mirror of https://github.com/bkaradzic/bgfx
Cleanup.
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@ -739,7 +739,7 @@ void draw(DebugDrawEncoder& _dde, const Shape& _shape, const bx::Vec3 _pos)
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case Shape::Type::Cylinder: _dde.draw (*reinterpret_cast<const Cylinder *>(_shape.data) ); break;
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case Shape::Type::Disk: _dde.draw (*reinterpret_cast<const Disk *>(_shape.data) ); break;
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case Shape::Type::Obb: _dde.draw (*reinterpret_cast<const Obb *>(_shape.data) ); break;
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case Shape::Type::Plane: { _dde.drawGrid( reinterpret_cast<const bx::Plane*>(_shape.data)->normal, _pos, 10, 0.3f); } break;
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case Shape::Type::Plane: { _dde.drawGrid( reinterpret_cast<const bx::Plane*>(_shape.data)->normal, _pos, 9, 0.3f); } break;
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case Shape::Type::Sphere: _dde.draw (*reinterpret_cast<const Sphere *>(_shape.data) ); break;
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case Shape::Type::Triangle: _dde.draw (*reinterpret_cast<const Triangle *>(_shape.data) ); break;
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}
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