Commit Graph

375 Commits

Author SHA1 Message Date
attilaz
3a6f9ff5b0 Fixed isampler and usampler for metal/spirv (#1903) 2019-10-04 20:03:27 -07:00
Бранимир Караџић
010676412e Fixed issue #1894. 2019-09-28 19:30:23 +02:00
Sandy
78614c9b55 shaderc: Add before hlsl validation option to spirv (#1892)
Fixes opaque type in struct error by disabling check.
```
Error: In Vulkan, OpTypeStruct must not contain an opaque type.
  %BgfxSampler2D = OpTypeStruct %6 %8
```
2019-09-26 19:00:44 +00:00
kingscallop
65303869ab Fixes shaderc texture array usage detection. 2019-09-01 15:06:20 -07:00
Бранимир Караџић
9009ba50ba Cleanup. 2019-08-15 21:55:09 -07:00
Бранимир Караџић
5edeea64a9 Cleanup. 2019-08-15 21:37:35 -07:00
Бранимир Караџић
90e6afd47d shaderc: Cleanup. 2019-08-13 19:35:10 -07:00
Rinthel
2fa32d855d implement compute shader support 2019-08-13 18:44:42 -07:00
Attila Kocsis
e58a108387 Metal: Fix resource binding for latest spirv-cross
More info:

https://github.com/KhronosGroup/SPIRV-Cross/pull/1036
https://github.com/KhronosGroup/SPIRV-Cross/issues/1072
2019-08-10 09:32:16 -07:00
Rinthel Kwon
6927a9179b vulkan renderer draft implementation 2019-08-04 19:51:16 -07:00
Бранимир Караџић
bbba6aa1ab shaderc: Split Metal and SPIRV compilers. 2019-08-03 08:54:02 -07:00
Бранимир Караџић
564f484ab7 shaderc: Split Metal and SPIRV compilers. 2019-08-03 08:52:14 -07:00
Бранимир Караџић
bd39b5580a Cleanup. 2019-07-24 20:12:07 -07:00
feserr
6d6f28b158 Show all profile modes in the usage of shaderc. 2019-04-17 09:59:18 +02:00
Бранимир Караџић
3564e2a289 Updated spirv-cross. 2019-04-14 21:53:50 -07:00
Nick Waanders
88da162438 shaderc_spirv now emitting sampler uniforms
ShaderC now emits sampler uniforms for Metal and Spirv.
2019-03-12 15:23:10 -07:00
Branimir Karadžić
1b9dd14683 Fixed framebuffer RW. 2019-02-18 13:40:17 -08:00
Branimir Karadžić
5495b432f3 Fixed build. 2019-02-16 21:25:13 -08:00
Бранимир Караџић
a69d2ed606 shaderc: Fixed GLSL/ESSL intepolator issue. 2019-02-13 14:53:13 -08:00
attilaz
5dba3a93af MSL vs/fs shaders use spirv-cross 2019-01-22 22:31:41 +01:00
attilaz
de94da4ab2 MSL Shadow Sampler fix and working on to support vs/fs with spirv-cross 2019-01-20 11:16:58 +01:00
attilaz
b5ac92e5fa spirv-cross: removed rename hack
recompiled metal shaders
2019-01-19 09:13:46 +01:00
Бранимир Караџић
9520802e72 Cleanup. 2019-01-18 23:28:37 -08:00
Бранимир Караџић
e105c88e55 Cleanup. 2019-01-18 18:07:29 -08:00
attilaz
8e8161f743 Fix for 'used samplers was converted to static'
It seems reflection doesn't have a way to query used(live) samplers.
2019-01-17 21:04:23 +01:00
Nick Waanders
cc08e0c662 Update shaderc.cpp
Fix for crash in release mode when compiling a shader with incorrect input attributes.
