Replace our current ServerPicture implementation with the one from Marc Flerackers. Currently it doesn't do anything as I commented out or removed most code, but it shows what we need to do
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15807 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
parent
5edcfe9619
commit
82b37bb257
@ -1,28 +1,604 @@
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/*
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* Copyright 2001-2005, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* DarkWyrm <bpmagic@columbus.rr.com>
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*/
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/** Server-side counterpart to BPicture */
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#include "ServerBitmap.h"
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#include "ServerPicture.h"
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#include "ServerTokenSpace.h"
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#include "ViewLayer.h"
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#include <ServerProtocol.h>
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#include <TPicture.h>
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#include <stdio.h>
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static void
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nop()
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{
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printf("nop\n");
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}
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static void
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move_pen_by(ViewLayer *view, BPoint delta)
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{
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//view->MovePenBy(delta)
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printf("MovePenBy(%.2f, %.2f)\n", delta.x, delta.y);
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}
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static void
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stroke_line(ViewLayer *view, BPoint start, BPoint end)
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{
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//view->MovePenTo(start);
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//view->StrokeLine(end);
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printf("StrokeLine(BPoint(%.2f, %.2f), BPoint(%.2f, %.2f))\n", start.x, start.y,
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end.x, end.y);
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}
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static void
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stroke_rect(ViewLayer *view, BRect rect)
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{
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//view->StrokeRect(rect);
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printf("StrokeRect(BRect(%.2f, %.2f, %.2f, %.2f))\n", rect.left, rect.top,
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rect.right, rect.bottom);
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}
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static void
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fill_rect(ViewLayer *view, BRect rect)
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{
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//view->FillRect(rect);
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printf("FillRect(BRect(%.2f, %.2f, %.2f, %.2f))\n", rect.left, rect.top,
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rect.right, rect.bottom);
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}
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static void
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stroke_round_rect(void *user, BRect rect, BPoint radii)
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{
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printf("StrokeRoundRect(BRect(%.2f, %.2f, %.2f, %.2f), BPoint(%.2f, %.2f))\n",
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rect.left, rect.top, rect.right, rect.bottom, radii.x, radii.y);
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}
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static void
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fill_round_rect(void *user, BRect rect, BPoint radii)
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{
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printf("FillRoundRect(BRect(%.2f, %.2f, %.2f, %.2f), BPoint(%.2f, %.2f))\n",
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rect.left, rect.top, rect.right, rect.bottom, radii.x, radii.y);
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}
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static void
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stroke_bezier(void *user, BPoint *control)
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{
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printf("StrokeBezier\n");
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for (int32 i = 0; i < 4; i++)
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control[i].PrintToStream();
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}
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static void
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fill_bezier(void *user, BPoint *control)
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{
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printf("FillBezier\n");
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for (int32 i = 0; i < 4; i++)
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control[i].PrintToStream();
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}
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static void
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stroke_arc(void *user, BPoint center, BPoint radii, float startTheta,
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float arcTheta)
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{
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printf("StrokeArc(BPoint(%.2f, %.2f), BPoint(%.2f, %.2f), %.2f, %.2f)\n",
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center.x, center.y, radii.x, radii.y, startTheta, arcTheta);
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}
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static void
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fill_arc(void *user, BPoint center, BPoint radii, float startTheta,
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float arcTheta)
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{
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printf("FillArc(BPoint(%.2f, %.2f), BPoint(%.2f, %.2f), %.2f, %.2f)\n",
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center.x, center.y, radii.x, radii.y, startTheta, arcTheta);
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}
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static void
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stroke_ellipse(ViewLayer *view, BPoint center, BPoint radii)
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{
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//view->StrokeEllipse(BRect(BPoint(center.x - radii.x, center.y - radii.y),
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// BPoint(center.x + radii.x, center.y + radii.y)));
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printf("StrokeEllipse(BPoint(%.2f, %.2f), BPoint(%.2f, %.2f))\n",
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center.x, center.y, radii.x, radii.y);
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}
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static void
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fill_ellipse(ViewLayer *view, BPoint center, BPoint radii)
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{
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//view->FillEllipse(BRect(BPoint(center.x - radii.x, center.y - radii.y),
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// BPoint(center.x + radii.x, center.y + radii.y)));
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printf("FillEllipse(BPoint(%.2f, %.2f), BPoint(%.2f, %.2f))\n", center.x, center.y,
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radii.x, radii.y);
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}
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static void
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stroke_polygon(void *user, int32 numPoints, BPoint *points, bool isClosed)
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{
