Commit Graph

  • e9c9d711d7
    Fix various typos (#3377) master luzpaz 2024-11-16 11:03:12 -0500
  • 1952ce55d1 Fix various typos Found via codespell -q 3 -S "./3rdparty,*.ttf,*.bin,./examples/common/imgui,./examples/common/font" -L attribut,ba,clude,conly,constan,espace,hashin,indext,inout,lod,nclude,retur,ser,sroll,struc,te,truct,unknwn,usin,utput,varyin #3377 luzpaz 2024-11-16 15:45:47 +0000
  • e9711e7757
    Merge a287cae764 into cd4cd9ed2b #3292 Oskar Kwaśniewski 2024-11-15 12:35:03 +0100
  • 83d89640c8
    Merge d71a46e1a0 into cd4cd9ed2b #3355 Daniel Kalmar 2024-11-14 12:35:40 +0100
  • cd4cd9ed2b Disable mingw-clang due broken winnt.h header. Бранимир Караџић 2024-11-13 20:35:39 -0800
  • 8d58fdbc3e
    Updated README.md, fix typo(s) (#3376) Bob Conan 2024-11-13 15:09:15 -0600
  • 8dfef838fc Silent clang warnings. Бранимир Караџић 2024-11-13 13:07:34 -0800
  • b46b0171a0 Cleanup. Бранимир Караџић 2024-11-13 12:37:03 -0800
  • c1aa016962 Updated README.md, fix typo(s) #3376 BobConanDev 2024-11-13 15:05:44 -0500
  • edfffff895 Updated version. Бранимир Караџић 2024-11-12 20:20:34 -0800
  • fe41532c40 Fixed IDL, added C++ IDL template. Бранимир Караџић 2024-11-12 20:19:52 -0800
  • cc2732e66b
    Merge e0b73d7387 into 4bc652939f #3351 ProPuke 2024-11-12 12:24:40 -0500
  • a7c3585d9e
    Merge 628d98cbb7 into 4bc652939f #3310 Blaž Tomažič 2024-11-11 09:49:28 +0100
  • 4bc652939f
    Fix: Fix Uniform buffer doing too many iterations when updating renderer uniforms (#3372) Nuno Silva 2024-11-11 04:30:45 +0000
  • 4a83e180e4
    Merge 9269072a7b into cc789e83a6 #3262 falia18 2024-11-08 23:55:23 +0100
  • 7b8a378940
    Merge 16fd75a828 into cc789e83a6 #3336 Michał Kotula 2024-11-08 15:28:15 +0300
  • 56b1365903
    Merge f6280ebb72 into cc789e83a6 #3035 Gauthier Billot 2024-11-06 15:49:04 +0100
  • e77e3beef2 Fix: Fix Uniform buffer doing too many iterations when updating renderer uniforms #3372 Nuno Silva 2024-11-05 19:01:54 +0000
  • 25e0b7dc08
    Merge 155a2e35e6 into cc789e83a6 #2956 Christophe Dehais 2024-11-03 18:10:30 +0100
  • 6b33dfa5b7
    Merge 9543f51cce into cc789e83a6 #2231 Sami Kyöstilä 2024-11-03 18:10:05 +0100
  • 18d243887d
    Merge eb871bb618 into cc789e83a6 #3226 James Fulop 2024-11-03 18:08:09 +0100
  • ec4bbac609
    Merge e51c4f1ba9 into cc789e83a6 #3235 Paul Gruenbacher 2024-11-03 18:06:41 +0100
  • a6f52baa27
    Merge 7d8d72b8ce into cc789e83a6 #3098 Sam 2024-11-01 21:45:50 +0100
  • cc789e83a6
    Use DXGI_SWAP_CHAIN_DESC1 if available for additional scaling options. (#3370) Matt Tytel 2024-10-31 22:37:30 -0400
  • 478dc78eec Use DXGI_SWAP_CHAIN_DESC1 if available for additional scaling options. #3370 Matt Tytel 2024-10-31 13:09:05 -0400
  • f534946822 Updated GHA containers. Бранимир Караџић 2024-10-30 15:54:21 -0700
  • dd70945f31
    Merge b4863b7d92 into e72525231a #3002 Sam 2024-10-30 13:56:56 -0700
  • ae26306c23
    Merge 897d714910 into e72525231a #3155 Jamil Halabi 2024-10-30 13:56:56 -0700
  • 735dddf6f6
    Merge 0a8d05c555 into e72525231a #3250 falia18 2024-10-30 13:56:56 -0700
  • 47e11b9ecd
    Merge 77d62575ed into e72525231a #2712 aleiby 2024-10-30 13:56:55 -0700
  • e72525231a
    Fix compiling entry_noop (#3369) Raziel Alphadios 2024-10-30 20:35:19 +0200
  • 1b3f7611ca Fix compiling entry_noop #3369 Raziel 2024-10-30 19:44:03 +0200
  • 331eeb2508
    Fixed clang-debug target trying to build with gcc. (#3368) imaginaryPineapple 2024-10-30 17:52:20 +0200
