Commit Graph

2060 Commits

Author SHA1 Message Date
Бранимир Караџић
3d7a8e904c Cleanup. 2019-02-19 17:53:03 -08:00
Бранимир Караџић
60d22c4c8c GL: Fixed framebuffer RW. 2019-02-18 14:01:26 -08:00
Branimir Karadžić
078ca46e6f Fixed framebuffer RW example. 2019-02-18 13:40:41 -08:00
Бранимир Караџић
f02169a4b4 Cleanup. 2019-02-17 21:48:20 -08:00
Бранимир Караџић
ce3d44b227 Cleanup. 2019-02-17 09:28:02 -08:00
Бранимир Караџић
e3e7e9aaf4 Cleanup. 2019-02-17 09:03:09 -08:00
Бранимир Караџић
d5151445da Cleanup. 2019-02-17 08:56:26 -08:00
Hugo Amnov
58563b0b1b FrameBuffer Read/Write access WIP 2019-02-17 16:50:26 +01:00
Бранимир Караџић
ef39f514de Adding more bounds overlap tests. 2019-02-14 14:48:45 -08:00
Бранимир Караџић
dfc9f93800 Cleanup. 2019-02-13 21:43:00 -08:00
Бранимир Караџић
1255e694be Rebuilt shaders. 2019-02-13 14:53:41 -08:00
Бранимир Караџић
f6624f4d12 Rebuilt shaders. 2019-02-13 10:55:05 -08:00
attilaz
827001e74a 37-gpudrivenrendering fix for OpenGL
NOTE: still has problem with flat varying
Needs shader recompile
2019-02-13 19:09:31 +01:00
Бранимир Караџић
235cab52c2 Cleanup. 2019-02-12 22:49:20 -08:00
Бранимир Караџић
54e5493f04 Fixed closestPoint to OBB. 2019-02-12 20:12:12 -08:00
Бранимир Караџић
7464fd16ab Cleanup. 2019-02-11 16:54:53 -08:00
Бранимир Караџић
cc508d4520 Cleanup. 2019-02-11 16:50:56 -08:00
Бранимир Караџић
65250881a1 Cleanup. 2019-02-11 16:49:11 -08:00
Бранимир Караџић
4d6da5473a Adding more bounds overlap tests. 2019-02-11 15:59:24 -08:00
Бранимир Караџић
604f275d61 Cleanup. 2019-02-10 21:08:44 -08:00
Бранимир Караџић
0dce0d0fd3 Adding more bounds overlap tests. 2019-02-10 17:59:27 -08:00
Бранимир Караџић
41585e6ffc Cleanup. 2019-02-09 22:09:25 -08:00
Бранимир Караџић
aee7e381e0 Cleanup. 2019-02-09 21:48:11 -08:00
Бранимир Караџић
567c7c097f Adding more bounds overlap tests. 2019-02-09 21:22:45 -08:00
Бранимир Караџић
f993167026 Cleanup. 2019-02-09 13:37:22 -08:00
Бранимир Караџић
cda981b8e3 Cleanup. 2019-02-07 18:04:28 -08:00
Бранимир Караџић
82550fa842 21-deferred: Added texture array frame buffer option. 2019-02-07 18:04:19 -08:00
Бранимир Караџић
6ea3568e9e Cleanup. 2019-02-07 10:06:56 -08:00
Бранимир Караџић
aa1d20761c Cleanup. 2019-02-07 08:15:11 -08:00
Бранимир Караџић
657bf4a54b Cleanup. 2019-02-06 23:15:54 -08:00
Бранимир Караџић
29e978ea91 Cleanup. 2019-02-06 23:10:01 -08:00
Бранимир Караџић
cefce11fe4 Adding more bounds overlap tests. 2019-02-05 23:09:57 -08:00
Бранимир Караџић
3118ccfc07 Cleanup. 2019-02-05 21:10:48 -08:00
Бранимир Караџић
f19491c274 Adding more bounds overlap tests. 2019-02-05 19:42:48 -08:00
Бранимир Караџић
d0146fdfbb Cleanup. 2019-02-05 18:52:00 -08:00
