Бранимир Караџић
3f647f1ca1
Fixed tabs/spaces.
2019-08-17 13:32:18 -07:00
Leandro Freire
d7c70c49e3
Add url to examples
2019-08-17 13:27:38 -07:00
Leandro Freire
1db46f4fe6
Rename variables and constants
2019-08-17 12:32:16 -07:00
Бранимир Караџић
2814ee8bb7
Fixed openUrl.
2019-08-16 07:05:01 -07:00
attilaz
75d5662f0b
Metal: added support for binding buffers to vertex/fragment shader stages
...
I have removed the SamplerInfo workaround, because new shaderc preserves texture stages. Some shaders needed recompile with latest shaderc to get the new behavior.
2019-08-16 06:58:44 -07:00
Attila Kocsis
e0b99aa358
15-shadowmaps-simple: Fixed float depth packing mode
2019-08-16 06:49:25 -07:00
Бранимир Караџић
e9a199d22b
VK: Added 21-deferred shaders.
2019-08-15 21:55:01 -07:00
Бранимир Караџић
07a0ecd743
Cleanup.
2019-08-15 08:11:34 -07:00
Бранимир Караџић
1768ace0f7
Cleanup.
2019-08-14 22:31:32 -07:00
Бранимир Караџић
7b01a4dc9a
Cleanup.
2019-08-14 22:21:29 -07:00
Бранимир Караџић
70d460bf32
Fixed build.
2019-08-14 21:46:50 -07:00
Бранимир Караџић
83ad581efd
examples: Added example URL.
2019-08-14 21:19:49 -07:00
Бранимир Караџић
a5898b131b
examples: Added documentation link.
2019-08-14 21:19:03 -07:00
Бранимир Караџић
6f1485190f
VK: Added compute shaders.
2019-08-13 20:32:22 -07:00
Бранимир Караџић
3ea3f32c06
VK: Added compute shaders.
2019-08-13 20:00:48 -07:00
Бранимир Караџић
4ed381b2e9
VK: Added compute shaders.
2019-08-13 19:34:59 -07:00
Бранимир Караџић
4986981378
VK: Added compute shaders.
2019-08-13 18:47:21 -07:00
Leandro Freire
855623e153
Rename VertexDecl to VertexLayout
2019-08-13 18:42:01 -07:00
Бранимир Караџић
73362c3989
Rebuilt shaders.
2019-08-10 10:26:00 -07:00
Бранимир Караџић
0e673379d6
Added SPIRV shaders.
2019-08-07 21:53:56 -07:00
Бранимир Караџић
d1ab7164af
09-hdr: Added SPIRV shaders.
2019-08-07 07:00:06 -07:00
Бранимир Караџић
3c93448183
Added few spirv shaders.
2019-08-05 22:12:46 -07:00
Rinthel Kwon
6927a9179b
vulkan renderer draft implementation
2019-08-04 19:51:16 -07:00
Martijn Courteaux
6c6f43cff0
Fixed gather after cleanup in 49bd00e.
2019-08-04 16:58:25 -07:00
Paul Gruenbacher
ccc48c96a2
fix dialog null terminator ( #1835 )
2019-07-27 19:26:48 -07:00
Бранимир Караџић
f3955fca15
41-tess: Added metal shaders.
2019-07-24 19:53:13 -07:00
Бранимир Караџић
267269f01b
Cleanup.
2019-07-21 22:02:07 -07:00
Branimir Karadžić
4059478495
41-tess: Added shaders.
2019-07-21 21:49:45 -07:00
Бранимир Караџић
a91fbfcb69
41-tess: Added screenshot.
2019-07-20 19:24:40 -07:00
Бранимир Караџић
89fd7afb09
Cleanup.
2019-07-20 18:37:55 -07:00
Бранимир Караџић
1c7c9a0799
Cleanup.
2019-07-20 18:30:31 -07:00
Бранимир Караџић
29d3a01e3a
Cleanup.
2019-07-20 18:22:28 -07:00
DanielGavin
caccb56707
example 41-tess ( #1821 )
...
* new example
new tess example
* renaming
Rename clock to counter...
* clean
Remove comments
* clean up
removed vector and const char* path
* ups
Removing compiled shaders...
2019-07-20 17:04:35 -07:00
Бранимир Караџић
7ba6cd72cd
Fixed #1820 .
2019-07-19 18:40:03 -07:00
Бранимир Караџић
d7d74c19c6
Cleanup.
2019-07-17 21:45:17 -07:00
Бранимир Караџић
9a4e44bfdc
Cleanup.
2019-07-17 21:43:55 -07:00
attilaz
72d0a0c4fa
index buffer generation using final vertex data ( #1816 )
...
This results a smaller output file for some meshes.
2019-07-13 09:07:33 -07:00
Brian Richardson
650c1733be
Tweak fs_font_basic shader to work on Raspberry Pi 3. ( #1803 )
...
DX shaders not updated because I'm not on Windows.
2019-07-12 21:53:12 -07:00
Vladimir Vukicevic
6838719246
Remove printf in entry_asmjs that requires stdio.h
2019-07-02 01:24:15 +00:00
Pierre-Eric Pelloux-Prayer
ef3ad2bdd1
Fix gpudrivenrendering example on Linux
...
Skip the first frame because the content of m_drawcallInstanceCounts is uninitialized,
and the atomicAdd used in RENDER_PASS_OCCLUDE_PROPS_ID can produce random results.
Fixes #1794
2019-06-20 21:02:58 +02:00
Andy Duplain
26c2aa0e2d
Fix compilation of example entry_winrt.cx on VS2017.
