Бранимир Караџић
a91fbfcb69
41-tess: Added screenshot.
2019-07-20 19:24:40 -07:00
Бранимир Караџић
89fd7afb09
Cleanup.
2019-07-20 18:37:55 -07:00
Бранимир Караџић
1c7c9a0799
Cleanup.
2019-07-20 18:30:31 -07:00
Бранимир Караџић
29d3a01e3a
Cleanup.
2019-07-20 18:22:28 -07:00
DanielGavin
caccb56707
example 41-tess ( #1821 )
...
* new example
new tess example
* renaming
Rename clock to counter...
* clean
Remove comments
* clean up
removed vector and const char* path
* ups
Removing compiled shaders...
2019-07-20 17:04:35 -07:00
Бранимир Караџић
7ba6cd72cd
Fixed #1820 .
2019-07-19 18:40:03 -07:00
Бранимир Караџић
d7d74c19c6
Cleanup.
2019-07-17 21:45:17 -07:00
Бранимир Караџић
9a4e44bfdc
Cleanup.
2019-07-17 21:43:55 -07:00
attilaz
72d0a0c4fa
index buffer generation using final vertex data ( #1816 )
...
This results a smaller output file for some meshes.
2019-07-13 09:07:33 -07:00
Brian Richardson
650c1733be
Tweak fs_font_basic shader to work on Raspberry Pi 3. ( #1803 )
...
DX shaders not updated because I'm not on Windows.
2019-07-12 21:53:12 -07:00
Vladimir Vukicevic
6838719246
Remove printf in entry_asmjs that requires stdio.h
2019-07-02 01:24:15 +00:00
Pierre-Eric Pelloux-Prayer
ef3ad2bdd1
Fix gpudrivenrendering example on Linux
...
Skip the first frame because the content of m_drawcallInstanceCounts is uninitialized,
and the atomicAdd used in RENDER_PASS_OCCLUDE_PROPS_ID can produce random results.
Fixes #1794
2019-06-20 21:02:58 +02:00
Andy Duplain
26c2aa0e2d
Fix compilation of example entry_winrt.cx on VS2017.
2019-05-31 12:15:49 +01:00
Бранимир Караџић
f2898511fd
06-bump: Fixed bad ifdef.
2019-05-14 07:29:38 -07:00
Cloud Wu
af31aaaa4c
AddInputCharacter can handle Unicode
2019-05-10 16:05:32 +08:00
Бранимир Караџић
8c35cc2dea
Cleanup.
2019-05-09 20:06:24 -07:00
Cloud Wu
0c6ea27310
Use W APIs only necessary
2019-05-09 09:32:14 +08:00
Cloud Wu
65aa58aab1
UTF-8 support for windows entry
2019-05-08 17:31:20 +08:00
Cloud Wu
676ceb1a2d
unicode inputChar support for imguiBeginFrame
2019-05-06 20:34:13 +08:00
Бранимир Караџић
22ca1ce1a2
Fixed Linux build.
2019-04-29 20:52:39 -07:00
Attila Kocsis
f3105c7e59
OSX entry changes
...
- exit fix
- using native fullscreen support instead of borderless window
2019-04-28 18:19:19 +02:00
Attila Kocsis
bcd1375762
Handling left/right modifiers separately
2019-04-27 21:06:44 +02:00
Бранимир Караџић
2747c75e0a
Cleanup.
2019-04-26 19:33:32 -07:00
Бранимир Караџић
fcfc26c482
Merge pull request #1743 from attilaz/filedialog
...
File dialog added to entry
2019-04-25 18:57:21 -07:00
Attila Kocsis
62f54bb7ad
File dialog added to entry
...
Win32/Linux version is from texturev. OSX uses native dialog instead of zenity.
win32 has a fix to support win32 target: OPENFILENAMEA customData is uintptr_t instead of uint64_t.
2019-04-25 22:29:34 +02:00
Nikolaos Patsiouras
28f4f99afe
* Fixed obsucre crash when bar width is equal to max width.
