.. |
array-const-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
array-const-inES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
array-const-inES.txt
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
array-const-out.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
array-const-outES3.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
array-const-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
array-const-outES.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
array-constconst-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
array-constconst-inES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
array-constconst-inES.txt
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
array-constconst-out.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
array-constconst-outES3.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
array-constconst-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
array-constconst-outES.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
ast-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
ast-inES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
ast-out.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
ast-outES3.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
ast-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
basic-in.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
basic-inES.txt
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
basic-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
basic-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
bug-bad-framebufferfetch-metal-translation-inES3.txt
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Updated glsl-optimizer.
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2016-10-31 19:11:19 -07:00 |
bug-bad-framebufferfetch-metal-translation-outES3.txt
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Updated glsl-optimizer.
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2016-10-31 19:11:19 -07:00 |
bug-bad-framebufferfetch-metal-translation-outES3Metal.txt
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Updated glsl-optimizer.
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2016-10-31 19:11:19 -07:00 |
bug-const-variable-in.txt
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Updated glsl-compiler.
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2013-04-08 22:40:18 -07:00 |
bug-const-variable-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
bug-global-init-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
bug-global-init-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
bug-inline-names-in.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
bug-inline-names-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
bug-loop-null-from-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
bug-loop-null-from-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
bug-loop-share-index-in.txt
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Updated glsl-optimizer.
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2014-03-29 16:26:01 -07:00 |
bug-loop-share-index-out.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
bug-loop-undeclaredinductor-inES3.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
bug-loop-undeclaredinductor-outES3.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
bug-loop-undeclaredinductor-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
bug-op-parens-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
bug-op-parens-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
bug-sampler-highp-inES3.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
bug-sampler-highp-outES3.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
bug-sampler-highp-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
bug-sampler-highpfull-inES3.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
bug-sampler-highpfull-outES3.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
bug-sampler-highpfull-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
bug-vectorize-tex-in.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
bug-vectorize-tex-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
builtin-vars-inES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
builtin-vars-outES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
builtin-vars-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
const-precision-inES3.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
const-precision-outES3.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
const-precision-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
derivatives-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
derivatives-inES.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
derivatives-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
derivatives-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
estest1-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
estest1-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
float-literals-in.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
float-literals-out.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
fragdepth-in.txt
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Updated glsl-optimizer.
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2013-03-17 11:29:03 -07:00 |
fragdepth-inES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
fragdepth-inES.txt
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Updated glsl-optimizer.
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2013-03-17 11:29:03 -07:00 |
fragdepth-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
fragdepth-outES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
fragdepth-outES3Metal.txt
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Upgraded glsl-optimizer.
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2016-03-05 10:48:54 -08:00 |
fragdepth-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
framebuffer_fetch-inES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
framebuffer_fetch-inES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
framebuffer_fetch-outES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
framebuffer_fetch-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
framebuffer_fetch-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
global-struct-constant-init-metal-inES3.txt
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Updated glsl-optimizer.
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2016-07-09 20:03:47 -07:00 |
global-struct-constant-init-metal-outES3.txt
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Updated glsl-optimizer.
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2016-07-09 20:03:47 -07:00 |
global-struct-constant-init-metal-outES3Metal.txt
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Updated glsl-optimizer.
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2016-10-31 19:11:19 -07:00 |
glsl120-basic-in.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
glsl120-basic-inES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
glsl120-basic-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
glsl120-basic-outES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
glsl120-basic-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
glsl140-basic-in.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
glsl140-basic-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
in-struct-ret-vals-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
in-struct-ret-vals-inES.txt
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
in-struct-ret-vals-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
in-struct-ret-vals-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
in-vals-ret-vals-inES.txt
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
in-vals-ret-vals-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
intrinsics-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
intrinsics-inES3.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
intrinsics-inES.txt
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
intrinsics-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
intrinsics-outES3.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
intrinsics-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
intrinsics-outES.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
loop-for-inES3.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
loop-for-inES.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
loop-for-outES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
loop-for-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
loop-for-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
loop-forafterdiscard-inES3.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
loop-forafterdiscard-inES.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
loop-forafterdiscard-outES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
loop-forafterdiscard-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
loop-forafterdiscard-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
loop-foraliasinductor-inES.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
loop-foraliasinductor-outES.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
loop-forarounddiscard-inES.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
loop-forarounddiscard-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
loop-fornounroll-inES.txt
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Updated glsl-optimizer.
