866 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-28 14:00:15 +00:00
Stefano Ceccherini
6390df8e27 Made app_server a static, renamed desktop to gDesktop as it's a global, RootLayer now uses its own fDesktop internal member instead of the global one. Fixed a typo in some commented code (thanks Axel)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12864 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-28 13:43:13 +00:00
Stefano Ceccherini
7f2831b56b Removed a couple of friendships, commented/removed unused stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12863 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-28 13:20:05 +00:00
Axel Dörfler
2724858b5b Added global app_server port, so that other parts of the server don't have
to search for it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12859 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-27 13:36:05 +00:00
Axel Dörfler
a4ad43aa83 Fixed some more cases of "error != specific error ==> everything alright, then".
Minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12858 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-27 13:34:52 +00:00
Stefano Ceccherini
5e9441bed9 Removed leftovers
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12857 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-27 10:57:25 +00:00
Axel Dörfler
d7c08b7d2e Tried to make the ServerApp aware when a client dies: the main communication
port is now transferred to the client, so that it goes away automatically.
Unfortunately, this doesn't seem to work. This code is truly a big mess :-/


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12846 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-26 15:06:31 +00:00
Axel Dörfler
280d1aac5b Tried something, didn't work, some cleanup left.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12845 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-26 15:04:45 +00:00
Axel Dörfler
0c7e8ef8f4 Renamed "cl" to fCurrentLayer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12842 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-26 13:56:42 +00:00
Axel Dörfler
e5b4782b4e Made some necessary enhancements to class Screen; the app_server also
has to care about refresh rates. Also changed Screen::GetMode() (formerly
Resolution()) to return all interesting values, so that hopefully no one
will call it anymore like RootLayer::SetScreens() did.
Greatly improved the horrible RootLayer::SetScreens().
The app_server is now able to deal with failing HWInterface::SetMode() calls;
in this case, it will fall back to the hardware's current mode. This now
also works correctly in combination with the vesa driver, so that you don't
have to compile the app_server with the same resolution you boot in anymore.
SetMode() now always returns if it succeeded or not.
Renamed RootLayer::fScreenXYResolution to fScreenWidth/Height respectively.
Removed the useless DisplayDriver::DisplayMode() method.
Added B_GET_DISPLAY_MODE to the required accelerant hooks.
Some minor cleanup.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12831 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-26 09:21:51 +00:00
Stephan Aßmus
d593ad8f06 added a little debugging facility for printing on-screen debugging info on Haiku. For those like me without serial debugging... also made RootLayer use the desktop background color.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12819 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 23:59:23 +00:00
Stephan Aßmus
74994d1307 added license headers
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12817 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 23:47:05 +00:00
Stephan Aßmus
55d6f1b792 Many efficiency improvements to text rendering. Moved stuff from Painter into AGGTextRenderer which didn't belong in Painter. AGGTextRenderer now has an embedded transformation, which expresses the font rotation and (in future) shear settings. Removed direct support for BBitmaps from Painter (supposed to draw ServerBitmaps). Tested drawing of bitmaps other than B_RGB32. (only B_CMAP8 and B_GRAY8 so far, but they work). Right now, these colorspaces are supported by on the fly conversion. So every colorspace supported by BBitmap::ImportBits() should work, which are a lot more than the R5 app_server can display.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12815 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 18:20:45 +00:00
Axel Dörfler
b368a1cb0b Never (!) only ask for a specific error code, and assume everything went okay if it isn't reported.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12805 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 01:51:13 +00:00
Axel Dörfler
8adcce5097 If the accelerant of a graphics device could not be opened, initialized, or had
missing required hooks, it's now unloaded (and uninitialized if necessary)
correctly, the device is closed, and the next one will be examined.
Not deeply tested, but seems to work.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12804 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 01:35:38 +00:00
Axel Dörfler
afbbdf7ce5 Applied a patch from Stippi to temporarily fix a drawing problem the hard way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12799 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-24 15:37:26 +00:00
Adi Oanca
89d4bfbf2a Added initial support for BView::SetMouseEventMask(). Buttons appear to be working well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12789 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-23 17:23:20 +00:00
Stephan Aßmus
ac167e6ead Various fixes and efficiency improvements to the drawing backend. Among other stuff, stroked lines with a width greater than 1 have anti-aliased butts now. There are some bugs left regarding text rendering.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12761 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-22 12:12:56 +00:00
Stephan Aßmus
3295cceb8f Forgot something
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12751 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 23:54:28 +00:00
Stephan Aßmus
7220b138f2 fixed confusion of byteCount and charCount in ServerFont::StringWidth(), just in case anyone really uses it later. Added UTF8CountChars() to moreUTF8.h, but then I didn't need it...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12750 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 23:51:33 +00:00
Stephan Aßmus
3f513bbafe Font rendering code should be cleaner, maybe a little more efficient and better documented. Rotated text is supported again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12748 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 23:26:15 +00:00
Stephan Aßmus
e980fe005f fixed the build, sorry
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12747 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 19:59:24 +00:00
Stephan Aßmus
1218d80ff8 removed no longer used stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12746 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 19:54:12 +00:00
Stephan Aßmus
2762b0cecd Work in progress... improvements on font stuff, reverted to using Painter to get the string width. Since it actually uses glyph caching, it is about 20 times faster than the implementation in ServerFont (and a about twice the time as R5). I added a StringWidth method to Painter and AGGTextRenderer which works as correct as ServerFont::StringWidth, which btw was broken, because I mixed up glyph count and byte count...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12745 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 19:52:38 +00:00
Stephan Aßmus
38c5a7b7fa Implemented StringWidth in ServerFont, updated ServerApp to use it, and removed a -1 from TextView in the char location calculation, which I didn't understand and without which the cursor location and related stuff now finally work.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12744 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 17:36:55 +00:00
Axel Dörfler
52005fdaff Finally fixed Adi's repeatedly mentioned pet peeve: in AS_LAYER_GET_MOUSE_COORDS
communication, the port's reply port is no longer sent to the app_server (as it
knows where to reply to, anyway).