2019-04-25 22:29:06 +03:00
Attila Kocsis
04d532e085
14-shadowvolumes uses common mesh loader
2019-04-23 18:20:10 +02:00
Бранимир Караџић
c927f474d5
Cleanup.
2019-04-16 20:07:42 -07:00
Бранимир Караџић
1198f73af1
Removed Scintilla.
2019-04-16 19:16:09 -07:00
Бранимир Караџић
f5cb0a6737
Updated assets.
2019-04-13 21:46:07 -07:00
Бранимир Караџић
5ad11a80ab
Cleanup.
2019-04-13 07:51:25 -07:00
attilaz
ed885c3c5a
using meshoptimizer for vertex cache/fetch optim and index/vertex buffer compression
2019-04-13 16:07:06 +02:00
Бранимир Караџић
a1c39c7190
Cleanup.
2019-03-27 09:58:11 -07:00
Jan-Eric Duden
e4f0d6893a
FIX asan error (false positive). Use of bx::uint32_cnttz with 0 results in undefined value.
2019-03-27 16:40:41 +01:00
iAn
c5aee70d0d
omit the loadTexture variety while changing flags type
2019-03-24 14:06:58 +08:00
iAn
55bdb715d0
loadTex support 'BGFX_TEXTURE_*' flags for creating texture
2019-03-24 13:49:42 +08:00
Бранимир Караџић
9f7c3281e1
Added NVN stub.
2019-03-12 17:01:02 -07:00
Бранимир Караџић
308a54c9c6
Merge pull request #1683 from BlockoS/master
...
Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND.
2019-03-09 08:23:27 -08:00
mooz
ff13e730bb
Renamed BGFX_USE_WAYLAND to ENTRY_CONFIG_USE_WAYLAND.
2019-03-09 10:53:14 +01:00
Бранимир Караџић
ac8a686f6e
Fixed issue #1681 .
2019-03-08 07:53:15 -08:00
Бранимир Караџић
a6bdbd4a03
Merge pull request #1679 from BlockoS/master
...
Add Wayland support to SDL and GLFW entry backends.
2019-03-08 07:31:40 -08:00
mooz
2b6d4cf00f
Added Wayland support.
2019-03-08 10:36:50 +01:00
Attila Kocsis
8196612195
Fixed osx multiple window create/destroy
2019-03-07 19:54:03 +01:00
Бранимир Караџић
53fe0138f0
Cleanup.
2019-03-03 15:17:09 -08:00
Бранимир Караџић
0b921ea8e4
Fixed issue #1668 .
2019-02-27 09:20:37 -08:00
Бранимир Караџић
feaffe9d95
Fixing build.
2019-02-26 23:24:48 -08:00
Бранимир Караџић
34c7a543bd
D3D9: Fixed texutre format.
2019-02-20 18:23:14 -08:00
Бранимир Караџић
3d7a8e904c
Cleanup.
2019-02-19 17:53:03 -08:00
Бранимир Караџић
60d22c4c8c
GL: Fixed framebuffer RW.
2019-02-18 14:01:26 -08:00
Branimir Karadžić
078ca46e6f
Fixed framebuffer RW example.
2019-02-18 13:40:41 -08:00
Бранимир Караџић
f02169a4b4
Cleanup.
2019-02-17 21:48:20 -08:00
Бранимир Караџић
ce3d44b227
Cleanup.
2019-02-17 09:28:02 -08:00
Бранимир Караџић
e3e7e9aaf4
Cleanup.
2019-02-17 09:03:09 -08:00
Бранимир Караџић
d5151445da
Cleanup.
2019-02-17 08:56:26 -08:00
Hugo Amnov
58563b0b1b
FrameBuffer Read/Write access WIP
2019-02-17 16:50:26 +01:00
Бранимир Караџић
ef39f514de
Adding more bounds overlap tests.
2019-02-14 14:48:45 -08:00
Бранимир Караџић
dfc9f93800
Cleanup.
2019-02-13 21:43:00 -08:00
Бранимир Караџић
1255e694be
Rebuilt shaders.
2019-02-13 14:53:41 -08:00
Бранимир Караџић
f6624f4d12
Rebuilt shaders.