Бранимир Караџић
0fda843a7c Cleanup. 2019-02-05 18:39:00 -08:00
Бранимир Караџић
649033599b Adding more bounds overlap tests. 2019-02-05 18:31:42 -08:00
Бранимир Караџић
c0aff1f466 Adding more bounds overlap tests. 2019-02-04 22:01:56 -08:00
Бранимир Караџић
a91b4bb4c8 Cleanup. 2019-02-04 21:40:03 -08:00
Бранимир Караџић
82c5c138b0 Adding more bounds overlap tests. 2019-02-04 21:08:08 -08:00
Бранимир Караџић
a235f8028f Cleanup. 2019-02-03 23:19:04 -08:00
Бранимир Караџић
7468b6d006 Cleanup. 2019-02-03 22:38:36 -08:00
Бранимир Караџић
87f96c5f4b Cleanup. 2019-02-03 22:12:59 -08:00
Бранимир Караџић
70d3888b97 More overlap tests. 2019-02-03 22:07:51 -08:00
Бранимир Караџић
f6f6a22119 Adding bounds overlap tests. 2019-02-03 19:47:33 -08:00
Бранимир Караџић
55c170ff92 Cleanup. 2019-01-28 18:05:39 -08:00
Бранимир Караџић
ca9f845103 Added sampler repeat test. 2019-01-24 12:25:11 -08:00
attilaz
36d29c27fd fixed msvc warnings 2019-01-24 19:28:56 +01:00
Attila Kocsis
c39408173d Metal framebuffer attachment support
08-update: added a cube that has a texturecube that is rendered using framebuffer attachment. It looks the same as the one whose texture is updated with compute shader.
2019-01-24 19:20:35 +01:00
Branimir Karadžić
8e5c9ce50e Added missing shaders. 2019-01-22 21:09:09 -08:00
Branimir Karadžić
b0f0514f86 Rebuilt embedded shaders. 2019-01-22 21:02:34 -08:00
Branimir Karadžić
eb6d053f5a Metal: Rebilt shaders. 2019-01-22 21:00:54 -08:00
Бранимир Караџић
a0c2907c22 Added internal debug names for index/vertex buffers, shaders, and textures. 2019-01-22 14:45:33 -08:00
attilaz
5dba3a93af MSL vs/fs shaders use spirv-cross 2019-01-22 22:31:41 +01:00
Attila Kocsis
d3a26819e0 Fixed Invalid Viewrects 2019-01-19 12:15:41 +01:00
attilaz
b5ac92e5fa spirv-cross: removed rename hack
recompiled metal shaders
2019-01-19 09:13:46 +01:00
Бранимир Караџић
e105c88e55 Cleanup. 2019-01-18 18:07:29 -08:00
attilaz
c23e2b6362 39-assao: use buffer for atomic to support metal 2019-01-18 22:29:57 +01:00
Бранимир Караџић
6df4bf4a4c Cleanup. 2019-01-16 09:24:06 -08:00
Branimir Karadžić
54eaf5667b Built missing metal shaders. 2019-01-15 22:54:48 -08:00
Бранимир Караџић
a9747bc739 Cleanup. 2019-01-14 23:41:02 -08:00
Бранимир Караџић
0df9a005fa Cleanup. 2019-01-14 19:08:49 -08:00
Бранимир Караџић
20d97f4597 40-svt: Metal shaders. 2019-01-14 09:25:07 -08:00
Бранимир Караџић
6f67042e4b 24-nbody: Metal shaders. 2019-01-14 09:21:06 -08:00
Бранимир Караџић
3f3a9450ba Happy New Year! 2019-01-13 17:13:25 -08:00
Бранимир Караџић
a54f8a3f81 Renamed UniformType enum Int1 to Sampler. 2019-01-11 14:14:17 -08:00
Attila Kocsis