Also made sure the view's looper is locked while getting the coords - I guess
BPortLink doesn't like to be written to from two different threads :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12742 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 02:42:52 +00:00
Stephan Aßmus
9962b67e5f DisplayDriver::DrawBitmap() takes no more region, the clipping is expected to be already set, as with all other drawing functions. Moved bitmap drawing message dispatching in the drawing messages area, where the correct clipping is set too. Moved cases for messages that don't need clipping applied, ie which don't draw anything, into the normal dispatch function. This means SetHighColor() and so on will no longer rebuild the clipping in Painter. Would be interesting to know how much performance this had cost...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12741 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 00:09:59 +00:00
Stephan Aßmus
9f602781bf Added a check for single buffered mode when reporting available HW acceleration, because it clearly won't work in double buffered mode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12737 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-19 17:39:58 +00:00
Stephan Aßmus
3eaf632305 improve smoothnes of arcs rendering in Painter, fix a warning
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12710 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-18 12:16:15 +00:00
Stephan Aßmus
987f7a0a18 Updated Painter to produce the exact same results for stroked round rects and ellipses. R5 is kind of strange... I didn't reproduce some obvious R5 round rect defects though. Added a remark in ServerScreen about deleting the DisplayDriver, I left it commented, because the obos_registrar is not quitting when the app_server is closing, this should be fixed first.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12703 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-18 00:22:49 +00:00
Stephan Aßmus
0b6fe6d3a9 Reverted my change for the INFORM define.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12695 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-17 08:50:53 +00:00
Stephan Aßmus
fef11f270b The registrar was always in debug mode, no matter what was defined.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12690 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 17:49:19 +00:00
Stephan Aßmus
ad6b480400 Work in Progress. The server keeps the client window up to date on layer movement/resizing. This fixes quite a few problems and brings support for FrameMoved and Resized hooks. But implementing it this way has its own set of problem, most importantly: When a BView calles Window()->CurrentMessage() in its FrameMoved/Resized hooks, it will see something very different from what it would see in R5. This needs to be fixed, but I have not had a good idea how to do this other than faking the current message in BWindow, which I didn't look into.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12689 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 15:39:58 +00:00
Stephan Aßmus
1f738c5b4e Used other font metrics members in the GetEscapement implementation in order to support white spaces. As suggested by DarkWyrm. It seems to work better now, but I realised that DisplayDriverPainter::StringWidth() is broken in the same way. Will be fixed next.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12681 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 11:03:28 +00:00
Stephan Aßmus
92acca78db Finally nailed a graphics bug I was looking for for quite some time. The only one I'm still seeing is with text. Sometimes the last line of text is not drawn.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12680 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 11:00:50 +00:00
Stephan Aßmus
85e7619148 added syncing to HW acceleration, so that nothing gets drawn by the CPU before the HW commands have been executed. Works here with Radeon. Removed a debugger call from app_server when the mouse position changed in UP/DOWN events compared to the last MOVED event. replaced it with an fprintf and updated the on-screen mouse position. IMHO, all debugger calls should be replaced with fprintf when compiling for Haiku.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12670 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-15 11:59:14 +00:00
Stephan Aßmus
151ebb14dd just a little cleanup, made PNG screenshots work
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12665 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-15 00:22:55 +00:00
Stefano Ceccherini
d4045331c8 some minor cleanups
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12664 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-14 16:04:49 +00:00
Stefano Ceccherini
cb80e15b3c ServerWindow is no more a ServerApp's friend. Some cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12663 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-14 13:22:26 +00:00
Stephan Aßmus
9bdb0522c1 Implemented BFont::GetEscapments() float version. It is pretty rough yet, but appears to handle UTF8 correctly. The optional escapement_delta is currently ignored. I didn't touch other functionality too much, until I know more about it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12645 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-12 15:09:30 +00:00
Stephan Aßmus
b3d3da708d more cleanup, fixed a bug in AS_GET_ESCAPEMENTS_AS_FLOATS that caused a lockup. DarkWyrm - I'm looking at you. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12640 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-12 10:31:48 +00:00
Stephan Aßmus
3c6c2f8adb Found the problem in my hardware acceleration code (pretty lame bug...), now we have hardware accelerated single buffer mode (still with a software cursor) under Haiku, and it feels quite nice already. For me, this is the right direction to go. That being said, I still have no clue how the sync_token should work, so if someone can point me to some documentation about accelerants, particularly the cursor related stuff now, I'd be grateful!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12623 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-10 12:52:13 +00:00
Stephan Aßmus
f571c4aee6 fixed typo
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12616 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-10 11:30:17 +00:00
Stefano Ceccherini
821d08e5ea Added a TODO item
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12596 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-08 06:24:35 +00:00
Stefano Ceccherini
f3a544e820 Putting this handler in once again, as it looks it's used in InterfaceDefs.cpp, even if it's not working
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12595 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-08 06:21:48 +00:00
Stefano Ceccherini
8058130392 Cleanup of the ServerApp parts I looked at. Removed reduntant comments
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12594 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-08 06:06:55 +00:00
Stefano Ceccherini
09cbe37854 Fixed leading. Simplified a bit the code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12591 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-07 17:32:43 +00:00
DarkWyrm
fb52610b82 Added a handler for GET_ESCAPEMENTS_AS_FLOATS so that there are no deadlocks in the BFont call until the server-side code can be implemented