2019-05-31 12:15:49 +01:00
Бранимир Караџић
f2898511fd
06-bump: Fixed bad ifdef.
2019-05-14 07:29:38 -07:00
Cloud Wu
af31aaaa4c
AddInputCharacter can handle Unicode
2019-05-10 16:05:32 +08:00
Бранимир Караџић
8c35cc2dea
Cleanup.
2019-05-09 20:06:24 -07:00
Cloud Wu
0c6ea27310
Use W APIs only necessary
2019-05-09 09:32:14 +08:00
Cloud Wu
65aa58aab1
UTF-8 support for windows entry
2019-05-08 17:31:20 +08:00
Cloud Wu
676ceb1a2d
unicode inputChar support for imguiBeginFrame
2019-05-06 20:34:13 +08:00
Бранимир Караџић
22ca1ce1a2
Fixed Linux build.
2019-04-29 20:52:39 -07:00
Attila Kocsis
f3105c7e59
OSX entry changes
...
- exit fix
- using native fullscreen support instead of borderless window
2019-04-28 18:19:19 +02:00
Attila Kocsis
bcd1375762
Handling left/right modifiers separately
2019-04-27 21:06:44 +02:00
Бранимир Караџић
2747c75e0a
Cleanup.
2019-04-26 19:33:32 -07:00
Бранимир Караџић
fcfc26c482
Merge pull request #1743 from attilaz/filedialog
...
File dialog added to entry
2019-04-25 18:57:21 -07:00
Attila Kocsis
62f54bb7ad
File dialog added to entry
...
Win32/Linux version is from texturev. OSX uses native dialog instead of zenity.
win32 has a fix to support win32 target: OPENFILENAMEA customData is uintptr_t instead of uint64_t.
2019-04-25 22:29:34 +02:00
Nikolaos Patsiouras
28f4f99afe
* Fixed obsucre crash when bar width is equal to max width.
2019-04-25 22:29:06 +03:00
Attila Kocsis
04d532e085
14-shadowvolumes uses common mesh loader
2019-04-23 18:20:10 +02:00
Бранимир Караџић
c927f474d5
Cleanup.
2019-04-16 20:07:42 -07:00
Бранимир Караџић
1198f73af1
Removed Scintilla.
2019-04-16 19:16:09 -07:00
Бранимир Караџић
f5cb0a6737
Updated assets.
2019-04-13 21:46:07 -07:00
Бранимир Караџић
5ad11a80ab
Cleanup.
2019-04-13 07:51:25 -07:00
attilaz
ed885c3c5a
using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression
2019-04-13 16:07:06 +02:00
Бранимир Караџић
a1c39c7190
Cleanup.
2019-03-27 09:58:11 -07:00
Jan-Eric Duden
e4f0d6893a
FIX asan error (false positive). Use of bx::uint32_cnttz with 0 results in undefined value.
2019-03-27 16:40:41 +01:00
iAn
c5aee70d0d
omit the loadTexture variety while changing flags type
2019-03-24 14:06:58 +08:00
iAn
55bdb715d0
loadTex support 'BGFX_TEXTURE_*' flags for creating texture
2019-03-24 13:49:42 +08:00
Бранимир Караџић
9f7c3281e1
Added NVN stub.
2019-03-12 17:01:02 -07:00
Бранимир Караџић
308a54c9c6
Merge pull request #1683 from BlockoS/master
...
Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND.
2019-03-09 08:23:27 -08:00
mooz
ff13e730bb
Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND.
2019-03-09 10:53:14 +01:00
Бранимир Караџић
ac8a686f6e
Fixed issue #1681 .
2019-03-08 07:53:15 -08:00
Бранимир Караџић
a6bdbd4a03
Merge pull request #1679 from BlockoS/master
...
Add Wayland support to SDL and GLFW entry backends.
2019-03-08 07:31:40 -08:00
mooz
2b6d4cf00f
Added Wayland support.
2019-03-08 10:36:50 +01:00
Attila Kocsis
8196612195
Fixed osx multiple window create/destroy
2019-03-07 19:54:03 +01:00
Бранимир Караџић
53fe0138f0
Cleanup.
2019-03-03 15:17:09 -08:00
Бранимир Караџић
0b921ea8e4
Fixed issue #1668 .
2019-02-27 09:20:37 -08:00
Бранимир Караџић
feaffe9d95
Fixing build.
2019-02-26 23:24:48 -08:00
Бранимир Караџић
34c7a543bd
D3D9: Fixed texutre format.
2019-02-20 18:23:14 -08:00
Бранимир Караџић
3d7a8e904c
Cleanup.
2019-02-19 17:53:03 -08:00
Бранимир Караџић
60d22c4c8c
GL: Fixed framebuffer RW.
2019-02-18 14:01:26 -08:00
Branimir Karadžić
078ca46e6f
Fixed framebuffer RW example.
2019-02-18 13:40:41 -08:00
Бранимир Караџић
f02169a4b4
Cleanup.
2019-02-17 21:48:20 -08:00
Бранимир Караџић
ce3d44b227
Cleanup.
2019-02-17 09:28:02 -08:00
Бранимир Караџић
e3e7e9aaf4
Cleanup.
2019-02-17 09:03:09 -08:00
Бранимир Караџић
d5151445da
Cleanup.
2019-02-17 08:56:26 -08:00
Hugo Amnov
58563b0b1b
FrameBuffer Read/Write access WIP
2019-02-17 16:50:26 +01:00
Бранимир Караџић
ef39f514de
Adding more bounds overlap tests.
2019-02-14 14:48:45 -08:00
Бранимир Караџић
dfc9f93800
Cleanup.
