Tweak fs_font_basic shader to work on Raspberry Pi 3. (#1803)
DX shaders not updated because I'm not on Windows.
This commit is contained in:
parent
0c06abccd5
commit
650c1733be
@ -1,137 +1,145 @@
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static const uint8_t fs_font_basic_glsl[557] =
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static const uint8_t fs_font_basic_glsl[804] =
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{
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0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
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0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x09, // _texColor.......
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0x02, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp
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0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0x01, 0x00, 0x00, 0x01, 0x00, 0x00, // _texColor.......
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0x03, 0x00, 0x00, 0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, // ...varying highp
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0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x3b, 0x0a, // vec4 v_color0;.
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0x76, 0x61, 0x72, 0x79, 0x69, 0x6e, 0x67, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x76, 0x65, // varying highp ve
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0x63, 0x34, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x3b, 0x0a, // c4 v_texcoord0;.
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0x75, 0x6e, 0x69, 0x66, 0x6f, 0x72, 0x6d, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x73, 0x61, 0x6d, // uniform lowp sam
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0x70, 0x6c, 0x65, 0x72, 0x43, 0x75, 0x62, 0x65, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // plerCube s_texCo
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0x6c, 0x6f, 0x72, 0x3b, 0x0a, 0x76, 0x6f, 0x69, 0x64, 0x20, 0x6d, 0x61, 0x69, 0x6e, 0x20, 0x28, // lor;.void main (
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0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // ).{. lowp float
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0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, // rgba_1[4];. lo
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0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, // wp vec4 tmpvar_2
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0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3d, 0x20, 0x74, // ;. tmpvar_2 = t
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0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x43, 0x75, 0x62, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, // extureCube (s_te
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0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // xColor, v_texcoo
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0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, // rd0.xyz);. high
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0x70, 0x20, 0x69, 0x6e, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, // p int tmpvar_3;.
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0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x74, // tmpvar_3 = int
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0x28, 0x28, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x77, // (((v_texcoord0.w
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0x20, 0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x20, 0x2b, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x3b, // * 4.0) + 0.5));
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0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x30, 0x5d, 0x20, 0x3d, 0x20, 0x74, // . rgba_1[0] = t
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0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, // mpvar_2.z;. rgb
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0x61, 0x5f, 0x31, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // a_1[1] = tmpvar_
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0x32, 0x2e, 0x79, 0x3b, 0x0a, 0x20, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x32, 0x5d, // 2.y;. rgba_1[2]
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0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x78, 0x3b, 0x0a, 0x20, // = tmpvar_2.x;.
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0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, 0x31, 0x5b, 0x33, 0x5d, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, // rgba_1[3] = tmp
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0x76, 0x61, 0x72, 0x5f, 0x32, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, // var_2.w;. lowp
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0x76, 0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, // vec4 tmpvar_4;.
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0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, // tmpvar_4.xyz =
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0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, // v_color0.xyz;.
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0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x5f, // tmpvar_4.w = (v_
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0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x72, 0x67, 0x62, 0x61, 0x5f, // color0.w * rgba_
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0x31, 0x5b, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x5d, 0x29, 0x3b, 0x0a, 0x20, 0x20, // 1[tmpvar_3]);.
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0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, // gl_FragColor = t
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0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, // mpvar_4;.}...
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0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, 0x65, 0x63, 0x34, 0x20, // ).{. lowp vec4
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0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // tmpvar_1;. tmpv
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0x61, 0x72, 0x5f, 0x31, 0x20, 0x3d, 0x20, 0x74, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x43, 0x75, // ar_1 = textureCu
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0x62, 0x65, 0x20, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x2c, 0x20, // be (s_texColor,
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0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, // v_texcoord0.xyz)
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0x3b, 0x0a, 0x20, 0x20, 0x68, 0x69, 0x67, 0x68, 0x70, 0x20, 0x69, 0x6e, 0x74, 0x20, 0x74, 0x6d, // ;. highp int tm
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0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x3b, 0x0a, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // pvar_2;. tmpvar
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0x5f, 0x32, 0x20, 0x3d, 0x20, 0x69, 0x6e, 0x74, 0x28, 0x28, 0x28, 0x76, 0x5f, 0x74, 0x65, 0x78, // _2 = int(((v_tex
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0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x20, // coord0.w * 4.0)
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0x2b, 0x20, 0x30, 0x2e, 0x35, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, // + 0.5));. lowp
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0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x3b, 0x0a, // float tmpvar_3;.
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0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, // if ((tmpvar_2
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0x3c, 0x20, 0x31, 0x29, 0x29, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, // < 1)) {. tmpv
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0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, // ar_3 = tmpvar_1.
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0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, // z;. } else {.
