SVT example fixes and std replaced with tinystl (except std::function)
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@ -147,7 +147,7 @@ public:
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}
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// Load tile data file
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auto tileDataFile = new vt::TileDataFile("textures/8k_mars.jpg.cache", m_vti);
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auto tileDataFile = new vt::TileDataFile("temp/8k_mars.jpg.vt", m_vti);
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tileDataFile->readInfo();
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// Create virtual texture and feedback buffer
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@ -5,30 +5,18 @@
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#include "vt.h"
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#include <bx/file.h>
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#include <algorithm>
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#include <bx/sort.h>
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namespace vt
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{
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// Constants
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static const int ChannelCount = 4;
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static const int StagingTextureCount = 1;
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static const int TileFileDataOffset = sizeof(VirtualTextureInfo);
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static const int s_channelCount = 4;
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static const int s_tileFileDataOffset = sizeof(VirtualTextureInfo);
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// Page
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uint64_t Page::hash() const
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{
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return (uint64_t(m_mip) << 32) | uint64_t((uint32_t(m_x) << 16) | uint32_t(m_y));
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}
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bool Page::operator==(const Page& page) const
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{
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return hash() == page.hash();
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}
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bool Page::operator<(const Page& page) const
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{
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return hash() < page.hash();
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Page::operator size_t() const {
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return size_t((uint32_t(m_mip) << 16) | uint32_t((uint16_t(m_x) << 8) | uint16_t(m_y)));
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}
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// PageCount
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@ -49,16 +37,6 @@ int PageCount::compareTo(const PageCount& other) const
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#undef Comparer
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}
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bool PageCount::operator==(const PageCount& other) const
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{
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return compareTo(other) == 0;
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}
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bool PageCount::operator<(const PageCount& other) const
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{
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return compareTo(other) < 0;
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}
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// VirtualTextureInfo
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VirtualTextureInfo::VirtualTextureInfo()
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: m_virtualTextureSize(0)
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@ -219,7 +197,7 @@ SimpleImage::SimpleImage(int _width, int _height, int _channelCount, uint8_t _cl
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clear(_clearValue);
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}
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SimpleImage::SimpleImage(int _width, int _height, int _channelCount, std::vector<uint8_t>& _data)
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SimpleImage::SimpleImage(int _width, int _height, int _channelCount, tinystl::vector<uint8_t>& _data)
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: m_width(_width)
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, m_height(_height)
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, m_channelCount(_channelCount)
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@ -459,10 +437,10 @@ PageTable::PageTable(PageCache* _cache, VirtualTextureInfo* _info, PageIndexer*
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auto PageTableSizeLog2 = m_indexer->getMipCount();
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for (int i = 0; i < PageTableSizeLog2 + 1; ++i)
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for (int i = 0; i < PageTableSizeLog2; ++i)
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{
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int mipSize = m_info->GetPageTableSize() >> i;
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auto simpleImage = new SimpleImage(mipSize, mipSize, ChannelCount);
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auto simpleImage = new SimpleImage(mipSize, mipSize, s_channelCount);