2019-02-13 21:43:00 -08:00
Бранимир Караџић
1255e694be
Rebuilt shaders.
2019-02-13 14:53:41 -08:00
Бранимир Караџић
f6624f4d12
Rebuilt shaders.
2019-02-13 10:55:05 -08:00
attilaz
827001e74a
37-gpudrivenrendering fix for OpenGL
...
NOTE: still has problem with flat varying
Needs shader recompile
2019-02-13 19:09:31 +01:00
Бранимир Караџић
235cab52c2
Cleanup.
2019-02-12 22:49:20 -08:00
Бранимир Караџић
54e5493f04
Fixed closestPoint to OBB.
2019-02-12 20:12:12 -08:00
Бранимир Караџић
7464fd16ab
Cleanup.
2019-02-11 16:54:53 -08:00
Бранимир Караџић
cc508d4520
Cleanup.
2019-02-11 16:50:56 -08:00
Бранимир Караџић
65250881a1
Cleanup.
2019-02-11 16:49:11 -08:00
Бранимир Караџић
4d6da5473a
Adding more bounds overlap tests.
2019-02-11 15:59:24 -08:00
Бранимир Караџић
604f275d61
Cleanup.
2019-02-10 21:08:44 -08:00
Бранимир Караџић
0dce0d0fd3
Adding more bounds overlap tests.
2019-02-10 17:59:27 -08:00
Бранимир Караџић
41585e6ffc
Cleanup.
2019-02-09 22:09:25 -08:00
Бранимир Караџић
aee7e381e0
Cleanup.
2019-02-09 21:48:11 -08:00
Бранимир Караџић
567c7c097f
Adding more bounds overlap tests.
2019-02-09 21:22:45 -08:00
Бранимир Караџић
f993167026
Cleanup.
2019-02-09 13:37:22 -08:00
Бранимир Караџић
cda981b8e3
Cleanup.
2019-02-07 18:04:28 -08:00
Бранимир Караџић
82550fa842
21-deferred: Added texture array frame buffer option.
2019-02-07 18:04:19 -08:00
Бранимир Караџић
6ea3568e9e
Cleanup.
2019-02-07 10:06:56 -08:00
Бранимир Караџић
aa1d20761c
Cleanup.
2019-02-07 08:15:11 -08:00
Бранимир Караџић
657bf4a54b
Cleanup.
2019-02-06 23:15:54 -08:00
Бранимир Караџић
29e978ea91
Cleanup.
2019-02-06 23:10:01 -08:00
Бранимир Караџић
cefce11fe4
Adding more bounds overlap tests.
2019-02-05 23:09:57 -08:00
Бранимир Караџић
3118ccfc07
Cleanup.
2019-02-05 21:10:48 -08:00
Бранимир Караџић
f19491c274
Adding more bounds overlap tests.
2019-02-05 19:42:48 -08:00
Бранимир Караџић
d0146fdfbb
Cleanup.
2019-02-05 18:52:00 -08:00
Бранимир Караџић
0fda843a7c
Cleanup.
2019-02-05 18:39:00 -08:00
Бранимир Караџић
649033599b
Adding more bounds overlap tests.
2019-02-05 18:31:42 -08:00
Бранимир Караџић
c0aff1f466
Adding more bounds overlap tests.
2019-02-04 22:01:56 -08:00
Бранимир Караџић
a91b4bb4c8
Cleanup.
2019-02-04 21:40:03 -08:00
Бранимир Караџић
82c5c138b0
Adding more bounds overlap tests.
2019-02-04 21:08:08 -08:00
Бранимир Караџић
a235f8028f
Cleanup.
2019-02-03 23:19:04 -08:00
Бранимир Караџић
7468b6d006
Cleanup.
2019-02-03 22:38:36 -08:00
Бранимир Караџић
87f96c5f4b
Cleanup.
2019-02-03 22:12:59 -08:00
Бранимир Караџић
70d3888b97
More overlap tests.
2019-02-03 22:07:51 -08:00
Бранимир Караџић
f6f6a22119
Adding bounds overlap tests.
2019-02-03 19:47:33 -08:00
Бранимир Караџић
55c170ff92
Cleanup.
2019-01-28 18:05:39 -08:00
Бранимир Караџић
ca9f845103
Added sampler repeat test.
2019-01-24 12:25:11 -08:00
attilaz
36d29c27fd
fixed msvc warnings
2019-01-24 19:28:56 +01:00
Attila Kocsis
c39408173d
Metal framebuffer attachment support
...
08-update: added a cube that has a texturecube that is rendered using framebuffer attachment. It looks the same as the one whose texture is updated with compute shader.
2019-01-24 19:20:35 +01:00
Branimir Karadžić
8e5c9ce50e
Added missing shaders.
2019-01-22 21:09:09 -08:00
Branimir Karadžić
b0f0514f86
Rebuilt embedded shaders.
2019-01-22 21:02:34 -08:00
Branimir Karadžić
eb6d053f5a
Metal: Rebilt shaders.
2019-01-22 21:00:54 -08:00
Бранимир Караџић
a0c2907c22
Added internal debug names for index/vertex buffers, shaders, and textures.
2019-01-22 14:45:33 -08:00
attilaz
5dba3a93af
MSL vs/fs shaders use spirv-cross
2019-01-22 22:31:41 +01:00
Attila Kocsis
d3a26819e0
Fixed Invalid Viewrects
2019-01-19 12:15:41 +01:00
attilaz
b5ac92e5fa
spirv-cross: removed rename hack
...
recompiled metal shaders
2019-01-19 09:13:46 +01:00
Бранимир Караџић
e105c88e55
Cleanup.