  • d716f4b92e Fixed clang-debug target trying to build with gcc. #3368 -- 2024-10-30 16:19:48 +0200
  • 9dd50f9631 Cleanup. Бранимир Караџић 2024-10-26 12:02:05 -0700
  • 16f5562000 wasm: Fixed build. Бранимир Караџић 2024-10-21 18:21:09 -0700
  • 76dde5d0b2 shaderc: Fixed build. Бранимир Караџић 2024-10-20 09:17:51 -0700
  • a183cf28c8 Updated ImGui. Бранимир Караџић 2024-10-18 20:47:49 -0700
  • 423a2b5706 Cleanup. Бранимир Караџић 2024-10-18 20:33:18 -0700
  • 116ddecd1c Updated Vulkan headers. Бранимир Караџић 2024-10-18 20:29:25 -0700
  • 132266c1bd Updated spirv-cross. Бранимир Караџић 2024-10-18 20:28:47 -0700
  • 4157813255 Updated spirv-tools. Бранимир Караџић 2024-10-18 20:28:32 -0700
  • 0796d4ffab Updated spirv-headers. Бранимир Караџић 2024-10-18 20:28:15 -0700
  • 2e511a7d4c Updated glslang. Бранимир Караџић 2024-10-18 20:27:35 -0700
  • 437c6e21eb Updated meshoptimizer. Бранимир Караџић 2024-10-18 20:27:23 -0700
  • 7d8d72b8ce Merge branch 'master' of https://github.com/bkaradzic/bgfx.git into shaderc-output-type #3098 Sam Hellawell 2024-10-10 15:26:32 +0100
  • 7ce105e54b
    Merge 7712a5df4f into dd4199bcb3 #3090 Jamil Halabi 2024-10-09 18:35:29 +1000
  • e9156fecc8 Updated docs. gh-pages Бранимир Караџић 2024-10-08 22:00:43 -0700
  • dd4199bcb3 Updated version. Бранимир Караџић 2024-10-08 21:58:43 -0700
  • 96391d0b59 Cleanup. Бранимир Караџић 2024-10-08 18:59:34 -0700
  • 897d714910 Do not consider uniforms with names containing .@data. as valid uniforms #3155 Jamil Halabi 2024-05-03 13:46:43 +1200
  • 7712a5df4f Supported shader barycentric coords on OpenGL, Vulkan and Metal #3090 Jamil Halabi 2024-05-03 14:01:23 +1200
  • fdb09ca401
    Insert vkDeviceWaitIdle to prevent VK_DEVICE_LOST. (#3363) Martijn Courteaux 2024-10-08 16:00:02 +0200
  • 105d6f57a6 Insert vkDeviceWaitIdle to prevent VK_DEVICE_LOST. #3363 Martijn Courteaux 2024-10-08 10:57:39 +0200
  • 0a5fe7024c Bump minimum GLFW version to 3.4. Бранимир Караџић 2024-10-07 09:59:47 -0700
  • cf07b66a56 Updated docs. Бранимир Караџић 2024-10-06 16:40:49 -0700
  • edd145fe4f
    Build documentation improvements (#3362) Martijn Courteaux 2024-10-06 08:14:07 +0200
  • c1a60e8210 Some grammer. #3362 Martijn Courteaux 2024-10-05 23:41:34 +0200
  • 51d7e8f49b Some documentation improvements: extra info on using GENie. Martijn Courteaux 2024-10-05 10:21:44 +0200
  • e488a07f1b
    Support both X11 and Wayland in the same build. (#3360) Martijn Courteaux 2024-10-05 23:33:22 +0200
  • 5700556da9 Formatting. #3360 Martijn Courteaux 2024-10-05 10:19:09 +0200
  • 9a077da79c Support both X11 and Wayland in the same build. Martijn Courteaux 2024-10-04 14:17:01 +0200
  • 3f9fe0d34e Cleanup. Бранимир Караџић 2024-10-01 16:23:25 -0700
  • 54ab573055 Cleanup. Бранимир Караџић 2024-10-01 11:22:25 -0700
  • a6e372ead9
    Dynamically load libwayland-egl.so.1 when dealing with Wayland to remove dependencies at program startup. (#3359) Martijn Courteaux 2024-10-01 20:06:56 +0200
  • b5ce235e03 Dynamically load libwayland-egl.so.1 when dealing with Wayland to remove dependencies at program startup. #3359 Martijn Courteaux 2024-10-01 18:59:20 +0200
  • 7e5bb54a3e
    Improve NX Vulkan support. (#3357) Daniel Kalmar 2024-10-01 18:02:06 +0200
  • 3303b451a1
    Properly support Wayland under EGL and Vulkan. (#3358) Martijn Courteaux 2024-10-01 18:01:44 +0200
  • 4d4addd937 Improve NX Vulkan support. #3357 Бранимир Караџић 2024-09-28 10:14:37 -0700