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2013-03-17 11:29:03 -07:00 |
loop-fornounroll-outES.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
loop-forunbounded-inES.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
loop-forunbounded-outES.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
loop-forvariants-in.txt
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
loop-forvariants-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
loop-forwronginductor-inES.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
loop-forwronginductor-outES.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
matrix-cast-types-inES3.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
matrix-cast-types-outES3.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
matrix-cast-types-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
matrix-ops-inES3.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
matrix-ops-outES3.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
matrix-ops-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
mrt-in.txt
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Updated glsl-optimizer.
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2014-03-29 16:26:01 -07:00 |
mrt-inES3.txt
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Updated glsl-optimizer.
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2014-03-29 16:26:01 -07:00 |
mrt-inES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
mrt-mixed-array-inES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
mrt-mixed-array-outES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
mrt-mixed-array-outES3Metal.txt
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Upgraded glsl-optimizer.
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2016-03-05 10:48:54 -08:00 |
mrt-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
mrt-outES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
mrt-outES3Metal.txt
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Upgraded glsl-optimizer.
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2016-03-05 10:48:54 -08:00 |
mrt-outES.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
mrt-unused-inES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
mrt-unused-outES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
mrt-unused-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
nested-inlining-in.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
nested-inlining-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-copyprop-struct-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
opt-copyprop-struct-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-copypropelems-swizzle-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
opt-copypropelems-swizzle-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-dead-texloads-in.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
opt-dead-texloads-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-dead-texloadstreeshadow-inES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-dead-texloadstreeshadow-outES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-dead-texloadstreeshadow-outES3Metal.txt
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Upgraded glsl-optimizer.
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2016-03-05 10:48:54 -08:00 |
opt-deadcode-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
opt-deadcode-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-deadcodestruct-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
opt-deadcodestruct-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-grafting-precision-inES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-grafting-precision-inES.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
opt-grafting-precision-outES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-grafting-precision-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
opt-grafting-precision-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-ifs-in.txt
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
opt-ifs-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-inline-inoutstruct-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
opt-inline-inoutstruct-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-movevars-sideeffect2-inES.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
opt-movevars-sideeffect2-outES.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
opt-movevars-sideeffect-inES.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
opt-movevars-sideeffect-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-movevars-simple-inES.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
opt-movevars-simple-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-vec-var-index-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
opt-vec-var-index-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-vectorize-ifs-in.txt
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
opt-vectorize-ifs-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-vectorize-retval-in.txt
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Updated glsl-optimizer.
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2014-03-29 16:26:01 -07:00 |
opt-vectorize-retval-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
opt-vectorize-types-in.txt
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Updated glsl-optimizer.
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2014-02-10 23:06:13 -08:00 |
opt-vectorize-types-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
pp-basic-in.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
pp-basic-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
prec-default-inES.txt
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Updated glsl-optimizer.
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2014-03-29 16:26:01 -07:00 |
prec-default-outES.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
prec-expressions-inES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
prec-expressions-outES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
prec-expressions-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
prec-inlineexpr1-inES.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
prec-inlineexpr1-outES.txt
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Updated glsl-optimizer.
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2015-07-28 20:04:55 -07:00 |
prec-inlineexpr2-inES.txt
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Initial commit.
