Fixed IDL, added C++ IDL template.
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@ -2434,15 +2434,6 @@ public static class bgfx
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[LinkName("bgfx_vertex_layout_decode")]
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public static extern void vertex_layout_decode(VertexLayout* _this, Attrib _attrib, uint8 * _num, AttribType* _type, bool* _normalized, bool* _asInt);
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/// <summary>
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/// Returns `true` if VertexLayout contains attribute.
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/// </summary>
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///
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/// <param name="_attrib">Attribute semantics. See: `bgfx::Attrib`</param>
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///
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[LinkName("bgfx_vertex_layout_has")]
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public static extern bool vertex_layout_has(VertexLayout* _this, Attrib _attrib);
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/// <summary>
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/// Skip `_num` bytes in vertex stream.
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/// </summary>
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@ -3473,6 +3464,19 @@ public static class bgfx
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[LinkName("bgfx_set_palette_color")]
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public static extern void set_palette_color(uint8 _index, float _rgba);
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/// <summary>
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/// Set palette color value.
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/// </summary>
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///
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/// <param name="_index">Index into palette.</param>
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/// <param name="_r">Red value (RGBA floating point values)</param>
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/// <param name="_g">Green value (RGBA floating point values)</param>
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/// <param name="_b">Blue value (RGBA floating point values)</param>
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/// <param name="_a">Alpha value (RGBA floating point values)</param>
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///
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[LinkName("bgfx_set_palette_color_rgba32f")]
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public static extern void set_palette_color_rgba32f(uint8 _index, float _r, float _g, float _b, float _a);
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/// <summary>
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/// Set palette color value.
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/// </summary>
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@ -2385,16 +2385,6 @@ public static partial class bgfx
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[DllImport(DllName, EntryPoint="bgfx_vertex_layout_decode", CallingConvention = CallingConvention.Cdecl)]
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public static extern unsafe void vertex_layout_decode(VertexLayout* _this, Attrib _attrib, byte * _num, AttribType* _type, bool* _normalized, bool* _asInt);
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/// <summary>
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/// Returns `true` if VertexLayout contains attribute.
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/// </summary>
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///
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/// <param name="_attrib">Attribute semantics. See: `bgfx::Attrib`</param>
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///
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[DllImport(DllName, EntryPoint="bgfx_vertex_layout_has", CallingConvention = CallingConvention.Cdecl)]
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[return: MarshalAs(UnmanagedType.I1)]
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public static extern unsafe bool vertex_layout_has(VertexLayout* _this, Attrib _attrib);
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/// <summary>
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/// Skip `_num` bytes in vertex stream.
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/// </summary>
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@ -3429,6 +3419,19 @@ public static partial class bgfx
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[DllImport(DllName, EntryPoint="bgfx_set_palette_color", CallingConvention = CallingConvention.Cdecl)]
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public static extern unsafe void set_palette_color(byte _index, float _rgba);
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/// <summary>
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/// Set palette color value.
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/// </summary>
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///
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/// <param name="_index">Index into palette.</param>
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/// <param name="_r">Red value (RGBA floating point values)</param>
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/// <param name="_g">Green value (RGBA floating point values)</param>
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/// <param name="_b">Blue value (RGBA floating point values)</param>
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/// <param name="_a">Alpha value (RGBA floating point values)</param>
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///
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[DllImport(DllName, EntryPoint="bgfx_set_palette_color_rgba32f", CallingConvention = CallingConvention.Cdecl)]
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public static extern unsafe void set_palette_color_rgba32f(byte _index, float _r, float _g, float _b, float _a);
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/// <summary>
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/// Set palette color value.
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/// </summary>
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@ -10,7 +10,7 @@ import bindbc.bgfx.config;
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import bindbc.common.types: c_int64, c_uint64, va_list;
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static import bgfx.fakeenum;
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enum uint apiVersion = 128;
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enum uint apiVersion = 129;
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alias ViewID = ushort;
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@ -1105,6 +1105,12 @@ extern(C++, "bgfx") struct Init{
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uint minResourceCBSize; ///Minimum resource command buffer size.
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uint transientVBSize; ///Maximum transient vertex buffer size.
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uint transientIBSize; ///Maximum transient index buffer size.
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extern(D) mixin(joinFnBinds((){
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FnBind[] ret = [
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{q{void}, q{this}, q{}, ext: `C++`},
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];
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return ret;
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}()));
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}
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/**
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@ -2503,7 +2509,7 @@ mixin(joinFnBinds((){
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skip = Skip top level mips when parsing texture.