2019-01-16 13:27:35 -08:00
Бранимир Караџић
d83c8439ff Cleanup. 2019-01-15 19:38:35 -08:00
Бранимир Караџић
9d1590670e shaderc: Fixed metal interpolation qualifiers. 2019-01-15 19:01:18 -08:00
Attila Kocsis
810c69ec49 added spirv legalization 2019-01-15 22:12:48 +01:00
Attila Kocsis
d8dcf36a79 fixed Xcode compile error 2019-01-14 09:51:31 +01:00
attilaz
b9b58296c7 metal compute shader generation 2019-01-14 09:24:06 +01:00
Бранимир Караџић
3f3a9450ba Happy New Year! 2019-01-13 17:13:25 -08:00
Бранимир Караџић
a54f8a3f81 Renamed UniformType enum Int1 to Sampler. 2019-01-11 14:14:17 -08:00
Бранимир Караџић
3c8afe3b00 Cleanup. 2019-01-08 14:14:47 -08:00
junjie020
9296a44f5e fix metal shader lack of texutre uniform variable 2018-12-26 14:19:07 +08:00
Branimir Karadžić
85c3bedfee shaderc: Allow space as delimiter for in/out params. 2018-12-19 20:13:33 -08:00
Pang Weiwei
5044400717 fix shaderrc generate wrong shader of matal 2018-12-19 20:26:53 +08:00
Branimir Karadžić
c5bec1ecb0 shaderc: Added input name validation to force proper attribute naming. 2018-12-17 20:47:11 -08:00
Branimir Karadžić
d4d453a1dd Fixed shaderc. 2018-11-28 17:28:37 -08:00
Branimir Karadžić
d4fef78240 Cleanup. 2018-11-27 18:14:29 -08:00
Branimir Karadžić
2a6436fbc5 Cleanup. 2018-11-02 17:18:22 -07:00
Branimir Karadžić
593269e1de shaderc: Fixed patching. 2018-10-30 15:04:17 -07:00
Branimir Karadžić
53dfd981da Replaced eolLF with normalizeEolLf. 2018-10-28 20:48:34 -07:00
Branimir Karadžić
1def5343e6 Replaced strmb with strFindBlock. 2018-10-28 16:58:46 -07:00
Branimir Karadžić
1eb853512e Cleanup. 2018-10-25 22:16:10 -07:00
Branimir Karadžić
72bf5f9870 Cleanup. 2018-10-22 18:08:01 -07:00
Branimir Karadžić
5579ac4686 Cleanup. 2018-10-21 20:33:29 -07:00
Branimir Karadžić
6bff345637 StringView cleanup. 2018-10-21 19:17:44 -07:00
Branimir Karadžić
623fd3cf0b shaderc: Added in/out hash. Fixed shader binary backward compatibility. 2018-10-12 16:41:26 -07:00
Branimir Karadžić
70c06f46c3 shaderc: Updated version. 2018-10-04 19:31:46 -07:00
Branimir Karadžić
29585d85ca Added numBackBuffers to initialization parameters. 2018-10-02 16:40:12 -07:00
Branimir Karadžić
474f6e1472 Updated glslang. 2018-10-01 20:01:14 -07:00
Branimir Karadžić
50ab2b9f2b shaderc: Added keep-intermediate option. 2018-09-25 18:11:06 -07:00
attilaz
9f5bb14651 typo in usage? (#1500) 2018-09-24 11:07:32 -07:00
Branimir Karadžić
07d909b5f0 Fixed crash on NULL dereference. 2018-09-03 13:56:11 -07:00
Branimir Karadžić
a4bedea36c Fixed warning. 2018-09-02 22:34:04 -07:00
Francis Hart
86f52812cd Fix issue with tab character in shaderc output (#1470)
When printing the binary representation of the converted shader, shaderc
also prints a comment with the ascii readable characters for each line.
For unprintable characters, it relies on isprint() to replace them with
the '.' character.

Under MSVC 2017, isprint() may incorrectly return true for the tab
character. This patch adds a WAR to explicitly test for tabs, to make
sure they get replaced with '.'.