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printf("StrokePolygon %ld %s\n", numPoints, isClosed ? "closed" : "");
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for (int32 i = 0; i < numPoints; i++)
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points[i].PrintToStream();
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}
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static void
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fill_polygon(void *user, int32 numPoints, BPoint *points)
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{
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printf("FillPolygon %ld\n", numPoints);
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for (int32 i = 0; i < numPoints; i++)
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points[i].PrintToStream();
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}
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static void
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stroke_shape(ViewLayer *view, BShape *shape)
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{
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//view->StrokeShape(shape);
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printf("StrokeShape\n");
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}
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static void
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fill_shape(ViewLayer *view, BShape *shape)
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{
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//view->FillShape(shape);
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printf("FillShape\n");
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}
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static void
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draw_string(ViewLayer *view, char *string, float deltax, float deltay)
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{
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//int32 len = string ? strlen(string) : 0;
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//view->DrawString(string, len, NULL);
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printf("DrawString(\"%s\", %.2f, %.2f)\n", string, deltax, deltay);
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}
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static void
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draw_pixels(ViewLayer *view, BRect src, BRect dest, int32 width, int32 height,
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int32 bytesPerRow, int32 pixelFormat, int32 flags, void *data)
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{
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//ServerBitmap bitmap(BRect(0, 0, width - 1, height - 1),
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// (color_space)pixelFormat);
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//bitmap.SetBits(data, bytesPerRow * height, 0, (color_space)pixelFormat);
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//view->DrawBitmap(&bitmap, src, dest);
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printf("DrawPixels(BRect(%.2f, %.2f, %.2f, %.2f),\n"
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"BRect(%.2f, %.2f, %.2f, %.2f),\n"
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"%ld, %ld, %ld, %ld, %ld)\n",
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src.left, src.top, src.right, src.bottom,
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dest.left, dest.top, dest.right, dest.bottom,
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width, height, bytesPerRow, pixelFormat, flags);
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}
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static void
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set_clipping_rects(void *user, BRect *rects, uint32 numRects)
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{
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printf("SetClippingRects %ld\n", numRects);
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for (uint32 i = 0; i < numRects; i++)
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rects[i].PrintToStream();
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}
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static void
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clip_to_picture(void *user, BPicture *picture, BPoint pt,
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bool clip_to_inverse_picture)
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{
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printf("ClipToPicture(picture, BPoint(%.2f, %.2f), %s)\n", pt.x, pt.y,
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clip_to_inverse_picture ? "inverse" : "");
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}
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static void
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push_state(void *user)
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{
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printf("PushState\n");
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}
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static void
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pop_state(void *user)
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{
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printf("PopState\n");
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}
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static void
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enter_state_change(void *user)
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{
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printf("EnterStateChange\n");
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}
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static void
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exit_state_change(void *user)
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{
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printf("ExitStateChange\n");
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}
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static void
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enter_font_state(void *user)
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{
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printf("EnterFontState\n");
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}
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static void
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exit_font_state(void *user)
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{
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printf("ExitFontState\n");
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}
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static void
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set_origin(void *user, BPoint pt)
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{
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printf("SetOrigin(%.2f, %.2f)\n", pt.x, pt.y);
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}
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static void
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set_pen_location(ViewLayer *view, BPoint pt)
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{
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//view->MovePenTo(pt);
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printf("SetPenLocation(%.2f, %.2f)\n", pt.x, pt.y);
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}
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static void
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set_drawing_mode(void *user, drawing_mode mode)
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{
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printf("SetDrawingMode(%d)\n", mode);
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}
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static void
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set_line_mode(ViewLayer *view, cap_mode capMode, join_mode joinMode,
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float miterLimit)
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{
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//view->SetLineMode(capMode, joinMode, miterLimit);
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printf("SetLineMode(%d, %d, %.2f)\n", capMode, joinMode, miterLimit);
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}
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static void
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set_pen_size(ViewLayer *view, float size)