2019-02-13 10:55:05 -08:00
attilaz
827001e74a
37-gpudrivenrendering fix for OpenGL
...
NOTE: still has problem with flat varying
Needs shader recompile
2019-02-13 19:09:31 +01:00
Бранимир Караџић
235cab52c2
Cleanup.
2019-02-12 22:49:20 -08:00
Бранимир Караџић
54e5493f04
Fixed closestPoint to OBB.
2019-02-12 20:12:12 -08:00
Бранимир Караџић
7464fd16ab
Cleanup.
2019-02-11 16:54:53 -08:00
Бранимир Караџић
cc508d4520
Cleanup.
2019-02-11 16:50:56 -08:00
Бранимир Караџић
65250881a1
Cleanup.
2019-02-11 16:49:11 -08:00
Бранимир Караџић
4d6da5473a
Adding more bounds overlap tests.
2019-02-11 15:59:24 -08:00
Бранимир Караџић
604f275d61
Cleanup.
2019-02-10 21:08:44 -08:00
Бранимир Караџић
0dce0d0fd3
Adding more bounds overlap tests.
2019-02-10 17:59:27 -08:00
Бранимир Караџић
41585e6ffc
Cleanup.
2019-02-09 22:09:25 -08:00
Бранимир Караџић
aee7e381e0
Cleanup.
2019-02-09 21:48:11 -08:00
Бранимир Караџић
567c7c097f
Adding more bounds overlap tests.
2019-02-09 21:22:45 -08:00
Бранимир Караџић
f993167026
Cleanup.
2019-02-09 13:37:22 -08:00
Бранимир Караџић
cda981b8e3
Cleanup.
2019-02-07 18:04:28 -08:00
Бранимир Караџић
82550fa842
21-deferred: Added texture array frame buffer option.
2019-02-07 18:04:19 -08:00
Бранимир Караџић
6ea3568e9e
Cleanup.
2019-02-07 10:06:56 -08:00
Бранимир Караџић
aa1d20761c
Cleanup.
2019-02-07 08:15:11 -08:00
Бранимир Караџић
657bf4a54b
Cleanup.
2019-02-06 23:15:54 -08:00
Бранимир Караџић
29e978ea91
Cleanup.
2019-02-06 23:10:01 -08:00
Бранимир Караџић
cefce11fe4
Adding more bounds overlap tests.
2019-02-05 23:09:57 -08:00
Бранимир Караџић
3118ccfc07
Cleanup.
2019-02-05 21:10:48 -08:00
Бранимир Караџић
f19491c274
Adding more bounds overlap tests.
2019-02-05 19:42:48 -08:00
Бранимир Караџић
d0146fdfbb
Cleanup.
2019-02-05 18:52:00 -08:00
Бранимир Караџић
0fda843a7c
Cleanup.
2019-02-05 18:39:00 -08:00
Бранимир Караџић
649033599b
Adding more bounds overlap tests.
2019-02-05 18:31:42 -08:00
Бранимир Караџић
c0aff1f466
Adding more bounds overlap tests.
2019-02-04 22:01:56 -08:00
Бранимир Караџић
a91b4bb4c8
Cleanup.
2019-02-04 21:40:03 -08:00
Бранимир Караџић
82c5c138b0
Adding more bounds overlap tests.
2019-02-04 21:08:08 -08:00
Бранимир Караџић
a235f8028f
Cleanup.
2019-02-03 23:19:04 -08:00
Бранимир Караџић
7468b6d006
Cleanup.
2019-02-03 22:38:36 -08:00
Бранимир Караџић
87f96c5f4b
Cleanup.
2019-02-03 22:12:59 -08:00
Бранимир Караџић
70d3888b97
More overlap tests.
2019-02-03 22:07:51 -08:00
Бранимир Караџић
f6f6a22119
Adding bounds overlap tests.
2019-02-03 19:47:33 -08:00
Бранимир Караџић
55c170ff92
Cleanup.
2019-01-28 18:05:39 -08:00
Бранимир Караџић
ca9f845103
Added sampler repeat test.
