Applied a patch from Stippi to temporarily fix a drawing problem the hard way.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12799 a95241bf-73f2-0310-859d-f6bbb57e9c96
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@ -142,6 +142,13 @@ AGGTextRenderer::RenderString(const char* string,
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{
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//printf("RenderString(\"%s\", length: %ld, dry: %d)\n", string, length, dryRun);
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// ToDo: this is a temporary fix for some drawing problems
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// Please remove when the real cause has been found :-)
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float size = fFontEngine.height();
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fFontEngine.height(size);
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fFontEngine.width(size);
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fFontEngine.hinting(fHinted);
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// "bounds" will track the bounding box arround all glyphs that are actually drawn
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// it will be calculated in untransformed coordinates within the loop and then
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// it is transformed to the real location at the exit of the function.
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