23 lines
527 B
Plaintext
23 lines
527 B
Plaintext
#version 300 es
|
|
#extension GL_EXT_shader_framebuffer_fetch : enable
|
|
layout(location=0) inout mediump vec4 _glesFragData[4];
|
|
in lowp vec4 xlv_TEXCOORD0;
|
|
void main ()
|
|
{
|
|
lowp vec4 xlt_ocol_1;
|
|
mediump vec4 tmpvar_2;
|
|
tmpvar_2 = _glesFragData[0];
|
|
xlt_ocol_1 = tmpvar_2;
|
|
lowp vec4 ocol_3;
|
|
ocol_3.w = xlt_ocol_1.w;
|
|
ocol_3.xy = xlv_TEXCOORD0.xy;
|
|
ocol_3.z = (xlt_ocol_1.z * 2.0);
|
|
xlt_ocol_1 = ocol_3;
|
|
_glesFragData[0] = ocol_3;
|
|
}
|
|
|
|
|
|
// stats: 1 alu 0 tex 0 flow
|
|
// inputs: 1
|
|
// #0: xlv_TEXCOORD0 (low float) 4x1 [-1]
|