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auto stagingTexture = bgfx::createTexture2D((uint16_t)mipSize, (uint16_t)mipSize, false, 1, bgfx::TextureFormat::BGRA8, BGFX_SAMPLER_UVW_CLAMP | BGFX_SAMPLER_POINT);
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m_images.push_back(simpleImage);
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m_stagingTextures.push_back(stagingTexture);
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@ -491,12 +469,12 @@ void PageTable::update(bgfx::ViewId blitViewId)
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}
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m_quadtreeDirty = false;
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auto PageTableSizeLog2 = m_indexer->getMipCount();
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for (int i = 0; i < PageTableSizeLog2 + 1; ++i)
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for (int i = 0; i < PageTableSizeLog2; ++i)
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{
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m_quadtree->write(*m_images[i], i);
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auto stagingTexture = m_stagingTextures[i];
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auto size = uint16_t(m_info->GetPageTableSize() >> i);
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bgfx::updateTexture2D(stagingTexture, 0, 0, 0, 0, size, size, bgfx::copy(&m_images[i]->m_data[0], size * size * ChannelCount));
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bgfx::updateTexture2D(stagingTexture, 0, 0, 0, 0, size, size, bgfx::copy(&m_images[i]->m_data[0], size * size * s_channelCount));
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bgfx::blit(blitViewId, m_texture, uint8_t(i), 0, 0, 0, stagingTexture, 0, 0, 0, 0, size, size);
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}
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}
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@ -526,7 +504,7 @@ void PageLoader::submit(Page request)
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void PageLoader::loadPage(ReadState& state)
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{
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int size = m_info->GetPageSize() * m_info->GetPageSize() * ChannelCount;
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int size = m_info->GetPageSize() * m_info->GetPageSize() * s_channelCount;
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state.m_data.resize(size);
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if (m_colorMipLevels)
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{
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@ -555,16 +533,16 @@ void PageLoader::copyBorder(uint8_t* image)
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for (int i = 0; i < pagesize; ++i)
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{
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int xindex = bordersize * pagesize + i;
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image[xindex * ChannelCount + 0] = 0;
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image[xindex * ChannelCount + 1] = 255;
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image[xindex * ChannelCount + 2] = 0;
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image[xindex * ChannelCount + 3] = 255;
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image[xindex * s_channelCount + 0] = 0;
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image[xindex * s_channelCount + 1] = 255;
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image[xindex * s_channelCount + 2] = 0;
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image[xindex * s_channelCount + 3] = 255;
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int yindex = i * pagesize + bordersize;
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image[yindex * ChannelCount + 0] = 0;
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image[yindex * ChannelCount + 1] = 255;
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image[yindex * ChannelCount + 2] = 0;
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image[yindex * ChannelCount + 3] = 255;
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image[yindex * s_channelCount + 0] = 0;
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image[yindex * s_channelCount + 1] = 255;
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image[yindex * s_channelCount + 2] = 0;
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image[yindex * s_channelCount + 3] = 255;
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}
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}
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@ -592,10 +570,10 @@ void PageLoader::copyColor(uint8_t* image, Page request)
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{
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for (int x = 0; x < pagesize; ++x)
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{
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image[(y * pagesize + x) * ChannelCount + 0] = colors[request.m_mip].m_b;
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image[(y * pagesize + x) * ChannelCount + 1] = colors[request.m_mip].m_g;
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image[(y * pagesize + x) * ChannelCount + 2] = colors[request.m_mip].m_r;
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image[(y * pagesize + x) * ChannelCount + 3] = colors[request.m_mip].m_a;
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image[(y * pagesize + x) * s_channelCount + 0] = colors[request.m_mip].m_b;
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image[(y * pagesize + x) * s_channelCount + 1] = colors[request.m_mip].m_g;
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image[(y * pagesize + x) * s_channelCount + 2] = colors[request.m_mip].m_r;
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image[(y * pagesize + x) * s_channelCount + 3] = colors[request.m_mip].m_a;