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2012-04-03 20:30:07 -07:00 |
prec-inlineexpr2-outES.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
prec-matrix-constr-inES3.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
prec-matrix-constr-outES3.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
prec-matrix-constr-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
prec-temps-inES.txt
|
Initial commit.
|
2012-04-03 20:30:07 -07:00 |
prec-temps-outES.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
prec-tempssimple-inES.txt
|
Initial commit.
|
2012-04-03 20:30:07 -07:00 |
prec-tempssimple-outES.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
prec-treegrafting-inES.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
prec-treegrafting-outES.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
qualifiers-layout-inES3.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
qualifiers-layout-outES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
qualifiers-layout-outES3Metal.txt
|
Upgraded glsl-optimizer.
|
2016-03-05 10:48:54 -08:00 |
sampler-precision-inES3.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
sampler-precision-inES.txt
|
Updated glsl-optimizer.
|
2013-03-17 11:29:03 -07:00 |
sampler-precision-outES3.txt
|
Updated glsl-optimizer.
|
2015-07-28 20:04:55 -07:00 |
sampler-precision-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
sampler-precision-outES.txt
|
Updated glsl-optimizer.
|
2015-07-28 20:04:55 -07:00 |
small-float-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
small-float-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
struct-array-var-index-in.txt
|
Initial commit.
|
2012-04-03 20:30:07 -07:00 |
struct-array-var-index-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
struct-initializer-in.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
struct-initializer-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
struct-unused-in.txt
|
Initial commit.
|
2012-04-03 20:30:07 -07:00 |
struct-unused-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
swizzle-writemask-in.txt
|
Initial commit.
|
2012-04-03 20:30:07 -07:00 |
swizzle-writemask-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
syntax-inES.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
syntax-outES.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
ternary-in.txt
|
Initial commit.
|
2012-04-03 20:30:07 -07:00 |
ternary-inES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
ternary-inES.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
ternary-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
ternary-outES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
ternary-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
ternary-outES.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
ternary-vec4-in.txt
|
Initial commit.
|
2012-04-03 20:30:07 -07:00 |
ternary-vec4-inES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
ternary-vec4-inES.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
ternary-vec4-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
ternary-vec4-outES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
ternary-vec4-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
ternary-vec4-outES.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
tex2DArray-in.txt
|
Updated glsl-optmizer.
|
2015-10-09 22:13:07 -07:00 |
tex2DArray-inES3.txt
|
Updated glsl-optmizer.
|
2015-10-09 22:13:07 -07:00 |
tex2DArray-out.txt
|
Updated glsl-optmizer.
|
2015-10-09 22:13:07 -07:00 |
tex2DArray-outES3.txt
|
Updated glsl-optmizer.
|
2015-10-09 22:13:07 -07:00 |
tex2DArray-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
tex2dgrad-in.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
tex2dgrad-inES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
tex2dgrad-inES.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
tex2dgrad-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
tex2dgrad-outES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
tex2dgrad-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
tex2dgrad-outES.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
tex2dlod-in.txt
|
Initial commit.
|
2012-04-03 20:30:07 -07:00 |
tex2dlod-inES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
tex2dlod-inES.txt
|
Updated glsl-optimizer.
|
2013-03-17 11:29:03 -07:00 |
tex2dlod-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
tex2dlod-outES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
tex2dlod-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
tex2dlod-outES.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
tex2dshadow-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
tex2dshadow-inES3.txt
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Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
tex2dshadow-inES.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
tex2dshadow-out.txt
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Updated glsl-optmizer.
|
2015-10-09 22:13:07 -07:00 |
tex2dshadow-outES3.txt
|
Updated glsl-optmizer.
|
2015-10-09 22:13:07 -07:00 |
tex2dshadow-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
tex2dshadow-outES.txt
|
Updated glsl-optmizer.
|
2015-10-09 22:13:07 -07:00 |
tex3D-in.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
tex3D-inES3.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
tex3D-inES__.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
tex3D-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
tex3D-outES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
tex3D-outES3Metal.txt
|
Upgraded glsl-optimizer.
|
2016-03-05 10:48:54 -08:00 |
texCubeShadow-inES3.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
texCubeShadow-outES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
texCubeShadow-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
texelFetchMSAA-in.txt
|
Updated glsl-optimizer.
|
2016-10-31 19:11:19 -07:00 |
texelFetchMSAA-out.txt
|
Updated glsl-optimizer.
|
2016-10-31 19:11:19 -07:00 |
texOffset-inES3.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
texOffset-outES3.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
texOffset-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
texProj-inES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
texProj-inES.txt
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Added more examples.
|
2012-10-07 20:41:18 -07:00 |
texProj-outES3.txt
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Updated glsl-optmizer.
|
2015-10-09 22:13:07 -07:00 |
texProj-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
texProj-outES.txt
|
Updated glsl-optmizer.
|
2015-10-09 22:13:07 -07:00 |
texSize-inES3.txt
|
Updated glsl-optimizer.
|
2016-10-31 19:11:19 -07:00 |
texSize-outES3.txt
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Updated glsl-optimizer.