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12590 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-07 17:11:30 +00:00
Stefano Ceccherini
04efb239b7 AppServer is no longer a friend of ServerApp. Small cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12586 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-07 15:56:15 +00:00
DarkWyrm
3348baea8f Fix for leading space
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12585 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-07 15:04:52 +00:00
Stefano Ceccherini
46a20a9b71 Font leading is not the total height of the font
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12584 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-07 13:58:31 +00:00
Stefano Ceccherini
8c7998ef76 Fixed endless loop when a BWindow is created with the B_ASYNCHRONOUS_CONTROLS flag
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12582 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-07 13:03:20 +00:00
Stefano Ceccherini
78f09a0553 app_server doesn't hang anymore when an application exits in an unclean way. Got rid of the kill_thread in ServerApp's destructor. Small refactoring. Added a TODO item.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12578 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-06 22:38:04 +00:00
Stefano Ceccherini
c63a94c7e3 Fixed a possible deadlock
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12576 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-06 07:47:17 +00:00
Stefano Ceccherini
cd5920926b Fixed various bugs related to utf8 data in B_KEY_DOWN/UP dispatchers.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12575 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-06 07:22:01 +00:00
Stefano Ceccherini
61d296c9f5 Fixed a crashing bug
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12574 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-05 07:38:39 +00:00
Stephan Aßmus
fbf48e6437 Enabled HW acceleration for CopyRegion(). Tested on Haiku and it works. I also implemented FillRegion and InvertRegion. But using different acceleration hooks after one another freezes Haiku, app_server, the accelerant or whatever. I have no clue about accelerants, so if a knowledgable someone would have a look at AccelerantHWInterface.cpp, that'd be great. The software cursor stuff has a cosmetical bug with regards to CopyRegion() too, I don't understand it yet. I also tried to improve StringWidth() and DrawString() preformance. I confirmed that the glyph cache is actually used, but AGGTextRenderer::RenderString() is a dog.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12573 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-04 23:48:19 +00:00
DarkWyrm
5e6d7d522d Fixed a TODO - added a method for calling StringWidth with a ServerFont instead of DrawData
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12568 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-04 09:39:06 +00:00
Stephan Aßmus
d3194176a3 added support for software cursor needed for single buffered mode
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12561 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:48:22 +00:00
Stephan Aßmus
9c796f60c2 rearranged some functions, removed unused ones
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12560 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:47:08 +00:00
Stephan Aßmus
b060f5e1eb more correct implementation of B_OP_COPY, in that it blends against the current low color (as seen in text rendering on BeOS), of course this extends to anti-aliased lines on Haiku
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12559 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:45:16 +00:00
Stephan Aßmus
24bc7597eb cosmetic
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12558 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:43:51 +00:00
Stephan Aßmus
265db80516 added a timeout for sending messages down to the client, it keeps app_server from hanging, though of course it doesn't fix the real problem, I have not had time to investigate the messaging, but this work around shows that the hang ups that I was seeing indeed happen in the messaging code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12557 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:42:37 +00:00
Stephan Aßmus
48c0335055 added a small safety check
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12556 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:40:29 +00:00
Stephan Aßmus
924b7ab22c the clipping BRegion is now always allocated, added shortcut for determining if there is a valid clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12555 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:39:03 +00:00
Stefano Ceccherini
55814cfde4 Added a TODO item with a bad bug report
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12524 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-02 08:29:37 +00:00
Stefano Ceccherini
f812bf8b4c Implemented server side support for BScreen::SetMode(). Note that setting the mode works, but rootlayer crashes afterwards. I guess I'll need to lock something. Adi ? Stephan ?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12523 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-01 06:26:49 +00:00
Jérôme Duval
ecbc8ec9c2 reversed cursor.x and cursor.y
cursor semaphore initial count is now zero


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12520 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-30 15:00:10 +00:00
Stefano Ceccherini
6e927d6e3b BScreens methods didn't work for a number of reasons: fixed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12517 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-30 07:04:27 +00:00
Stefano Ceccherini
9c06e46d6a fDriver wasn't apparently used anymore. Thanks Jerome. BTW we should remove it if it's useless
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12514 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-30 05:45:49 +00:00
Stefano Ceccherini
4dbe8b9db6 Server-side code for BScreen::GetMode() (actually tweaked an old implementation)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12509 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-29 20:30:04 +00:00
Stephan Aßmus
1596a167c0 work around for layers not being moved that have not yet been added to the tree. See WinBorder::MoveTo for the explaination. The same problem should be at other places and most likely for normal views as well. This fixes BWindow::MoveXX() when it is not yet Show()n
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12500 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 23:56:40 +00:00
Adi Oanca
b9cc06b57c Show workspace number in the upper left corner
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12497 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 18:28:23 +00:00
Jérôme Duval
1f04728a75 Reworked different build modes
Uncomment in Jamfile "#APPSERVER_TEST_MODE = 1 ;" to test app_server with input_server
Uncomment in InputServer.h "//#define R5_CURSOR_COMM" to enable cursor comm when appserver BPortlink comm is used
Default mode is R5 comm if TARGET != haiku
and appserver BPortLink comm when TARGET = haiku

For APPSERVER_TEST_MODE, make sure to change the ViewInputDevice path in AddOnManager.cpp
To test with app_server, enable LaunchCursorThread() in AppServer.cpp and uncomment "#define INPUTSERVER_TEST_MODE 1" in ViewHWInterface.cpp
Also make sure to change the input_server path in AppServer.cpp


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12493 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 13:47:59 +00:00