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}
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}
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}
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@ -619,11 +597,15 @@ bool PageCache::touch(Page page)
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if (m_lru_used.find(page) != m_lru_used.end())
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{
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// Find the page (slow!!) and add it to the back of the list
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auto it = std::find(m_lru.begin(), m_lru.end(), page);
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auto lruPage = *it;
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m_lru.erase(it);
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m_lru.push_back(lruPage);
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return true;
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for (auto it = m_lru.begin(); it != m_lru.end(); ++it) {
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if (it->m_page == page) {
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auto lruPage = *it;
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m_lru.erase(it);
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m_lru.push_back(lruPage);
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return true;
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}
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}
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return false;
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}
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}
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@ -728,7 +710,7 @@ void TextureAtlas::uploadPage(Point pt, uint8_t* data, bgfx::ViewId blitViewId)
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// Update texture with new atlas data
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auto pagesize = uint16_t(m_info->GetPageSize());
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bgfx::updateTexture2D(writer, 0, 0, 0, 0, pagesize, pagesize, bgfx::copy(data, pagesize * pagesize * ChannelCount));
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bgfx::updateTexture2D(writer, 0, 0, 0, 0, pagesize, pagesize, bgfx::copy(data, pagesize * pagesize * s_channelCount));
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// Copy the texture part to the actual atlas texture
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auto xpos = uint16_t(pt.m_x * pagesize);
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@ -746,14 +728,14 @@ FeedbackBuffer::FeedbackBuffer(VirtualTextureInfo* _info, int _width, int _heigh
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: m_info(_info)
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, m_width(_width)
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, m_height(_height)
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, m_stagingPool(_width, _height, StagingTextureCount, true)
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, m_stagingPool(_width, _height, 1, true)
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{
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// Setup classes
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m_indexer = new PageIndexer(m_info);
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m_requests.resize(m_indexer->getCount());
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// Initialize and clear buffers
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m_downloadBuffer.resize(m_width * m_height * ChannelCount);
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bx::memSet(&m_downloadBuffer[0], 0, m_width * m_height * ChannelCount);
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m_downloadBuffer.resize(m_width * m_height * s_channelCount);
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bx::memSet(&m_downloadBuffer[0], 0, m_width * m_height * s_channelCount);
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clear();
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// Initialize feedback frame buffer
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bgfx::TextureHandle feedbackFrameBufferTextures[] =
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@ -817,7 +799,7 @@ void FeedbackBuffer::download()
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void FeedbackBuffer::addRequestAndParents(Page request)
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{
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auto PageTableSizeLog2 = m_indexer->getMipCount();
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auto count = PageTableSizeLog2 - request.m_mip + 1;
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auto count = PageTableSizeLog2 - request.m_mip;
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for (int i = 0; i < count; ++i)
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{
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@ -836,7 +818,7 @@ void FeedbackBuffer::addRequestAndParents(Page request)
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}
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}
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const std::vector<int>& FeedbackBuffer::getRequests() const
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const tinystl::vector<int>& FeedbackBuffer::getRequests() const
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{
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return m_requests;
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}
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@ -905,9 +887,7 @@ int VirtualTexture::getMipBias() const
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void VirtualTexture::setMipBias(int value)