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0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, // lowp float tmp
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0x76, 0x61, 0x72, 0x5f, 0x34, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, 0x28, // var_4;. if ((
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0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3c, 0x20, 0x32, 0x29, 0x29, 0x20, 0x7b, // tmpvar_2 < 2)) {
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0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, // . tmpvar_4
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0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x79, 0x3b, 0x0a, 0x20, 0x20, // = tmpvar_1.y;.
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0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, // } else {.
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0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x74, 0x6d, 0x70, 0x76, // lowp float tmpv
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0x61, 0x72, 0x5f, 0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x69, 0x66, 0x20, 0x28, // ar_5;. if (
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0x28, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x32, 0x20, 0x3c, 0x20, 0x33, 0x29, 0x29, 0x20, // (tmpvar_2 < 3))
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0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // {. tmpvar
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0x5f, 0x35, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x78, 0x3b, // _5 = tmpvar_1.x;
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0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x20, 0x65, 0x6c, 0x73, 0x65, 0x20, 0x7b, 0x0a, // . } else {.
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0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x35, // tmpvar_5
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0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x31, 0x2e, 0x77, 0x3b, 0x0a, 0x20, // = tmpvar_1.w;.
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0x20, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, // };. tm
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0x70, 0x76, 0x61, 0x72, 0x5f, 0x34, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // pvar_4 = tmpvar_
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0x35, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x74, 0x6d, // 5;. };. tm
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0x70, 0x76, 0x61, 0x72, 0x5f, 0x33, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, // pvar_3 = tmpvar_
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0x34, 0x3b, 0x0a, 0x20, 0x20, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x6c, 0x6f, 0x77, 0x70, 0x20, 0x76, // 4;. };. lowp v
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0x65, 0x63, 0x34, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, 0x20, 0x20, // ec4 tmpvar_6;.
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0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x78, 0x79, 0x7a, 0x20, 0x3d, 0x20, 0x76, // tmpvar_6.xyz = v
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0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x74, // _color0.xyz;. t
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0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x2e, 0x77, 0x20, 0x3d, 0x20, 0x28, 0x76, 0x5f, 0x63, // mpvar_6.w = (v_c
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0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, // olor0.w * tmpvar
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0x5f, 0x33, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x67, 0x6c, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x43, 0x6f, // _3);. gl_FragCo
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0x6c, 0x6f, 0x72, 0x20, 0x3d, 0x20, 0x74, 0x6d, 0x70, 0x76, 0x61, 0x72, 0x5f, 0x36, 0x3b, 0x0a, // lor = tmpvar_6;.
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0x7d, 0x0a, 0x0a, 0x00, // }...
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};
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static const uint8_t fs_font_basic_spv[1494] =
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static const uint8_t fs_font_basic_spv[1375] =
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{
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0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0x05, // FSH.............
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0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0xd4, 0x00, // ....#...........
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0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, 0x00, // ................
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0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, 0x34, // ......GLSL.std.4
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0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // 50..............
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0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, 0x61, // ..............ma
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0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x87, 0x00, // in....y...|.....
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0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, // ................
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0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, 0x00, // ................
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0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x22, 0x00, // ..main........".
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0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, // ..s_texColorSamp
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0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x25, 0x00, 0x00, 0x00, 0x73, 0x5f, // ler.......%...s_
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0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, 0x00, // texColorTexture.
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0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x79, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // ......y...v_colo
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0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x76, 0x5f, // r0........|...v_
|
||||
0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x87, 0x00, // texcoord0.......
|
||||
0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, // ..bgfx_FragData0
|
||||
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G..."...".....
|
||||
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G..."...!.....
|
||||
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...%...".....
|
||||
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...%...!.....
|
||||
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x79, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G...y.........
|
||||
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, 0x00, // ..G...|.........
|
||||
0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x87, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, 0x00, // ..G.............
|
||||
0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, 0x00, // ..........!.....
|
||||
0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, 0x00, // ................
|
||||
0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, 0x00, // ...... .........
|
||||
0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, 0x00, // ................
|
||||
0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, 0x00, // ................
|
||||
0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
|
||||
0x04, 0x00, 0x13, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, // .............. .
|
||||
0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..!...........;.
|
||||
0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, 0x00, // ..!..."....... .
|
||||
0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, 0x00, // ..$...........;.
|
||||
0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, 0x00, // ..$...%.........
|
||||
0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..(... .......+.
|
||||
0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, 0x00, // ..(...).......+.
|
||||
0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x2d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x1b, 0x00, // ..(...-.........
|
||||
0x03, 0x00, 0x31, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x15, 0x00, 0x04, 0x00, 0x4b, 0x00, // ..1...........K.
|
||||
0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // .. .......+.....
|
||||
0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x07, 0x00, // ..O......@+.....
|
||||
0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x2b, 0x00, 0x04, 0x00, 0x4b, 0x00, // ..Q......?+...K.
