Updating code to match bx.

This commit is contained in:
Branimir Karadžić 2017-01-08 15:55:14 -08:00
parent dcd82ea2b6
commit c992291e94
7 changed files with 15 additions and 3 deletions

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@ -10,7 +10,7 @@
#include <bx/allocator.h>
#include <bx/hash.h>
#include <bx/tokenizecmd.h>
#include <bx/commandline.h>
#include "dbg.h"
#include "cmd.h"

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@ -25,6 +25,10 @@ project "geometryc"
path.join(BGFX_DIR, "examples/common/bounds.**"),
}
links {
"bx",
}
configuration { "mingw-*" }
targetextension ".exe"

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@ -107,6 +107,10 @@ project "shaderc"
"OptimizeSpeed",
}
links {
"bx",
}
configuration { "vs*" }
includedirs {
path.join(GLSL_OPTIMIZER, "src/glsl/msvc"),

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@ -37,6 +37,10 @@ project "texturec"
path.join(BGFX_DIR, "tools/texturec/**.h"),
}
links {
"bx",
}
configuration { "mingw-*" }
targetextension ".exe"

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@ -21,6 +21,7 @@ project ("texturev")
links {
"example-common",
"bgfx",
"bx",
}
if _OPTIONS["with-sdl"] then

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@ -61,7 +61,6 @@ namespace stl = tinystl;
#include <bx/hash.h>
#include <bx/uint32_t.h>
#include <bx/fpumath.h>
#include <bx/tokenizecmd.h>
#include <bx/crtimpl.h>
#include "bounds.h"

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@ -4,7 +4,7 @@
*/
#include "shaderc.h"
#include <bx/tokenizecmd.h>
#include <bx/commandline.h>
#define MAX_TAGS 256
extern "C"