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{
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m_mipBias = value;
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if (m_mipBias < 0)
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m_mipBias = 0;
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m_mipBias = bx::max(0, value);
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}
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void VirtualTexture::setUniforms()
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@ -938,6 +918,7 @@ void VirtualTexture::setUniforms()
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uniforms.m_settings_1.BorderOffset = (float)m_info->m_borderSize / (float)pagesize;
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uniforms.m_settings_2.MipBias = (float)m_mipBias;
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uniforms.m_settings_2.PageTableSize = (float)m_info->GetPageTableSize();
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uniforms.m_settings_2.unused1 = uniforms.m_settings_2.unused2 = 0.0f;
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// Set uniforms
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bgfx::setUniform(u_vt_settings_1, &uniforms.m_settings_1);
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bgfx::setUniform(u_vt_settings_2, &uniforms.m_settings_2);
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@ -1003,7 +984,7 @@ void VirtualTexture::clear()
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m_cache->clear();
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}
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void VirtualTexture::update(const std::vector<int>& requests, bgfx::ViewId blitViewId)
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void VirtualTexture::update(const tinystl::vector<int>& requests, bgfx::ViewId blitViewId)
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{
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m_pagesToLoad.clear();
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@ -1031,7 +1012,15 @@ void VirtualTexture::update(const std::vector<int>& requests, bgfx::ViewId blitV
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if (touched < m_atlasCount * m_atlasCount)
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{
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// sort by low res to high res and number of requests
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std::sort(m_pagesToLoad.begin(), m_pagesToLoad.end());
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bx::quickSort(
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m_pagesToLoad.begin()
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, uint32_t(m_pagesToLoad.size())
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, sizeof(vt::PageCount)
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, [](const void* _a, const void* _b) -> int32_t {
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const vt::PageCount& lhs = *(const vt::PageCount*)(_a);
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const vt::PageCount& rhs = *(const vt::PageCount*)(_b);
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return lhs.compareTo(rhs);
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});
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// if more pages than will fit in memory or more than update per frame drop high res pages with lowest use count
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int loadcount = bx::min(bx::min((int)m_pagesToLoad.size(), m_uploadsPerFrame), m_atlasCount * m_atlasCount);
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@ -1053,7 +1042,7 @@ TileDataFile::TileDataFile(const bx::FilePath& filename, VirtualTextureInfo* _in
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{
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const char* access = _readWrite ? "w+b" : "rb";
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m_file = fopen(filename.get(), access);
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m_size = m_info->GetPageSize() * m_info->GetPageSize() * ChannelCount;
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m_size = m_info->GetPageSize() * m_info->GetPageSize() * s_channelCount;
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}
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TileDataFile::~TileDataFile()
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@ -1065,7 +1054,7 @@ void TileDataFile::readInfo()
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{
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fseek(m_file, 0, SEEK_SET);
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fread(m_info, sizeof(*m_info), 1, m_file);
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m_size = m_info->GetPageSize() * m_info->GetPageSize() * ChannelCount;
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m_size = m_info->GetPageSize() * m_info->GetPageSize() * s_channelCount;
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}
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void TileDataFile::writeInfo()
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@ -1076,13 +1065,13 @@ void TileDataFile::writeInfo()
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void TileDataFile::readPage(int index, uint8_t* data)
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{
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fseek(m_file, m_size * index + TileFileDataOffset, SEEK_SET);
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fseek(m_file, m_size * index + s_tileFileDataOffset, SEEK_SET);
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fread(data, m_size, 1, m_file);
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}
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void TileDataFile::writePage(int index, uint8_t* data)