2019-01-18 18:07:29 -08:00
attilaz
c23e2b6362
39-assao: use buffer for atomic to support metal
2019-01-18 22:29:57 +01:00
Бранимир Караџић
6df4bf4a4c
Cleanup.
2019-01-16 09:24:06 -08:00
Branimir Karadžić
54eaf5667b
Built missing metal shaders.
2019-01-15 22:54:48 -08:00
Бранимир Караџић
a9747bc739
Cleanup.
2019-01-14 23:41:02 -08:00
Бранимир Караџић
0df9a005fa
Cleanup.
2019-01-14 19:08:49 -08:00
Бранимир Караџић
20d97f4597
40-svt: Metal shaders.
2019-01-14 09:25:07 -08:00
Бранимир Караџић
6f67042e4b
24-nbody: Metal shaders.
2019-01-14 09:21:06 -08:00
Бранимир Караџић
3f3a9450ba
Happy New Year!
2019-01-13 17:13:25 -08:00
Бранимир Караџић
a54f8a3f81
Renamed UniformType enum Int1 to Sampler.
2019-01-11 14:14:17 -08:00
Attila Kocsis
5cdd4de559
Moved autoreleasepool into renderframe
2019-01-10 20:25:06 +01:00
Бранимир Караџић
9d36479baf
Fixed FPS widget.
2019-01-06 21:46:21 -08:00
Бранимир Караџић
9d211e2ee4
Cleanup.
2019-01-06 17:15:56 -08:00
Mathieu-Andre Chiasson
ef3451c0b4
examples now have an FPS histogram, min, max, avg
2019-01-06 19:41:27 -05:00
Branimir Karadžić
30d706a562
Fixed VS build.
2019-01-06 11:52:21 -08:00
Branimir Karadžić
b319752875
Cleanup.
2019-01-05 17:37:55 -08:00
Бранимир Караџић
6f6c393b04
40-svt: Added screenshot.
2019-01-05 08:55:03 -08:00
Branimir Karadžić
4c70a7cc4b
Updated shaders.
2019-01-05 08:38:09 -08:00
Aleš Mlakar
6882d8e585
Merge branch 'master' of https://github.com/bkaradzic/bgfx into svt-example
2019-01-05 17:08:01 +01:00
Aleš Mlakar
e024fb84d7
SVT example more removed unused
2019-01-05 08:44:36 +01:00
Aleš Mlakar
e007b66e6b
SVT example removed unused
2019-01-05 08:38:16 +01:00
Aleš Mlakar
cf4d1ca28e
SVT shaders copyright and formatting fixes
2019-01-05 08:12:48 +01:00
Aleš Mlakar
9f748b1b28
SVT example tab spaces
2019-01-05 08:06:21 +01:00
Aleš Mlakar
2e327bff68
SVT example allocator fixes
2019-01-05 08:04:22 +01:00
Aleš Mlakar
31c1b56ffb
SVT example fixes and std replaced with tinystl (except std::function)
2019-01-04 10:30:04 +01:00
Aleš Mlakar
ec167c1d51
SVT example fixes
2019-01-04 09:51:12 +01:00
Бранимир Караџић
bc65303576
Merge branch 'master' of github.com:bkaradzic/bgfx
2019-01-03 22:03:42 -08:00
Бранимир Караџић
d712453609
Cleanup.
2019-01-03 22:03:40 -08:00
Бранимир Караџић
b6c911a389
Cleanup.
2019-01-03 15:23:53 -08:00
Бранимир Караџић
7b3e5f84d6
Cleanup.
2019-01-03 15:16:29 -08:00
Бранимир Караџић
e28e458173
Cleanup.
2019-01-03 14:39:41 -08:00
Бранимир Караџић
fb8a82a5fd
Cleanup.
2019-01-03 14:30:59 -08:00
Aleš Mlakar
7732554b02
SVT example formatting fix
2019-01-03 12:04:54 +01:00
Aleš Mlakar
ada5d979d8
Merge branch 'master' of https://github.com/jazzbre/bgfx into svt-example
2019-01-03 11:44:31 +01:00
Aleš Mlakar
1c6c7378e8
* 40-svt: Added to project. Added screenshot. Built shaders.
2019-01-03 11:34:30 +01:00
Бранимир Караџић
149b0e867b
Merge pull request #1599 from junjie020/master
...
fix example 06 of bump mapping which lighting calculation is incorrect
2018-12-29 08:21:31 -08:00
junjie020
9a39e66e2b
add compile shader
2018-12-29 17:58:43 +08:00
junjie020
c4aa82e2fa
fix bump example tangent lighting wrong
2018-12-29 17:29:49 +08:00
Mathieu-Andre Chiasson
5be52bb925
upgraded nanovg to the latest.
2018-12-27 21:52:01 -05:00
Branimir Karadžić
147a379067
Cleanup.
2018-12-21 21:05:26 -08:00
Branimir Karadžić
5a996c95d9
Cleanup.
2018-12-21 20:39:31 -08:00
Branimir Karadžić
63e298795d
Cleanup.
2018-12-21 18:02:39 -08:00
Branimir Karadžić
7b98546fd7
Removing old vector math.
2018-12-20 21:49:10 -08:00
Бранимир Караџић
eae8d7e6b5
Cleanup.
2018-12-14 21:38:50 -08:00
Бранимир Караџић
de55145c7e
Cleanup.
2018-12-14 16:11:14 -08:00
Бранимир Караџић
74a599541c
Cleanup.
2018-12-14 14:38:54 -08:00
Бранимир Караџић
7a815f6706
Cleanup.