|
||||
0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x1c, 0x00, 0x04, 0x00, 0x55, 0x00, // ..T...........U.
|
||||
0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x54, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x56, 0x00, // ......T... ...V.
|
||||
0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x55, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, // ......U...+...(.
|
||||
0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, // ..`.......+...(.
|
||||
0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x78, 0x00, // ..e....... ...x.
|
||||
0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x78, 0x00, // ..........;...x.
|
||||
0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x78, 0x00, // ..y.......;...x.
|
||||
0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x86, 0x00, // ..|....... .....
|
||||
0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x86, 0x00, // ..........;.....
|
||||
0x00, 0x00, 0x87, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, // ..........6.....
|
||||
0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, // ................
|
||||
0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x56, 0x00, 0x00, 0x00, 0xa1, 0x00, // ......;...V.....
|
||||
0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, 0x00, // ......=.......#.
|
||||
0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x26, 0x00, // .."...=.......&.
|
||||
0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x7a, 0x00, // ..%...=.......z.
|
||||
0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x3d, 0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x7d, 0x00, // ..y...=.......}.
|
||||
0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa6, 0x00, // ..|...O.........
|
||||
0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, // ..}...}.........
|
||||
0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x56, 0x00, 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, 0xd1, 0x00, // ......V...1.....
|
||||
0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, 0x00, // ..&...#...W.....
|
||||
0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0xd1, 0x00, 0x00, 0x00, 0xa6, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
|
||||
0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa9, 0x00, 0x00, 0x00, 0x7d, 0x00, 0x00, 0x00, 0x03, 0x00, // ..........}.....
|
||||
0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0xa9, 0x00, // ................
|
||||
0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x81, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xab, 0x00, // ..O.............
|
||||
0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x6e, 0x00, 0x04, 0x00, 0x28, 0x00, // ......Q...n...(.
|
||||
0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0xab, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..........Q.....
|
||||
0x00, 0x00, 0xae, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x41, 0x00, // ..............A.
|
||||
0x05, 0x00, 0x13, 0x00, 0x00, 0x00, 0xaf, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x2d, 0x00, // ..............-.
|
||||
0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xaf, 0x00, 0x00, 0x00, 0xae, 0x00, 0x00, 0x00, 0x51, 0x00, // ..>...........Q.
|
||||
0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb1, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x01, 0x00, // ................
|
||||
0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x13, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xa1, 0x00, // ..A.............
|
||||
0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xb1, 0x00, // ..)...>.........
|
||||
0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0xd3, 0x00, // ..Q.............
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x13, 0x00, 0x00, 0x00, 0xb5, 0x00, // ......A.........
|
||||
0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x60, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0xb5, 0x00, // ......`...>.....
|
||||
0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb7, 0x00, // ......Q.........
|
||||
0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x13, 0x00, // ..........A.....
|
||||
0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0x65, 0x00, 0x00, 0x00, 0x3e, 0x00, // ..........e...>.
|
||||
0x03, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xb7, 0x00, 0x00, 0x00, 0x41, 0x00, 0x05, 0x00, 0x13, 0x00, // ..........A.....
|
||||
0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0xa1, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0x3d, 0x00, // ..............=.
|
||||
0x04, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0x51, 0x00, // ..............Q.
|
||||
0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x03, 0x00, // ..........z.....
|
||||
0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xbf, 0x00, // ................
|
||||
0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc2, 0x00, // ......Q.........
|
||||
0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, // ..z.......Q.....
|
||||
0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, // ......z.......Q.
|
||||
0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0x7a, 0x00, 0x00, 0x00, 0x02, 0x00, // ..........z.....
|
||||
0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc2, 0x00, // ..P.............
|
||||
0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0xc4, 0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x3e, 0x00, // ..............>.
|
||||
0x03, 0x00, 0x87, 0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, // ..............8.
|
||||
0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // ......
|
||||
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x38, // _texColor......8
|
||||
0x05, 0x00, 0x00, 0x03, 0x02, 0x23, 0x07, 0x00, 0x00, 0x01, 0x00, 0x07, 0x00, 0x08, 0x00, 0xd4, // .....#..........
