fixed BWindow::MoveXX(), BWindow::ResizeXX() and BView::ConvertToScreen()

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12491 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus 2005-04-28 12:31:25 +00:00
parent 8f6b562ad5
commit 9715a3e1bf
4 changed files with 66 additions and 46 deletions

View File

@ -528,8 +528,12 @@ BView::ConvertFromParent(BRect rect) const
void
BView::ConvertToScreen(BPoint *pt) const
{
if (!parent)
if (!parent) {
if (owner)
owner->ConvertToScreen(pt);
return;
}
do_owner_check_no_pick();
@ -3323,6 +3327,13 @@ BView::ResizeBy(float deltaWidth, float deltaHeight)
void
BView::ResizeTo(float width, float height)
{
// NOTE: I think this check makes sense, but I didn't
// test what R5 does.
if (width < 0.0)
width = 0.0;
if (height < 0.0)
height = 0.0;
if (width == fBounds.Width() && height == fBounds.Height())
return;

View File

@ -1892,28 +1892,36 @@ BView* BWindow::LastMouseMovedView() const
void BWindow::MoveBy(float dx, float dy)
{
Lock();
fLink->StartMessage( AS_WINDOW_MOVE );
fLink->Attach<float>( dx );
fLink->Attach<float>( dy );
fLink->Flush();
Unlock();
if (dx != 0.0 || dy != 0.0) {
Lock();
fLink->StartMessage(AS_WINDOW_MOVE);
fLink->Attach<float>(dx);
fLink->Attach<float>(dy);
fLink->Flush();
fFrame.OffsetBy(dx, dy);
Unlock();
}
}
//------------------------------------------------------------------------------
void BWindow::MoveTo( BPoint point )
{
if (fFrame.left == point.x && fFrame.top == point.y)
return;
fFrame.OffsetTo(point);
printf("BWindow::MoveTo(%.1f, %.1f)\n", point.x, point.y);
Lock();
fLink->StartMessage( AS_WINDOW_MOVE );
fLink->Attach<float>( fFrame.left );
fLink->Attach<float>( fFrame.top );
fLink->Flush();
if (fFrame.left != point.x || fFrame.top != point.y) {
float xOffset = point.x - fFrame.left;
float yOffset = point.y - fFrame.top;
MoveBy(xOffset, yOffset);
}
Unlock();
}
@ -1921,38 +1929,36 @@ void BWindow::MoveTo( BPoint point )
void BWindow::MoveTo(float x, float y)
{
MoveTo(BPoint(x,y));
MoveTo(BPoint(x, y));
}
//------------------------------------------------------------------------------
void BWindow::ResizeBy(float dx, float dy)
{
float dxNew;
float dyNew;
// stay in minimum & maximum frame limits
dxNew = (fFrame.Width() + dx) < fMinWindWidth ? fFrame.Width() - fMinWindWidth : dx;
if (dxNew == dx)
dxNew = (fFrame.Width() + dx) > fMaxWindWidth ? fMaxWindWidth - fFrame.Width() : dx;
dyNew = (fFrame.Height() + dy) < fMinWindHeight ? fFrame.Height() - fMinWindHeight : dy;
if (dyNew == dy)
dyNew = (fFrame.Height() + dy) > fMaxWindHeight ? fMaxWindHeight - fFrame.Height() : dy;
if (dxNew == 0.0 && dyNew == 0.0)
return;
fFrame.SetRightBottom( fFrame.RightBottom() + BPoint(dxNew, dyNew));
Lock();
fLink->StartMessage( AS_WINDOW_RESIZE );
fLink->Attach<float>( fFrame.Width() );
fLink->Attach<float>( fFrame.Height() );
fLink->Flush();
// stay in minimum & maximum frame limits
if (fFrame.Width() + dx < fMinWindWidth)
dx = fMinWindWidth - fFrame.Width();
if (fFrame.Width() + dx > fMaxWindWidth)
dx = fMaxWindWidth - fFrame.Width();
if (fFrame.Height() + dy < fMinWindHeight)
dy = fMinWindHeight - fFrame.Height();
if (fFrame.Height() + dy > fMaxWindHeight)
dy = fMaxWindHeight - fFrame.Height();
if (dx != 0.0 || dy != 0.0) {
top_view->ResizeBy(dxNew, dyNew);
fLink->StartMessage(AS_WINDOW_RESIZE);
// fLink->Attach<float>( fFrame.Width() );
// fLink->Attach<float>( fFrame.Height() );
fLink->Attach<float>(dx);
fLink->Attach<float>(dy);
fLink->Flush();
fFrame.SetRightBottom( fFrame.RightBottom() + BPoint(dx, dy));
top_view->ResizeBy(dx, dy);
}
Unlock();
}
@ -1960,7 +1966,9 @@ void BWindow::ResizeBy(float dx, float dy)
void BWindow::ResizeTo(float width, float height)
{
Lock();
ResizeBy(width - fFrame.Width(), height - fFrame.Height());
Unlock();
}
//------------------------------------------------------------------------------

