forgot to commit the heart of the new drawing_mode implementation. Sorry about that, guys. Thou shalt use svn status after doing huge changes...

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15600 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus 2005-12-20 08:16:04 +00:00
parent 3b41fbe463
commit de0283f0f1
2 changed files with 456 additions and 0 deletions

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/*
* Copyright 2005, Stephan Aßmus <superstippi@gmx.de>. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Copyright 2002-2004 Maxim Shemanarev (http://www.antigrain.com)
*
* A class implementing the AGG "pixel format" interface which maintains
* a PatternHandler and pointers to blending functions implementing the
* different BeOS "drawing_modes".
*
*/
#include "PixelFormat.h"
#include <stdio.h>
#include "DrawingModeAdd.h"
#include "DrawingModeAlphaCC.h"
#include "DrawingModeAlphaCO.h"
#include "DrawingModeAlphaPC.h"
#include "DrawingModeAlphaPO.h"
#include "DrawingModeBlend.h"
#include "DrawingModeCopy.h"
#include "DrawingModeCopySolid.h"
#include "DrawingModeErase.h"
#include "DrawingModeInvert.h"
#include "DrawingModeMin.h"
#include "DrawingModeMax.h"
#include "DrawingModeOver.h"
#include "DrawingModeOverSolid.h"
#include "DrawingModeSelect.h"
#include "DrawingModeSubtract.h"
#include "PatternHandler.h"
// blend_pixel_empty
void
blend_pixel_empty(int x, int y, const color_type& c, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
printf("blend_pixel_empty()\n");
}
// blend_hline_empty
void
blend_hline_empty(int x, int y, unsigned len,
const color_type& c, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
printf("blend_hline_empty()\n");
}
// blend_vline_empty
void
blend_vline_empty(int x, int y, unsigned len,
const color_type& c, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
printf("blend_vline_empty()\n");
}
// blend_solid_hspan_empty
void
blend_solid_hspan_empty(int x, int y, unsigned len,
const color_type& c, const uint8* covers,
agg_buffer* buffer, const PatternHandler* pattern)
{
printf("blend_solid_hspan_empty()\n");
}
// blend_solid_vspan_empty
void
blend_solid_vspan_empty(int x, int y,
unsigned len, const color_type& c,
const uint8* covers,
agg_buffer* buffer, const PatternHandler* pattern)
{
printf("blend_solid_vspan_empty()\n");
}
// blend_color_hspan_empty
void
blend_color_hspan_empty(int x, int y, unsigned len,
const color_type* colors,
const uint8* covers, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
printf("blend_color_hspan_empty()\n");
}
// blend_color_vspan_empty
void
blend_color_vspan_empty(int x, int y, unsigned len,
const color_type* colors,
const uint8* covers, uint8 cover,
agg_buffer* buffer, const PatternHandler* pattern)
{
printf("blend_color_vspan_empty()\n");
}
// #pragma mark -
// constructor
PixelFormat::PixelFormat(agg::rendering_buffer& rb,
const PatternHandler* handler)
: fBuffer(&rb),
fPatternHandler(handler),
fBlendPixel(blend_pixel_empty),
fBlendHLine(blend_hline_empty),
fBlendVLine(blend_vline_empty),
fBlendSolidHSpan(blend_solid_hspan_empty),
fBlendSolidVSpan(blend_solid_vspan_empty),
fBlendColorHSpan(blend_color_hspan_empty),
fBlendColorVSpan(blend_color_vspan_empty)
{
}
// destructor
PixelFormat::~PixelFormat()
{
}
// SetDrawingMode
void
PixelFormat::SetDrawingMode(drawing_mode mode, source_alpha alphaSrcMode,
alpha_function alphaFncMode)
{
switch (mode) {
// these drawing modes discard source pixels
// which have the current low color
case B_OP_OVER:
if (fPatternHandler->IsSolid()) {
fBlendPixel = blend_pixel_over;
fBlendHLine = blend_hline_over;
fBlendSolidHSpan = blend_solid_hspan_over;
fBlendSolidVSpan = blend_solid_vspan_over;
fBlendColorHSpan = blend_color_hspan_over;
} else {
fBlendPixel = blend_pixel_over_solid;
fBlendHLine = blend_hline_over_solid;
fBlendSolidHSpan = blend_solid_hspan_over_solid;
fBlendSolidVSpan = blend_solid_vspan_over_solid;
fBlendColorHSpan = blend_color_hspan_over_solid;
}
break;
case B_OP_ERASE:
fBlendPixel = blend_pixel_erase;
fBlendHLine = blend_hline_erase;