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2016-10-31 19:11:19 -07:00 |
texSize-outES3Metal.txt
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Updated glsl-optimizer.
|
2016-10-31 19:11:19 -07:00 |
types-writemask-in.txt
|
Initial commit.
|
2012-04-03 20:30:07 -07:00 |
types-writemask-out.txt
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Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
variables-initialization-inES3.txt
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Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
variables-initialization-outES3.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
variables-initialization-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
varyings-in.txt
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Initial commit.
|
2012-04-03 20:30:07 -07:00 |
varyings-inES.txt
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Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
varyings-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
varyings-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
vface-in.txt
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Initial commit.
|
2012-04-03 20:30:07 -07:00 |
vface-inES.txt
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Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
vface-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
vface-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
vpos-in.txt
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Initial commit.
|
2012-04-03 20:30:07 -07:00 |
vpos-inES.txt
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Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
vpos-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
vpos-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
z-alphabumpspec-in.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
z-alphabumpspec-inES3.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
z-alphabumpspec-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
z-alphabumpspec-outES3.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
z-alphabumpspec-outES3Metal.txt
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Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
z-collectshadows-in.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
z-collectshadows-inES3.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
z-collectshadows-inES.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
z-collectshadows-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
z-collectshadows-outES3.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
z-collectshadows-outES3Metal.txt
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Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
z-collectshadows-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
z-DirLMBasis-inES3.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
z-DirLMBasis-outES3.txt
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Updated glsl-optimizer.
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2015-04-02 23:30:48 -07:00 |
z-DirLMBasis-outES3Metal.txt
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Updated glsl-optimizer.
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2016-09-21 21:01:52 -07:00 |
z-flare-in.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
z-flare-inES.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
z-flare-out.txt
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Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-flare-outES.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
z-fxaa3-11-consolepc-in.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
z-fxaa3-11-consolepc-inES.txt
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Added more examples.
|
2012-10-07 20:41:18 -07:00 |
z-fxaa3-11-consolepc-out.txt
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Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-fxaa3-11-consolepc-outES.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
z-fxaa3-11-pc39-in.txt
|
Added more examples.
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2012-10-07 20:41:18 -07:00 |
z-fxaa3-11-pc39-inES.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
z-fxaa3-11-pc39-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-fxaa3-11-pc39-outES.txt
|
Updated glsl-optimizer.
|
2015-07-28 20:04:55 -07:00 |
z-fxaa-preset1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
z-fxaa-preset1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-fxaa-preset3-in.txt
|
Updated glsl-optimizer.
|
2013-03-17 11:29:03 -07:00 |
z-fxaa-preset3-inES3.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
z-fxaa-preset3-out.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
z-fxaa-preset3-outES3.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
z-fxaa-preset3-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
z-LightShaftsCoord-inES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-LightShaftsCoord-outES3.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
z-LightShaftsCoord-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
z-particle-in.txt
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Added more examples.