View File

@ -522,7 +522,7 @@ void ServerWindow::DispatchMessage(int32 code, LinkMsgReader &link)
}
case AS_LAYER_SCROLL:
{
printf("AS_LAYER_SCROLL\n");
DTRACE(("ServerWindow %s: Message AS_LAYER_SCROLL: Layer name: %s\n", fName, cl->fName->String()));
float dh;
float dv;
@ -551,8 +551,6 @@ void ServerWindow::DispatchMessage(int32 code, LinkMsgReader &link)
_CopyBits(myRootLayer, cl, src, dst, xOffset, yOffset);
cl->fLayerData->OffsetOrigin(BPoint(dh, dv));
//cl->fBoundsLeftTop += BPoint(dh, dv);
//cl->fFrame.OffsetBy(BPoint(-dh, -dv));
break;
}
@ -1420,12 +1418,13 @@ void ServerWindow::DispatchMessage(int32 code, LinkMsgReader &link)
}
case AS_WINDOW_RESIZE:
{
STRACE(("ServerWindow %s: Message AS_WINDOW_RESIZE\n",fName));
float xResizeBy;
float yResizeBy;
link.Read<float>(&xResizeBy);
link.Read<float>(&yResizeBy);
STRACE(("ServerWindow %s: Message AS_WINDOW_RESIZE %.1f, %.1f\n",fName, xResizeBy, yResizeBy));
fWinBorder->ResizeBy(xResizeBy, yResizeBy);
@ -1433,13 +1432,14 @@ void ServerWindow::DispatchMessage(int32 code, LinkMsgReader &link)
}
case AS_WINDOW_MOVE:
{
STRACE(("ServerWindow %s: Message AS_WINDOW_MOVE\n",fName));
float xMoveBy;
float yMoveBy;
link.Read<float>(&xMoveBy);
link.Read<float>(&yMoveBy);
STRACE(("ServerWindow %s: Message AS_WINDOW_MOVE: %.1f, %.1f\n",fName, xMoveBy, yMoveBy));
fWinBorder->MoveBy(xMoveBy, yMoveBy);
break;

View File

@ -309,7 +309,7 @@ void WinBorder::Draw(const BRect &r)
//! Moves the winborder with redraw
void WinBorder::MoveBy(float x, float y)
{
STRACE(("WinBorder(%s)::MoveBy()\n", GetName()));
STRACE(("WinBorder(%s)::MoveBy(%.1f, %.1f) fDecorator: %p\n", GetName(), x, y, fDecorator));
if(fDecorator)
fDecorator->MoveBy(x,y);
@ -320,6 +320,7 @@ void WinBorder::MoveBy(float x, float y)
void WinBorder::ResizeBy(float x, float y)
{
// TODO: account for size limits
// NOTE: size limits are also regarded in BWindow::ResizeXX()
STRACE(("WinBorder(%s)::ResizeBy()\n", GetName()));
if(fDecorator)