ServerFont::StringWidth() did not set the size of the face, and could therefore
return wrong results. Activated it again to work-around the possible font deadlock. git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14654 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -1347,13 +1347,13 @@ ServerApp::_DispatchMessage(int32 code, BPrivate::LinkReceiver &link)
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if (!stringArray[i] || lengthArray[i] <= 0)
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widthArray[i] = 0.0;
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else {
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widthArray[i] = fDesktop->GetDisplayDriver()->StringWidth(stringArray[i], lengthArray[i], font);
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//widthArray[i] = fDesktop->GetDisplayDriver()->StringWidth(stringArray[i], lengthArray[i], font);
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// NOTE: The line below will return the exact same thing. However,
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// the line above uses the AGG rendering backend, for which glyph caching
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// actually works. It is about 20 times faster!
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// TODO: I've disabled the AGG version for now, as it produces a dead lock
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// (font use), that I am currently too lazy to investigate...
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// widthArray[i] = font.StringWidth(stringArray[i], lengthArray[i]);
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widthArray[i] = font.StringWidth(stringArray[i], lengthArray[i]);
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}
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}
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@ -556,8 +556,9 @@ ServerFont::GetEscapements(const char charArray[], int32 numChars, int32 numByte
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bool
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ServerFont::GetBoundingBoxesAsString(const char charArray[], int32 numChars, BRect rectArray[],
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bool string_escapement, font_metric_mode mode, escapement_delta delta)
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ServerFont::GetBoundingBoxesAsString(const char charArray[], int32 numChars,
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BRect rectArray[], bool string_escapement, font_metric_mode mode,
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escapement_delta delta)
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{
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if (!fStyle || !charArray || numChars <= 0 || !rectArray)
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return false;
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@ -629,7 +630,7 @@ ServerFont::GetBoundingBoxesForStrings(char *charArray[], int32 lengthArray[],
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FT_Set_Char_Size(face, 0, int32(fSize * 64), 72, 72);
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for (int32 i=0; i<numStrings; i++) {
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for (int32 i = 0; i < numStrings; i++) {
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// TODO: ...
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}
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@ -650,10 +651,11 @@ ServerFont::StringWidth(const char* string, int32 numBytes) const
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if (!face)
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return 0.0;
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float width = 0.0;
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FT_Set_Char_Size(face, 0, int32(fSize * 64), 72, 72);
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int32 convertedLength = numBytes * 2;
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char* convertedBuffer = new char[convertedLength];
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float width = 0.0;
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int32 state = 0;
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status_t ret;
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@ -670,7 +672,7 @@ ServerFont::StringWidth(const char* string, int32 numBytes) const
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for (int i = 0; i < numChars; i++) {
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FT_Load_Char(face, glyphIndex[i], FT_LOAD_NO_BITMAP);
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width += (float)face->glyph->metrics.horiAdvance / 64.0;
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width += face->glyph->advance.x / 64.0;
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}
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}
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delete[] convertedBuffer;
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