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x11, 0x00, 0x02, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0b, // ................
|
||||
0x00, 0x06, 0x00, 0x01, 0x00, 0x00, 0x00, 0x47, 0x4c, 0x53, 0x4c, 0x2e, 0x73, 0x74, 0x64, 0x2e, // .......GLSL.std.
|
||||
0x34, 0x35, 0x30, 0x00, 0x00, 0x00, 0x00, 0x0e, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, // 450.............
|
||||
0x00, 0x00, 0x00, 0x0f, 0x00, 0x08, 0x00, 0x04, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x6d, // ...............m
|
||||
0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x86, // ain....x...{....
|
||||
0x00, 0x00, 0x00, 0x10, 0x00, 0x03, 0x00, 0x04, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, // ................
|
||||
0x00, 0x03, 0x00, 0x05, 0x00, 0x00, 0x00, 0xf4, 0x01, 0x00, 0x00, 0x05, 0x00, 0x04, 0x00, 0x04, // ................
|
||||
0x00, 0x00, 0x00, 0x6d, 0x61, 0x69, 0x6e, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x22, // ...main........"
|
||||
0x00, 0x00, 0x00, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, // ...s_texColorSam
|
||||
0x70, 0x6c, 0x65, 0x72, 0x00, 0x00, 0x00, 0x05, 0x00, 0x07, 0x00, 0x25, 0x00, 0x00, 0x00, 0x73, // pler.......%...s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x54, 0x65, 0x78, 0x74, 0x75, 0x72, 0x65, // _texColorTexture
|
||||
0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x78, 0x00, 0x00, 0x00, 0x76, 0x5f, 0x63, 0x6f, 0x6c, // .......x...v_col
|
||||
0x6f, 0x72, 0x30, 0x00, 0x00, 0x00, 0x00, 0x05, 0x00, 0x05, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x76, // or0........{...v
|
||||
0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x00, 0x05, 0x00, 0x06, 0x00, 0x86, // _texcoord0......
|
||||
0x00, 0x00, 0x00, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, // ...bgfx_FragData
|
||||
0x30, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // 0..G..."..."....
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x22, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, // ...G..."...!....
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, // ...G...%..."....
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x25, 0x00, 0x00, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, // ...G...%...!....
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x78, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G...x........
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x01, // ...G...{........
|
||||
0x00, 0x00, 0x00, 0x47, 0x00, 0x04, 0x00, 0x86, 0x00, 0x00, 0x00, 0x1e, 0x00, 0x00, 0x00, 0x00, // ...G............
|
||||
0x00, 0x00, 0x00, 0x13, 0x00, 0x02, 0x00, 0x02, 0x00, 0x00, 0x00, 0x21, 0x00, 0x03, 0x00, 0x03, // ...........!....
|
||||
0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x1a, 0x00, 0x02, 0x00, 0x06, 0x00, 0x00, 0x00, 0x16, // ................
|
||||
0x00, 0x03, 0x00, 0x07, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x19, 0x00, 0x09, 0x00, 0x08, // ....... ........
|
||||
0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, // ................
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x17, // ................
|
||||
0x00, 0x04, 0x00, 0x0b, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x17, // ................
|
||||
0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x07, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x20, // ...............
|
||||
0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x06, 0x00, 0x00, 0x00, 0x3b, // ...!...........;
|
||||
0x00, 0x04, 0x00, 0x21, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x20, // ...!...".......
|
||||
0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x3b, // ...$...........;
|
||||
0x00, 0x04, 0x00, 0x24, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x15, // ...$...%........
|
||||
0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x20, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x2b, // ...(... .......+
|
||||
0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x1b, // ...(...)........
|
||||
0x00, 0x03, 0x00, 0x31, 0x00, 0x00, 0x00, 0x08, 0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...1.......+....
|
||||
0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x40, 0x2b, 0x00, 0x04, 0x00, 0x07, // ...O......@+....
|
||||
0x00, 0x00, 0x00, 0x51, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x3f, 0x14, 0x00, 0x02, 0x00, 0x56, // ...Q......?....V
|
||||
0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x02, // ...+...(........
|
||||
0x00, 0x00, 0x00, 0x2b, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x03, // ...+...(...b....
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x0d, // ... ...w........
|
||||
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x01, // ...;...w...x....
|
||||
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x77, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x01, // ...;...w...{....
|
||||
0x00, 0x00, 0x00, 0x20, 0x00, 0x04, 0x00, 0x85, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x0d, // ... ............
|
||||
0x00, 0x00, 0x00, 0x3b, 0x00, 0x04, 0x00, 0x85, 0x00, 0x00, 0x00, 0x86, 0x00, 0x00, 0x00, 0x03, // ...;............
|
||||
0x00, 0x00, 0x00, 0x36, 0x00, 0x05, 0x00, 0x02, 0x00, 0x00, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00, // ...6............
|
||||
0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xf8, 0x00, 0x02, 0x00, 0x05, 0x00, 0x00, 0x00, 0x3d, // ...............=
|
||||
0x00, 0x04, 0x00, 0x06, 0x00, 0x00, 0x00, 0x23, 0x00, 0x00, 0x00, 0x22, 0x00, 0x00, 0x00, 0x3d, // .......#..."...=
|
||||
0x00, 0x04, 0x00, 0x08, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x25, 0x00, 0x00, 0x00, 0x3d, // .......&...%...=
|
||||
0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x78, 0x00, 0x00, 0x00, 0x3d, // .......y...x...=
|
||||
0x00, 0x04, 0x00, 0x0d, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x7b, 0x00, 0x00, 0x00, 0x4f, // .......|...{...O
|
||||
0x00, 0x08, 0x00, 0x0b, 0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x7c, // ...........|...|
|
||||
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x56, // ...............V
|
||||
0x00, 0x05, 0x00, 0x31, 0x00, 0x00, 0x00, 0xd1, 0x00, 0x00, 0x00, 0x26, 0x00, 0x00, 0x00, 0x23, // ...1.......&...#
|
||||
0x00, 0x00, 0x00, 0x57, 0x00, 0x05, 0x00, 0x0d, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0xd1, // ...W............