5cdd4de559 Moved autoreleasepool into renderframe 2019-01-10 20:25:06 +01:00
Бранимир Караџић
9d36479baf Fixed FPS widget. 2019-01-06 21:46:21 -08:00
Бранимир Караџић
9d211e2ee4 Cleanup. 2019-01-06 17:15:56 -08:00
Mathieu-Andre Chiasson
ef3451c0b4 examples now have an FPS histogram, min, max, avg 2019-01-06 19:41:27 -05:00
Branimir Karadžić
30d706a562 Fixed VS build. 2019-01-06 11:52:21 -08:00
Branimir Karadžić
b319752875 Cleanup. 2019-01-05 17:37:55 -08:00
Бранимир Караџић
6f6c393b04 40-svt: Added screenshot. 2019-01-05 08:55:03 -08:00
Branimir Karadžić
4c70a7cc4b Updated shaders. 2019-01-05 08:38:09 -08:00
Aleš Mlakar
6882d8e585 Merge branch 'master' of https://github.com/bkaradzic/bgfx into svt-example 2019-01-05 17:08:01 +01:00
Aleš Mlakar
e024fb84d7 SVT example more removed unused 2019-01-05 08:44:36 +01:00
Aleš Mlakar
e007b66e6b SVT example removed unused 2019-01-05 08:38:16 +01:00
Aleš Mlakar
cf4d1ca28e SVT shaders copyright and formatting fixes 2019-01-05 08:12:48 +01:00
Aleš Mlakar
9f748b1b28 SVT example tab spaces 2019-01-05 08:06:21 +01:00
Aleš Mlakar
2e327bff68 SVT example allocator fixes 2019-01-05 08:04:22 +01:00
Aleš Mlakar
31c1b56ffb SVT example fixes and std replaced with tinystl (except std::function) 2019-01-04 10:30:04 +01:00
Aleš Mlakar
ec167c1d51 SVT example fixes 2019-01-04 09:51:12 +01:00
Бранимир Караџић
bc65303576 Merge branch 'master' of github.com:bkaradzic/bgfx 2019-01-03 22:03:42 -08:00
Бранимир Караџић
d712453609 Cleanup. 2019-01-03 22:03:40 -08:00
Бранимир Караџић
b6c911a389 Cleanup. 2019-01-03 15:23:53 -08:00
Бранимир Караџић
7b3e5f84d6 Cleanup. 2019-01-03 15:16:29 -08:00
Бранимир Караџић
e28e458173 Cleanup. 2019-01-03 14:39:41 -08:00
Бранимир Караџић
fb8a82a5fd Cleanup. 2019-01-03 14:30:59 -08:00
Aleš Mlakar
7732554b02 SVT example formatting fix 2019-01-03 12:04:54 +01:00
Aleš Mlakar
ada5d979d8 Merge branch 'master' of https://github.com/jazzbre/bgfx into svt-example 2019-01-03 11:44:31 +01:00
Aleš Mlakar
1c6c7378e8 * 40-svt: Added to project. Added screenshot. Built shaders. 2019-01-03 11:34:30 +01:00
Бранимир Караџић
149b0e867b
Merge pull request #1599 from junjie020/master
fix example 06 of bump mapping which lighting calculation is incorrect
2018-12-29 08:21:31 -08:00
junjie020
9a39e66e2b add compile shader 2018-12-29 17:58:43 +08:00
junjie020
c4aa82e2fa fix bump example tangent lighting wrong 2018-12-29 17:29:49 +08:00
Mathieu-Andre Chiasson
5be52bb925 upgraded nanovg to the latest. 2018-12-27 21:52:01 -05:00
Branimir Karadžić
147a379067 Cleanup. 2018-12-21 21:05:26 -08:00
Branimir Karadžić
5a996c95d9 Cleanup. 2018-12-21 20:39:31 -08:00
Branimir Karadžić
63e298795d Cleanup. 2018-12-21 18:02:39 -08:00
