..
00-helloworld
Cleanup.
2018-06-16 08:34:06 -07:00
01-cubes
01-cubes: Added line strip primitive.
2018-10-08 10:10:40 -07:00
02-metaballs
Rebuilt shaders.
2018-09-19 20:35:53 -07:00
03-raymarch
Changed bgfx::init to take init parameters as structure instead of arguments.
2018-04-17 15:42:18 -07:00
04-mesh
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
05-instancing
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
06-bump
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
07-callback
Added file/line argument to fatal callback.
2018-09-19 17:54:51 -07:00
08-update
Separating sampler flags from texture creation flags.
2018-08-20 17:12:26 -07:00
09-hdr
Added ability to sample stencil part of depth/stencil texture.
2018-08-23 17:59:47 -07:00
10-font
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
11-fontsdf
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
12-lod
Separating sampler flags from texture creation flags.
2018-08-20 17:12:26 -07:00
13-stencil
Changed bgfx::init to take init parameters as structure instead of arguments.
2018-04-17 15:42:18 -07:00
14-shadowvolumes
Separating sampler flags from texture creation flags.
2018-08-20 17:12:26 -07:00
15-shadowmaps-simple
Separating sampler flags from texture creation flags.
2018-08-20 17:12:26 -07:00
16-shadowmaps
Changed bgfx::init to take init parameters as structure instead of arguments.
2018-04-17 15:42:18 -07:00
17-drawstress
Rebuilt shaders.
2018-09-19 20:35:53 -07:00
18-ibl
Separating sampler flags from texture creation flags.
2018-08-20 17:12:26 -07:00
19-oit
Changed bgfx::init to take init parameters as structure instead of arguments.
2018-04-17 15:42:18 -07:00
20-nanovg
Changed bgfx::init to take init parameters as structure instead of arguments.
2018-04-17 15:42:18 -07:00
21-deferred
Added ability to sample stencil part of depth/stencil texture.
2018-08-23 17:59:47 -07:00
22-windows
Changed bgfx::init to take init parameters as structure instead of arguments.
2018-04-17 15:42:18 -07:00
23-vectordisplay
Added ability to sample stencil part of depth/stencil texture.
2018-08-23 17:59:47 -07:00
24-nbody
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
25-c99
D3D11/12: Added support for HDR10 display output.
2018-08-22 17:18:11 -07:00
26-occlusion
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
27-terrain
Renamed bgfx::updateDynamic* to just bgfx::update.
2018-06-09 17:29:00 -07:00
28-wireframe
Changed bgfx::init to take init parameters as structure instead of arguments.
2018-04-17 15:42:18 -07:00
29-debugdraw
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
30-picking
Separating sampler flags from texture creation flags.
2018-08-20 17:12:26 -07:00
31-rsm
Added ability to sample stencil part of depth/stencil texture.
2018-08-23 17:59:47 -07:00
32-particles
Fixed ImGuizmo::ROTATE ( #1524 )
2018-10-18 10:52:14 -07:00
33-pom
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
34-mvs
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
35-dynamic
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
36-sky
Changed bgfx::init to take init parameters as structure instead of arguments.
2018-04-17 15:42:18 -07:00
37-gpudrivenrendering
Cleanup.
2018-09-19 21:54:16 -07:00
38-bloom
Cleanup.
2018-09-20 22:48:07 -07:00
assets
Added source uffizi light probe and conversion to runtime asset.
2018-06-30 15:46:23 -07:00
common
Rebuilt shaders.
2018-09-19 20:35:53 -07:00
runtime
Cleanup.
2018-09-20 22:48:07 -07:00
makefile
Rebuilt shaders.
2018-09-19 20:35:53 -07:00