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{
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fseek(m_file, m_size * index + TileFileDataOffset, SEEK_SET);
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fseek(m_file, m_size * index + s_tileFileDataOffset, SEEK_SET);
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fwrite(data, m_size, 1, m_file);
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}
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@ -1172,11 +1161,11 @@ bool TileGenerator::generate(const bx::FilePath& filename)
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// Open tile data file
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m_tileDataFile = new TileDataFile(cacheFilename, m_info, true);
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m_page1Image = new SimpleImage(m_pagesize, m_pagesize, ChannelCount, 0xff);
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m_page2Image = new SimpleImage(m_pagesize, m_pagesize, ChannelCount, 0xff);
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m_tileImage = new SimpleImage(m_tilesize, m_tilesize, ChannelCount, 0xff);
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m_2xtileImage = new SimpleImage(m_tilesize * 2, m_tilesize * 2, ChannelCount, 0xff);
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m_4xtileImage = new SimpleImage(m_tilesize * 4, m_tilesize * 4, ChannelCount, 0xff);
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m_page1Image = new SimpleImage(m_pagesize, m_pagesize, s_channelCount, 0xff);
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m_page2Image = new SimpleImage(m_pagesize, m_pagesize, s_channelCount, 0xff);
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m_tileImage = new SimpleImage(m_tilesize, m_tilesize, s_channelCount, 0xff);
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m_2xtileImage = new SimpleImage(m_tilesize * 2, m_tilesize * 2, s_channelCount, 0xff);
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m_4xtileImage = new SimpleImage(m_tilesize * 4, m_tilesize * 4, s_channelCount, 0xff);
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// Generate tiles
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bx::debugPrintf("Generating tiles\n");
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@ -1213,7 +1202,7 @@ void TileGenerator::CopyTile(SimpleImage& image, Page request)
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int x = request.m_x * m_tilesize - m_info->m_borderSize;
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int y = request.m_y * m_tilesize - m_info->m_borderSize;
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// Copy sub-image with border
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auto srcPitch = m_sourceImage->m_width * ChannelCount;
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auto srcPitch = m_sourceImage->m_width * s_channelCount;
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auto src = (uint8_t*)m_sourceImage->m_data;
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auto dstPitch = image.m_width * image.m_channelCount;
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auto dst = &image.m_data[0];
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@ -1223,7 +1212,7 @@ void TileGenerator::CopyTile(SimpleImage& image, Page request)
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for (int ix = 0; ix < m_pagesize; ++ix)
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{
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int rx = bx::clamp(x + ix, 0, (int)m_sourceImage->m_width - 1);
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bx::memCopy(&dst[iy * dstPitch + ix * image.m_channelCount], &src[ry * srcPitch + rx * ChannelCount], image.m_channelCount);
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bx::memCopy(&dst[iy * dstPitch + ix * image.m_channelCount], &src[ry * srcPitch + rx * s_channelCount], image.m_channelCount);
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}
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}
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}
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@ -1256,7 +1245,7 @@ void TileGenerator::CopyTile(SimpleImage& image, Page request)
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}
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}
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SimpleImage::mipmap(&m_4xtileImage->m_data[0], m_4xtileImage->m_width, ChannelCount, &m_2xtileImage->m_data[0]);
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SimpleImage::mipmap(&m_4xtileImage->m_data[0], m_4xtileImage->m_width, s_channelCount, &m_2xtileImage->m_data[0]);
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Rect srect = { m_tilesize / 2 - m_info->m_borderSize, m_tilesize / 2 - m_info->m_borderSize, m_pagesize, m_pagesize };
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image.copy({ 0,0 }, *m_2xtileImage, srect);
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@ -7,8 +7,9 @@
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#include "common.h"
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#include "bgfx_utils.h"
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#include "bimg/decode.h"
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#include <vector>
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#include <set>
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#include <tinystl/allocator.h>
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#include <tinystl/unordered_set.h>
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#include <tinystl/vector.h>
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#include <functional>
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namespace vt
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@ -65,9 +66,7 @@ struct Color
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// Page