Branimir Karadžić
7b98546fd7 Removing old vector math. 2018-12-20 21:49:10 -08:00
Бранимир Караџић
eae8d7e6b5 Cleanup. 2018-12-14 21:38:50 -08:00
Бранимир Караџић
de55145c7e Cleanup. 2018-12-14 16:11:14 -08:00
Бранимир Караџић
74a599541c Cleanup. 2018-12-14 14:38:54 -08:00
Бранимир Караџић
7a815f6706 Cleanup. 2018-12-14 14:30:23 -08:00
Branimir Karadžić
8acd90f98a 39-assao: Added to project. Added screenshot. Built shaders. 2018-12-14 14:27:03 -08:00
attilaz
ead0e5b0fb assao 2018-12-14 22:09:37 +01:00
Daniil Sunyaev
4d0575060f update texture-sampling cmp flag in comments to a new name 2018-12-11 22:49:31 +03:00
Branimir Karadžić
1d2ef78e8b Cleanup. 2018-12-10 20:41:36 -08:00
Branimir Karadžić
0740b29de7 Cleanup. 2018-12-10 19:39:00 -08:00
Branimir Karadžić
d95a7bd4b8 22-windows: Fixed crash. 2018-12-10 19:23:37 -08:00
Branimir Karadžić
18c84e1f7f Cleanup. 2018-12-09 22:33:37 -08:00
Attila Kocsis
28c1ffd28f iOS metal fixes 2018-12-09 10:03:21 +01:00
Branimir Karadžić
0ecd0bb88f Cleanup. 2018-12-08 08:56:06 -08:00
Branimir Karadžić
e1d7b56a85 Removing old vector math. 2018-12-07 19:42:34 -08:00
Branimir Karadžić
1a5b892be4 Removing old vector math. 2018-12-06 22:03:47 -08:00
Branimir Karadžić
8ecba5c525 Merge branch 'master' of github.com:bkaradzic/bgfx 2018-12-06 00:12:12 -08:00
Branimir Karadžić
38ef1b1c8f Cleanup. 2018-12-06 00:12:00 -08:00
Branimir Karadžić
54c2ccf31e Metal: Moving auto release pool inside renderer. Issue #1269. 2018-12-05 22:08:05 -08:00
Branimir Karadžić
6bd177e9e8 Cleanup. 2018-12-04 20:15:26 -08:00
Branimir Karadžić
715b512d29 Cleanup. 2018-12-04 18:30:45 -08:00
Branimir Karadžić
610d503d97 OSX: Multiple window support. Manual merge from PR #1563. 2018-11-28 15:19:13 -08:00
Branimir Karadžić
bcfc99d094 Cleanup. 2018-11-25 20:11:03 -08:00
Branimir Karadžić
66a7d6ab05 Removing old vector math. 2018-11-16 21:54:20 -08:00
Branimir Karadžić
b1752bc630 Removing old vector math. 2018-11-16 20:31:57 -08:00
Branimir Karadžić
48074e3eeb Cleanup. 2018-11-14 20:01:51 -08:00
Branimir Karadžić
a1b4cfc06c Switching to new Vec3. 2018-11-13 22:38:41 -08:00
Branimir Karadžić
e0d0af370d Cleanup. 2018-11-06 20:06:29 -08:00
Branimir Karadžić
cb926d3f1f 29-debugdraw: Intersect plane. 2018-11-06 18:04:08 -08:00
Branimir Karadžić
3794494d3b Fixed static analysis issues from #1535. 2018-10-28 15:34:06 -07:00
Branimir Karadžić
6bff345637 StringView cleanup. 2018-10-21 19:17:44 -07:00
NPatch
84b47423af Fixed ImGuizmo::ROTATE (#1524)
mtxSRT produced a matrix that ImGuizmo did not agree with when it came to rotation(ImGuizmo::ROTATE). Using ImGuizmo's RecomposeMatrixFromComponents fixes this issue.