  • 84e86a0bfa Properly support Wayland under EGL and Vulkan. #3358 Martijn Courteaux 2024-10-01 16:52:04 +0200
  • badbef7bba Improve NX Vulkan support. #3356 Daniel Kalmar 2024-09-30 23:03:39 +0200
  • d71a46e1a0 Minimal changes to update pssl support. #3355 Daniel Kalmar 2024-09-30 22:32:29 +0200
  • f8b20616de Rebuilt spir-v shaders. Бранимир Караџић 2024-09-28 10:14:37 -0700
  • 0e275e2d7b Revert "Updated spirv-tools." Бранимир Караџић 2024-09-28 10:10:43 -0700
  • e4073f0259 Imgui: Add ability to link external STB libs. Бранимир Караџић 2024-09-28 09:48:37 -0700
  • e464102960
    fix typo (scrach -> scratch) (#3353) James Fulop 2024-09-12 19:19:10 -0700
  • e0bfe4d23d
    fix typo (scrach -> scratch) #3353 James Fulop 2024-09-12 19:11:00 -0700
  • e0b73d7387 fixed: shader error sampking msaa textures in gl parameter duplication on texelFetch(sampler2DMS,*) led to failed shaders #3351 ProPuke 2024-09-05 03:53:40 +0100
  • ef4bc18478 fixed: depth attachments could not be sample-msaa this is valid, they don't resolving ProPuke 2024-09-05 03:52:13 +0100
  • a4d7a4db3a fixed: framebuffer with a resolved msaa AND a sample msaa at the same time would result in an invalid framebuffer it would try to also resolve the sample-msaa texture at the same, leading to an invalid target type ProPuke 2024-09-05 03:50:57 +0100
  • 96d6e3b9a5 fixed: multiple BGFX_TEXTURE_MSAA_SAMPLE attachments could not be present in a framebuffer at once (sample locations were not fixed) I've just set the sample location as always fixed for now, although technically this can be false if only 1 msaa texture attachment is present ProPuke 2024-09-05 03:48:49 +0100
  • f29c1b7cde
    D bindings: Fix a casing error (#3350) IchorDev 2024-09-04 23:01:09 +0700
  • 10f55ae1cb
    Merge branch 'bkaradzic:master' into master #3350 IchorDev 2024-09-04 21:57:44 +0700
  • eaec8ddf3b
    Fix a crash in renderer_d3d12.cpp (#3349) Daniel Kalmar 2024-08-31 20:15:28 +0200
  • be88ad0382
    Fix a crash in renderer_d3d12.cpp #3349 Daniel Kalmar 2024-08-31 09:40:50 -0700
  • 4fb2edfee5 Updated Vulkan headers. Бранимир Караџић 2024-08-30 20:22:21 -0700
  • ec4220ae44 Updated spirv-cross. Бранимир Караџић 2024-08-30 20:21:18 -0700
  • 7cda7c988f Updated spirv-tools. Бранимир Караџић 2024-08-30 20:21:05 -0700
  • cce563101d Updated spirv-headers. Бранимир Караџић 2024-08-30 20:20:53 -0700
  • cb50d2873f Updated glslang. Бранимир Караџић 2024-08-30 20:20:38 -0700
  • 0c26b42851 Updated ImGui. Бранимир Караџић 2024-08-30 20:18:23 -0700
  • 69eb4a54f3 Updated meshoptimizer. Бранимир Караџић 2024-08-30 20:18:09 -0700
  • 8fc9516dcd Updated cgltf. Бранимир Караџић 2024-08-30 20:18:01 -0700
  • 6622b4d26f
    Update Who is using it? part of README.md with World Of Goo 2 (#3348) Aleš Mlakar 2024-08-29 11:06:55 +0200
  • a58fca0715 Updated README (with World Of Goo 2). #3348 Aleš Mlakar 2024-08-29 08:39:43 +0200
  • 99d164ed50 Updated README (with World Of Goo 2). Aleš Mlakar 2024-08-29 08:36:40 +0200
  • ed03259c41
    fix: visionOS 1.2 build errors (#3347) Oskar Kwaśniewski 2024-08-28 18:22:38 +0200
  • ff1fa8dd39
    Use the correct options enum when checking D3D12 features. (#3346) Daniel Kalmar 2024-08-28 18:21:59 +0200
  • 5102e6bffc fix: visionOS 1.2 build errors #3347 Oskar Kwaśniewski 2024-08-28 17:43:02 +0200
  • e13bb3a351 Use the correct options enum when checking D3D12 features. #3346 Daniel Kalmar 2024-08-28 13:20:46 +0000