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info = When non-`NULL` is specified it returns parsed texture information.
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*/
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{q{TextureHandle}, q{createTexture}, q{const(Memory)* mem, c_uint64 flags, ubyte skip=0, TextureInfo* info=null}, ext: `C++, "bgfx"`},
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{q{TextureHandle}, q{createTexture}, q{const(Memory)* mem, c_uint64 flags=Texture.none|Sampler.none, ubyte skip=0, TextureInfo* info=null}, ext: `C++, "bgfx"`},
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/**
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* Create 2D texture.
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@ -2524,7 +2530,7 @@ mixin(joinFnBinds((){
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`_mem` is NULL content of the texture is uninitialized. When `_numLayers` is more than
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1, expected memory layout is texture and all mips together for each array element.
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*/
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{q{TextureHandle}, q{createTexture2D}, q{ushort width, ushort height, bool hasMIPs, ushort numLayers, bgfx.fakeenum.TextureFormat.Enum format, c_uint64 flags, const(Memory)* mem=null}, ext: `C++, "bgfx"`},
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{q{TextureHandle}, q{createTexture2D}, q{ushort width, ushort height, bool hasMIPs, ushort numLayers, bgfx.fakeenum.TextureFormat.Enum format, c_uint64 flags=Texture.none|Sampler.none, const(Memory)* mem=null}, ext: `C++, "bgfx"`},
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/**
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* Create texture with size based on back-buffer ratio. Texture will maintain ratio
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@ -2854,6 +2860,17 @@ mixin(joinFnBinds((){
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*/
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{q{void}, q{setPaletteColor}, q{ubyte index, const(float)* rgba}, ext: `C++, "bgfx"`},
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/**
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* Set palette color value.
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Params:
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index = Index into palette.
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r = Red value (RGBA floating point values)
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g = Green value (RGBA floating point values)
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b = Blue value (RGBA floating point values)
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a = Alpha value (RGBA floating point values)
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*/
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{q{void}, q{setPaletteColor}, q{ubyte index, float r, float g, float b, float a}, ext: `C++, "bgfx"`},
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/**
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* Set palette color value.
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Params:
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@ -3568,7 +3585,7 @@ mixin(joinFnBinds((){
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];
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return ret;
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}(), "Resolution, Init, Attachment, VertexLayout, Encoder, "));
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}(), "Resolution, Limits, Init, Attachment, VertexLayout, Encoder, "));
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static if(!staticBinding):
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import bindbc.loader;
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@ -1530,11 +1530,6 @@ pub const Init = extern struct {
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pub inline fn decode(self: *const VertexLayout, _attrib: Attrib, _num: [*c]u8 , _type: [*c]AttribType, _normalized: [*c]bool, _asInt: [*c]bool) void {
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return bgfx_vertex_layout_decode(self, _attrib, _num, _type, _normalized, _asInt);
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}
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/// Returns `true` if VertexLayout contains attribute.
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/// <param name="_attrib">Attribute semantics. See: `bgfx::Attrib`</param>
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pub inline fn has(self: *const VertexLayout, _attrib: Attrib) bool {
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return bgfx_vertex_layout_has(self, _attrib);
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}
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/// Skip `_num` bytes in vertex stream.
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/// <param name="_num">Number of bytes to skip.</param>
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pub inline fn skip(self: *VertexLayout, _num: u8) *VertexLayout {
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@ -1959,10 +1954,6 @@ extern fn bgfx_vertex_layout_add(self: [*c]VertexLayout, _attrib: Attrib, _num:
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/// <param name="_asInt">Attribute is packed as int.</param>
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extern fn bgfx_vertex_layout_decode(self: [*c]const VertexLayout, _attrib: Attrib, _num: [*c]u8 , _type: [*c]AttribType, _normalized: [*c]bool, _asInt: [*c]bool) void;
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/// Returns `true` if VertexLayout contains attribute.
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/// <param name="_attrib">Attribute semantics. See: `bgfx::Attrib`</param>
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extern fn bgfx_vertex_layout_has(self: [*c]const VertexLayout, _attrib: Attrib) bool;
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/// Skip `_num` bytes in vertex stream.
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/// <param name="_num">Number of bytes to skip.</param>
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extern fn bgfx_vertex_layout_skip(self: [*c]VertexLayout, _num: u8) [*c]VertexLayout;
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@ -2794,6 +2785,17 @@ pub inline fn setPaletteColor(_index: u8, _rgba: [4]f32) void {
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}
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extern fn bgfx_set_palette_color(_index: u8, _rgba: [4]f32) void;
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/// Set palette color value.