Stephan Aßmus
9715a3e1bf fixed BWindow::MoveXX(), BWindow::ResizeXX() and BView::ConvertToScreen()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12491 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 12:31:25 +00:00
Jérôme Duval
e9da11d0b2 added inputserver test mode for ViewHWInterface
we write view events to a port so that the ViewInputDevice gets them and have them processed by input_server, and then app_server


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12489 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 10:10:52 +00:00
Stephan Aßmus
609b465638 fixed BView::MoveTo() and BView::ResizeTo(), fixed typo
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12487 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 09:44:29 +00:00
Stephan Aßmus
4828a7251f I'm not 100% sure, but I think I fixed a confusion in sending the current view position and size to the client. Note that BView::originX and BView::originY are poorly named, because they are not the local coordinate system origin, but the offset within the parent at which the view is located.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12484 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-27 23:20:29 +00:00
Stephan Aßmus
50581a7c0a fixed a bug with drawing ellipses and invalidating the correct area for stroking paths, taking the stroke width into account
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12483 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-27 23:17:39 +00:00
Stephan Aßmus
db7226db9d work in progress to get scrolling working, so Adi can have a look, no changes to existing functionality, cleanup in Layer.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12481 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-27 17:26:57 +00:00
Stephan Aßmus
93a2cfd43c Correct implementation of BView::CopyBits() in ServerWindow, implementation of CopyRegion in DisplayDriverPainter that sorts the rects topologically depending on direction and does the copy in place, obtaining a speedup of about 250%. TODO: extract the sorting algorithm so that it can be reused for the hardware accelerated version later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12468 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-26 13:50:34 +00:00
Axel Dörfler
7b58474a09 Beautified some odd code (like "a ? a : NULL" to "a").
Applied our coding style guide.
No functional change.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12464 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-25 14:14:09 +00:00
Adi Oanca
51a73c1e2b Fixed a bug where a modal app window appeared in current workspace although its workspace mask did not include it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12462 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-23 10:05:33 +00:00
Adi Oanca
d53639ce2e Implemented support for BWindow::SetFeel()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12456 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-21 18:57:34 +00:00
Stephan Aßmus
3934e7037e forgot another important detail...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12451 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-20 10:36:05 +00:00
Stephan Aßmus
f8bbbd8332 it helps reading my own commit messages
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12450 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-20 10:12:54 +00:00
Stephan Aßmus
ded5874ea2 Implemented changes necessary for single buffered mode, it is turned off for now, because the soft cursor is currently not being taken care of. We will still use double buffering if the screen color space is not 32 bits, too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12449 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-20 09:27:15 +00:00
Jérôme Duval
b8d27287f9 Added support for cursor position handling from input_server
LaunchInputServer now waits for _roster_thread_ to be running
Not tested/not enabled :)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12445 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-19 20:44:09 +00:00
Stephan Aßmus
0999749164 experimented with BView::CopyBits(), found out how it should work, but didn't do the changes yet for a correct implementation
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12444 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-19 18:55:46 +00:00
Stephan Aßmus
e742e3e106 refactoring and cleanup in LayerData and friends, it shows what I mean by "forced code paths" for example in coupled font size and view scale, added a couple TODOs, disabled decoupled frame buffer transfers, it is buggy and deadlocks for some reason...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12441 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-19 00:42:42 +00:00
Stephan Aßmus
387242437d moved more old stuff which isn't used anymore
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12439 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-18 19:16:11 +00:00
Stephan Aßmus
3dea4bb659 cleanup the defines, move old DisplayDriver implementations out because they are currently unused and won't build
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12438 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-18 18:48:19 +00:00
Stephan Aßmus
74b3612ac3 refactoring, speedup by decoupling back to front transferes from drawing and usage of special memcpy routine, minor speedups in Painter
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12437 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-18 16:09:43 +00:00
Michael Lotz
fd5ac83a1a Use one BPortLink (fAppServerLink) instead of always creating a new one to send events to the app_server.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12427 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-17 12:27:43 +00:00
Michael Lotz
597c548ca3 Moved the port creation for app_server - input_server communication out of the DisplayDrivers and into the AppServer constructor. This may later needs to be moved into RootLayer if we want multiple user support.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12426 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-17 12:26:16 +00:00
Adi Oanca
d7c2c05061 Big cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12424 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-16 13:30:49 +00:00
Stephan Aßmus
a4365bfe01 support drawing invalid rects
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12422 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 17:45:10 +00:00
Stephan Aßmus
961efda06b workarround for bug in WonderBrush drop shadow filter... how lame is that...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12421 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 17:44:13 +00:00
Stephan Aßmus
a415a09a32 Adi told me a quick fix to get BView::Invalidate() working, it doesn't work correctly yet (invalidates child views as well), but it is a start.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12420 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 16:03:16 +00:00
Stephan Aßmus
1e1b1675de really implement BitsLength() inline, I have no idea why it compiled for me...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12418 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 15:31:57 +00:00
Stephan Aßmus
5cf27f9b8d fix bug with internal AGG renderer color not being updated when a special solid drawing mode is used
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12417 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 15:22:20 +00:00