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{
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//view->SetPenSize(size);
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printf("SetPenSize(%.2f)\n", size);
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}
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static void
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set_fore_color(ViewLayer *view, rgb_color color)
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{
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//view->SetHighColor(color);
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printf("SetForeColor(%d, %d, %d, %d)\n", color.red, color.green,
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color.blue, color.alpha);
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}
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static void
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set_back_color(ViewLayer *view, rgb_color color)
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{
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//view->SetLowColor(color);
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printf("SetBackColor(%d, %d, %d, %d)\n", color.red, color.green,
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color.blue, color.alpha);
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}
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static void
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set_stipple_pattern(void *user, pattern p)
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{
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printf("SetStipplePattern\n");
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}
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static void
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set_scale(void *user, float scale)
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{
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printf("SetScale(%.2f)\n", scale);
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}
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static void
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set_font_family(void *user, char *family)
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{
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printf("SetFontFamily(%s)\n", family);
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}
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static void
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set_font_style(void *user, char *style)
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{
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printf("SetFontStyle(%s)\n", style);
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}
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static void
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set_font_spacing(void *user, int32 spacing)
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{
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printf("SetFontSpacing(%ld)\n", spacing);
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}
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static void
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set_font_size(ViewLayer *view, float size)
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{
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/*
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BFont font;
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view->GetFont(&font);
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font.SetSize(size);
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view->SetFont(&font, B_FONT_SIZE);
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*/
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printf("SetFontSize(%.2f)\n", size);
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}
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static void
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set_font_rotate(void *user, float rotation)
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{
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printf("SetFontRotate(%.2f)\n", rotation);
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}
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static void
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set_font_encoding(void *user, int32 encoding)
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{
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printf("SetFontEncoding(%ld)\n", encoding);
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}
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static void
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set_font_flags(void *user, int32 flags)
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{
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printf("SetFontFlags(%ld)\n", flags);
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}
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static void
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set_font_shear(void *user, float shear)
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{
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printf("SetFontShear(%.2f)\n", shear);
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}
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static void
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set_font_face(void *user, int32 flags)
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{
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printf("SetFontFace(%ld)\n", flags);
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}
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static void
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reserved()
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{
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printf("reserved\n");
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}
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const void *tableEntries[] = {
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nop,
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move_pen_by,
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stroke_line,
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stroke_rect,
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fill_rect,
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stroke_round_rect,
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fill_round_rect,
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stroke_bezier,
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fill_bezier,
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stroke_arc,
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fill_arc,
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stroke_ellipse,
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fill_ellipse,
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stroke_polygon,
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fill_polygon,
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stroke_shape,
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fill_shape,
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draw_string,
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draw_pixels,
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reserved,
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set_clipping_rects,
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clip_to_picture,
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push_state,
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pop_state,
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enter_state_change,
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exit_state_change,
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enter_font_state,
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exit_font_state,
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set_origin,
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set_pen_location,
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set_drawing_mode,
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set_line_mode,
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set_pen_size,
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set_fore_color,
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set_back_color,
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set_stipple_pattern,
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set_scale,
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set_font_family,
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set_font_style,
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set_font_spacing,