|
||||
0x00, 0x00, 0x00, 0xa4, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa7, // .......Q........
|
||||
0x00, 0x00, 0x00, 0x7c, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, // ...|............
|
||||
0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0xa7, 0x00, 0x00, 0x00, 0x4f, 0x00, 0x00, 0x00, 0x81, // ...........O....
|
||||
0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xa9, 0x00, 0x00, 0x00, 0xa8, 0x00, 0x00, 0x00, 0x51, // ...............Q
|
||||
0x00, 0x00, 0x00, 0x6e, 0x00, 0x04, 0x00, 0x28, 0x00, 0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0xa9, // ...n...(........
|
||||
0x00, 0x00, 0x00, 0xb1, 0x00, 0x05, 0x00, 0x56, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0xaa, // .......V........
|
||||
0x00, 0x00, 0x00, 0x29, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xae, // ...)...Q........
|
||||
0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0xb1, 0x00, 0x05, 0x00, 0x56, // ...............V
|
||||
0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0xaa, 0x00, 0x00, 0x00, 0x5c, 0x00, 0x00, 0x00, 0x51, // ...............Q
|
||||
0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x01, // ................
|
||||
0x00, 0x00, 0x00, 0xb1, 0x00, 0x05, 0x00, 0x56, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0xaa, // .......V........
|
||||
0x00, 0x00, 0x00, 0x62, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb6, // ...b...Q........
|
||||
0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, // ...........Q....
|
||||
0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xd3, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xa9, // ................
|
||||
0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, 0x00, 0xb4, 0x00, 0x00, 0x00, 0xb6, // ................
|
||||
0x00, 0x00, 0x00, 0xb8, 0x00, 0x00, 0x00, 0xa9, 0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xba, // ................
|
||||
0x00, 0x00, 0x00, 0xb0, 0x00, 0x00, 0x00, 0xb2, 0x00, 0x00, 0x00, 0xb9, 0x00, 0x00, 0x00, 0xa9, // ................
|
||||
0x00, 0x06, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0xac, 0x00, 0x00, 0x00, 0xae, // ................
|
||||
0x00, 0x00, 0x00, 0xba, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xbf, // .......Q........
|
||||
0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0x85, 0x00, 0x05, 0x00, 0x07, // ...y............
|
||||
0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0xbf, 0x00, 0x00, 0x00, 0xbb, 0x00, 0x00, 0x00, 0x51, // ...............Q
|
||||
0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x00, // ...........y....
|
||||
0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0x79, // ...Q...........y
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x51, 0x00, 0x05, 0x00, 0x07, 0x00, 0x00, 0x00, 0xc4, // .......Q........
|
||||
0x00, 0x00, 0x00, 0x79, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x50, 0x00, 0x07, 0x00, 0x0d, // ...y.......P....
|
||||
0x00, 0x00, 0x00, 0xc5, 0x00, 0x00, 0x00, 0xc2, 0x00, 0x00, 0x00, 0xc3, 0x00, 0x00, 0x00, 0xc4, // ................
|
||||
0x00, 0x00, 0x00, 0xc1, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x03, 0x00, 0x86, 0x00, 0x00, 0x00, 0xc5, // .......>........
|
||||
0x00, 0x00, 0x00, 0xfd, 0x00, 0x01, 0x00, 0x38, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, // .......8.......
|
||||
};
|
||||
static const uint8_t fs_font_basic_dx9[460] =
|
||||
{
|
||||
@ -143,7 +151,7 @@ static const uint8_t fs_font_basic_dx9[460] =
|
||||
0x00, 0x00, 0x00, 0x01, 0x00, 0x02, 0x00, 0x3c, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x73, // .......<.......s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x00, 0xab, 0x04, 0x00, 0x0e, 0x00, 0x01, // _texColor.......