2018-12-14 14:30:23 -08:00
Branimir Karadžić
8acd90f98a
39-assao: Added to project. Added screenshot. Built shaders.
2018-12-14 14:27:03 -08:00
attilaz
ead0e5b0fb
assao
2018-12-14 22:09:37 +01:00
Daniil Sunyaev
4d0575060f
update texture-sampling cmp flag in comments to a new name
2018-12-11 22:49:31 +03:00
Branimir Karadžić
1d2ef78e8b
Cleanup.
2018-12-10 20:41:36 -08:00
Branimir Karadžić
0740b29de7
Cleanup.
2018-12-10 19:39:00 -08:00
Branimir Karadžić
d95a7bd4b8
22-windows: Fixed crash.
2018-12-10 19:23:37 -08:00
Branimir Karadžić
18c84e1f7f
Cleanup.
2018-12-09 22:33:37 -08:00
Attila Kocsis
28c1ffd28f
iOS metal fixes
2018-12-09 10:03:21 +01:00
Branimir Karadžić
0ecd0bb88f
Cleanup.
2018-12-08 08:56:06 -08:00
Branimir Karadžić
e1d7b56a85
Removing old vector math.
2018-12-07 19:42:34 -08:00
Branimir Karadžić
1a5b892be4
Removing old vector math.
2018-12-06 22:03:47 -08:00
Branimir Karadžić
8ecba5c525
Merge branch 'master' of github.com:bkaradzic/bgfx
2018-12-06 00:12:12 -08:00
Branimir Karadžić
38ef1b1c8f
Cleanup.
2018-12-06 00:12:00 -08:00
Branimir Karadžić
54c2ccf31e
Metal: Moving auto release pool inside renderer. Issue #1269 .
2018-12-05 22:08:05 -08:00
Branimir Karadžić
6bd177e9e8
Cleanup.
2018-12-04 20:15:26 -08:00
Branimir Karadžić
715b512d29
Cleanup.
2018-12-04 18:30:45 -08:00
Branimir Karadžić
610d503d97
OSX: Multiple window support. Manual merge from PR #1563 .
2018-11-28 15:19:13 -08:00
Branimir Karadžić
bcfc99d094
Cleanup.
2018-11-25 20:11:03 -08:00
Branimir Karadžić
66a7d6ab05
Removing old vector math.
2018-11-16 21:54:20 -08:00
Branimir Karadžić
b1752bc630
Removing old vector math.
2018-11-16 20:31:57 -08:00
Branimir Karadžić
48074e3eeb
Cleanup.
2018-11-14 20:01:51 -08:00
Branimir Karadžić
a1b4cfc06c
Switching to new Vec3.
2018-11-13 22:38:41 -08:00
Branimir Karadžić
e0d0af370d
Cleanup.
2018-11-06 20:06:29 -08:00
Branimir Karadžić
cb926d3f1f
29-debugdraw: Intersect plane.
2018-11-06 18:04:08 -08:00
Branimir Karadžić
3794494d3b
Fixed static analysis issues from #1535 .
2018-10-28 15:34:06 -07:00
Branimir Karadžić
6bff345637
StringView cleanup.
2018-10-21 19:17:44 -07:00
NPatch
84b47423af
Fixed ImGuizmo::ROTATE ( #1524 )
...
mtxSRT produced a matrix that ImGuizmo did not agree with when it came to rotation(ImGuizmo::ROTATE). Using ImGuizmo's RecomposeMatrixFromComponents fixes this issue.
2018-10-18 10:52:14 -07:00
Branimir Karadžić
20bd0607e4
01-cubes: Added line strip primitive.
2018-10-08 10:10:40 -07:00
Branimir Karadžić
051369831d
01-cubes: Fixed topology to match combo box.
2018-10-02 07:59:56 -07:00
Branimir Karadžić
fb4cfd473c
Cleanup.
2018-09-20 22:48:07 -07:00
Branimir Karadžić
80ac71011c
Cleanup.
2018-09-20 22:13:47 -07:00
Branimir Karadžić
6eaac4212d
Cleanup.
2018-09-20 17:06:20 -07:00
Branimir Karadžić
fd65b5a36e
Cleanup.
2018-09-20 15:49:56 -07:00
Branimir Karadžić
06bd5d16cd
Cleanup.
2018-09-19 21:54:16 -07:00
Branimir Karadžić
1d88d4244d
38-bloom: Updated screenshot.
2018-09-19 21:49:25 -07:00
Branimir Karadžić
83b1ece243
Rebuilt shaders.
2018-09-19 20:35:53 -07:00
Branimir Karadžić
820e74a058
Cleanup.
2018-09-19 20:22:47 -07:00
Branimir Karadžić
e1da0f5e44
Cleanup.
2018-09-19 20:07:53 -07:00
Branimir Karadžić
99e6da5b50
Added file/line argument to fatal callback.
2018-09-19 17:54:51 -07:00
Branimir Karadžić
4b0dc0676a
38-bloom: Added Metal shaders.
2018-09-19 12:28:01 -07:00
Eric Arnebäck
ab1080ae94
Bloom Example ( #1491 )
...
* add bloom demo
* remove modification to readme
* add references for the bloom implementation
2018-09-19 12:24:52 -07:00
Branimir Karadžić
2b427d5126
Cleanup.
2018-09-18 17:24:18 -07:00
Branimir Karadžić
be8b8381cc
Cleanup.
2018-09-17 20:51:21 -07:00
Branimir Karadžić
96fe6b3d7b
debugdraw: Added quad.
2018-09-17 17:25:14 -07:00
Branimir Karadžić
f0772da653
Cleanup.