Stephan Aßmus
99d36ad1d1 remove support for line breaks
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12416 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 15:21:36 +00:00
Stephan Aßmus
babce6c921 some clean up and reuse of member variables for more efficiency
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12415 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 12:41:32 +00:00
Stephan Aßmus
3809998c83 I'm not sure this is needed, because inherited DrawingModes don't have any data and do nothing in their constructor, but I'll rather be on the safe side
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12414 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 12:27:34 +00:00
Stephan Aßmus
0c926a191f reuse DrawingMode instances
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12412 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 12:25:25 +00:00
Stephan Aßmus
a3fa31559c fixed DrawString problem, there can only be one way to set the pattern, MiniTerminal works with my latest changes, and DrawString should be more efficient, because a special pattern-ignorant drawing mode class can be used
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12410 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 11:52:22 +00:00
Stephan Aßmus
2b9de7c55a whoops, I broke MiniTerminal, temporary fix until I find the real problem.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12409 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 10:30:18 +00:00
Stephan Aßmus
4da1508aa9 added convenience functions to PatternHandler and refactored the setting of the DrawingMode in Painter
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12408 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 10:20:53 +00:00
Stephan Aßmus
3d16cf4bce Painter drawing functions now return the BRect enclosing all pixels that have changed, use this for invalidating the correct area in the backbuffer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12407 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 09:55:15 +00:00
Stephan Aßmus
8efa2a5dbc fixed one moree clipping bug with StrokeLine
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12404 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 09:01:07 +00:00
Stephan Aßmus
5e33f6e551 pattern is not passed to the drawing functions anymore, it is expected to be set in SetDrawData
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12403 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 08:53:28 +00:00
Stephan Aßmus
026470a78c no more fOrigin and fScale in Painter, everything is now expected in absolute (screen) coordinates
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12402 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 08:37:52 +00:00
Stephan Aßmus
87e0d62446 define the use of the new BRegion AGG renderer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12401 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 08:17:18 +00:00
Stephan Aßmus
17360617d2 fixed a really lame bug in the StrokeLine call that caused all these problems with line drawing and or invalidation afterwards, avoid transforming the clipping region into another format used by AGG by using a special BRegion based renderer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12400 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 08:15:04 +00:00
Stephan Aßmus
519c55739f an agg renderer that uses a (reference to a) BRegion for storing clipping information, this avoids transforming the clipping from Painter to the agg world
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12399 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 08:12:29 +00:00
Stephan Aßmus
8770be761d convert the invalid rect to the top layer coords, Adi, an update message is only sent when a layer is the top layer in Layer::RequestDraw, I don't know how to fix this, but it would be nice to have BView::Invalidate working.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12398 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 00:31:39 +00:00
Adi Oanca
b53cd0ef8f All keyboard messages now go to BWindow's preferred handler. Also, mouse wheel messages go to the BView under mouse.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12396 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-14 21:42:32 +00:00
Stephan Aßmus
6359ecc258 just a temporary thing... I couldn't resist
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12391 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-14 00:24:42 +00:00
Stephan Aßmus
a52667ee9c added a comment about how it would be nice if ServerFont could be guaranteed to be valid (ie it doesn't crash if you call one of it's functions from outside code, I like it when a C++ class is an encapsulated object, maintaining a valid internal state, and whatever client code does, it should just never crash)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12390 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-14 00:22:01 +00:00
Stephan Aßmus
53ca92129f code is more correct
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12389 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-14 00:12:44 +00:00
Stephan Aßmus
8fdfa137d6 don't crash if the system fonts are not initialized
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12388 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-14 00:12:06 +00:00
Stephan Aßmus
bd841e3cd4 fall back fonts are actually used now if you didn't install the Vera fonts on R5
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12387 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-14 00:11:33 +00:00
Stephan Aßmus
d3665bb866 mostly cosmetic changes, nothing of substance
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12386 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-14 00:10:41 +00:00
Stephan Aßmus
d78aea1846 hides a bug where we appearently read from the cursor out of bounds because of float to int converting issues... need to investigate that. In any case, I got the cursor position thing completely wrong, my intentions of setting it to 0.5, 0.5 were something else...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12385 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-14 00:09:03 +00:00
Stephan Aßmus
ec668ad701 Cosmetical changes and quite a few bug fixes along the way - B_RGB24 is definitely not supposed to be 32 bits per pixel. For example. Added another constructor to take on bitmap data from somewhere else
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12384 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-14 00:06:01 +00:00
Stephan Aßmus
9afc50fd98 cosmetical changes and some bug fixes along the way, added another constructor to take on bitmap data from somewhere else
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12383 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-14 00:04:26 +00:00
Adi Oanca
49ea5b1684 Yeah, I can't imagine how I could forget to insert this line...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12379 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-13 21:47:44 +00:00
Adi Oanca
ea44b0bc79 Made BWindow::WorkspaceActivated() and BWindow::WorkspacesChanged() work.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12378 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-13 21:32:23 +00:00
Axel Dörfler
900849fa0d Since objects/.../system/kernel is now a directory, the kernel target is now
called kernel_${arch} like on disk. A "jam kernel" will still work, though.