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/// <param name="_index">Index into palette.</param>
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/// <param name="_r">Red value (RGBA floating point values)</param>
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/// <param name="_g">Green value (RGBA floating point values)</param>
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/// <param name="_b">Blue value (RGBA floating point values)</param>
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/// <param name="_a">Alpha value (RGBA floating point values)</param>
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pub inline fn setPaletteColorRgba32f(_index: u8, _r: f32, _g: f32, _b: f32, _a: f32) void {
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return bgfx_set_palette_color_rgba32f(_index, _r, _g, _b, _a);
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}
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extern fn bgfx_set_palette_color_rgba32f(_index: u8, _r: f32, _g: f32, _b: f32, _a: f32) void;
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/// Set palette color value.
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/// <param name="_index">Index into palette.</param>
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/// <param name="_rgba">Packed 32-bit RGBA value.</param>
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@ -6,6 +6,8 @@
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#ifndef BGFX_H_HEADER_GUARD
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#define BGFX_H_HEADER_GUARD
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#define BGFX_IDL_CPP 0
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#include <stdarg.h> // va_list
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#include <stdint.h> // uint32_t
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#include <stdlib.h> // NULL
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@ -1016,6 +1016,32 @@ BGFX_C_API bgfx_vertex_layout_t* bgfx_vertex_layout_skip(bgfx_vertex_layout_t* _
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*/
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BGFX_C_API void bgfx_vertex_layout_end(bgfx_vertex_layout_t* _this);
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/**
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* Returns relative attribute offset from the vertex.
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*
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* @param[in] _attrib Attribute semantics. See: `bgfx::Attrib`
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*
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* @returns Relative attribute offset from the vertex.
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*
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*/
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BGFX_C_API uint16_t bgfx_vertex_layout_get_offset(const bgfx_vertex_layout_t* _this, bgfx_attrib_t _attrib);
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/**
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* Returns vertex stride.
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*
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*/
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BGFX_C_API uint16_t bgfx_vertex_layout_get_stride(const bgfx_vertex_layout_t* _this);
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/**
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* Returns size of vertex buffer for number of vertices.
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*
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* @param[in] _num Number of vertices.
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*
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* @returns Size of vertex buffer for number of vertices.
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*
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*/
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BGFX_C_API uint32_t bgfx_vertex_layout_get_size(const bgfx_vertex_layout_t* _this, uint32_t _num);
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/**
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* Pack vertex attribute into vertex stream format.
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*
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@ -2204,6 +2230,18 @@ BGFX_C_API void bgfx_destroy_occlusion_query(bgfx_occlusion_query_handle_t _hand
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*/
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BGFX_C_API void bgfx_set_palette_color(uint8_t _index, const float _rgba[4]);
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/**
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* Set palette color value.
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*
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* @param[in] _index Index into palette.
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* @param[in] _r Red value (RGBA floating point values)
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* @param[in] _g Green value (RGBA floating point values)
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* @param[in] _b Blue value (RGBA floating point values)
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* @param[in] _a Alpha value (RGBA floating point values)
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*
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*/
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BGFX_C_API void bgfx_set_palette_color_rgba32f(uint8_t _index, float _r, float _g, float _b, float _a);
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/**
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* Set palette color value.