2018-10-18 10:52:14 -07:00
Branimir Karadžić
20bd0607e4 01-cubes: Added line strip primitive. 2018-10-08 10:10:40 -07:00
Branimir Karadžić
051369831d 01-cubes: Fixed topology to match combo box. 2018-10-02 07:59:56 -07:00
Branimir Karadžić
fb4cfd473c Cleanup. 2018-09-20 22:48:07 -07:00
Branimir Karadžić
80ac71011c Cleanup. 2018-09-20 22:13:47 -07:00
Branimir Karadžić
6eaac4212d Cleanup. 2018-09-20 17:06:20 -07:00
Branimir Karadžić
fd65b5a36e Cleanup. 2018-09-20 15:49:56 -07:00
Branimir Karadžić
06bd5d16cd Cleanup. 2018-09-19 21:54:16 -07:00
Branimir Karadžić
1d88d4244d 38-bloom: Updated screenshot. 2018-09-19 21:49:25 -07:00
Branimir Karadžić
83b1ece243 Rebuilt shaders. 2018-09-19 20:35:53 -07:00
Branimir Karadžić
820e74a058 Cleanup. 2018-09-19 20:22:47 -07:00
Branimir Karadžić
e1da0f5e44 Cleanup. 2018-09-19 20:07:53 -07:00
Branimir Karadžić
99e6da5b50 Added file/line argument to fatal callback. 2018-09-19 17:54:51 -07:00
Branimir Karadžić
4b0dc0676a 38-bloom: Added Metal shaders. 2018-09-19 12:28:01 -07:00
Eric Arnebäck
ab1080ae94 Bloom Example (#1491)
* add bloom demo

* remove modification to readme

* add references for the bloom implementation
2018-09-19 12:24:52 -07:00
Branimir Karadžić
2b427d5126 Cleanup. 2018-09-18 17:24:18 -07:00
Branimir Karadžić
be8b8381cc Cleanup. 2018-09-17 20:51:21 -07:00
Branimir Karadžić
96fe6b3d7b debugdraw: Added quad. 2018-09-17 17:25:14 -07:00
Branimir Karadžić
f0772da653 Cleanup. 2018-09-10 17:45:23 -07:00
Branimir Karadžić
b4ab3dd95e debugdraw: Added 32-bit indices. Fixed pop transform. 2018-09-04 17:27:35 -07:00
Branimir Karadžić
f40bf8e862 Added ability to sample stencil part of depth/stencil texture. 2018-08-23 17:59:47 -07:00
Branimir Karadžić
88c6252e42 D3D11/12: Added support for HDR10 display output. 2018-08-22 17:18:11 -07:00
Branimir Karadžić
4433b5bcdc Separating sampler flags from texture creation flags. 2018-08-20 17:12:26 -07:00
Branimir Karadžić
db0ec1f5db Removed HMD API and OculusVR support. 2018-07-19 20:22:21 -07:00
Branimir Karadžić
32780829c2 Added source uffizi light probe and conversion to runtime asset. 2018-06-30 15:46:23 -07:00
Branimir Karadžić
d7c5156084 Cleanup. 2018-06-16 08:34:06 -07:00
Branimir Karadžić
2986c1eb7b D3D11/12: Added ASTC formats. 2018-06-11 14:43:17 -07:00
Andrew Willmott
acd99728b7 ATC and ASTC support (#1410)
* ATC & ASTC support

- Add update format enum for bimg additions
- renderer_gl ATC and ATSC support
- renderer_mtl ASTC support
- renderer_vk ASTC support
- updates to other backends for new enums
- Support emulated ATC

* cleanup

* Add texture_compression test files for ATC/ASTC formats

* Update 'update' example for ATC formats

- Generalise tile code a little
- Add ATC variants
- Ignoring ASTC for now as not emulated -- should we add empty
  checkerboard emulate though?
