Moved picture handlers to DispatchViewMessage, otherwise they are never called as the view can be hidden

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15818 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini 2006-01-03 13:49:20 +00:00
parent 716a16ce61
commit cba9e9ece6

View File

@ -1775,6 +1775,42 @@ if (ServerBitmap* bitmap = fServerApp->FindBitmap(bitmapToken)) {
break;
}
case AS_LAYER_BEGIN_PICTURE:
{
DTRACE(("ServerWindow %s: Message AS_LAYER_BEGIN_PICTURE\n", Title()));
ServerPicture *picture = App()->CreatePicture();
fCurrentLayer->SetPicture(picture);
break;
}
case AS_LAYER_APPEND_TO_PICTURE:
{
DTRACE(("ServerWindow %s: Message AS_LAYER_APPEND_TO_PICTURE\n", Title()));
int32 pictureToken;
link.Read<int32>(&pictureToken);
fCurrentLayer->SetPicture(App()->FindPicture(pictureToken));
// we don't care if it's NULL
break;
}
case AS_LAYER_END_PICTURE:
{
DTRACE(("ServerWindow %s: Message AS_LAYER_END_PICTURE\n", Title()));
ServerPicture *picture = fCurrentLayer->Picture();
if (picture != NULL) {
fCurrentLayer->SetPicture(NULL);
fLink.StartMessage(B_OK);
fLink.Attach<int32>(picture->Token());
} else
fLink.StartMessage(B_ERROR);
fLink.Flush();
break;
}
default:
if (fDesktop->LockSingleWindow()) {
_DispatchViewDrawingMessage(code, link);
@ -2156,42 +2192,6 @@ ServerWindow::_DispatchViewDrawingMessage(int32 code, BPrivate::LinkReceiver &li
break;
}
case AS_LAYER_BEGIN_PICTURE:
{
DTRACE(("ServerWindow %s: Message AS_LAYER_BEGIN_PICTURE\n", Title()));
ServerPicture *picture = App()->CreatePicture();
fCurrentLayer->SetPicture(picture);
break;
}
case AS_LAYER_APPEND_TO_PICTURE:
{
DTRACE(("ServerWindow %s: Message AS_LAYER_APPEND_TO_PICTURE\n", Title()));
int32 pictureToken;
link.Read<int32>(&pictureToken);
fCurrentLayer->SetPicture(App()->FindPicture(pictureToken));
// we don't care if it's NULL
break;
}
case AS_LAYER_END_PICTURE:
{
DTRACE(("ServerWindow %s: Message AS_LAYER_END_PICTURE\n", Title()));
ServerPicture *picture = fCurrentLayer->Picture();
if (picture != NULL) {
fCurrentLayer->SetPicture(NULL);
fLink.StartMessage(B_OK);
fLink.Attach<int32>(picture->Token());
} else
fLink.StartMessage(B_ERROR);
fLink.Flush();
break;
}
case AS_LAYER_DRAW_PICTURE:
{
int32 token;