2019-01-24 12:25:11 -08:00
attilaz
36d29c27fd
fixed msvc warnings
2019-01-24 19:28:56 +01:00
Attila Kocsis
c39408173d
Metal framebuffer attachment support
...
08-update: added a cube that has a texturecube that is rendered using framebuffer attachment. It looks the same as the one whose texture is updated with compute shader.
2019-01-24 19:20:35 +01:00
Branimir Karadžić
8e5c9ce50e
Added missing shaders.
2019-01-22 21:09:09 -08:00
Branimir Karadžić
b0f0514f86
Rebuilt embedded shaders.
2019-01-22 21:02:34 -08:00
Branimir Karadžić
eb6d053f5a
Metal: Rebilt shaders.
2019-01-22 21:00:54 -08:00
Бранимир Караџић
a0c2907c22
Added internal debug names for index/vertex buffers, shaders, and textures.
2019-01-22 14:45:33 -08:00
attilaz
5dba3a93af
MSL vs/fs shaders use spirv-cross
2019-01-22 22:31:41 +01:00
Attila Kocsis
d3a26819e0
Fixed Invalid Viewrects
2019-01-19 12:15:41 +01:00
attilaz
b5ac92e5fa
spirv-cross: removed rename hack
...
recompiled metal shaders
2019-01-19 09:13:46 +01:00
Бранимир Караџић
e105c88e55
Cleanup.
2019-01-18 18:07:29 -08:00
attilaz
c23e2b6362
39-assao: use buffer for atomic to support metal
2019-01-18 22:29:57 +01:00
Бранимир Караџић
6df4bf4a4c
Cleanup.
2019-01-16 09:24:06 -08:00
Branimir Karadžić
54eaf5667b
Built missing metal shaders.
2019-01-15 22:54:48 -08:00
Бранимир Караџић
a9747bc739
Cleanup.
2019-01-14 23:41:02 -08:00
Бранимир Караџић
0df9a005fa
Cleanup.
2019-01-14 19:08:49 -08:00
Бранимир Караџић
20d97f4597
40-svt: Metal shaders.
2019-01-14 09:25:07 -08:00
Бранимир Караџић
6f67042e4b
24-nbody: Metal shaders.
2019-01-14 09:21:06 -08:00
Бранимир Караџић
3f3a9450ba
Happy New Year!
2019-01-13 17:13:25 -08:00
Бранимир Караџић
a54f8a3f81
Renamed UniformType enum Int1 to Sampler.
2019-01-11 14:14:17 -08:00
Attila Kocsis
5cdd4de559
Moved autoreleasepool into renderframe
2019-01-10 20:25:06 +01:00
Бранимир Караџић
9d36479baf
Fixed FPS widget.
2019-01-06 21:46:21 -08:00
Бранимир Караџић
9d211e2ee4
Cleanup.
2019-01-06 17:15:56 -08:00
Mathieu-Andre Chiasson
ef3451c0b4
examples now have an FPS histogram, min, max, avg
2019-01-06 19:41:27 -05:00
Branimir Karadžić
30d706a562
Fixed VS build.
2019-01-06 11:52:21 -08:00
Branimir Karadžić
b319752875
Cleanup.
2019-01-05 17:37:55 -08:00
Бранимир Караџић
6f6c393b04
40-svt: Added screenshot.
2019-01-05 08:55:03 -08:00
Branimir Karadžić
4c70a7cc4b
Updated shaders.