|
||||
0x00, 0x01, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x70, 0x73, 0x5f, 0x33, 0x5f, // ...........ps_3_
|
||||
0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R)
|
||||
0x30, 0x00, 0x4d, 0x69, 0x63, 0x72, 0x6f, 0x73, 0x6f, 0x66, 0x74, 0x20, 0x28, 0x52, 0x29, 0x20, // 0.Microsoft (R)
|
||||
0x48, 0x4c, 0x53, 0x4c, 0x20, 0x53, 0x68, 0x61, 0x64, 0x65, 0x72, 0x20, 0x43, 0x6f, 0x6d, 0x70, // HLSL Shader Comp
|
||||
0x69, 0x6c, 0x65, 0x72, 0x20, 0x31, 0x30, 0x2e, 0x31, 0x00, 0xab, 0x51, 0x00, 0x00, 0x05, 0x00, // iler 10.1..Q....
|
||||
0x00, 0x0f, 0xa0, 0x00, 0x00, 0x80, 0x40, 0x00, 0x00, 0x00, 0x3f, 0x00, 0x00, 0x00, 0x00, 0x00, // ......@...?.....
|
||||
@ -207,56 +215,56 @@ static const uint8_t fs_font_basic_dx11[623] =
|
||||
0x00, 0x00, 0x00, 0x36, 0x00, 0x00, 0x05, 0x72, 0x20, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0x46, // ...6...r ......F
|
||||
0x12, 0x10, 0x00, 0x01, 0x00, 0x00, 0x00, 0x3e, 0x00, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, // .......>.......
|
||||
};
|
||||
static const uint8_t fs_font_basic_mtl[768] =
|
||||
static const uint8_t fs_font_basic_mtl[767] =
|
||||
{
|
||||
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xea, 0x02, // FSH.............
|
||||
0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, 0x61, // ..#include <meta
|
||||
0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, // l_stdlib>.#inclu
|
||||
0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, 0x3e, // de <simd/simd.h>
|
||||
0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, 0x63, // ..using namespac
|
||||
0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, 0x74, // e metal;..struct
|
||||
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out
|
||||
0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, 0x67, // .{. float4 bg
|
||||
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, 0x63, // fx_FragData0 [[c
|
||||
0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x73, // olor(0)]];.};..s
|
||||
0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, // truct xlatMtlMai
|
||||
0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, // n_in.{. float
|
||||
0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, // 4 v_color0 [[use
|
||||
0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // r(locn0)]];.
|
||||
0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, // float4 v_texcoor
|
||||
0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, 0x29, // d0 [[user(locn1)
|
||||
0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, 0x74, // ]];.};..fragment
|
||||
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, // xlatMtlMain_out
|
||||
0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, 0x61, // xlatMtlMain(xla
|
||||
0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, 0x5b, // tMtlMain_in in [
|
||||
0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x74, 0x65, 0x78, // [stage_in]], tex
|
||||
0x74, 0x75, 0x72, 0x65, 0x63, 0x75, 0x62, 0x65, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, 0x20, // turecube<float>
|
||||
0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, 0x78, // s_texColor [[tex
|
||||
0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, 0x6c, // ture(0)]], sampl
|
||||
0x65, 0x72, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, // er s_texColorSam
|
||||
0x70, 0x6c, 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, 0x30, // pler [[sampler(0
|
||||
0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, // )]]).{. xlatM
|
||||
0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, 0x3d, // tlMain_out out =
|
||||
0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, // {};. float4
|
||||
0x5f, 0x32, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, // _211 = s_texColo
|
||||
0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, // r.sample(s_texCo
|
||||
0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, // lorSampler, in.v
|
||||
0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, 0x3b, // _texcoord0.xyz);
|
||||
0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x20, 0x5f, 0x31, 0x36, 0x31, 0x5b, // . float _161[
|
||||
0x34, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x31, 0x36, 0x31, 0x5b, 0x30, 0x5d, 0x20, // 4];. _161[0]
|
||||
0x3d, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x7a, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x31, // = _211.z;. _1
|
||||
0x36, 0x31, 0x5b, 0x31, 0x5d, 0x20, 0x3d, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x79, 0x3b, 0x0a, // 61[1] = _211.y;.
|
||||
0x20, 0x20, 0x20, 0x20, 0x5f, 0x31, 0x36, 0x31, 0x5b, 0x32, 0x5d, 0x20, 0x3d, 0x20, 0x5f, 0x32, // _161[2] = _2
|
||||
0x31, 0x31, 0x2e, 0x78, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x5f, 0x31, 0x36, 0x31, 0x5b, 0x33, // 11.x;. _161[3
|
||||
0x5d, 0x20, 0x3d, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x77, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, // ] = _211.w;.
|
||||
0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, // out.bgfx_FragDat
|
||||
0x61, 0x30, 0x20, 0x3d, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x76, // a0 = float4(in.v
|
||||
0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x69, 0x6e, 0x2e, // _color0.xyz, in.