2018-09-10 17:45:23 -07:00
Branimir Karadžić
b4ab3dd95e
debugdraw: Added 32-bit indices. Fixed pop transform.
2018-09-04 17:27:35 -07:00
Branimir Karadžić
f40bf8e862
Added ability to sample stencil part of depth/stencil texture.
2018-08-23 17:59:47 -07:00
Branimir Karadžić
88c6252e42
D3D11/12: Added support for HDR10 display output.
2018-08-22 17:18:11 -07:00
Branimir Karadžić
4433b5bcdc
Separating sampler flags from texture creation flags.
2018-08-20 17:12:26 -07:00
Branimir Karadžić
db0ec1f5db
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
Branimir Karadžić
32780829c2
Added source uffizi light probe and conversion to runtime asset.
2018-06-30 15:46:23 -07:00
Branimir Karadžić
d7c5156084
Cleanup.
2018-06-16 08:34:06 -07:00
Branimir Karadžić
2986c1eb7b
D3D11/12: Added ASTC formats.
2018-06-11 14:43:17 -07:00
Andrew Willmott
acd99728b7
ATC and ASTC support ( #1410 )
...
* ATC & ASTC support
- Add update format enum for bimg additions
- renderer_gl ATC and ATSC support
- renderer_mtl ASTC support
- renderer_vk ASTC support
- updates to other backends for new enums
- Support emulated ATC
* cleanup
* Add texture_compression test files for ATC/ASTC formats
* Update 'update' example for ATC formats
- Generalise tile code a little
- Add ATC variants
- Ignoring ASTC for now as not emulated -- should we add empty
checkerboard emulate though?
2018-06-11 09:23:41 -07:00
Branimir Karadžić
9da45ed78c
Renamed bgfx::updateDynamic* to just bgfx::update.
2018-06-09 17:29:00 -07:00
Branimir Karadžić
061cde8d53
Cleanup.
2018-06-08 16:53:35 -07:00
Branimir Karadžić
1f5220a931
01-cubes: Added primitive topology combo box.
2018-06-07 21:23:09 -07:00
OswaldHurlem
ff34c8c37d
Mouse up/down events from entry_sdl.cpp incorrectly have mouse z (scroll_z) set to zero ( #1404 )
2018-06-06 21:40:18 -07:00
Branimir Karadžić
8bc501d0a1
debugdraw: Use encoder for transforms.
2018-05-24 18:03:51 -07:00
Branimir Karadžić
507dd115e8
Rebuild assets.
2018-05-23 21:18:41 -07:00
Branimir Karadžić
0d502588d0
Removed ViewId style from ImGui.
2018-05-09 08:01:29 -07:00
Branimir Karadžić
cbfa3b59db
Cleanup.
2018-05-06 18:39:44 -07:00
Branimir Karadžić
e74a5d7843
Renamed ocornut-imgui to dear-imgui.
2018-05-06 08:57:48 -07:00
Branimir Karadžić
80d56ed37c
Cleanup.
2018-04-23 16:23:38 -07:00
Branimir Karadžić
1068eff004
Cleanup.
2018-04-20 16:55:53 -07:00
Branimir Karadžić
5bb6a14876
Changed bgfx::init to take init parameters as structure instead of arguments.
2018-04-17 15:42:18 -07:00
Bill Freist
d6777a8887
Only flush and set the depth test bits if depth is currently enabled already. ( #1375 )
...
This removes a bug where you could blow away the options set in a previous call to setState() which can enabled/disable depth testing.
2018-04-16 22:04:49 -07:00
Branimir Karadžić
46dcba65e5
debugdraw: Added depth test less to begin.
2018-04-16 17:58:17 -07:00
Hugo Amnov
7518234700
Fix wrong frustum in shadowmaps example ( #1372 )
2018-04-14 16:47:40 -07:00
Branimir Karadžić
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
2018-04-14 10:30:00 -07:00
Branimir Karadžić
45918a4e81
Updated shaders.
2018-04-12 20:45:33 -07:00
Branimir Karadžić
ab46f3f353
Rebuild embedded shaders.
2018-04-11 21:14:22 -07:00
Branimir Karadžić
f3313f825a
debugdraw: Added encoder to allow MT submit.
2018-04-11 17:26:55 -07:00
Branimir Karadžić
03b7659b37
debugdraw: Allow use of encoder.
2018-04-10 17:15:24 -07:00
Branimir Karadžić
2bbc67e922
Cleanup.
2018-04-10 08:55:56 -07:00
Branimir Karadžić
f92c6625d9
VK: Cleanup.
2018-04-09 21:09:52 -07:00
Branimir Karadžić
93a1c8171a
Cleanup.
2018-04-08 20:12:49 -07:00
Branimir Karadžić
3272efe2f5
Cleanup.
2018-03-28 20:35:37 -07:00
Branimir Karadžić
b48813cf48
Cleanup.
2018-03-20 17:54:30 -07:00
Branimir Karadžić
5ecd605107
Updated shaders.
2018-03-17 21:56:54 -07:00
Branimir Karadžić
9b03c0cfe3
Cleanup.
2018-03-17 21:44:25 -07:00
Branimir Karadžić
6e7e761a3b
Cleanup.
2018-03-10 15:01:22 -08:00
Branimir Karadžić
969cc7c8b8
Cleanup.
2018-03-10 14:27:32 -08:00
Branimir Karadžić
628e2fcab7
Removed dummy z-only pass fragment shader (null fragment shader is supported now).
2018-03-06 19:53:37 -08:00
Branimir Karadžić
2250f45510
Updated shaders.
2018-03-06 19:49:20 -08:00
Branimir Karadžić
d1a34aabe4
Cleanup.