2018-08-28 18:08:24 -07:00
Branimir Karadžić
d2a3f6cf50 Cleanup. 2018-08-27 20:25:54 -07:00
divinon
218c9e5ea1 Fix error line searching for HLSL compiled with debug info. (#1414) 2018-06-18 12:51:32 -07:00
Branimir Karadžić
a167dcda12 Fixed gl_FrontFacing behavior. 2018-06-08 16:52:09 -07:00
Branimir Karadžić
76c19a7676 shaderc: Fixed issues with VFACE that cause X4576: Non system-generated input signature parameter... error 2018-06-05 17:41:10 -07:00
Branimir Karadžić
66cc9da65a Updated fcpp. 2018-04-24 20:07:38 -07:00
Branimir Karadžić
fe1ecd20bf Cleanup. 2018-04-19 19:02:00 -07:00
Branimir Karadžić
dcc559536a shaderc: GLSL patching. 2018-04-16 18:00:24 -07:00
Branimir Karadžić
0c405fc256 shaderc: Fixed SPIRV uniform offsets. 2018-04-14 10:30:00 -07:00
Branimir Karadžić
ec3241a869 shaderc: Remove unused uniforms from SPIRV shader. 2018-04-13 17:12:43 -07:00
Branimir Karadžić
fc87e05199 shaderc: Added SPIR-V uniform buffer size. 2018-04-12 20:20:41 -07:00
Branimir Karadžić
d8160075e8 shaderc: Flip gl_Position.y when building SPIR-V. 2018-04-12 19:54:19 -07:00
Branimir Karadžić
ae8f21c467 SPIRV: Removed remap, and renamed gl_FragData_X_ to bgfx_FragDataX to workaround NV/VK driver bug. 2018-04-11 21:02:31 -07:00
Branimir Karadžić
172b7c506b Added SPIRV-Tools. 2018-04-10 19:44:28 -07:00
Branimir Karadžić
8e6450de15 Updated ImGui. 2018-03-22 21:11:18 -07:00
Branimir Karadžić
9f0a889cca shaderc: Added GLES2 fallback for transpose. 2018-03-16 22:41:51 -07:00
Branimir Karadžić
52a5f630fd shaderc: Added command line info after preprocessing shader. 2018-03-16 18:15:16 -07:00
Branimir Karadžić
f2e19da28a Cleanup. 2018-03-15 18:27:34 -07:00
Branimir Karadžić
a2e553665c Cleanup. 2018-03-09 19:36:36 -08:00
Branimir Karadžić
954a2df953 Fixed GLSL intepolator qualifier. 2018-02-17 10:04:42 -08:00
Branimir Karadžić
3198dd8226 Cleanup. 2018-02-14 22:01:24 -08:00
Branimir Karadžić
cf91b62542 shaderc: Allow passing CS buffers into all shader stages in GLSL. 2018-01-15 17:39:18 -08:00
Lectem
7960b42c90 Fix shaderc leaks (#1313)
* Fix fcpp memory leaks

* Fix glsl_optimizer leaks
2018-01-13 10:08:03 -08:00
Branimir Karadžić
052948f173 Cleanup. 2018-01-12 16:38:54 -08:00
Branimir Karadžić
b8f8370935 shaderc: Fixed depends option. 2018-01-10 16:47:43 -08:00
Branimir Karadžić
b103741c1a shaderc: Updated version. 2018-01-04 19:04:30 -08:00
Branimir Karadžić
f44c8e2b14 Happy New Year! 2018-01-01 11:16:06 -08:00
Branimir Karadžić
0110c8c0b0 shaderc: HLSL fixed interpolation specifier. 2017-12-11 10:47:44 -08:00
Branimir Karadžić
f9d39b2380 Cleanup. 2017-12-09 17:55:09 -08:00
Branimir Karadžić
7384171900 Fixed view id remapping. 2017-11-27 15:57:31 -08:00
