Removed unused function.
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@ -359,14 +359,6 @@ struct Material
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float m_colour[4];
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};
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//helpers to make setting vectors a bit tidier
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inline void setVector3(float* dest, float x, float y, float z)
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{
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dest[0] = x;
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dest[1] = y;
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dest[2] = z;
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}
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inline void setVector4(float* dest, float x, float y, float z, float w)
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{
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dest[0] = x;
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