2018-03-06 19:48:33 -08:00
Branimir Karadžić
5c07a62164
Fixed issue #1346 .
2018-03-06 19:48:13 -08:00
Branimir Karadžić
9422aec753
Cleanup.
2018-03-05 20:24:03 -08:00
Branimir Karadžić
fa7a871ca7
Cleanup.
2018-03-04 22:11:38 -08:00
Branimir Karadžić
aeeae5454f
Fixed OSX build.
2018-03-04 21:44:08 -08:00
Branimir Karadžić
5d2f256dc4
Cleanup.
2018-03-04 21:33:21 -08:00
Branimir Karadžić
14e14c12a5
Removed unused function.
2018-03-04 17:29:35 -08:00
Branimir Karadžić
c69135aff1
Cleanup.
2018-03-04 16:51:43 -08:00
Branimir Karadžić
fb2b2069a6
37-gpudrivenrendering: Added screenshot.
2018-03-04 16:44:41 -08:00
Branimir Karadžić
bcc5cf8539
Fixed MSVC warnings.
2018-03-04 16:23:51 -08:00
Branimir Karadžić
00a53d6d1b
Fixed GCC build.
2018-03-04 16:21:23 -08:00
Branimir Karadžić
2fe1e65322
37-gpudrivenrendering: Added shaders.
2018-03-04 16:11:32 -08:00
Branimir Karadžić
90aadf835b
37-gpudrivenrendering: Fixed GL shaders.
2018-03-04 16:11:05 -08:00
KostasAAA
e474666a55
Initial commit of gpu occlusion culling with multidraw indirect example ( #1344 )
2018-03-04 15:02:42 -08:00
Branimir Karadžić
b4229e4a17
Cleanup.
2018-03-01 17:30:28 -08:00
Branimir Karadžić
15485134f7
Updated nanovg.
2018-03-01 09:05:54 -08:00
Branimir Karadžić
b08e985508
OSX: Fixed title bar.
2018-02-26 07:55:43 -08:00
Branimir Karadžić
3fbfd16f29
OSX: Fixed warnings.
2018-02-20 13:20:45 -08:00
Branimir Karadžić
4b78939317
Removed use of wchar_t.
2018-02-17 12:27:07 -08:00
Branimir Karadžić
3798bb7105
Updated ImGui.
2018-02-16 18:21:19 -08:00
Rico P
01e7b1ccf5
add missing return statement ( #1335 )
...
I had to fix this, because my linker was complaining
2018-02-16 08:48:27 -08:00
Branimir Karadžić
584b8b34f0
Added support for independent RGB channel write control.
2018-02-13 12:35:23 -08:00
Branimir Karadžić
19e7ea2cba
Fixed issue #1329 .
2018-02-11 22:48:16 -08:00
Branimir Karadžić
3a8857654f
Added ability to set offset in instance data buffer.
2018-02-10 15:36:32 -08:00
Branimir Karadžić
c6f03ab6a3
Cleanup.
2018-02-06 21:39:50 -08:00
Branimir Karadžić
adfe3b002b
Cleanup.
2018-02-06 21:35:36 -08:00
Branimir Karadžić
e8658e7c06
Cleanup.
2018-02-06 21:33:50 -08:00
Branimir Karadžić
f45d010b90
Updated ImGui.
2018-02-06 13:24:05 -08:00
Branimir Karadžić
0190e5543d
Cleanup.
2018-02-01 19:38:55 -08:00
knightlyj
9f4260e54d
Example bug fixed: ImGui::End() should be called whether ImGui::Begin() return true or false ( #1325 )
2018-01-31 09:51:27 -08:00
Johan Sköld
76442f2f29
Fixing macOS build. ( #1324 )
...
- Fixing compiler errors from C functions with missing argument lists.
- Silencing warning about -Wunused-but-set-variable being unknown.
- Silencing warnings about comma mis-use.
- Silencing warning about implicit cast from unsigned to int.
2018-01-30 21:47:27 -08:00
Branimir Karadžić
b781fe4dff
Cleanup.
2018-01-27 20:03:37 -08:00
Branimir Karadžić
ad68f462fe
Cleanup.
2018-01-27 17:12:11 -08:00
Branimir Karadžić
325dc2a145
Cleanup.
2018-01-25 21:46:35 -08:00
Branimir Karadžić
d04301dfda
Fixed VGA color order, and clarified docs.
2018-01-25 20:34:17 -08:00
Branimir Karadžić
b4338ce0d2
Cleanup.
2018-01-19 17:07:03 -08:00
Branimir Karadžić
1a90c93458
Cleanup.
2018-01-17 21:05:14 -08:00
Branimir Karadžić
0d2fc80372
Cleanup.
2018-01-17 17:34:20 -08:00
Branimir Karadžić
49a75f2fb1
bx math API cleanup.
2018-01-13 15:33:50 -08:00
Branimir Karadžić
e38c7bfaec
Updated embedded shaders.
2018-01-13 11:55:27 -08:00
Branimir Karadžić
e7e28151c1
Cleanup.
2018-01-12 10:03:59 -08:00
Branimir Karadžić
5433fc084e
Cleanup.
2018-01-11 23:28:36 -08:00
Branimir Karadžić
d8643b5b2f
Updated ImGui.
2018-01-11 22:10:53 -08:00
Branimir Karadžić
723503d917
Fixed warning.
2018-01-11 21:29:26 -08:00
Branimir Karadžić
50043c4580
29-debugdraw: Added custom geometry.
2018-01-11 20:50:45 -08:00
Branimir Karadžić
8f6da81bb6
debugdraw: Added support for custom geometry.