2019-01-05 08:38:09 -08:00
Aleš Mlakar
6882d8e585
Merge branch 'master' of https://github.com/bkaradzic/bgfx into svt-example
2019-01-05 17:08:01 +01:00
Aleš Mlakar
e024fb84d7
SVT example more removed unused
2019-01-05 08:44:36 +01:00
Aleš Mlakar
e007b66e6b
SVT example removed unused
2019-01-05 08:38:16 +01:00
Aleš Mlakar
cf4d1ca28e
SVT shaders copyright and formatting fixes
2019-01-05 08:12:48 +01:00
Aleš Mlakar
9f748b1b28
SVT example tab spaces
2019-01-05 08:06:21 +01:00
Aleš Mlakar
2e327bff68
SVT example allocator fixes
2019-01-05 08:04:22 +01:00
Aleš Mlakar
31c1b56ffb
SVT example fixes and std replaced with tinystl (except std::function)
2019-01-04 10:30:04 +01:00
Aleš Mlakar
ec167c1d51
SVT example fixes
2019-01-04 09:51:12 +01:00
Бранимир Караџић
bc65303576
Merge branch 'master' of github.com:bkaradzic/bgfx
2019-01-03 22:03:42 -08:00
Бранимир Караџић
d712453609
Cleanup.
2019-01-03 22:03:40 -08:00
Бранимир Караџић
b6c911a389
Cleanup.
2019-01-03 15:23:53 -08:00
Бранимир Караџић
7b3e5f84d6
Cleanup.
2019-01-03 15:16:29 -08:00
Бранимир Караџић
e28e458173
Cleanup.
2019-01-03 14:39:41 -08:00
Бранимир Караџић
fb8a82a5fd
Cleanup.
2019-01-03 14:30:59 -08:00
Aleš Mlakar
7732554b02
SVT example formatting fix
2019-01-03 12:04:54 +01:00
Aleš Mlakar
ada5d979d8
Merge branch 'master' of https://github.com/jazzbre/bgfx into svt-example
2019-01-03 11:44:31 +01:00
Aleš Mlakar
1c6c7378e8
* 40-svt: Added to project. Added screenshot. Built shaders.
2019-01-03 11:34:30 +01:00
Бранимир Караџић
149b0e867b
Merge pull request #1599 from junjie020/master
...
fix example 06 of bump mapping which lighting calculation is incorrect
2018-12-29 08:21:31 -08:00
junjie020
9a39e66e2b
add compile shader
2018-12-29 17:58:43 +08:00
junjie020
c4aa82e2fa
fix bump example tangent lighting wrong
2018-12-29 17:29:49 +08:00
Mathieu-Andre Chiasson
5be52bb925
upgraded nanovg to the latest.
2018-12-27 21:52:01 -05:00
Branimir Karadžić
147a379067
Cleanup.
2018-12-21 21:05:26 -08:00
Branimir Karadžić
5a996c95d9
Cleanup.
2018-12-21 20:39:31 -08:00
Branimir Karadžić
63e298795d
Cleanup.
2018-12-21 18:02:39 -08:00
Branimir Karadžić
7b98546fd7
Removing old vector math.
2018-12-20 21:49:10 -08:00
Бранимир Караџић
eae8d7e6b5
Cleanup.
2018-12-14 21:38:50 -08:00
Бранимир Караџић
de55145c7e
Cleanup.
2018-12-14 16:11:14 -08:00
Бранимир Караџић
74a599541c
Cleanup.
2018-12-14 14:38:54 -08:00
Бранимир Караџић
7a815f6706
Cleanup.
2018-12-14 14:30:23 -08:00
Branimir Karadžić
8acd90f98a
39-assao: Added to project. Added screenshot. Built shaders.
2018-12-14 14:27:03 -08:00
attilaz
ead0e5b0fb
assao
2018-12-14 22:09:37 +01:00
Daniil Sunyaev
4d0575060f
update texture-sampling cmp flag in comments to a new name
2018-12-11 22:49:31 +03:00
Branimir Karadžić
1d2ef78e8b
Cleanup.
2018-12-10 20:41:36 -08:00
Branimir Karadžić
0740b29de7
Cleanup.
2018-12-10 19:39:00 -08:00
Branimir Karadžić
d95a7bd4b8
22-windows: Fixed crash.
2018-12-10 19:23:37 -08:00
Branimir Karadžić
18c84e1f7f
Cleanup.
2018-12-09 22:33:37 -08:00
Attila Kocsis
28c1ffd28f
iOS metal fixes
2018-12-09 10:03:21 +01:00
Branimir Karadžić
0ecd0bb88f
Cleanup.