Branimir Karadžić
1e16af3701 Cleanup. 2017-11-27 14:29:39 -08:00
attilaz
b8886a3531 Adding an API to shaderc (#1280) 2017-11-24 10:01:13 -08:00
Branimir Karadžić
2650897f06 Fixed build. 2017-10-01 22:52:26 -07:00
Branimir Karadžić
ed572fc5a6 Cleanup. 2017-09-30 16:25:11 -07:00
Branimir Karadžić
88e00edf4d Fixed build. 2017-09-25 20:02:25 -07:00
Branimir Karadžić
1218981a22 Cleanup. 2017-09-25 17:51:15 -07:00
Branimir Karadžić
a3309c1205 Fixed issue #1236. 2017-09-17 16:54:37 -07:00
Branimir Karadžić
9a7ab977ec Fixed glsl shadow sampler with GLSL 1.30. 2017-08-18 16:59:55 -07:00
Branimir Karadžić
3e212b519f Moving code around and renaming files. 2017-07-15 21:01:08 -07:00
Branimir Karadžić
a274c9a6c5 Replaced BX_OVERRIDE with override. 2017-07-15 00:17:29 -07:00
Branimir Karadžić
f5dea0d1e1 Merge branch 'master' of github.com:bkaradzic/bgfx 2017-07-14 00:16:04 -07:00
Branimir Karadžić
535ad9c9b6 Cleanup. 2017-07-14 00:15:54 -07:00
Branimir Karadžić
d50b29ac6c Cleanup. 2017-07-14 00:14:57 -07:00
Branimir Karadžić
24e796fa5b Cleanup. 2017-07-14 00:10:33 -07:00
Branimir Karadžić
b83204d516 Added kExitSuccess/Failure constants. 2017-06-20 21:42:23 -07:00
Branimir Karadžić
236ef4b875 Fixed shader binary truncation. Issue #1170. 2017-06-20 20:34:41 -07:00
Branimir Karadžić
c39c6121a6 Removed obsolete platform. 2017-06-11 22:54:52 -07:00
Branimir Karadžić
525af7685e Renaming CrtFile* -> File*. 2017-06-11 21:01:38 -07:00
Branimir Karadžić
6a6c5e3af9 Cleanup. 2017-06-10 22:31:59 -07:00
Branimir Karadžić
24569934a1 Added color2/3 attributes. 2017-06-06 17:25:17 -07:00
Branimir Karadžić
e19a6738c7 shaderc: If GLSL version is above 4.00 shaderc will just pass preprocessed code without invoking glsl-optimizer. 2017-06-05 17:37:26 -07:00
Branimir Karadžić
7fc0b67b34 Updated glslang. 2017-06-03 11:11:11 -07:00
Branimir Karadžić
32730a7776 Cleanup. 2017-06-01 19:21:29 -07:00
Branimir Karadžić
c4f5129e84 Removed support for Native Client. https://developer.chrome.com/native-client/migration 2017-05-30 23:49:53 -07:00
Branimir Karadžić
dbceaf702e Cleanup. 2017-05-25 20:24:02 -07:00
Branimir Karadžić
e8c630c001 Cleanup. 2017-05-16 17:29:59 -07:00
Branimir Karadžić
fab6630bf8 Added tools version info. 2017-05-10 20:55:31 -07:00
Branimir Karadžić
3d73d0904b shaderc: Added support for gl_VertexID/InstanceID. Issue #1062. 2017-04-23 15:53:15 -07:00
Branimir Karadžić
c9679731a5 Renaming string functions. 2017-04-22 14:47:02 -07:00
Branimir Karadžić
6e9e862565 Renaming string functions. 2017-04-16 21:56:17 -07:00
Branimir Karadžić
423c655095 Cleanup. 2017-04-03 20:43:57 -07:00
Branimir Karadžić
8b94c13e32 shaderc: Parse in/out correctly. 2017-04-03 17:53:14 -07:00