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*
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@ -3449,6 +3487,9 @@ typedef enum bgfx_function_id
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BGFX_FUNCTION_ID_VERTEX_LAYOUT_HAS,
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BGFX_FUNCTION_ID_VERTEX_LAYOUT_SKIP,
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BGFX_FUNCTION_ID_VERTEX_LAYOUT_END,
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BGFX_FUNCTION_ID_VERTEX_LAYOUT_GET_OFFSET,
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BGFX_FUNCTION_ID_VERTEX_LAYOUT_GET_STRIDE,
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BGFX_FUNCTION_ID_VERTEX_LAYOUT_GET_SIZE,
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BGFX_FUNCTION_ID_VERTEX_PACK,
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BGFX_FUNCTION_ID_VERTEX_UNPACK,
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BGFX_FUNCTION_ID_VERTEX_CONVERT,
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@ -3536,6 +3577,7 @@ typedef enum bgfx_function_id
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BGFX_FUNCTION_ID_GET_RESULT,
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BGFX_FUNCTION_ID_DESTROY_OCCLUSION_QUERY,
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BGFX_FUNCTION_ID_SET_PALETTE_COLOR,
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BGFX_FUNCTION_ID_SET_PALETTE_COLOR_RGBA32F,
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BGFX_FUNCTION_ID_SET_PALETTE_COLOR_RGBA8,
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BGFX_FUNCTION_ID_SET_VIEW_NAME,
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BGFX_FUNCTION_ID_SET_VIEW_RECT,
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@ -3651,6 +3693,9 @@ struct bgfx_interface_vtbl
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bool (*vertex_layout_has)(const bgfx_vertex_layout_t* _this, bgfx_attrib_t _attrib);
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bgfx_vertex_layout_t* (*vertex_layout_skip)(bgfx_vertex_layout_t* _this, uint8_t _num);
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void (*vertex_layout_end)(bgfx_vertex_layout_t* _this);
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uint16_t (*vertex_layout_get_offset)(const bgfx_vertex_layout_t* _this, bgfx_attrib_t _attrib);
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uint16_t (*vertex_layout_get_stride)(const bgfx_vertex_layout_t* _this);
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uint32_t (*vertex_layout_get_size)(const bgfx_vertex_layout_t* _this, uint32_t _num);
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void (*vertex_pack)(const float _input[4], bool _inputNormalized, bgfx_attrib_t _attr, const bgfx_vertex_layout_t * _layout, void* _data, uint32_t _index);
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void (*vertex_unpack)(float _output[4], bgfx_attrib_t _attr, const bgfx_vertex_layout_t * _layout, const void* _data, uint32_t _index);
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void (*vertex_convert)(const bgfx_vertex_layout_t * _dstLayout, void* _dstData, const bgfx_vertex_layout_t * _srcLayout, const void* _srcData, uint32_t _num);
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@ -3738,6 +3783,7 @@ struct bgfx_interface_vtbl
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bgfx_occlusion_query_result_t (*get_result)(bgfx_occlusion_query_handle_t _handle, int32_t* _result);
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void (*destroy_occlusion_query)(bgfx_occlusion_query_handle_t _handle);
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void (*set_palette_color)(uint8_t _index, const float _rgba[4]);
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void (*set_palette_color_rgba32f)(uint8_t _index, float _r, float _g, float _b, float _a);
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void (*set_palette_color_rgba8)(uint8_t _index, uint32_t _rgba);
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void (*set_view_name)(bgfx_view_id_t _id, const char* _name, int32_t _len);
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void (*set_view_rect)(bgfx_view_id_t _id, uint16_t _x, uint16_t _y, uint16_t _width, uint16_t _height);
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@ -15,7 +15,7 @@
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#ifndef BGFX_DEFINES_H_HEADER_GUARD
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#define BGFX_DEFINES_H_HEADER_GUARD
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#define BGFX_API_VERSION UINT32_C(128)
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#define BGFX_API_VERSION UINT32_C(129)
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/**
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* Color RGB/alpha/depth write. When it's not specified write will be disabled.
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@ -12,6 +12,8 @@
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#include "bgfx.h"
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#if !BGFX_IDL_CPP
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namespace bgfx
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{
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/// Render frame enum.
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@ -133,4 +135,6 @@ namespace bgfx
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} // namespace bgfx
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#endif // BGFX_IDL_CPP
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#endif // BGFX_PLATFORM_H_HEADER_GUARD
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@ -32,7 +32,7 @@ local type_actions = {
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local function cfunc(f)
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return function(func)
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if (not func.cpponly) and (not func.cppinline or func.conly) then
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if (not func.cpponly) or func.conly then
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return f(func)
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end
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end
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@ -177,7 +177,9 @@ function typegen.structs(typedef)
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if methods then
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local m = {}
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for _, func in ipairs(methods) do
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m[#m+1] = cppdecl(func)
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if not func.conly then
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m[#m+1] = cppdecl(func)
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end
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end
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methods = m
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end
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@ -1,7 +1,7 @@
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-- vim: syntax=lua
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-- bgfx interface
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version(128)
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version(129)
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typedef "bool"
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typedef "char"
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@ -801,7 +801,7 @@ struct.Resolution { ctor }
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.debugTextScale "uint8_t" --- Scale factor for debug text.
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--- Configurable runtime limits parameters.
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struct.Limits { namespace = "Init" }
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struct.Limits { ctor, namespace = "Init" }
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.maxEncoders "uint16_t" --- Maximum number of encoder threads.
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.minResourceCbSize "uint32_t" --- Minimum resource command buffer size.
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.transientVbSize "uint32_t" --- Maximum transient vertex buffer size.
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@ -1046,7 +1046,7 @@ func.VertexLayout.decode { const }
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.asInt "bool &" { out } --- Attribute is packed as int.
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--- Returns `true` if VertexLayout contains attribute.