2018-12-08 08:56:06 -08:00
Branimir Karadžić
e1d7b56a85
Removing old vector math.
2018-12-07 19:42:34 -08:00
Branimir Karadžić
1a5b892be4
Removing old vector math.
2018-12-06 22:03:47 -08:00
Branimir Karadžić
8ecba5c525
Merge branch 'master' of github.com:bkaradzic/bgfx
2018-12-06 00:12:12 -08:00
Branimir Karadžić
38ef1b1c8f
Cleanup.
2018-12-06 00:12:00 -08:00
Branimir Karadžić
54c2ccf31e
Metal: Moving auto release pool inside renderer. Issue #1269 .
2018-12-05 22:08:05 -08:00
Branimir Karadžić
6bd177e9e8
Cleanup.
2018-12-04 20:15:26 -08:00
Branimir Karadžić
715b512d29
Cleanup.
2018-12-04 18:30:45 -08:00
Branimir Karadžić
610d503d97
OSX: Multiple window support. Manual merge from PR #1563 .
2018-11-28 15:19:13 -08:00
Branimir Karadžić
bcfc99d094
Cleanup.
2018-11-25 20:11:03 -08:00
Branimir Karadžić
66a7d6ab05
Removing old vector math.
2018-11-16 21:54:20 -08:00
Branimir Karadžić
b1752bc630
Removing old vector math.
2018-11-16 20:31:57 -08:00
Branimir Karadžić
48074e3eeb
Cleanup.
2018-11-14 20:01:51 -08:00
Branimir Karadžić
a1b4cfc06c
Switching to new Vec3.
2018-11-13 22:38:41 -08:00
Branimir Karadžić
e0d0af370d
Cleanup.
2018-11-06 20:06:29 -08:00
Branimir Karadžić
cb926d3f1f
29-debugdraw: Intersect plane.
2018-11-06 18:04:08 -08:00
Branimir Karadžić
3794494d3b
Fixed static analysis issues from #1535 .
2018-10-28 15:34:06 -07:00
Branimir Karadžić
6bff345637
StringView cleanup.
2018-10-21 19:17:44 -07:00
NPatch
84b47423af
Fixed ImGuizmo::ROTATE ( #1524 )
...
mtxSRT produced a matrix that ImGuizmo did not agree with when it came to rotation(ImGuizmo::ROTATE). Using ImGuizmo's RecomposeMatrixFromComponents fixes this issue.
2018-10-18 10:52:14 -07:00
Branimir Karadžić
20bd0607e4
01-cubes: Added line strip primitive.
2018-10-08 10:10:40 -07:00
Branimir Karadžić
051369831d
01-cubes: Fixed topology to match combo box.
2018-10-02 07:59:56 -07:00
Branimir Karadžić
fb4cfd473c
Cleanup.
2018-09-20 22:48:07 -07:00
Branimir Karadžić
80ac71011c
Cleanup.
2018-09-20 22:13:47 -07:00
Branimir Karadžić
6eaac4212d
Cleanup.
2018-09-20 17:06:20 -07:00
Branimir Karadžić
fd65b5a36e
Cleanup.
2018-09-20 15:49:56 -07:00
Branimir Karadžić
06bd5d16cd
Cleanup.
2018-09-19 21:54:16 -07:00
Branimir Karadžić
1d88d4244d
38-bloom: Updated screenshot.
2018-09-19 21:49:25 -07:00
Branimir Karadžić
83b1ece243
Rebuilt shaders.
2018-09-19 20:35:53 -07:00
Branimir Karadžić
820e74a058
Cleanup.
2018-09-19 20:22:47 -07:00
Branimir Karadžić
e1da0f5e44
Cleanup.
2018-09-19 20:07:53 -07:00
Branimir Karadžić
99e6da5b50
Added file/line argument to fatal callback.
2018-09-19 17:54:51 -07:00
Branimir Karadžić
4b0dc0676a
38-bloom: Added Metal shaders.