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struct Page
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{
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uint64_t hash() const;
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bool operator==(const Page& page) const;
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bool operator<(const Page& page) const;
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operator size_t() const;
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int m_x;
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int m_y;
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@ -80,11 +79,9 @@ struct PageCount
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Page m_page;
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int m_count;
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PageCount(Page _page = Page(), int _count = 0);
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PageCount(Page _page, int _count);
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int compareTo(const PageCount& other) const;
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bool operator==(const PageCount& other) const;
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bool operator<(const PageCount& other) const;
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};
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// VirtualTextureInfo
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@ -112,7 +109,7 @@ public:
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void next();
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private:
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std::vector<bgfx::TextureHandle> m_stagingTextures;
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tinystl::vector<bgfx::TextureHandle> m_stagingTextures;
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||||
|
||||
int m_stagingTextureIndex;
|
||||
int m_width;
|
||||
@ -136,17 +133,18 @@ public:
|
||||
private:
|
||||
VirtualTextureInfo* m_info;
|
||||
int m_mipcount;
|
||||
std::vector<int> m_offsets; // This stores the offsets to the first page of the start of a mipmap level
|
||||
std::vector<int> m_sizes; // This stores the sizes of various mip levels
|
||||
std::vector<Page> m_reverse;
|
||||
int m_count;
|
||||
|
||||
tinystl::vector<int> m_offsets; // This stores the offsets to the first page of the start of a mipmap level
|
||||
tinystl::vector<int> m_sizes; // This stores the sizes of various mip levels
|
||||
tinystl::vector<Page> m_reverse;
|
||||
};
|
||||
|
||||
// SimpleImage
|
||||
struct SimpleImage
|
||||
{
|
||||
SimpleImage(int _width, int _height, int _channelCount, uint8_t _clearValue = 0);
|
||||
SimpleImage(int _width, int _height, int _channelCount, std::vector<uint8_t>& _data);
|
||||
SimpleImage(int _width, int _height, int _channelCount, tinystl::vector<uint8_t>& _data);
|
||||
|
||||
void copy(Point dest_offset, SimpleImage& src, Rect src_rect);
|
||||
void clear(uint8_t clearValue = 0);
|
||||
@ -154,10 +152,11 @@ struct SimpleImage
|
||||
|
||||
static void mipmap(uint8_t* source, int size, int channels, uint8_t* dest);
|
||||
|
||||
int m_width = 0;
|
||||
int m_height = 0;
|
||||
int m_channelCount = 0;
|
||||
std::vector<uint8_t> m_data;
|
||||
int m_width = 0;
|
||||
int m_height = 0;
|
||||
int m_channelCount = 0;
|
||||
|
||||
tinystl::vector<uint8_t> m_data;
|
||||
};
|
||||
|
||||
// Quadtree
|
||||
@ -197,8 +196,8 @@ private:
|
||||
Quadtree* m_quadtree;
|
||||
bool m_quadtreeDirty;
|
||||
|
||||
std::vector<SimpleImage*> m_images;
|
||||
std::vector<bgfx::TextureHandle> m_stagingTextures;
|
||||
tinystl::vector<SimpleImage*> m_images;
|
||||
tinystl::vector<bgfx::TextureHandle> m_stagingTextures;
|
||||
};
|
||||
|
||||
// PageLoader
|
||||
@ -207,8 +206,8 @@ class PageLoader
|
||||
public:
|
||||
struct ReadState
|
||||
{
|
||||
Page m_page;
|
||||
std::vector<uint8_t> m_data;
|
||||
Page m_page;
|
||||
tinystl::vector<uint8_t> m_data;
|
||||
};
|
||||
|
||||
PageLoader(TileDataFile* _tileDataFile, PageIndexer* _indexer, VirtualTextureInfo* _info);
|
||||
@ -264,9 +263,9 @@ private:
|
||||
|
||||
int m_current; // This is used for generating the texture atlas indices before the lru is full
|
||||
|
||||
std::set<Page> m_lru_used;
|
||||
std::vector<LruPage> m_lru;
|
||||
std::set<Page> m_loading;
|
||||
tinystl::unordered_set<Page> m_lru_used;
|
||||
tinystl::vector<LruPage> m_lru;
|
||||
tinystl::unordered_set<Page> m_loading;
|
||||
|
||||
bgfx::ViewId m_blitViewId;
|
||||
};
|
||||
@ -305,7 +304,7 @@ public:
|
||||
// We do this so that we can fall back to them if we run out of memory
|
||||
void addRequestAndParents(Page request);
|
||||
|
||||
const std::vector<int>& getRequests() const;
|
||||
const tinystl::vector<int>& getRequests() const;
|
||||
bgfx::FrameBufferHandle getFrameBuffer();
|
||||
|
||||
int getWidth() const;
|
||||
@ -323,8 +322,8 @@ private:
|
||||
bgfx::FrameBufferHandle m_feedbackFrameBuffer;
|
||||
|
||||
// This stores the pages by index. The int value is number of requests.
|
||||
std::vector<int> m_requests;
|
||||
std::vector<uint8_t> m_downloadBuffer;
|
||||
tinystl::vector<int> m_requests;
|
||||
tinystl::vector<uint8_t> m_downloadBuffer;
|
||||
};
|
||||
|
||||
// VirtualTexture
|
||||
@ -350,7 +349,7 @@ public:
|
||||
bgfx::TextureHandle getPageTableTexture();
|
||||
|
||||
void clear();
|
||||
void update(const std::vector<int>& requests, bgfx::ViewId blitViewId);
|
||||
void update(const tinystl::vector<int>& requests, bgfx::ViewId blitViewId);
|
||||
|
||||
void setUniforms();
|
||||
|
||||
@ -366,7 +365,7 @@ private:
|
||||
int m_atlasCount;
|
||||
int m_uploadsPerFrame;
|
||||
|
||||
std::vector<PageCount> m_pagesToLoad;
|
||||
tinystl::vector<PageCount> m_pagesToLoad;
|
||||
|
||||
int m_mipBias;
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user