2018-06-11 09:23:41 -07:00
Branimir Karadžić
9da45ed78c Renamed bgfx::updateDynamic* to just bgfx::update. 2018-06-09 17:29:00 -07:00
Branimir Karadžić
061cde8d53 Cleanup. 2018-06-08 16:53:35 -07:00
Branimir Karadžić
1f5220a931 01-cubes: Added primitive topology combo box. 2018-06-07 21:23:09 -07:00
OswaldHurlem
ff34c8c37d Mouse up/down events from entry_sdl.cpp incorrectly have mouse z (scroll_z) set to zero (#1404) 2018-06-06 21:40:18 -07:00
Branimir Karadžić
8bc501d0a1 debugdraw: Use encoder for transforms. 2018-05-24 18:03:51 -07:00
Branimir Karadžić
507dd115e8 Rebuild assets. 2018-05-23 21:18:41 -07:00
Branimir Karadžić
0d502588d0 Removed ViewId style from ImGui. 2018-05-09 08:01:29 -07:00
Branimir Karadžić
cbfa3b59db Cleanup. 2018-05-06 18:39:44 -07:00
Branimir Karadžić
e74a5d7843 Renamed ocornut-imgui to dear-imgui. 2018-05-06 08:57:48 -07:00
Branimir Karadžić
80d56ed37c Cleanup. 2018-04-23 16:23:38 -07:00
Branimir Karadžić
1068eff004 Cleanup. 2018-04-20 16:55:53 -07:00
Branimir Karadžić
5bb6a14876 Changed bgfx::init to take init parameters as structure instead of arguments. 2018-04-17 15:42:18 -07:00
Bill Freist
d6777a8887 Only flush and set the depth test bits if depth is currently enabled already. (#1375)
This removes a bug where you could blow away the options set in a previous call to setState() which can enabled/disable depth testing.
2018-04-16 22:04:49 -07:00
Branimir Karadžić
46dcba65e5 debugdraw: Added depth test less to begin. 2018-04-16 17:58:17 -07:00
Hugo Amnov
7518234700 Fix wrong frustum in shadowmaps example (#1372) 2018-04-14 16:47:40 -07:00
Branimir Karadžić
0c405fc256 shaderc: Fixed SPIRV uniform offsets. 2018-04-14 10:30:00 -07:00
Branimir Karadžić
45918a4e81 Updated shaders. 2018-04-12 20:45:33 -07:00
Branimir Karadžić
ab46f3f353 Rebuild embedded shaders. 2018-04-11 21:14:22 -07:00
Branimir Karadžić
f3313f825a debugdraw: Added encoder to allow MT submit. 2018-04-11 17:26:55 -07:00
Branimir Karadžić
03b7659b37 debugdraw: Allow use of encoder. 2018-04-10 17:15:24 -07:00
Branimir Karadžić
2bbc67e922 Cleanup. 2018-04-10 08:55:56 -07:00
Branimir Karadžić
f92c6625d9 VK: Cleanup. 2018-04-09 21:09:52 -07:00
Branimir Karadžić
93a1c8171a Cleanup. 2018-04-08 20:12:49 -07:00
Branimir Karadžić
3272efe2f5 Cleanup. 2018-03-28 20:35:37 -07:00
Branimir Karadžić
b48813cf48 Cleanup. 2018-03-20 17:54:30 -07:00
Branimir Karadžić
5ecd605107 Updated shaders. 2018-03-17 21:56:54 -07:00
Branimir Karadžić
9b03c0cfe3 Cleanup. 2018-03-17 21:44:25 -07:00
Branimir Karadžić
6e7e761a3b Cleanup. 2018-03-10 15:01:22 -08:00
Branimir Karadžić
969cc7c8b8 Cleanup. 2018-03-10 14:27:32 -08:00
Branimir Karadžić
628e2fcab7 Removed dummy z-only pass fragment shader (null fragment shader is supported now). 2018-03-06 19:53:37 -08:00
Branimir Karadžić