fBlendSolidHSpan = blend_solid_hspan_erase;
fBlendSolidVSpan = blend_solid_vspan_erase;
fBlendColorHSpan = blend_color_hspan_erase;
break;
case B_OP_INVERT:
fBlendPixel = blend_pixel_invert;
fBlendHLine = blend_hline_invert;
fBlendSolidHSpan = blend_solid_hspan_invert;
fBlendSolidVSpan = blend_solid_vspan_invert;
fBlendColorHSpan = blend_color_hspan_invert;
break;
case B_OP_SELECT:
fBlendPixel = blend_pixel_select;
fBlendHLine = blend_hline_select;
fBlendSolidHSpan = blend_solid_hspan_select;
fBlendSolidVSpan = blend_solid_vspan_select;
fBlendColorHSpan = blend_color_hspan_select;
break;
// in these drawing modes, the current high
// and low color are treated equally
case B_OP_COPY:
if (fPatternHandler->IsSolid()) {
fBlendPixel = blend_pixel_copy_solid;
fBlendHLine = blend_hline_copy_solid;
fBlendSolidHSpan = blend_solid_hspan_copy_solid;
fBlendSolidVSpan = blend_solid_vspan_copy_solid;
fBlendColorHSpan = blend_color_hspan_copy_solid;
} else {
fBlendPixel = blend_pixel_copy;
fBlendHLine = blend_hline_copy;
fBlendSolidHSpan = blend_solid_hspan_copy;
fBlendSolidVSpan = blend_solid_vspan_copy;
fBlendColorHSpan = blend_color_hspan_copy;
}
break;
case B_OP_ADD:
fBlendPixel = blend_pixel_add;
fBlendHLine = blend_hline_add;
fBlendSolidHSpan = blend_solid_hspan_add;
fBlendSolidVSpan = blend_solid_vspan_add;
fBlendColorHSpan = blend_color_hspan_add;
break;
case B_OP_SUBTRACT:
fBlendPixel = blend_pixel_subtract;
fBlendHLine = blend_hline_subtract;
fBlendSolidHSpan = blend_solid_hspan_subtract;
fBlendSolidVSpan = blend_solid_vspan_subtract;
fBlendColorHSpan = blend_color_hspan_subtract;
break;
case B_OP_BLEND:
fBlendPixel = blend_pixel_blend;
fBlendHLine = blend_hline_blend;
fBlendSolidHSpan = blend_solid_hspan_blend;
fBlendSolidVSpan = blend_solid_vspan_blend;
fBlendColorHSpan = blend_color_hspan_blend;
break;
case B_OP_MIN:
fBlendPixel = blend_pixel_min;
fBlendHLine = blend_hline_min;
fBlendSolidHSpan = blend_solid_hspan_min;
fBlendSolidVSpan = blend_solid_vspan_min;
fBlendColorHSpan = blend_color_hspan_min;
break;
case B_OP_MAX:
fBlendPixel = blend_pixel_max;
fBlendHLine = blend_hline_max;
fBlendSolidHSpan = blend_solid_hspan_max;
fBlendSolidVSpan = blend_solid_vspan_max;
fBlendColorHSpan = blend_color_hspan_max;
break;
// this drawing mode is the only one considering
// alpha at all. In B_CONSTANT_ALPHA, the alpha
// value from the current high color is used for
// all computations. In B_PIXEL_ALPHA, the alpha
// is considered at every source pixel.
// To simplify the implementation, four separate
// DrawingMode classes are used to cover the
// four possible combinations of alpha enabled drawing.
case B_OP_ALPHA:
if (alphaSrcMode == B_CONSTANT_ALPHA) {
if (alphaFncMode == B_ALPHA_OVERLAY) {
fBlendPixel = blend_pixel_alpha_co;
fBlendHLine = blend_hline_alpha_co;
fBlendSolidHSpan = blend_solid_hspan_alpha_co;
fBlendSolidVSpan = blend_solid_vspan_alpha_co;
fBlendColorHSpan = blend_color_hspan_alpha_co;
} else if (alphaFncMode == B_ALPHA_COMPOSITE) {
fBlendPixel = blend_pixel_alpha_cc;
fBlendHLine = blend_hline_alpha_cc;
fBlendSolidHSpan = blend_solid_hspan_alpha_cc;
fBlendSolidVSpan = blend_solid_vspan_alpha_cc;
fBlendColorHSpan = blend_color_hspan_alpha_cc;
}
} else if (alphaSrcMode == B_PIXEL_ALPHA){
if (alphaFncMode == B_ALPHA_OVERLAY) {
fBlendPixel = blend_pixel_alpha_po;
fBlendHLine = blend_hline_alpha_po;
fBlendSolidHSpan = blend_solid_hspan_alpha_po;
fBlendSolidVSpan = blend_solid_vspan_alpha_po;
fBlendColorHSpan = blend_color_hspan_alpha_po;
} else if (alphaFncMode == B_ALPHA_COMPOSITE) {
fBlendPixel = blend_pixel_alpha_pc;
fBlendHLine = blend_hline_alpha_pc;
fBlendSolidHSpan = blend_solid_hspan_alpha_pc;
fBlendSolidVSpan = blend_solid_vspan_alpha_pc;
fBlendColorHSpan = blend_color_hspan_alpha_pc;
}
}
break;
default:
fprintf(stderr, "PixelFormat::SetDrawingMode() - drawing_mode not implemented\n");
// return fDrawingModeBGRA32Copy;
break;
}
}

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/*
* Copyright 2005, Stephan Aßmus <superstippi@gmx.de>. All rights reserved.
