added tracing to some messages

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12952 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus 2005-06-04 11:17:30 +00:00
parent 72d6bb9893
commit f9e3895bf2

View File

@ -1662,6 +1662,7 @@ ServerApp::DispatchMessage(int32 code, LinkMsgReader &msg)
}
case AS_GET_GLYPH_SHAPES:
{
FTRACE(("ServerApp %s: AS_GET_GLYPH_SHAPES\n", fSignature.String()));
// Attached Data:
// 1) uint16 - family ID
// 2) uint16 - style ID
@ -1729,6 +1730,7 @@ ServerApp::DispatchMessage(int32 code, LinkMsgReader &msg)
}
case AS_GET_ESCAPEMENTS:
{
FTRACE(("ServerApp %s: AS_GET_ESCAPEMENTS\n", fSignature.String()));
// Attached Data:
// 1) uint16 - family ID
// 2) uint16 - style ID
@ -1798,6 +1800,7 @@ ServerApp::DispatchMessage(int32 code, LinkMsgReader &msg)
}
case AS_GET_ESCAPEMENTS_AS_FLOATS:
{
FTRACE(("ServerApp %s: AS_GET_ESCAPEMENTS_AS_FLOATS\n", fSignature.String()));
// Attached Data:
// 1) uint16 - family ID
// 2) uint16 - style ID
@ -1955,6 +1958,8 @@ ServerApp::DispatchMessage(int32 code, LinkMsgReader &msg)
}*/
case AS_SCREEN_GET_MODE:
{
STRACE(("ServerApp %s: AS_SCREEN_GET_MODE\n", fSignature.String()));
printf("ServerApp %s: AS_SCREEN_GET_MODE\n", fSignature.String());
// Attached data
// 1) int32 port to reply to
// 2) screen_id
@ -1986,6 +1991,7 @@ ServerApp::DispatchMessage(int32 code, LinkMsgReader &msg)
}
case AS_SCREEN_SET_MODE:
{
STRACE(("ServerApp %s: AS_SCREEN_SET_MODE\n", fSignature.String()));
// Attached data
// 1) int32 port to reply to
// 2) screen_id