2018-01-11 00:14:36 -08:00
Branimir Karadžić
03e84603e8
Cleanup.
2018-01-09 17:14:27 -08:00
XingYi Hu
b2346a04c5
Fix OSX initial window size event. ( #1311 )
...
The height returned by contentRectForFrameRect is not exactly the same as the ENTRY_DEFAULT_HEIGHT if the screen size is not big enough.
For example, on my Mac, rect.height equals 702, which is 18 less than ENTRY_DEFAULT_HEIGHT(720).
This will cause the imgui’s cord system offset by 18, so even the cursor is not on the button, the imgui will still think the mouse is hover the button, also, the top of imgui’s window will also offset a little bit.
However, these symptom will gone when the window is resized.
In short, this fix unify the behavior of window size event in initial state with resize.
2018-01-09 09:53:50 -08:00
Branimir Karadžić
ae6f46d2a8
Fixed build.
2018-01-08 21:51:55 -08:00
Branimir Karadžić
e77b993a25
debugdraw: Added arbitrary mesh rendering.
2018-01-08 17:54:15 -08:00
Branimir Karadžić
60bd34b520
Fixed issue #1309 .
2018-01-08 09:54:34 -08:00
Branimir Karadžić
0093775508
texturev: Added support for drop file.
2018-01-04 13:05:36 -08:00
Branimir Karadžić
37949c91f1
Cleanup.
2018-01-03 23:35:42 -08:00
Branimir Karadžić
8c91699678
entry: Drop file event for SDL.
2018-01-03 22:49:10 -08:00
Branimir Karadžić
d616ed345b
entry: Drop file event for GLFW.
2018-01-03 21:58:37 -08:00
Branimir Karadžić
97e6c498a8
entry: Added drop file event WIP.
2018-01-03 21:37:42 -08:00
Branimir Karadžić
49b5c55610
Fixed SDL build.
2018-01-02 21:41:36 -08:00
Branimir Karadžić
ed00c24f6f
texturev: Allow arbitrary window size.
2018-01-02 19:15:04 -08:00
Branimir Karadžić
f44c8e2b14
Happy New Year!
2018-01-01 11:16:06 -08:00
Branimir Karadžić
276bff9cb4
Cleanup.
2018-01-01 11:00:24 -08:00
Branimir Karadžić
1763179536
Fixed issue #1302 .
2018-01-01 10:54:29 -08:00
James Fulop
6aa7c87758
Samples cleanup. Bringing debug text back on some samples, rearranging debug drawing around ImGui Example Dialog. Fix mouse state trampling in 22-windows. ( #1300 )
2017-12-27 11:41:40 -08:00
Branimir Karadžić
ecad7173d0
D3D12: Fixed 3D texture upload.
2017-12-20 11:11:02 -08:00
Branimir Karadžić
963aa2cac9
D3D12 UWP fixes.
2017-12-16 19:01:56 -08:00
Branimir Karadžić
0a3637fa27
Cleanup.
2017-12-14 20:59:31 -08:00
Branimir Karadžić
f7fea65bec
Removed obsolete platforms.
2017-12-14 20:40:30 -08:00
Branimir Karadžić
e69f69e0cd
D3D12: Cleanup.
2017-12-14 17:51:55 -08:00
Branimir Karadžić
0d1cf61bb1
Fixed UWP build.
2017-12-13 23:40:39 -08:00
Branimir Karadžić
9d2578e2cb
Updated ImGui.
2017-12-12 08:54:29 -08:00
Branimir Karadžić
88e0bab5a1
D3D11: Detect color spaces.
2017-12-05 17:31:07 -08:00
Branimir Karadžić
fd93f4ba7b
Cleanup.
2017-12-04 18:57:57 -08:00
Branimir Karadžić
797658b570
Cleanup.
2017-12-03 21:43:43 -08:00
Branimir Karadžić
1d55878181
Cleanup.
2017-12-03 19:43:34 -08:00
Branimir Karadžić
6adb0090d0
Added resource stats.
2017-12-03 19:42:06 -08:00
Branimir Karadžić
547d1d2b11
Cleanup.
2017-12-02 18:15:31 -08:00
Branimir Karadžić
907f835881
Removed use of obsolete ImGui API.
2017-12-01 21:04:27 -08:00
Miodrag Milanović
46e94d6e92
Do not use IMGUI deprecated calls ( #1283 )
2017-12-01 07:55:14 -08:00
Branimir Karadžić
624c050047
texturev: Added separate MSDF shader.
2017-11-29 21:06:14 -08:00
Branimir Karadžić
1ce463082b
Fixed static init order issue.
2017-11-28 22:23:46 -08:00
Branimir Karadžić
f88c44a835
Cleanup.
2017-11-28 08:44:47 -08:00
Branimir Karadžić
f3ee8855fa
Use ImGui new default dark/light style instead setting it up.
2017-11-28 08:21:18 -08:00
Branimir Karadžić
7a1e4637e3
Cleanup.
2017-11-27 23:10:34 -08:00
Branimir Karadžić
e7bcae2dfd
Cleanup.
2017-11-27 19:44:27 -08:00
Branimir Karadžić
3533da7225
Fixed view id remapping.
2017-11-27 16:34:27 -08:00
Branimir Karadžić
7384171900
Fixed view id remapping.
2017-11-27 15:57:31 -08:00
Branimir Karadžić
b3fcc8350b
Fixed issue #1281 .
2017-11-27 09:06:57 -08:00
Branimir Karadžić
77c00da989
Changed API to use ViewId (uint16_t) instead of uint8_t.
2017-11-24 11:21:51 -08:00