Cleanup.
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@ -13,6 +13,8 @@
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#include "imgui.h"
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#include "../bgfx_utils.h"
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//#define USE_ENTRY 1
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#ifndef USE_ENTRY
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# if defined(SCI_NAMESPACE)
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# define USE_ENTRY 1
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@ -241,6 +243,7 @@ struct OcornutImguiContext
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io.KeyMap[ImGuiKey_Y] = (int)entry::Key::KeyY;
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io.KeyMap[ImGuiKey_Z] = (int)entry::Key::KeyZ;
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io.NavFlags |= ImGuiNavFlags_EnableKeyboard;
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io.NavInputs[ImGuiNavInput_Activate] = (int)entry::Key::GamepadA;
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io.NavInputs[ImGuiNavInput_Cancel] = (int)entry::Key::GamepadB;
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// io.NavInputs[ImGuiNavInput_Input] = (int)entry::Key::;
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