added tracing to some messages
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12952 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1662,6 +1662,7 @@ ServerApp::DispatchMessage(int32 code, LinkMsgReader &msg)
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}
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case AS_GET_GLYPH_SHAPES:
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{
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FTRACE(("ServerApp %s: AS_GET_GLYPH_SHAPES\n", fSignature.String()));
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// Attached Data:
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// 1) uint16 - family ID
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// 2) uint16 - style ID
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@ -1729,6 +1730,7 @@ ServerApp::DispatchMessage(int32 code, LinkMsgReader &msg)
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}
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case AS_GET_ESCAPEMENTS:
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{
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FTRACE(("ServerApp %s: AS_GET_ESCAPEMENTS\n", fSignature.String()));
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// Attached Data:
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// 1) uint16 - family ID
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// 2) uint16 - style ID
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@ -1798,6 +1800,7 @@ ServerApp::DispatchMessage(int32 code, LinkMsgReader &msg)
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}
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case AS_GET_ESCAPEMENTS_AS_FLOATS:
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{
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FTRACE(("ServerApp %s: AS_GET_ESCAPEMENTS_AS_FLOATS\n", fSignature.String()));
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// Attached Data:
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// 1) uint16 - family ID
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// 2) uint16 - style ID
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@ -1955,6 +1958,8 @@ ServerApp::DispatchMessage(int32 code, LinkMsgReader &msg)
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}*/
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case AS_SCREEN_GET_MODE:
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{
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STRACE(("ServerApp %s: AS_SCREEN_GET_MODE\n", fSignature.String()));
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printf("ServerApp %s: AS_SCREEN_GET_MODE\n", fSignature.String());
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// Attached data
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// 1) int32 port to reply to
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// 2) screen_id
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@ -1986,6 +1991,7 @@ ServerApp::DispatchMessage(int32 code, LinkMsgReader &msg)
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}
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case AS_SCREEN_SET_MODE:
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{
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STRACE(("ServerApp %s: AS_SCREEN_SET_MODE\n", fSignature.String()));
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// Attached data
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// 1) int32 port to reply to
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// 2) screen_id
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