Also updated all those Jamfiles I forgot to update before.
Since makehdimage now runs through (and even builds a working image), I guess
most of the consequences of the "kernel/core" -> "system/kernel" rename task
are solved.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12364 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-13 14:49:55 +00:00
Axel Dörfler
709bbb9ea3 The input_server no longer uses R5 communication by default - this should
fix the keyboard/mouse problems of most (because they probably didn't know
about this flag). Still does not work for me, though.
Note, if you want consoled the use the input_server, or if you want to use
the input_server as an R5 replacement, you have to define this flag again.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12356 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-13 12:55:54 +00:00
Jérôme Duval
ccce070045 As Haiku BScreen::Frame() doesn't work in our current state, we use a fake Frame
input_server now sends well filled BMessages in Haiku


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12350 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-12 18:51:03 +00:00
Stephan Aßmus
6697162d5c just a slightly more robust default font handling... should now work on Haiku even if you didn't install fonts from BeOS.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12347 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-12 13:15:38 +00:00
Stephan Aßmus
b176b6b493 The DisplayDriverPainter is now also the default on Haiku. The DisplayDriverImpl stuff is left out for now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12340 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-12 08:22:16 +00:00
Stephan Aßmus
5eec899752 added a TODO comment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12339 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-12 08:15:53 +00:00
Stephan Aßmus
a53e726400 StrokeLine takes a non-const DrawData, penlocation is altered.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12338 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-12 08:15:25 +00:00
Stephan Aßmus
a11f3c21fd StrokeLine takes now a DrawData, but it is only work in progress. The changes will be more drastic in the end.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12337 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-12 08:14:29 +00:00
Stephan Aßmus
80ed6173ec Hinting works now and is enabled, the support for transformed text is probably completely broken now. To reenable it, the font loading needs to ask for vector glyphs when there will be a transformation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12335 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-12 08:12:59 +00:00
Stephan Aßmus
0858a6fca1 The freetype hinter only works correctly if the embedded transformation is the identity matrix. The AGG freetype font engine has a flip_y method to make it easier to work with coordinates where y points down. Since it changes the embedded transformation, hinting was messed up. Therefor, this is a workarround to be able to keep using the identity matrix and still have y pointing down. It just flips the generated raster glyphs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12334 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-12 08:11:09 +00:00
Stephan Aßmus
764683a939 StrokeLine alters the pen location, DrawData needs to be non-const. I didn't make this change in the DisplayDriverImpl stuff, and it is left out of the build for now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12333 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-12 08:07:20 +00:00
Stephan Aßmus
bd6b1617ec a few cosmetic changes
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12332 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-12 08:05:03 +00:00
Michael Lotz
3650623d6f Replacing broken binary resources with rdefs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12300 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-11 22:54:16 +00:00
Adi Oanca
4038d58146 Fixed a bug where a modal subset on some occasions did not change workspaces when its main window did. Initializing workspaces is a bit different now, they are initialized when are needed. Some work on adding support for BWindow::WorkspaceActived()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12299 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-11 22:46:48 +00:00
Michael Lotz
7544c9f03b Implemented DumpToFile() from AccelerantDriver so that screenshots can be taken.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12296 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-11 20:15:43 +00:00
Michael Lotz
f0b7006ca0 We lost one pixel there.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12295 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-11 20:13:34 +00:00
Michael Lotz
d7b4d4119c This is a temporary implementation of ctrl-tab/switching between windows. It can be removed when we can use Twitcher (if we really want to use it in the end).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12294 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-11 20:11:46 +00:00
Adi Oanca
9d88881f9c Added support for setting a window's workspaces from BWindow::SetWorkspaces(). Added a new method in RootLayer to have the new window list, invalidate, set new focus and send activate messages in a single command. Did that because there were many places where the same sequence was executed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12287 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-10 19:04:06 +00:00
Adi Oanca
8476051c04 One can change a (B_NORMAL_WINDOW_FEEL only, as in R5) window's workspace by holding its tab and switching workspaces with keyboard
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12281 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-10 11:30:51 +00:00
Adi Oanca
d137bc62e8 Removed a friend, a printf and a blank line. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12280 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-10 11:26:59 +00:00
Adi Oanca