2018-09-19 12:28:01 -07:00
Eric Arnebäck
ab1080ae94
Bloom Example ( #1491 )
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* add bloom demo
* remove modification to readme
* add references for the bloom implementation
2018-09-19 12:24:52 -07:00
Branimir Karadžić
2b427d5126
Cleanup.
2018-09-18 17:24:18 -07:00
Branimir Karadžić
be8b8381cc
Cleanup.
2018-09-17 20:51:21 -07:00
Branimir Karadžić
96fe6b3d7b
debugdraw: Added quad.
2018-09-17 17:25:14 -07:00
Branimir Karadžić
f0772da653
Cleanup.
2018-09-10 17:45:23 -07:00
Branimir Karadžić
b4ab3dd95e
debugdraw: Added 32-bit indices. Fixed pop transform.
2018-09-04 17:27:35 -07:00
Branimir Karadžić
f40bf8e862
Added ability to sample stencil part of depth/stencil texture.
2018-08-23 17:59:47 -07:00
Branimir Karadžić
88c6252e42
D3D11/12: Added support for HDR10 display output.
2018-08-22 17:18:11 -07:00
Branimir Karadžić
4433b5bcdc
Separating sampler flags from texture creation flags.
2018-08-20 17:12:26 -07:00
Branimir Karadžić
db0ec1f5db
Removed HMD API and OculusVR support.
2018-07-19 20:22:21 -07:00
Branimir Karadžić
32780829c2
Added source uffizi light probe and conversion to runtime asset.
2018-06-30 15:46:23 -07:00
Branimir Karadžić
d7c5156084
Cleanup.
2018-06-16 08:34:06 -07:00
Branimir Karadžić
2986c1eb7b
D3D11/12: Added ASTC formats.
2018-06-11 14:43:17 -07:00
Andrew Willmott
acd99728b7
ATC and ASTC support ( #1410 )
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* ATC & ASTC support
- Add update format enum for bimg additions
- renderer_gl ATC and ATSC support
- renderer_mtl ASTC support
- renderer_vk ASTC support
- updates to other backends for new enums
- Support emulated ATC
* cleanup
* Add texture_compression test files for ATC/ASTC formats
* Update 'update' example for ATC formats
- Generalise tile code a little
- Add ATC variants
- Ignoring ASTC for now as not emulated -- should we add empty
checkerboard emulate though?
2018-06-11 09:23:41 -07:00
Branimir Karadžić
9da45ed78c
Renamed bgfx::updateDynamic* to just bgfx::update.
2018-06-09 17:29:00 -07:00
Branimir Karadžić
061cde8d53
Cleanup.
2018-06-08 16:53:35 -07:00
Branimir Karadžić
1f5220a931
01-cubes: Added primitive topology combo box.
2018-06-07 21:23:09 -07:00
OswaldHurlem
ff34c8c37d
Mouse up/down events from entry_sdl.cpp incorrectly have mouse z (scroll_z) set to zero ( #1404 )
2018-06-06 21:40:18 -07:00
Branimir Karadžić
8bc501d0a1
debugdraw: Use encoder for transforms.
2018-05-24 18:03:51 -07:00
Branimir Karadžić
507dd115e8
Rebuild assets.
2018-05-23 21:18:41 -07:00
Branimir Karadžić
0d502588d0
Removed ViewId style from ImGui.
2018-05-09 08:01:29 -07:00
Branimir Karadžić
cbfa3b59db
Cleanup.
2018-05-06 18:39:44 -07:00
Branimir Karadžić
e74a5d7843
Renamed ocornut-imgui to dear-imgui.
2018-05-06 08:57:48 -07:00
Branimir Karadžić
80d56ed37c
Cleanup.
2018-04-23 16:23:38 -07:00
Branimir Karadžić
1068eff004
Cleanup.
2018-04-20 16:55:53 -07:00
Branimir Karadžić
5bb6a14876
Changed bgfx::init to take init parameters as structure instead of arguments.
2018-04-17 15:42:18 -07:00
Bill Freist
d6777a8887
Only flush and set the depth test bits if depth is currently enabled already. ( #1375 )
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This removes a bug where you could blow away the options set in a previous call to setState() which can enabled/disable depth testing.
