avoid a crash if used without attached buffer

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12090 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus 2005-03-28 13:33:15 +00:00
parent 9543470f44
commit c3bfa6fec9

View File

@ -612,26 +612,29 @@ Painter::DrawString(const char* utf8String, uint32 length,
{
fPatternHandler->SetPattern(B_SOLID_HIGH);
Transformable transform;
// TODO: convert BFont::Shear(), which is in degrees 45°...135° to whatever AGG is using
// transform.ShearBy(B_ORIGIN, fFont.Shear(), 0.0);
transform.RotateBy(B_ORIGIN, -fFont.Rotation());
transform.TranslateBy(baseLine);
transform.ScaleBy(B_ORIGIN, fScale, fScale);
transform.TranslateBy(fOrigin);
if (fBuffer) {
fTextRenderer->RenderString(utf8String,
length,
fFontRendererSolid,
fFontRendererBin,
transform,
&fPenLocation);
// pen location is not transformed in quite the same way,
// or transformations would add up
transform.Reset();
transform.RotateBy(B_ORIGIN, -fFont.Rotation());
transform.TranslateBy(baseLine);
transform.Transform(&fPenLocation);
Transformable transform;
// TODO: convert BFont::Shear(), which is in degrees 45°...135° to whatever AGG is using
// transform.ShearBy(B_ORIGIN, fFont.Shear(), 0.0);
transform.RotateBy(B_ORIGIN, -fFont.Rotation());
transform.TranslateBy(baseLine);
transform.ScaleBy(B_ORIGIN, fScale, fScale);
transform.TranslateBy(fOrigin);
fTextRenderer->RenderString(utf8String,
length,
fFontRendererSolid,
fFontRendererBin,
transform,
&fPenLocation);
// pen location is not transformed in quite the same way,
// or transformations would add up
transform.Reset();
transform.RotateBy(B_ORIGIN, -fFont.Rotation());
transform.TranslateBy(baseLine);
transform.Transform(&fPenLocation);
}
}
// DrawString