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func.VertexLayout.has { const, conly, cppinline }
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func.VertexLayout.has { const, cppinline }
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"bool" --- True if VertexLayout contains attribute.
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.attrib "Attrib::Enum" --- Attribute semantics. See: `bgfx::Attrib`
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@ -1656,7 +1656,7 @@ func.createTexture
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"TextureHandle" --- Texture handle.
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.mem "const Memory*" --- DDS, KTX or PVR texture binary data.
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.flags "uint64_t" --- Texture creation (see `BGFX_TEXTURE_*`.), and sampler (see `BGFX_SAMPLER_*`)
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{ "BGFX_TEXTURE_NONE|BGFX_SAMPLER_NONE" } --- flags. Default texture sampling mode is linear, and wrap mode is repeat.
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{ default = "BGFX_TEXTURE_NONE|BGFX_SAMPLER_NONE" } --- flags. Default texture sampling mode is linear, and wrap mode is repeat.
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--- - `BGFX_SAMPLER_[U/V/W]_[MIRROR/CLAMP]` - Mirror or clamp to edge wrap
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--- mode.
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--- - `BGFX_SAMPLER_[MIN/MAG/MIP]_[POINT/ANISOTROPIC]` - Point or anisotropic
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@ -1676,7 +1676,7 @@ func.createTexture2D
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--- `BGFX_CAPS_TEXTURE_2D_ARRAY` flag is not set.
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.format "TextureFormat::Enum" --- Texture format. See: `TextureFormat::Enum`.
|
||||
.flags "uint64_t" --- Texture creation (see `BGFX_TEXTURE_*`.), and sampler (see `BGFX_SAMPLER_*`)
|
||||
{ "BGFX_TEXTURE_NONE|BGFX_SAMPLER_NONE" } --- flags. Default texture sampling mode is linear, and wrap mode is repeat.
|
||||
{ default = "BGFX_TEXTURE_NONE|BGFX_SAMPLER_NONE" } --- flags. Default texture sampling mode is linear, and wrap mode is repeat.
|
||||
--- - `BGFX_SAMPLER_[U/V/W]_[MIRROR/CLAMP]` - Mirror or clamp to edge wrap
|
||||
--- mode.
|
||||
--- - `BGFX_SAMPLER_[MIN/MAG/MIP]_[POINT/ANISOTROPIC]` - Point or anisotropic
|
||||
@ -1998,6 +1998,15 @@ func.setPaletteColor
|
||||
.index "uint8_t" --- Index into palette.
|
||||
.rgba "const float[4]" --- RGBA floating point values.
|
||||
|
||||
--- Set palette color value.
|
||||
func.setPaletteColor { cname = "set_palette_color_rgba32f" }
|
||||
"void"
|
||||
.index "uint8_t" --- Index into palette.
|
||||
.r "float" --- Red value (RGBA floating point values)
|
||||
.g "float" --- Green value (RGBA floating point values)
|
||||
.b "float" --- Blue value (RGBA floating point values)
|
||||
.a "float" --- Alpha value (RGBA floating point values)
|
||||
|
||||
--- Set palette color value.
|
||||
func.setPaletteColor { cname = "set_palette_color_rgba8" }
|
||||
"void"
|
||||
|
@ -65,6 +65,7 @@ newaction {
|
||||
end
|
||||
|
||||
generate("temp.bgfx.h" , "../include/bgfx/c99/bgfx.h", " ")
|
||||
-- generate("temp.bgfx.hpp" , "../include/bgfx/bgfx.h", "\t")
|
||||
generate("temp.bgfx.idl.inl", "../src/bgfx.idl.inl", "\t")
|
||||
generate("temp.defines.h", "../include/bgfx/defines.h", "\t")
|
||||
|
||||
|
258
scripts/temp.bgfx.hpp
Normal file
258
scripts/temp.bgfx.hpp
Normal file
@ -0,0 +1,258 @@
|
||||
/*
|
||||
* Copyright 2011-2019 Branimir Karadzic. All rights reserved.