|
||||
0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x5f, 0x31, 0x36, // v_color0.w * _16
|
||||
0x31, 0x5b, 0x69, 0x6e, 0x74, 0x28, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, // 1[int((in.v_texc
|
||||
0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x20, 0x2b, // oord0.w * 4.0) +
|
||||
0x20, 0x30, 0x2e, 0x35, 0x29, 0x5d, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, // 0.5)]);. ret
|
||||
0x75, 0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, // urn out;.}......
|
||||
0x46, 0x53, 0x48, 0x06, 0x01, 0x83, 0xf2, 0xe1, 0x00, 0x00, 0x00, 0x00, 0x01, 0x00, 0x0a, 0x73, // FSH............s
|
||||
0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x10, 0x00, 0x00, 0x00, 0x00, 0x00, 0xd8, // _texColor.......
|
||||
0x02, 0x00, 0x00, 0x23, 0x69, 0x6e, 0x63, 0x6c, 0x75, 0x64, 0x65, 0x20, 0x3c, 0x6d, 0x65, 0x74, // ...#include <met
|
||||
0x61, 0x6c, 0x5f, 0x73, 0x74, 0x64, 0x6c, 0x69, 0x62, 0x3e, 0x0a, 0x23, 0x69, 0x6e, 0x63, 0x6c, // al_stdlib>.#incl
|
||||
0x75, 0x64, 0x65, 0x20, 0x3c, 0x73, 0x69, 0x6d, 0x64, 0x2f, 0x73, 0x69, 0x6d, 0x64, 0x2e, 0x68, // ude <simd/simd.h
|
||||
0x3e, 0x0a, 0x0a, 0x75, 0x73, 0x69, 0x6e, 0x67, 0x20, 0x6e, 0x61, 0x6d, 0x65, 0x73, 0x70, 0x61, // >..using namespa
|
||||
0x63, 0x65, 0x20, 0x6d, 0x65, 0x74, 0x61, 0x6c, 0x3b, 0x0a, 0x0a, 0x73, 0x74, 0x72, 0x75, 0x63, // ce metal;..struc
|
||||
0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // t xlatMtlMain_ou
|
||||
0x74, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x62, // t.{. float4 b
|
||||
0x67, 0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x5b, 0x5b, // gfx_FragData0 [[
|
||||
0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, // color(0)]];.};..
|
||||
0x73, 0x74, 0x72, 0x75, 0x63, 0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, // struct xlatMtlMa
|
||||
0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, // in_in.{. floa
|
||||
0x74, 0x34, 0x20, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, // t4 v_color0 [[us
|
||||
0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x30, 0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x20, 0x20, 0x20, // er(locn0)]];.
|
||||
0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, 0x20, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, // float4 v_texcoo
|
||||
0x72, 0x64, 0x30, 0x20, 0x5b, 0x5b, 0x75, 0x73, 0x65, 0x72, 0x28, 0x6c, 0x6f, 0x63, 0x6e, 0x31, // rd0 [[user(locn1
|
||||
0x29, 0x5d, 0x5d, 0x3b, 0x0a, 0x7d, 0x3b, 0x0a, 0x0a, 0x66, 0x72, 0x61, 0x67, 0x6d, 0x65, 0x6e, // )]];.};..fragmen
|
||||
0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, // t xlatMtlMain_ou
|
||||
0x74, 0x20, 0x78, 0x6c, 0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x28, 0x78, 0x6c, // t xlatMtlMain(xl
|
||||
0x61, 0x74, 0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x69, 0x6e, 0x20, 0x69, 0x6e, 0x20, // atMtlMain_in in
|
||||
0x5b, 0x5b, 0x73, 0x74, 0x61, 0x67, 0x65, 0x5f, 0x69, 0x6e, 0x5d, 0x5d, 0x2c, 0x20, 0x74, 0x65, // [[stage_in]], te
|
||||
0x78, 0x74, 0x75, 0x72, 0x65, 0x63, 0x75, 0x62, 0x65, 0x3c, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x3e, // xturecube<float>
|
||||
0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x20, 0x5b, 0x5b, 0x74, 0x65, // s_texColor [[te
|
||||
0x78, 0x74, 0x75, 0x72, 0x65, 0x28, 0x30, 0x29, 0x5d, 0x5d, 0x2c, 0x20, 0x73, 0x61, 0x6d, 0x70, // xture(0)]], samp
|
||||
0x6c, 0x65, 0x72, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, // ler s_texColorSa
|
||||
0x6d, 0x70, 0x6c, 0x65, 0x72, 0x20, 0x5b, 0x5b, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x28, // mpler [[sampler(
|
||||
0x30, 0x29, 0x5d, 0x5d, 0x29, 0x0a, 0x7b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x78, 0x6c, 0x61, 0x74, // 0)]]).{. xlat
|
||||
0x4d, 0x74, 0x6c, 0x4d, 0x61, 0x69, 0x6e, 0x5f, 0x6f, 0x75, 0x74, 0x20, 0x6f, 0x75, 0x74, 0x20, // MtlMain_out out
|
||||
0x3d, 0x20, 0x7b, 0x7d, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x66, 0x6c, 0x6f, 0x61, 0x74, 0x34, // = {};. float4
|
||||
0x20, 0x5f, 0x32, 0x31, 0x31, 0x20, 0x3d, 0x20, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, 0x6f, 0x6c, // _211 = s_texCol
|
||||
0x6f, 0x72, 0x2e, 0x73, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x28, 0x73, 0x5f, 0x74, 0x65, 0x78, 0x43, // or.sample(s_texC
|
||||
0x6f, 0x6c, 0x6f, 0x72, 0x53, 0x61, 0x6d, 0x70, 0x6c, 0x65, 0x72, 0x2c, 0x20, 0x69, 0x6e, 0x2e, // olorSampler, in.