|
2012-10-07 20:41:18 -07:00 |
z-particle-inES.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
z-particle-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-particle-outES.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-prepasslight-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
z-prepasslight-inES3.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
z-prepasslight-inES.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
z-prepasslight-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-prepasslight-outES3.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
z-prepasslight-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
z-prepasslight-outES.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
z-tonemap-usercurve-inES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-tonemap-usercurve-outES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-tonemap-usercurve-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
z-treeleaf-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
z-treeleaf-inES.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
z-treeleaf-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-treeleaf-outES.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-treeleafloop-inES3.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
z-treeleafloop-inES.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
z-treeleafloop-outES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-treeleafloop-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
z-treeleafloop-outES.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-unishader-dirlm-in.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
z-unishader-dirlm-inES3.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
z-unishader-dirlm-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-unishader-dirlm-outES3.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
z-unishader-dirlm-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
z-unity-spot-inES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-unity-spot-outES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
z-unity-spot-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
zun-Bumped_Diffuse1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Bumped_Diffuse1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Bumped_Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Bumped_Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Bumped_Specular1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Bumped_Specular1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Bumped_Specular2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Bumped_Specular2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Bumped_Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Bumped_Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-currently_adapted-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-currently_adapted-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Decal1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Decal1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Decal2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Decal2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Decal-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Decal-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Diffuse1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Diffuse1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Diffuse2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Diffuse2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Diffuse_Alpha_Shadowed_ZWrite-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Diffuse_Alpha_Shadowed_ZWrite-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Diffuse_Detail1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Diffuse_Detail1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Diffuse_Detail-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Diffuse_Detail-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-FX_Glass_Stained_BumpDistort-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-FX_Glass_Stained_BumpDistort-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-FX_Water_(simple)-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-FX_Water_(simple)-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Grab_Invert-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Grab_Invert-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Camera-DepthNormalTexture1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Camera-DepthNormalTexture1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Camera-DepthNormalTexture-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Camera-DepthNormalTexture-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Camera-DepthTexture-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Camera-DepthTexture-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Color_Correction_Effect-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Color_Correction_Effect-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Edge_Detect_X-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Edge_Detect_X-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Glow_Downsample-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Glow_Downsample-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_GlowConeTap-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_GlowConeTap-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Grayscale_Effect-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Grayscale_Effect-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Internal-CombineDepthNormals-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Internal-CombineDepthNormals-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Internal-GUITextureBlit-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Internal-GUITextureBlit-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Internal-GUITextureClip-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Internal-GUITextureClip-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Internal-Halo-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Internal-Halo-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Internal-PrePassCollectShadows-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Internal-PrePassCollectShadows-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Internal-PrePassLighting-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Internal-PrePassLighting-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Noise_Shader_RGB-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Noise_Shader_RGB-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Noise_Shader_YUV-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Noise_Shader_YUV-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Sepiatone_Effect-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Sepiatone_Effect-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Shadow-ScreenBlur-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Shadow-ScreenBlur-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_ShowDepthNTexture-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_ShowDepthNTexture-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_ShowDepthTexture-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_ShowDepthTexture-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_BillboardTree-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_BillboardTree-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Details_BillboardWavingDoublePass1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Details_BillboardWavingDoublePass1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Details_BillboardWavingDoublePass2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Details_BillboardWavingDoublePass2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Details_BillboardWavingDoublePass-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Details_BillboardWavingDoublePass-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Details_Vertexlit1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Details_Vertexlit1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Details_Vertexlit-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Details_Vertexlit-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Details_WavingDoublePass1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Details_WavingDoublePass1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Details_WavingDoublePass2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Details_WavingDoublePass2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Details_WavingDoublePass-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Details_WavingDoublePass-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_My_Soft_Occlusion_Leaves_rendertex-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_My_Soft_Occlusion_Leaves_rendertex-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Soft_Occlusion_Bark_rendertex-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Soft_Occlusion_Bark_rendertex-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Soft_Occlusion_Leaves_rendertex-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Soft_Occlusion_Leaves_rendertex-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Splatmap_Lightmap-AddPass1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Splatmap_Lightmap-AddPass1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Splatmap_Lightmap-AddPass-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Splatmap_Lightmap-AddPass-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Splatmap_Lightmap-FirstPass1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Splatmap_Lightmap-FirstPass1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_TerrainEngine_Splatmap_Lightmap-FirstPass-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_TerrainEngine_Splatmap_Lightmap-FirstPass-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Tree_Bark_Shader_Rendertex-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Tree_Bark_Shader_Rendertex-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Tree_Leaf_Shader_Rendertex-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Tree_Leaf_Shader_Rendertex-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Tree_Optimized_Bark_Shader1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Tree_Optimized_Bark_Shader1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Tree_Optimized_Bark_Shader-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Tree_Optimized_Bark_Shader-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Tree_Optimized_Leaf_Shader1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Tree_Optimized_Leaf_Shader1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Tree_Optimized_Leaf_Shader-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Tree_Optimized_Leaf_Shader-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Twirt_Effect_Shader-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Twirt_Effect_Shader-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Hidden_Twist_Effect-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Hidden_Twist_Effect-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Legacy_Shaders_Lightmapped_Bumped_Diffuse2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Legacy_Shaders_Lightmapped_Bumped_Diffuse2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Legacy_Shaders_Lightmapped_Bumped_Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Legacy_Shaders_Lightmapped_Bumped_Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Legacy_Shaders_Lightmapped_Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Legacy_Shaders_Lightmapped_Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-MobileBumpSpec-inES3.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
zun-MobileBumpSpec-inES.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-MobileBumpSpec-outES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-MobileBumpSpec-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
zun-MobileBumpSpec-outES.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Nature_My_Soft_Occlusion_Leaves-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Nature_My_Soft_Occlusion_Leaves-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Nature_Soft_Occlusion_Bark1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Nature_Soft_Occlusion_Bark1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Nature_Soft_Occlusion_Bark2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Nature_Soft_Occlusion_Bark2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Nature_Soft_Occlusion_Bark3-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Nature_Soft_Occlusion_Bark3-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Nature_Soft_Occlusion_Bark-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Nature_Soft_Occlusion_Bark-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Nature_Soft_Occlusion_Leaves1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Nature_Soft_Occlusion_Leaves1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Nature_Soft_Occlusion_Leaves2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Nature_Soft_Occlusion_Leaves2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Nature_Soft_Occlusion_Leaves3-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Nature_Soft_Occlusion_Leaves3-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Nature_Soft_Occlusion_Leaves-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Nature_Soft_Occlusion_Leaves-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Nature_Vegetation_Two_Pass_unlit-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Nature_Vegetation_Two_Pass_unlit-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Parallax_Diffuse1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Parallax_Diffuse1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Parallax_Diffuse2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Parallax_Diffuse2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Parallax_Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Parallax_Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Parallax_Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Parallax_Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Particles__Additive-Multiply-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Particles__Additive-Multiply-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Particles_Additive_(Soft)-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Particles_Additive_(Soft)-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Particles_Additive-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Particles_Additive-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Particles_Alpha_Blended_Premultiply-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Particles_Alpha_Blended_Premultiply-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Particles_Multiply_(Double)-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Particles_Multiply_(Double)-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Particles_Multiply-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Particles_Multiply-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Bumped_Diffuse1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Bumped_Diffuse1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Bumped_Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Bumped_Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Bumped_Specular1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Bumped_Specular1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Bumped_Specular2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Bumped_Specular2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Bumped_Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Bumped_Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Bumped_Unlit-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Bumped_Unlit-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Diffuse1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Diffuse1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Parallax_Diffuse1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Parallax_Diffuse1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Parallax_Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Parallax_Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Parallax_Specular1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Parallax_Specular1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Parallax_Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Parallax_Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Specular1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Specular1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Specular2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Specular2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Reflective_Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Reflective_Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-RenderFX_Skybox_Cubed-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-RenderFX_Skybox_Cubed-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-RenderFX_Skybox-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-RenderFX_Skybox-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Bumped_Diffuse1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Bumped_Diffuse1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Bumped_Diffuse2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Bumped_Diffuse2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Bumped_Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Bumped_Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Bumped_Specular1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Bumped_Specular1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Bumped_Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Bumped_Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Diffuse1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Diffuse1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Parallax_Diffuse1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Parallax_Diffuse1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Parallax_Diffuse2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Parallax_Diffuse2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Parallax_Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Parallax_Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Parallax_Specular1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Parallax_Specular1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Parallax_Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Parallax_Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Specular1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Specular1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Specular2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Specular2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Self-Illumin_Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Self-Illumin_Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Specular1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Specular1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Specular2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Specular2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-SSAO8-inES.txt
|
Updated glsl-optimizer.
|
2014-03-29 16:26:01 -07:00 |
zun-SSAO8-outES.txt
|
Updated glsl-optimizer.
|
2015-04-02 23:30:48 -07:00 |
zun-SSAO24-in.txt
|
Updated glsl-optimizer.