|
||||
* License: https://github.com/bkaradzic/bgfx/blob/master/LICENSE
|
||||
*/
|
||||
|
||||
/*
|
||||
*
|
||||
* AUTO GENERATED! DO NOT EDIT! ( source : $source )
|
||||
*
|
||||
*/
|
||||
|
||||
#ifndef BGFX_H_HEADER_GUARD
|
||||
#define BGFX_H_HEADER_GUARD
|
||||
|
||||
#define BGFX_IDL_CPP 1
|
||||
|
||||
#include <stdarg.h> // va_list
|
||||
#include <stdint.h> // uint32_t
|
||||
#include <stdlib.h> // NULL
|
||||
|
||||
#include "defines.h"
|
||||
|
||||
///
|
||||
#define BGFX_HANDLE(_name) \
|
||||
struct _name { uint16_t idx; }; \
|
||||
inline bool isValid(_name _handle) { return bgfx::kInvalidHandle != _handle.idx; }
|
||||
|
||||
#define BGFX_INVALID_HANDLE { bgfx::kInvalidHandle }
|
||||
|
||||
namespace bx { struct AllocatorI; }
|
||||
|
||||
/// BGFX
|
||||
namespace bgfx
|
||||
{
|
||||
struct CallbackI;
|
||||
|
||||
$enums
|
||||
|
||||
static const uint16_t kInvalidHandle = UINT16_MAX;
|
||||
|
||||
/// View id.
|
||||
typedef uint16_t ViewId;
|
||||
|
||||
$handles
|
||||
|
||||
$structs
|
||||
|
||||
/// Callback interface to implement application specific behavior.
|
||||
/// Cached items are currently used for OpenGL and Direct3D 12 binary
|
||||
/// shaders.
|
||||
///
|
||||
/// @remarks
|
||||
/// 'fatal' and 'trace' callbacks can be called from any thread. Other
|
||||
/// callbacks are called from the render thread.
|
||||
///
|
||||
/// @attention C99's equivalent binding is `bgfx_callback_interface_t`.
|
||||
///
|
||||
struct CallbackI
|
||||
{
|
||||
virtual ~CallbackI() = 0;
|
||||
|
||||
/// This callback is called on unrecoverable errors.
|
||||
/// It's not safe to continue (Excluding _code `Fatal::DebugCheck`),
|
||||
/// inform the user and terminate the application.
|
||||
///
|
||||
/// @param[in] _filePath File path where fatal message was generated.
|
||||
/// @param[in] _line Line where fatal message was generated.
|
||||
/// @param[in] _code Fatal error code.
|
||||
/// @param[in] _str More information about error.
|
||||
///
|
||||
/// @remarks
|
||||
/// Not thread safe and it can be called from any thread.
|
||||
///
|
||||
/// @attention C99's equivalent binding is `bgfx_callback_vtbl.fatal`.
|
||||
///
|
||||
virtual void fatal(
|
||||
const char* _filePath
|
||||
, uint16_t _line
|
||||
, Fatal::Enum _code
|
||||
, const char* _str
|
||||
) = 0;
|
||||
|
||||
/// Print debug message.
|
||||
///
|
||||
/// @param[in] _filePath File path where debug message was generated.
|
||||
/// @param[in] _line Line where debug message was generated.
|
||||
/// @param[in] _format `printf` style format.
|
||||
/// @param[in] _argList Variable arguments list initialized with
|
||||
/// `va_start`.
|
||||
///
|
||||
/// @remarks
|
||||
/// Not thread safe and it can be called from any thread.
|
||||
///
|
||||
/// @attention C99's equivalent binding is `bgfx_callback_vtbl.trace_vargs`.
|
||||
///
|
||||
virtual void traceVargs(
|
||||
const char* _filePath
|
||||
, uint16_t _line
|
||||
, const char* _format
|
||||
, va_list _argList
|
||||
) = 0;
|
||||
|
||||
/// Profiler region begin.
|
||||
///
|
||||
/// @param[in] _name Region name, contains dynamic string.
|
||||
/// @param[in] _abgr Color of profiler region.
|
||||
/// @param[in] _filePath File path where `profilerBegin` was called.
|
||||
/// @param[in] _line Line where `profilerBegin` was called.
|
||||
///
|
||||
/// @remarks
|
||||
/// Not thread safe and it can be called from any thread.
|
||||
///
|
||||
/// @attention C99's equivalent binding is `bgfx_callback_vtbl.profiler_begin`.
|
||||
///
|
||||
virtual void profilerBegin(
|
||||
const char* _name
|
||||
, uint32_t _abgr
|
||||
, const char* _filePath
|
||||
, uint16_t _line
|
||||
) = 0;
|
||||
|
||||
/// Profiler region begin with string literal name.
|
||||
///
|
||||
/// @param[in] _name Region name, contains string literal.
|
||||
/// @param[in] _abgr Color of profiler region.
|
||||
/// @param[in] _filePath File path where `profilerBeginLiteral` was called.
|
||||
/// @param[in] _line Line where `profilerBeginLiteral` was called.
|
||||
///
|
||||
/// @remarks
|
||||
/// Not thread safe and it can be called from any thread.