81d71c74c8 Update requests are sent only after the last one has been received an processsed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12268 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-06 20:56:46 +00:00
Adi Oanca
2f6d87a6c5 Removed some commented code of mine as it's no longer needed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12267 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-06 20:54:00 +00:00
Adi Oanca
ddc9feb406 Added a member to know when an update request has been sent
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12266 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-06 20:52:58 +00:00
Adi Oanca
75efbbb3ed if region is not NULL but invalid, draw nothing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12265 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-06 20:51:38 +00:00
Adi Oanca
0cb3fdda93 Nothing special. Just some cleanup to the update code. There is still a problem with layers not being properly updated sometimes when you move windows arround. The same problem occurs a lot more often when resizing windows. I'm traking it... :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12259 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-05 20:03:07 +00:00
Stephan Aßmus
8940f93c1d AccelerantHWInterface now uses a MallocBuffer as RenderingBuffer for the back buffer instead of a BitmapBuffer, which under Haiku does not work.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12217 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-01 10:36:23 +00:00
Michael Lotz
7d5778defa Added support for GetEscapements() too. Still unfinished. Maybe this should be moved elsewhere?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12216 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-01 09:18:25 +00:00
Michael Lotz
c2da902f2e Implemented BPortLink::AttachShape and BPortLink::ReadShape and used them for passing the shapes in AS_GET_GLYPH_SHAPES.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12215 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-01 07:29:04 +00:00
Michael Lotz
ebf8af66c9 Added support for BFont::GetGlyphShapes. Not finished yet and untested, delivery method as to be changed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12214 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-01 07:00:32 +00:00
Michael Lotz
3661cae99c Aren't these supposed to be chars?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12213 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-01 04:03:11 +00:00
Michael Lotz
54f7283aa0 Appearantly StrokeLineArray is used in BButton rendering.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12210 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-01 02:06:07 +00:00
Ingo Weinhold
c6ba97963c We didn't Unlock(), if setting the display mode failed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12209 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-01 01:11:38 +00:00
Adi Oanca
a2bc7be9ed This fixes up the last known remaining issues with the update code. It works perfectly now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12197 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-31 16:48:51 +00:00
Stephan Aßmus
a356096dba massive performance improvements. On my ancient 2xPII 350, the DisplayDriverPainter with the ViewHWInteface is pretty much usable now. It could be even better if app_server culmulated update requests more.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12180 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-31 10:46:02 +00:00
Michael Lotz
bb72ccac74 The Painter now uses a special version of the agg_font_engine that uses the FontServer ftlib and the already loaded FT_Facees from ServerFont/FontStyle instead of doing it all again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12177 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-31 06:08:37 +00:00
Stephan Aßmus
89b3c19c8a ViewHWInterface updates are a bit smoother now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12175 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-30 23:02:44 +00:00
Stephan Aßmus
15b391f607 more correct implementation, forgot header again
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12173 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-30 22:24:40 +00:00
Adi Oanca
4c6f8b572e This fixes up those update request being lost.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12172 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-30 22:13:26 +00:00
Stephan Aßmus
fbdc6c450d ups, forgot this one, but it doesn't help. views seem to have no clipping applied to them at all now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12171 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-30 22:11:48 +00:00
Stephan Aßmus
03339b3565 added Adis changes, started to return BRect in Painter drawing functions, this will be the area enclosing all pixels that were touched by an operation, so that the DisplayDriverPainter knows exactly what region to copy from back to front buffer, it calculates that by itself for all other functions, which is not as robust.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12170 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-30 22:10:42 +00:00
Adi Oanca
f694c0e30e This may be a quick and dirty fix to the problems we've been having with the update code. However this requires something from DisplayDriver. I'll write about this in a moment on app_server list.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12165 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-30 20:06:50 +00:00
Stephan Aßmus
45c0cd28d8 scrolling BViews now works, tested with MiniTerminal, added lots of TODO stuff, maybe Adi or DarkWyrm should have a look, maybe they can clear some stuff up for me.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12161 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-30 16:05:05 +00:00
Stephan Aßmus
6283b1c6dd removed leftover code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12157 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-30 11:11:17 +00:00
Axel Dörfler
97d05e6652 Even if it's probably outdated soon: fixed a crashing but in Shutdown() if
no card could be found.
