Cleanup.
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@ -24,7 +24,7 @@ using namespace Windows::Graphics::Display;
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#endif // BX_PLATFORM_WINRT
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using namespace Platform;
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static const char* const g_emptyArgs[] = { "app.exe", "--d3d12", "01" };
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static const char* const g_emptyArgs[] = { "app.exe", "", "" };
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static entry::WindowHandle g_defaultWindow = { 0 };
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static entry::EventQueue g_eventQueue;
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