|
||||
///
|
||||
/// @attention C99's equivalent binding is `bgfx_callback_vtbl.profiler_begin_literal`.
|
||||
///
|
||||
virtual void profilerBeginLiteral(
|
||||
const char* _name
|
||||
, uint32_t _abgr
|
||||
, const char* _filePath
|
||||
, uint16_t _line
|
||||
) = 0;
|
||||
|
||||
/// Profiler region end.
|
||||
///
|
||||
/// @remarks
|
||||
/// Not thread safe and it can be called from any thread.
|
||||
///
|
||||
/// @attention C99's equivalent binding is `bgfx_callback_vtbl.profiler_end`.
|
||||
///
|
||||
virtual void profilerEnd() = 0;
|
||||
|
||||
/// Returns the size of a cached item. Returns 0 if no cached item was
|
||||
/// found.
|
||||
///
|
||||
/// @param[in] _id Cache id.
|
||||
/// @returns Number of bytes to read.
|
||||
///
|
||||
/// @attention C99's equivalent binding is `bgfx_callback_vtbl.cache_read_size`.
|
||||
///
|
||||
virtual uint32_t cacheReadSize(uint64_t _id) = 0;
|
||||
|
||||
/// Read cached item.
|
||||
///
|
||||
/// @param[in] _id Cache id.
|
||||
/// @param[in] _data Buffer where to read data.
|
||||
/// @param[in] _size Size of data to read.
|
||||
///
|
||||
/// @returns True if data is read.
|
||||
///
|
||||
/// @attention C99's equivalent binding is `bgfx_callback_vtbl.cache_read`.
|
||||
///
|
||||
virtual bool cacheRead(uint64_t _id, void* _data, uint32_t _size) = 0;
|
||||
|
||||
/// Write cached item.
|
||||
///
|
||||
/// @param[in] _id Cache id.
|
||||
/// @param[in] _data Data to write.
|
||||
/// @param[in] _size Size of data to write.
|
||||
///
|
||||
/// @attention C99's equivalent binding is `bgfx_callback_vtbl.cache_write`.
|
||||
///
|
||||
virtual void cacheWrite(uint64_t _id, const void* _data, uint32_t _size) = 0;
|
||||
|
||||
/// Screenshot captured. Screenshot format is always 4-byte BGRA.
|
||||
///
|
||||
/// @param[in] _filePath File path.
|
||||
/// @param[in] _width Image width.
|
||||
/// @param[in] _height Image height.
|
||||
/// @param[in] _pitch Number of bytes to skip between the start of
|
||||
/// each horizontal line of the image.
|
||||
/// @param[in] _data Image data.
|
||||
/// @param[in] _size Image size.
|
||||
/// @param[in] _yflip If true, image origin is bottom left.
|
||||
///
|
||||
/// @attention C99's equivalent binding is `bgfx_callback_vtbl.screen_shot`.
|
||||
///
|
||||
virtual void screenShot(
|
||||
const char* _filePath
|
||||
, uint32_t _width
|
||||
, uint32_t _height
|
||||
, uint32_t _pitch
|
||||
, const void* _data
|
||||
, uint32_t _size
|
||||
, bool _yflip
|
||||
) = 0;
|
||||
|
||||
/// Called when a video capture begins.
|
||||
///
|
||||
/// @param[in] _width Image width.
|
||||
/// @param[in] _height Image height.
|
||||
/// @param[in] _pitch Number of bytes to skip between the start of
|
||||
/// each horizontal line of the image.
|
||||
/// @param[in] _format Texture format. See: `TextureFormat::Enum`.
|
||||
/// @param[in] _yflip If true, image origin is bottom left.
|
||||
///
|
||||
/// @attention C99's equivalent binding is `bgfx_callback_vtbl.capture_begin`.
|
||||
///
|
||||
virtual void captureBegin(
|
||||
uint32_t _width
|
||||
, uint32_t _height
|
||||
, uint32_t _pitch
|
||||
, TextureFormat::Enum _format
|
||||
, bool _yflip
|
||||
) = 0;
|
||||
|
||||
/// Called when a video capture ends.
|
||||
///
|
||||
/// @attention C99's equivalent binding is `bgfx_callback_vtbl.capture_end`.
|
||||
///
|
||||
virtual void captureEnd() = 0;
|
||||
|
||||
/// Captured frame.
|
||||
///
|
||||
/// @param[in] _data Image data.
|
||||
/// @param[in] _size Image size.