2018-04-16 22:04:49 -07:00
Branimir Karadžić
46dcba65e5
debugdraw: Added depth test less to begin.
2018-04-16 17:58:17 -07:00
Hugo Amnov
7518234700
Fix wrong frustum in shadowmaps example ( #1372 )
2018-04-14 16:47:40 -07:00
Branimir Karadžić
0c405fc256
shaderc: Fixed SPIRV uniform offsets.
2018-04-14 10:30:00 -07:00
Branimir Karadžić
45918a4e81
Updated shaders.
2018-04-12 20:45:33 -07:00
Branimir Karadžić
ab46f3f353
Rebuild embedded shaders.
2018-04-11 21:14:22 -07:00
Branimir Karadžić
f3313f825a
debugdraw: Added encoder to allow MT submit.
2018-04-11 17:26:55 -07:00
Branimir Karadžić
03b7659b37
debugdraw: Allow use of encoder.
2018-04-10 17:15:24 -07:00
Branimir Karadžić
2bbc67e922
Cleanup.
2018-04-10 08:55:56 -07:00
Branimir Karadžić
f92c6625d9
VK: Cleanup.
2018-04-09 21:09:52 -07:00
Branimir Karadžić
93a1c8171a
Cleanup.
2018-04-08 20:12:49 -07:00
Branimir Karadžić
3272efe2f5
Cleanup.
2018-03-28 20:35:37 -07:00
Branimir Karadžić
b48813cf48
Cleanup.
2018-03-20 17:54:30 -07:00
Branimir Karadžić
5ecd605107
Updated shaders.
2018-03-17 21:56:54 -07:00
Branimir Karadžić
9b03c0cfe3
Cleanup.
2018-03-17 21:44:25 -07:00
Branimir Karadžić
6e7e761a3b
Cleanup.
2018-03-10 15:01:22 -08:00
Branimir Karadžić
969cc7c8b8
Cleanup.
2018-03-10 14:27:32 -08:00
Branimir Karadžić
628e2fcab7
Removed dummy z-only pass fragment shader (null fragment shader is supported now).
2018-03-06 19:53:37 -08:00
Branimir Karadžić
2250f45510
Updated shaders.
2018-03-06 19:49:20 -08:00
Branimir Karadžić
d1a34aabe4
Cleanup.
2018-03-06 19:48:33 -08:00
Branimir Karadžić
5c07a62164
Fixed issue #1346 .
2018-03-06 19:48:13 -08:00
Branimir Karadžić
9422aec753
Cleanup.
2018-03-05 20:24:03 -08:00
Branimir Karadžić
fa7a871ca7
Cleanup.
2018-03-04 22:11:38 -08:00
Branimir Karadžić
aeeae5454f
Fixed OSX build.
2018-03-04 21:44:08 -08:00
Branimir Karadžić
5d2f256dc4
Cleanup.
2018-03-04 21:33:21 -08:00
Branimir Karadžić
14e14c12a5
Removed unused function.
2018-03-04 17:29:35 -08:00
Branimir Karadžić
c69135aff1
Cleanup.
2018-03-04 16:51:43 -08:00
Branimir Karadžić
fb2b2069a6
37-gpudrivenrendering: Added screenshot.
2018-03-04 16:44:41 -08:00
Branimir Karadžić
bcc5cf8539
Fixed MSVC warnings.
2018-03-04 16:23:51 -08:00
Branimir Karadžić
00a53d6d1b
Fixed GCC build.
2018-03-04 16:21:23 -08:00
Branimir Karadžić
2fe1e65322
37-gpudrivenrendering: Added shaders.
2018-03-04 16:11:32 -08:00
Branimir Karadžić
90aadf835b
37-gpudrivenrendering: Fixed GL shaders.
2018-03-04 16:11:05 -08:00
KostasAAA
e474666a55
Initial commit of gpu occlusion culling with multidraw indirect example ( #1344 )
2018-03-04 15:02:42 -08:00
Branimir Karadžić
b4229e4a17
Cleanup.
2018-03-01 17:30:28 -08:00