|
2014-02-10 23:06:13 -08:00 |
zun-SSAO24-inES3.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-SSAO24-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-SSAO24-outES3.txt
|
Updated glsl-optimizer.
|
2015-07-28 20:04:55 -07:00 |
zun-SSAO24-outES3Metal.txt
|
Updated glsl-optimizer.
|
2016-09-21 21:01:52 -07:00 |
zun-Surface_2UV1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_2UV1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_2UV-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_2UV-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Colored_Specular1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Colored_Specular1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Colored_Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Colored_Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Custom_Data1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Custom_Data1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Custom_Data2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Custom_Data2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Custom_Data-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Custom_Data-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_DecalAdd-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_DecalAdd-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_DecalAddBump3-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_DecalAddBump3-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_DecalAddBump5-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_DecalAddBump5-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Diffuse_Wrapped-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Diffuse_Wrapped-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Rim1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Rim1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Rim2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Rim2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Rim_Bump1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Rim_Bump1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Rim_Bump-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Rim_Bump-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Rim-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Rim-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_ScreenPos1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_ScreenPos1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_ScreenPos2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_ScreenPos2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_ScreenPos-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_ScreenPos-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_ScreenPosAlbedo1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_ScreenPosAlbedo1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_ScreenPosAlbedo-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_ScreenPosAlbedo-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Slices1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Slices1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Slices2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Slices2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Slices3-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Slices3-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_Slices-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_Slices-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_WorldRefl1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_WorldRefl1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Surface_WorldRefl-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Surface_WorldRefl-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Test_CgNormals-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Test_CgNormals-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Test_FontShaderCull-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Test_FontShaderCull-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Test_VertexShaderDepthTexture-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Test_VertexShaderDepthTexture-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Test_VertexShaderTexture-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Test_VertexShaderTexture-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Tests_Blend_Many_Textures-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Tests_Blend_Many_Textures-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Tests_Fwd-Def-Vert1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Tests_Fwd-Def-Vert1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Tests_Fwd-Def-Vert-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Tests_Fwd-Def-Vert-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-TexGen_Cube_Refl-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-TexGen_Cube_Refl-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Toon_Basic-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Toon_Basic-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Toon_Lighted-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Toon_Lighted-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Transparent_Bumped_Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Transparent_Bumped_Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Transparent_Cutout_Bumped_Diffuse1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Transparent_Cutout_Bumped_Diffuse1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Transparent_Cutout_Bumped_Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Transparent_Cutout_Bumped_Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Transparent_Cutout_Bumped_Specular1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Transparent_Cutout_Bumped_Specular1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Transparent_Cutout_Bumped_Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Transparent_Cutout_Bumped_Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Transparent_Cutout_Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Transparent_Cutout_Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Transparent_Cutout_Specular1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Transparent_Cutout_Specular1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Transparent_Cutout_Specular2-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Transparent_Cutout_Specular2-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Transparent_Cutout_Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Transparent_Cutout_Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Transparent_Diffuse-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Transparent_Diffuse-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Transparent_Specular-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Transparent_Specular-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Tree_Editor_Bark_Shader1-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Tree_Editor_Bark_Shader1-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Tree_Editor_Bark_Shader-in.txt
|
Added more examples.
|
2012-10-07 20:41:18 -07:00 |
zun-Tree_Editor_Bark_Shader-out.txt
|
Updated glsl-optimizer.
|
2014-10-11 12:32:43 -07:00 |
zun-Tree_Editor_Leaf_Shader1-in.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
zun-Tree_Editor_Leaf_Shader1-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
zun-Tree_Editor_Leaf_Shader-in.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
zun-Tree_Editor_Leaf_Shader-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
zun-TreeCreatorLeavesRT-in.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
zun-TreeCreatorLeavesRT-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
zun-Vertex_Colored-in.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
zun-Vertex_Colored-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |
zunity-MotionBlur-TileMax-in.txt
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Added more examples.
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2012-10-07 20:41:18 -07:00 |
zunity-MotionBlur-TileMax-out.txt
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Updated glsl-optimizer.
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2014-10-11 12:32:43 -07:00 |