|
||||
///
|
||||
/// @attention C99's equivalent binding is `bgfx_callback_vtbl.capture_frame`.
|
||||
///
|
||||
virtual void captureFrame(const void* _data, uint32_t _size) = 0;
|
||||
};
|
||||
|
||||
inline CallbackI::~CallbackI()
|
||||
{
|
||||
}
|
||||
|
||||
$funcptrs
|
||||
|
||||
$cppdecl
|
||||
|
||||
inline bool VertexLayout::has(Attrib::Enum _attrib) const { return UINT16_MAX != m_attributes[_attrib]; }
|
||||
|
||||
inline uint16_t VertexLayout::getOffset(Attrib::Enum _attrib) const { return m_offset[_attrib]; }
|
||||
|
||||
inline uint16_t VertexLayout::getStride() const { return m_stride; }
|
||||
|
||||
inline uint32_t VertexLayout::getSize(uint32_t _num) const { return _num*m_stride; }
|
||||
|
||||
} // namespace bgfx
|
||||
|
||||
#endif // BGFX_H_HEADER_GUARD
|
@ -95,6 +95,24 @@ BGFX_C_API void bgfx_vertex_layout_end(bgfx_vertex_layout_t* _this)
|
||||
This->end();
|
||||
}
|
||||
|
||||
BGFX_C_API uint16_t bgfx_vertex_layout_get_offset(const bgfx_vertex_layout_t* _this, bgfx_attrib_t _attrib)
|
||||
{
|
||||
const bgfx::VertexLayout* This = (const bgfx::VertexLayout*)_this;
|
||||
return This->getOffset((bgfx::Attrib::Enum)_attrib);
|
||||
}
|
||||
|
||||
BGFX_C_API uint16_t bgfx_vertex_layout_get_stride(const bgfx_vertex_layout_t* _this)
|
||||
{
|
||||
const bgfx::VertexLayout* This = (const bgfx::VertexLayout*)_this;
|
||||
return This->getStride();
|
||||
}
|
||||
|
||||
BGFX_C_API uint32_t bgfx_vertex_layout_get_size(const bgfx_vertex_layout_t* _this, uint32_t _num)
|
||||
{
|
||||
const bgfx::VertexLayout* This = (const bgfx::VertexLayout*)_this;
|
||||
return This->getSize(_num);
|
||||
}
|
||||
|
||||
BGFX_C_API void bgfx_vertex_pack(const float _input[4], bool _inputNormalized, bgfx_attrib_t _attr, const bgfx_vertex_layout_t * _layout, void* _data, uint32_t _index)
|
||||
{
|
||||
const bgfx::VertexLayout & layout = *(const bgfx::VertexLayout *)_layout;
|
||||
@ -620,6 +638,11 @@ BGFX_C_API void bgfx_set_palette_color(uint8_t _index, const float _rgba[4])
|
||||
bgfx::setPaletteColor(_index, _rgba);
|
||||
}
|
||||
|
||||
BGFX_C_API void bgfx_set_palette_color_rgba32f(uint8_t _index, float _r, float _g, float _b, float _a)
|
||||
{
|
||||
bgfx::setPaletteColor(_index, _r, _g, _b, _a);
|
||||
}
|
||||
|
||||
BGFX_C_API void bgfx_set_palette_color_rgba8(uint8_t _index, uint32_t _rgba)
|
||||
{
|
||||
bgfx::setPaletteColor(_index, _rgba);
|
||||
@ -1280,6 +1303,9 @@ BGFX_C_API bgfx_interface_vtbl_t* bgfx_get_interface(uint32_t _version)
|
||||
bgfx_vertex_layout_has,
|
||||
bgfx_vertex_layout_skip,
|
||||
bgfx_vertex_layout_end,
|
||||
bgfx_vertex_layout_get_offset,
|
||||
bgfx_vertex_layout_get_stride,
|
||||
bgfx_vertex_layout_get_size,
|
||||
bgfx_vertex_pack,
|
||||
bgfx_vertex_unpack,
|
||||
bgfx_vertex_convert,
|
||||
@ -1367,6 +1393,7 @@ BGFX_C_API bgfx_interface_vtbl_t* bgfx_get_interface(uint32_t _version)
|
||||
bgfx_get_result,
|
||||
bgfx_destroy_occlusion_query,
|
||||
bgfx_set_palette_color,
|
||||
bgfx_set_palette_color_rgba32f,
|
||||
bgfx_set_palette_color_rgba8,
|
||||
bgfx_set_view_name,
|
||||
bgfx_set_view_rect,
|
||||
|
Loading…
Reference in New Issue
Block a user