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set_font_size,
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set_font_rotate,
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set_font_encoding,
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set_font_flags,
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set_font_shear,
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reserved,
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set_font_face,
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};
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ServerPicture::ServerPicture()
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{
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fToken = gTokenSpace.NewToken(B_SERVER_TOKEN, this);
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int8 *ptr;
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fArea = create_area("ServerPicture", (void**)&ptr, B_ANY_ADDRESS,
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B_PAGE_SIZE, B_NO_LOCK, B_READ_AREA | B_WRITE_AREA);
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fToken = gTokenSpace.NewToken(kPictureToken, this);
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}
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ServerPicture::~ServerPicture()
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{
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}
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void
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ServerPicture::BeginOp(int16 op)
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{
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int32 size = 0;
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fStack.AddItem((void *)fData.Position());
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fData.Write(&op, sizeof(op));
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fData.Write(&size, sizeof(size));
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}
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void
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ServerPicture::EndOp()
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{
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off_t curPos = fData.Position();
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off_t stackPos = (off_t)fStack.RemoveItem(fStack.CountItems() - 1);
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size_t size = curPos - stackPos - 6;
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fData.Seek(stackPos + 2, SEEK_SET);
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fData.Write(&size, sizeof(size));
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fData.Seek(curPos, SEEK_SET);
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}
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void
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ServerPicture::EnterStateChange()
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{
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// BeginOp(B_PIC_ENTER_STATE_CHANGE);
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}
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void
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ServerPicture::ExitStateChange()
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{
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// EndOp();
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}
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void
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ServerPicture::EnterFontChange()
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{
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// BeginOp(B_PIC_ENTER_FONT_STATE);
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}
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void
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ServerPicture::ExitFontChange()
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{
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// EndOp();
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}
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void
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ServerPicture::AddInt8(int8 data)
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{
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fData.Write(&data, sizeof(data));
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}
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void
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ServerPicture::AddInt16(int16 data)
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{
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fData.Write(&data, sizeof(data));
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}
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void
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ServerPicture::AddInt32(int32 data)
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{
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fData.Write(&data, sizeof(data));
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}
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void
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ServerPicture::AddInt64(int64 data)
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{
|
||||
fData.Write(&data, sizeof(data));
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ServerPicture::AddFloat(float data)
|
||||
{
|
||||
fData.Write(&data, sizeof(data));
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ServerPicture::AddCoord(BPoint data)
|
||||
{
|
||||
fData.Write(&data, sizeof(data));
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ServerPicture::AddRect(BRect data)
|
||||
{
|
||||
fData.Write(&data, sizeof(data));
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ServerPicture::AddColor(rgb_color data)
|
||||
{
|
||||
fData.Write(&data, sizeof(data));
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ServerPicture::AddString(const char *data)
|
||||
{
|
||||
int32 len = data ? strlen(data) : 0;
|
||||
fData.Write(&len, sizeof(int32));
|
||||
fData.Write(data, len);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ServerPicture::AddData(const void *data, int32 size)
|
||||
{
|
||||
fData.Write(data, size);
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ServerPicture::SyncState(ViewLayer *view)
|
||||
{
|
||||
// TODO:
|
||||
}
|
||||
|
||||
|
||||
void
|
||||
ServerPicture::Play(ViewLayer *view)
|
||||
{
|
||||
//TPicture picture((void *)fData.Buffer(), fData.BufferLength(), NULL);
|
||||
//picture.Play((void *)tableEntries, sizeof(tableEntries) / sizeof(void*), view);
|
||||
}
|
||||
|
@ -1,32 +1,53 @@
|
||||
/*
|
||||
* Copyright 2001-2005, Haiku, Inc.
|
||||
* Distributed under the terms of the MIT License.
|
||||
*
|
||||
* Authors:
|
||||
* DarkWyrm <bpmagic@columbus.rr.com>
|
||||
*/
|
||||
#ifndef SERVER_PICTURE_H
|
||||
#define SERVER_PICTURE_H
|
||||
|
||||
|
||||
#include <OS.h>
|
||||
|
||||
class AreaLink;
|
||||
#ifndef __SERVER_PICTURE_H
|
||||
#define __SERVER_PICTURE_H
|
||||
|
||||
#include <Font.h>
|
||||
#include <Rect.h>
|
||||
#include <Region.h>
|
||||
#include <DataIO.h>
|
||||
#include <InterfaceDefs.h>
|
||||
#include <List.h>
|
||||
|
||||
class ViewLayer;
|
||||
class ServerPicture {
|
||||
public:
|
||||
ServerPicture();
|
||||
~ServerPicture();
|
||||
public:
|
||||
ServerPicture();
|
||||
virtual ~ServerPicture();
|
||||
|
||||
int32 Token() { return fToken; }
|
||||
|
||||
void BeginOp(int16 op);
|
||||
void EndOp();
|
||||
|
||||
status_t InitCheck() const { return fArea >= B_OK ? B_OK : fArea; }
|
||||
area_id Area() const { return fArea; }
|
||||
int32 Token() const { return fToken; }
|
||||
void EnterStateChange();
|
||||
void ExitStateChange();
|
||||
|
||||
private:
|
||||
AreaLink* fAreaLink;
|
||||
area_id fArea;
|
||||
void EnterFontChange();
|
||||
void ExitFontChange();
|
||||
|
||||
void AddInt8(int8 data);
|
||||
void AddInt16(int16 data);
|
||||
void AddInt32(int32 data);
|
||||
void AddInt64(int64 data);
|
||||
void AddFloat(float data);
|
||||
void AddCoord(BPoint data);
|
||||
void AddRect(BRect data);
|
||||
void AddColor(rgb_color data);
|
||||
void AddString(const char *data);
|
||||
void AddData(const void *data, int32 size);
|
||||
|
||||
void SyncState(ViewLayer *view);
|
||||
|
||||
void Play(ViewLayer *view);
|
||||
|
||||
const void *Data() { return fData.Buffer(); }
|
||||
int32 DataLength() { return fData.BufferLength(); }
|
||||
|
||||
private:
|
||||
int32 fToken;
|
||||
BMallocIO fData;
|
||||
BList fStack;
|
||||
// DrawState *fState;
|
||||
};
|
||||
|
||||
#endif /* SERVER_PICTURE_H */
|
||||
#endif // __SERVER_PICTURE_H
|
||||
|
Loading…
Reference in New Issue
Block a user