2250f45510 Updated shaders. 2018-03-06 19:49:20 -08:00
Branimir Karadžić
d1a34aabe4 Cleanup. 2018-03-06 19:48:33 -08:00
Branimir Karadžić
5c07a62164 Fixed issue #1346. 2018-03-06 19:48:13 -08:00
Branimir Karadžić
9422aec753 Cleanup. 2018-03-05 20:24:03 -08:00
Branimir Karadžić
fa7a871ca7 Cleanup. 2018-03-04 22:11:38 -08:00
Branimir Karadžić
aeeae5454f Fixed OSX build. 2018-03-04 21:44:08 -08:00
Branimir Karadžić
5d2f256dc4 Cleanup. 2018-03-04 21:33:21 -08:00
Branimir Karadžić
14e14c12a5 Removed unused function. 2018-03-04 17:29:35 -08:00
Branimir Karadžić
c69135aff1 Cleanup. 2018-03-04 16:51:43 -08:00
Branimir Karadžić
fb2b2069a6 37-gpudrivenrendering: Added screenshot. 2018-03-04 16:44:41 -08:00
Branimir Karadžić
bcc5cf8539 Fixed MSVC warnings. 2018-03-04 16:23:51 -08:00
Branimir Karadžić
00a53d6d1b Fixed GCC build. 2018-03-04 16:21:23 -08:00
Branimir Karadžić
2fe1e65322 37-gpudrivenrendering: Added shaders. 2018-03-04 16:11:32 -08:00
Branimir Karadžić
90aadf835b 37-gpudrivenrendering: Fixed GL shaders. 2018-03-04 16:11:05 -08:00
KostasAAA
e474666a55 Initial commit of gpu occlusion culling with multidraw indirect example (#1344) 2018-03-04 15:02:42 -08:00
Branimir Karadžić
b4229e4a17 Cleanup. 2018-03-01 17:30:28 -08:00
Branimir Karadžić
15485134f7 Updated nanovg. 2018-03-01 09:05:54 -08:00
Branimir Karadžić
b08e985508 OSX: Fixed title bar. 2018-02-26 07:55:43 -08:00
Branimir Karadžić
3fbfd16f29 OSX: Fixed warnings. 2018-02-20 13:20:45 -08:00
Branimir Karadžić
4b78939317 Removed use of wchar_t. 2018-02-17 12:27:07 -08:00
Branimir Karadžić
3798bb7105 Updated ImGui. 2018-02-16 18:21:19 -08:00
Rico P
01e7b1ccf5 add missing return statement (#1335)
I had to fix this, because my linker was complaining
2018-02-16 08:48:27 -08:00
Branimir Karadžić
584b8b34f0 Added support for independent RGB channel write control. 2018-02-13 12:35:23 -08:00
Branimir Karadžić
19e7ea2cba Fixed issue #1329. 2018-02-11 22:48:16 -08:00
Branimir Karadžić
3a8857654f Added ability to set offset in instance data buffer. 2018-02-10 15:36:32 -08:00
Branimir Karadžić
c6f03ab6a3 Cleanup. 2018-02-06 21:39:50 -08:00
Branimir Karadžić
adfe3b002b Cleanup. 2018-02-06 21:35:36 -08:00
Branimir Karadžić
e8658e7c06 Cleanup. 2018-02-06 21:33:50 -08:00
Branimir Karadžić
f45d010b90 Updated ImGui. 2018-02-06 13:24:05 -08:00
Branimir Karadžić
0190e5543d Cleanup. 2018-02-01 19:38:55 -08:00
knightlyj
9f4260e54d Example bug fixed: ImGui::End() should be called whether ImGui::Begin() return true or false (#1325) 2018-01-31 09:51:27 -08:00
Johan Sköld
76442f2f29 Fixing macOS build. (#1324)
- Fixing compiler errors from C functions with missing argument lists.
- Silencing warning about -Wunused-but-set-variable being unknown.
- Silencing warnings about comma mis-use.
- Silencing warning about implicit cast from unsigned to int.
