mirror of https://github.com/bkaradzic/bgfx
Cleanup.
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@ -1341,7 +1341,7 @@ struct ImDrawCmd
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ImTextureID TextureId; // User-provided texture ID. Set by user in ImfontAtlas::SetTexID() for fonts or passed to Image*() functions. Ignore if never using images or multiple fonts atlas.
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ImDrawCallback UserCallback; // If != NULL, call the function instead of rendering the vertices. clip_rect and texture_id will be set normally.
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void* UserCallbackData; // The draw callback code can access this.
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unsigned char ViewId;
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unsigned short ViewId;
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ImDrawCmd() { ElemCount = 0; ClipRect.x = ClipRect.y = ClipRect.z = ClipRect.w = 0.0f; TextureId = NULL; UserCallback = NULL; UserCallbackData = NULL; ViewId = 0; }
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};
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@ -351,7 +351,7 @@ void ImDrawList::AddDrawCmd()
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ImDrawCmd draw_cmd;
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draw_cmd.ClipRect = GetCurrentClipRect();
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draw_cmd.TextureId = GetCurrentTextureId();
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draw_cmd.ViewId = (unsigned char)(GImGui->Style.ViewId);
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draw_cmd.ViewId = (unsigned short)(GImGui->Style.ViewId);
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IM_ASSERT(draw_cmd.ClipRect.x <= draw_cmd.ClipRect.z && draw_cmd.ClipRect.y <= draw_cmd.ClipRect.w);
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CmdBuffer.push_back(draw_cmd);
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@ -486,7 +486,7 @@ void ImDrawList::ChannelsSplit(int channels_count)
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ImDrawCmd draw_cmd;
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draw_cmd.ClipRect = _ClipRectStack.back();
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draw_cmd.TextureId = _TextureIdStack.back();
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draw_cmd.ViewId = (unsigned char)(GImGui->Style.ViewId);
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draw_cmd.ViewId = (unsigned short)(GImGui->Style.ViewId);
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_Channels[i].CmdBuffer.push_back(draw_cmd);
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}
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}
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@ -922,7 +922,7 @@ struct DebugDraw
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m_geometry.destroy(_handle);
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}
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void begin(uint8_t _viewId)
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void begin(bgfx::ViewId _viewId)
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{
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BX_CHECK(State::Count == m_state);
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@ -2234,9 +2234,9 @@ private:
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MatrixStack m_mtxStack[32];
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uint8_t m_viewId;
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uint8_t m_stack;
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bool m_depthTestLess;
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bgfx::ViewId m_viewId;
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uint8_t m_stack;
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bool m_depthTestLess;
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Attrib m_attrib[stackSize];
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@ -2293,7 +2293,7 @@ void ddDestroy(GeometryHandle _handle)
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s_dd.destroy(_handle);
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}
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void ddBegin(uint8_t _viewId)
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void ddBegin(uint16_t _viewId)
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{
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s_dd.begin(_viewId);
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}
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@ -51,7 +51,7 @@ GeometryHandle ddCreateGeometry(uint32_t _numVertices, const DdVertex* _vertices
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void ddDestroy(GeometryHandle _handle);
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///
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void ddBegin(uint8_t _viewId);
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void ddBegin(uint16_t _viewId);
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///
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void ddEnd();
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