Note, the replacement does not suffer from this anyway.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12152 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-30 00:17:12 +00:00
Stephan Aßmus
d324aa8386 fixed MiniTerminal rendering, for real now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12151 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-30 00:12:24 +00:00
Stephan Aßmus
bf72c9e259 fixed MiniTerminal rendering
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12149 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 23:56:42 +00:00
Stephan Aßmus
d01b623805 some improvements to font handling, but Miniterminal still renders only black blocks
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12148 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 23:42:52 +00:00
Michael Lotz
507c1efe07 I didn't want to mess with the screen resolution, sorry.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12147 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 23:04:26 +00:00
Michael Lotz
73fc67136c Choose headers according to DISPLAYDRIVER, too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12146 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 23:00:58 +00:00
Stephan Aßmus
d3b0b7b979 fixed some font related problems, Painter should now rely on the app_server font manager. maybe I fixed some compile problems too. Sorry if that was the case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12144 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 22:57:43 +00:00
Michael Lotz
a4f89893df Added the input_server port to the AccelerantHWInterface - again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12143 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 22:44:13 +00:00
Stephan Aßmus
3f537e5fa7 moved more of the old stuff from DisplayDriver into DisplayDriverImpl
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12141 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 22:22:28 +00:00
Stephan Aßmus
13066bfea1 it belongs here
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12140 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 22:01:21 +00:00
Stephan Aßmus
b3b4f48527 removed const declaration to allow locking in DisplayDriverPainter, as I think access to this needs to be serialized
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12137 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 21:45:52 +00:00
Stephan Aßmus
7940a07172 DisplayDriverPainter should now use the new AccelerantHWInterface when compiled for Haiku, added locking to the rest of the functions which access HWInterface instance
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12135 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 21:26:58 +00:00
Axel Dörfler
d19337ad86 The previous change overwrote the $defines variable, although both defines should
be there at the same time.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12133 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 20:37:30 +00:00
Michael Lotz
da4526cdcf TEST_MODE is now disabled on Haiku too. So app_server is not a BApplication anymore and doesn't depend on itself.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12132 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 19:50:39 +00:00
Michael Lotz
9775bf33cf TEST_MODE is now disabled on Haiku too. So app_server is not a BApplication anymore and doesn't depend on itself.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12131 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 19:49:55 +00:00
Stephan Aßmus
9c59f2f207 fixed app_server build, though I don't exactly know why that fixes it
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12130 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 18:32:43 +00:00
Stephan Aßmus
d3db964ed0 code refactoring, moved common stuff into the base class
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12129 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 17:36:38 +00:00
Michael Lotz
b87be17fc8 Fixed the last remaining warning.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12128 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 17:31:31 +00:00
Axel Dörfler
86e150e821 app_server.rsrc is no longer used (we already have the .rdef file).
Fixed the application signature in the .rdef file.
Removed some "how to write an .rdef file" comments.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12124 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 16:38:17 +00:00
Michael Lotz
b2c9e18270 Accelerant based implementations of HWInterface and RenderingBuffer. Untested.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12123 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 16:31:46 +00:00
Axel Dörfler
82aa535b3f Updated app_server Jamfile to be able to build a server that runs under Haiku
if $TARGET_PLATFORM requires this.
Note, "jam app_server" for R5 did not work for me before and does not work now
although the number of errors are reduced - whoever knows the requirements for
the app_server under R5 better than me, please fix this.
Added the app_server as well as some more drivers to the Haiku HD image. Since
RUN_WITHOUT_APP_SERVER is still defined, it won't work correctly, though.
For the time being, you need to manually alter this and the Bootscript in order
to run it.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12121 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 16:21:55 +00:00
Axel Dörfler
b2b5acff33 Made DISPLAYDRIVER a true compile time option.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12119 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 15:39:08 +00:00
Stephan Aßmus
1a7fc52717 added some functions with optimized implementation, optimizes most frequent usage
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12113 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-29 01:43:04 +00:00
Adi Oanca
eb6bc5d5ff Started to implement workspace support. Surprisingly, with this small change changing workspaces actualy works. An it works quite well I may add. :-) So happy the new window manager which I heavily tested actualy works inside app_server. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12109 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-28 21:32:24 +00:00
Adi Oanca
256c1b1502 Insignifican change. Read uint32 instead of int32.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12108 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-28 21:26:35 +00:00
Stephan Aßmus
e33b90ea35 implemented cursor support in the DisplayDriverPainter
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12107 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-28 18:03:45 +00:00
Stephan Aßmus
e0bb2421ea whoa - how did this even work?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12094 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-28 14:29:18 +00:00
Stephan Aßmus
181a984e2a implemented the rest of the drawing calls save for Stroke/FillShape, since I would have to ask what kind of data this function is being passed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12092 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-28 13:39:35 +00:00
Stephan Aßmus
02ec6ae825 Implemented and tested the color spaces B_RGB16, B_RGB15, B_CMAP8 and B_GRAY8. The trick is this: The Painter based implementation will most likely always use a double buffered approach. I simply made the back buffer, into which Painter draws, always B_RGBA32, while the front buffer can have any other format the drawing backend is supposed to support. In CopyBackToFront, the format conversion is handled. This gets us pretty far without actually doing very much, and I am not even sure if there should/can be a better implementation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12091 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-28 13:38:11 +00:00
Stephan Aßmus
c3bfa6fec9 avoid a crash if used without attached buffer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12090 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-28 13:33:15 +00:00
Stephan Aßmus
9543470f44 RootLayer thread can busy loop, and with this change, its easier to shoot app_server whereever it hurts most
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12089 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-28 11:13:19 +00:00
Stephan Aßmus
f6939eb1e1 more correct implementation, but still exhibits problems, usage turned off in ViewHWInterface::Invalidate
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12088 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-28 11:11:33 +00:00
Stephan Aßmus
94b3e6bfd0 ignore the pattern passed to the drawing functions, keep using the one from SetDrawData
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12087 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-28 11:08:10 +00:00
Stephan Aßmus
55a56d8b0e added fake_input_server.cpp to the build
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12086 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-28 11:04:44 +00:00