2018-01-30 21:47:27 -08:00
Branimir Karadžić
b781fe4dff Cleanup. 2018-01-27 20:03:37 -08:00
Branimir Karadžić
ad68f462fe Cleanup. 2018-01-27 17:12:11 -08:00
Branimir Karadžić
325dc2a145 Cleanup. 2018-01-25 21:46:35 -08:00
Branimir Karadžić
d04301dfda Fixed VGA color order, and clarified docs. 2018-01-25 20:34:17 -08:00
Branimir Karadžić
b4338ce0d2 Cleanup. 2018-01-19 17:07:03 -08:00
Branimir Karadžić
1a90c93458 Cleanup. 2018-01-17 21:05:14 -08:00
Branimir Karadžić
0d2fc80372 Cleanup. 2018-01-17 17:34:20 -08:00
Branimir Karadžić
49a75f2fb1 bx math API cleanup. 2018-01-13 15:33:50 -08:00
Branimir Karadžić
e38c7bfaec Updated embedded shaders. 2018-01-13 11:55:27 -08:00
Branimir Karadžić
e7e28151c1 Cleanup. 2018-01-12 10:03:59 -08:00
Branimir Karadžić
5433fc084e Cleanup. 2018-01-11 23:28:36 -08:00
Branimir Karadžić
d8643b5b2f Updated ImGui. 2018-01-11 22:10:53 -08:00
Branimir Karadžić
723503d917 Fixed warning. 2018-01-11 21:29:26 -08:00
Branimir Karadžić
50043c4580 29-debugdraw: Added custom geometry. 2018-01-11 20:50:45 -08:00
Branimir Karadžić
8f6da81bb6 debugdraw: Added support for custom geometry. 2018-01-11 00:14:36 -08:00
Branimir Karadžić
03e84603e8 Cleanup. 2018-01-09 17:14:27 -08:00
XingYi Hu
b2346a04c5 Fix OSX initial window size event. (#1311)
The height returned by contentRectForFrameRect is not exactly the same as the ENTRY_DEFAULT_HEIGHT if the screen size is not big enough.
For example, on my Mac, rect.height equals 702, which is 18 less than ENTRY_DEFAULT_HEIGHT(720).
This will cause the imgui’s cord system offset by 18, so even the cursor is not on the button, the imgui will still think the mouse is hover the button, also, the top of imgui’s window will also offset a little bit.
However, these symptom will gone when the window is resized.
In short, this fix unify the behavior of window size event in initial state with resize.
2018-01-09 09:53:50 -08:00
Branimir Karadžić
ae6f46d2a8 Fixed build. 2018-01-08 21:51:55 -08:00
Branimir Karadžić
e77b993a25 debugdraw: Added arbitrary mesh rendering. 2018-01-08 17:54:15 -08:00
Branimir Karadžić
60bd34b520 Fixed issue #1309. 2018-01-08 09:54:34 -08:00
Branimir Karadžić
0093775508 texturev: Added support for drop file. 2018-01-04 13:05:36 -08:00
Branimir Karadžić
37949c91f1 Cleanup. 2018-01-03 23:35:42 -08:00
Branimir Karadžić
8c91699678 entry: Drop file event for SDL. 2018-01-03 22:49:10 -08:00
Branimir Karadžić
d616ed345b entry: Drop file event for GLFW. 2018-01-03 21:58:37 -08:00
Branimir Karadžić
97e6c498a8 entry: Added drop file event WIP. 2018-01-03 21:37:42 -08:00
Branimir Karadžić
49b5c55610 Fixed SDL build. 2018-01-02 21:41:36 -08:00
Branimir Karadžić
ed00c24f6f texturev: Allow arbitrary window size. 2018-01-02 19:15:04 -08:00
Branimir Karadžić
f44c8e2b14 Happy New Year! 2018-01-01 11:16:06 -08:00
Branimir Karadžić
276bff9cb4 Cleanup. 2018-01-01 11:00:24 -08:00
Branimir Karadžić
1763179536 Fixed issue #1302. 2018-01-01 10:54:29 -08:00
James Fulop
6aa7c87758 Samples cleanup. Bringing debug text back on some samples, rearranging debug drawing around ImGui Example Dialog. Fix mouse state trampling in 22-windows. (#1300) 2017-12-27 11:41:40 -08:00