Branimir Karadžić
db3939ca16 Merge pull request #1093 from BrianHarris/master
Vulkan/Spirv updates
2017-03-24 17:06:24 -07:00
Brian Harris
c2d62c44ee Spirv compiler fixes 2017-03-24 15:20:38 -05:00
Branimir Karadžić
293c1dc60a Added support for texture2DGrad. 2017-03-23 17:33:29 -07:00
Branimir Karadžić
313749174b Cleanup. 2017-03-11 14:58:09 -08:00
Branimir Karadžić
46ec8d3ca4 VS: Fixing L4 warnings. 2017-03-11 14:44:00 -08:00
Brian Harris
ae566e2bb6 Some vulkan fixes (#1051) 2017-02-17 09:35:09 -08:00
Branimir Karadžić
2e8c2a0070 Cleanup. 2017-01-19 11:31:14 -08:00
Branimir Karadžić
14dccb7f1e Cleanup. 2017-01-19 00:22:06 -08:00
weshoke
abe4d74f3b Fix doc for shaderc (#1021) 2017-01-15 09:51:30 -08:00
Branimir Karadžić
d9c8501d06 FIxed VS build. 2017-01-11 22:46:41 -08:00
Branimir Karadžić
c992291e94 Updating code to match bx. 2017-01-08 15:55:14 -08:00
Branimir Karadžić
3b83f53ab1 Happy New Year! 2017-01-01 00:18:41 -08:00
Branimir Karadžić
1c392b8c94 Updated glslang. 2016-12-17 12:38:22 -08:00
Branimir Karadžić
1531cc29dc Fixing VS build. 2016-12-15 20:46:12 -08:00
Branimir Karadžić
e0b901a98a VK: Initial commit. 2016-12-15 19:03:47 -08:00
Branimir Karadžić
e795d8227a shaderc: Use HLSL code path for SPIR-V. 2016-11-03 22:00:55 -07:00
Branimir Karadžić
1d0be51615 shaderc: Output Metal uniform reflection data. 2016-10-31 20:33:14 -07:00
Branimir Karadžić
c5f2c5b373 Cleanup. 2016-10-20 19:52:56 -07:00
Branimir Karadžić
23d592a862 Cleanup. 2016-10-19 18:11:47 -07:00
Branimir Karadžić
44a5b7a328 shaderc: Added SPIR-V target. 2016-10-16 10:29:46 -07:00
Branimir Karadžić
599992c8f1 Added ability to specify api thread wait timeout. Fixed HLSL compiler. 2016-10-13 15:01:27 -07:00
Branimir Karadžić
272195da3f Updated embedded shaders. 2016-10-05 20:41:25 -07:00
Branimir Karadžić
d639452e9b noop: Pretend all features that are not returning results to CPU are available. 2016-10-03 18:26:22 -07:00
Branimir Karadžić
441459f5c0 Cleanup. 2016-10-02 20:01:28 -07:00
Branimir Karadžić
e5b9b8d7aa Cleanup. 2016-10-01 12:38:41 -07:00
Branimir Karadžić
2380221c81 shaderc: Added SPIR-V stub. 2016-09-30 20:03:16 -07:00
Branimir Karadžić
ece1a0e49b shaderc: Added pssl stub. 2016-09-30 18:16:04 -07:00
Branimir Karadžić
57d34f557b Cleanup. 2016-09-28 16:42:15 -07:00
Branimir Karadžić
08438fa567 texturev: Added texture array support. 2016-08-23 22:06:50 -07:00
Branimir Karadžić
7537b705e5 GL: Added support for texture array. 2016-08-21 14:03:16 -07:00
Branimir Karadžić
e5aa71db4d Added centroid interpolation modifier. 2016-07-10 20:49:10 -07:00
Branimir Karadžić
4b26830fc1 shaderc: Allow shader without color target write. 2016-07-01 20:38:12 -07:00