The DisplayDriverPainter is now also the default on Haiku. The DisplayDriverImpl stuff is left out for now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12340 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -42,8 +42,8 @@
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#include "Workspace.h"
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#if DISPLAYDRIVER == HWDRIVER
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#include "AccelerantDriver.h"
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// #include "DisplayDriverPainter.h"
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// #include "AccelerantDriver.h"
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#include "DisplayDriverPainter.h"
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#elif DISPLAYDRIVER == DIRECTDRIVER
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#include "DirectDriver.h"
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#elif DISPLAYDRIVER == PAINTERDRIVER
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@ -94,8 +94,8 @@ Desktop::Init(void)
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bool initDrivers = true;
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while (initDrivers) {
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driver = new AccelerantDriver();
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// driver = new DisplayDriverPainter();
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// driver = new AccelerantDriver();
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driver = new DisplayDriverPainter();
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AddDriver(driver);
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initDrivers = false;
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}
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@ -133,11 +133,11 @@ Desktop::AddDriver(DisplayDriver *driver)
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if (driver->Initialize()) {
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// TODO: be careful of screen initialization - monitor may not support 640x480
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Screen *sc = new Screen(driver, BPoint(640, 480), B_RGB32, fScreenList.CountItems()+1);
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// Screen *sc = new Screen(driver, BPoint(1024, 768), B_RGB32, fScreenList.CountItems()+1);
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// Screen *sc = new Screen(driver, BPoint(640, 480), B_CMAP8, fScreenList.CountItems()+1);
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// Screen *sc = new Screen(driver, BPoint(640, 480), B_GRAY8, fScreenList.CountItems()+1);
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// Screen *sc = new Screen(driver, BPoint(640, 480), B_RGB15, fScreenList.CountItems()+1);
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// Screen *sc = new Screen(driver, BPoint(640, 480), B_RGB16, fScreenList.CountItems()+1);
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// Screen *sc = new Screen(driver, BPoint(1024, 768), B_RGB32, fScreenList.CountItems()+1);
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fScreenList.AddItem(sc);
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} else {
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driver->Shutdown();
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@ -22,20 +22,21 @@ if ( $(TARGET_PLATFORM) = haiku ) {
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SubDirC++Flags $(defines) ;
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VIEW_DRIVER_SOURCES =
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# AccelerantBuffer.cpp
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AccelerantDriver.cpp
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# AccelerantHWInterface.cpp
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# DisplayDriverPainter.cpp
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# HWInterface.cpp
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# UpdateQueue.cpp
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AccelerantBuffer.cpp
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# AccelerantDriver.cpp
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AccelerantHWInterface.cpp
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DisplayDriverPainter.cpp
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HWInterface.cpp
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MallocBuffer.cpp
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UpdateQueue.cpp
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;
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} else {
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VIEW_DRIVER_SOURCES =
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fake_input_server.cpp
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AccelerantDriver.cpp
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BitmapDriver.cpp
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ViewDriver.cpp
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DirectDriver.cpp
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# AccelerantDriver.cpp
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# BitmapDriver.cpp
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# ViewDriver.cpp
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# DirectDriver.cpp
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# We'll just remove this from the build for a little while...
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#ScreenDriver.cpp
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# Painter based DisplayDriver Classes
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@ -77,7 +78,7 @@ SharedLibrary appserver :
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PatternHandler.cpp
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PixelRenderer.cpp
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DisplayDriver.cpp
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DisplayDriverImpl.cpp
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#DisplayDriverImpl.cpp
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DisplaySupport.cpp
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;
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@ -118,8 +119,8 @@ if $(TARGET_PLATFORM) = haiku {
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LinkSharedOSLibs app_server :
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libroot.so libtranslation.so libz.so libpng.so libbe.so
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libappserver.so libfreetype.so libtextencoding.so ;
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# libagg.a libpainter.a ;
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libappserver.so libpainter.a libagg.a libfreetype.so
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libtextencoding.so ;
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} else {
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# link as test application under R5
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