|
||||
0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, 0x6f, 0x72, 0x64, 0x30, 0x2e, 0x78, 0x79, 0x7a, 0x29, // v_texcoord0.xyz)
|
||||
0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x69, 0x6e, 0x74, 0x20, 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3d, // ;. int _170 =
|
||||
0x20, 0x69, 0x6e, 0x74, 0x28, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x74, 0x65, 0x78, 0x63, 0x6f, // int((in.v_texco
|
||||
0x6f, 0x72, 0x64, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x34, 0x2e, 0x30, 0x29, 0x20, 0x2b, 0x20, // ord0.w * 4.0) +
|
||||
0x30, 0x2e, 0x35, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x6f, 0x75, 0x74, 0x2e, 0x62, 0x67, // 0.5);. out.bg
|
||||
0x66, 0x78, 0x5f, 0x46, 0x72, 0x61, 0x67, 0x44, 0x61, 0x74, 0x61, 0x30, 0x20, 0x3d, 0x20, 0x66, // fx_FragData0 = f
|
||||
0x6c, 0x6f, 0x61, 0x74, 0x34, 0x28, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, 0x72, // loat4(in.v_color
|
||||
0x30, 0x2e, 0x78, 0x79, 0x7a, 0x2c, 0x20, 0x69, 0x6e, 0x2e, 0x76, 0x5f, 0x63, 0x6f, 0x6c, 0x6f, // 0.xyz, in.v_colo
|
||||
0x72, 0x30, 0x2e, 0x77, 0x20, 0x2a, 0x20, 0x28, 0x28, 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3c, 0x20, // r0.w * ((_170 <
|
||||
0x31, 0x29, 0x20, 0x3f, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x7a, 0x20, 0x3a, 0x20, 0x28, 0x28, // 1) ? _211.z : ((
|
||||
0x5f, 0x31, 0x37, 0x30, 0x20, 0x3c, 0x20, 0x32, 0x29, 0x20, 0x3f, 0x20, 0x5f, 0x32, 0x31, 0x31, // _170 < 2) ? _211
|
||||
0x2e, 0x79, 0x20, 0x3a, 0x20, 0x28, 0x28, 0x5f, 0x31, 0x37, 0x30, 0x20, 0x3c, 0x20, 0x33, 0x29, // .y : ((_170 < 3)
|
||||
0x20, 0x3f, 0x20, 0x5f, 0x32, 0x31, 0x31, 0x2e, 0x78, 0x20, 0x3a, 0x20, 0x5f, 0x32, 0x31, 0x31, // ? _211.x : _211
|
||||
0x2e, 0x77, 0x29, 0x29, 0x29, 0x29, 0x3b, 0x0a, 0x20, 0x20, 0x20, 0x20, 0x72, 0x65, 0x74, 0x75, // .w))));. retu
|
||||
0x72, 0x6e, 0x20, 0x6f, 0x75, 0x74, 0x3b, 0x0a, 0x7d, 0x0a, 0x0a, 0x00, 0x00, 0x00, 0x00, // rn out;.}......
|
||||
};
|
||||
extern const uint8_t* fs_font_basic_pssl;
|
||||
extern const uint32_t fs_font_basic_pssl_size;
|
||||
extern const uint32_t fs_font_basic_pssl_size;
|
@ -8,11 +8,8 @@ void main()
|
||||
{
|
||||
vec4 color = textureCube(s_texColor, v_texcoord0.xyz);
|
||||
int index = int(v_texcoord0.w*4.0 + 0.5);
|
||||
float rgba[4];
|
||||
rgba[0] = color.z;
|
||||
rgba[1] = color.y;
|
||||
rgba[2] = color.x;
|
||||
rgba[3] = color.w;
|
||||
float alpha = rgba[index];
|
||||
float alpha = index < 1 ? color.z :
|
||||
index < 2 ? color.y :
|
||||
index < 3 ? color.x : color.w;
|
||||
gl_FragColor = vec4(v_color0.xyz, v_color0.a * alpha);
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user