* Distributed under the terms of the MIT License.
*
* Copyright 2002-2004 Maxim Shemanarev (http://www.antigrain.com)
*
* A class implementing the AGG "pixel format" interface which maintains
* a PatternHandler and pointers to blending functions implementing the
* different BeOS "drawing_modes".
*
*/
#ifndef PIXEL_FORMAT_H
#define PIXEL_FORMAT_H
#include <agg_basics.h>
#include <agg_color_rgba8.h>
#include <agg_rendering_buffer.h>
#include <GraphicsDefs.h>
// TODO: remove (just DrawingMode)
class DrawingMode;
class PatternHandler;
class PixelFormat {
public:
typedef agg::rgba8 color_type;
typedef agg::rendering_buffer agg_buffer;
typedef void (*blend_pixel_f)(int x, int y, const color_type& c,
uint8 cover,
agg_buffer* buffer,
const PatternHandler* pattern);
typedef void (*blend_line)(int x, int y, unsigned len,
const color_type& c, uint8 cover,
agg_buffer* buffer,
const PatternHandler* pattern);
typedef void (*blend_solid_span)(int x, int y, unsigned len,
const color_type& c,
const uint8* covers,
agg_buffer* buffer,
const PatternHandler* pattern);
typedef void (*blend_color_span)(int x, int y, unsigned len,
const color_type* colors,
const uint8* covers,
uint8 cover,
agg_buffer* buffer,
const PatternHandler* pattern);
// PixelFormat class
PixelFormat(agg::rendering_buffer& buffer,
const PatternHandler* handler);
~PixelFormat();
// TODO: remove set_drawing_mode
void set_drawing_mode(DrawingMode* mode)
{
}
void SetDrawingMode(drawing_mode mode,
source_alpha alphaSrcMode,
alpha_function alphaFncMode);
// AGG "pixel format" interface
unsigned width() const { return fBuffer->width(); }
unsigned height() const { return fBuffer->height(); }
void blend_pixel(int x, int y,
const color_type& c,
uint8 cover);
void blend_hline(int x, int y,
unsigned len,
const color_type& c,
uint8 cover);
void blend_vline(int x, int y,
unsigned len,
const color_type& c,
uint8 cover);
void blend_solid_hspan(int x, int y,
unsigned len,
const color_type& c,
const uint8* covers);
void blend_solid_vspan(int x, int y,
unsigned len,
const color_type& c,
const uint8* covers);
void blend_color_hspan(int x, int y,
unsigned len,
const color_type* colors,
const uint8* covers,
uint8 cover);
void blend_color_vspan(int x, int y,
unsigned len,
const color_type* colors,
const uint8* covers,
uint8 cover);
private:
agg::rendering_buffer* fBuffer;
const PatternHandler* fPatternHandler;
blend_pixel_f fBlendPixel;
blend_line fBlendHLine;
blend_line fBlendVLine;
blend_solid_span fBlendSolidHSpan;
blend_solid_span fBlendSolidVSpan;
blend_color_span fBlendColorHSpan;
blend_color_span fBlendColorVSpan;
};
// inlined functions
// blend_pixel
inline void
PixelFormat::blend_pixel(int x, int y, const color_type& c, uint8 cover)
{
fBlendPixel(x, y, c, cover, fBuffer, fPatternHandler);
}
// blend_hline
inline void
PixelFormat::blend_hline(int x, int y, unsigned len,
const color_type& c, uint8 cover)
{
fBlendHLine(x, y, len, c, cover, fBuffer, fPatternHandler);
}
// blend_vline
inline void
PixelFormat::blend_vline(int x, int y, unsigned len,
const color_type& c, uint8 cover)
{
fBlendVLine(x, y, len, c, cover, fBuffer, fPatternHandler);
}
// blend_solid_hspan
inline void
PixelFormat::blend_solid_hspan(int x, int y, unsigned len,
const color_type& c, const uint8* covers)
{
fBlendSolidHSpan(x, y, len, c, covers, fBuffer, fPatternHandler);
}
// blend_solid_vspan
inline void
PixelFormat::blend_solid_vspan(int x, int y, unsigned len,
const color_type& c, const uint8* covers)
{
fBlendSolidVSpan(x, y, len, c, covers, fBuffer, fPatternHandler);
}
// blend_color_hspan
inline void
PixelFormat::blend_color_hspan(int x, int y, unsigned len,
const color_type* colors,
const uint8* covers,
uint8 cover)
{
fBlendColorHSpan(x, y, len, colors, covers, cover,
fBuffer, fPatternHandler);
}
// blend_color_vspan
inline void
PixelFormat::blend_color_vspan(int x, int y, unsigned len,
const color_type* colors,
const uint8* covers,
uint8 cover)
{
fBlendColorVSpan(x, y, len, colors, covers, cover,
fBuffer, fPatternHandler);
}
#endif // PIXEL_FORMAT_H