mirror of https://github.com/bkaradzic/bgfx
Mouse up/down events from entry_sdl.cpp incorrectly have mouse z (scroll_z) set to zero (#1404)
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@ -561,7 +561,7 @@ namespace entry
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m_eventQueue.postMouseEvent(handle
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, mev.x
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, mev.y
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, 0
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, m_mz
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, button
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, mev.type == SDL_MOUSEBUTTONDOWN
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);
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