added spirv legalization

This commit is contained in:
Attila Kocsis 2019-01-15 22:12:48 +01:00
parent a9747bc739
commit 810c69ec49
2 changed files with 86 additions and 67 deletions

View File

@ -606,6 +606,8 @@ project "shaderc"
path.join(GLSL_OPTIMIZER, "src/glsl"),
SPIRV_CROSS,
path.join(SPIRV_TOOLS, "include"),
}
links {

View File

@ -16,6 +16,7 @@ BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wshadow") // warning: declaration of 'u
#include <SPIRV/GlslangToSpv.h>
#define SPIRV_CROSS_EXCEPTIONS_TO_ASSERTIONS
#include <spirv_msl.hpp>
#include <spirv-tools/optimizer.hpp>
BX_PRAGMA_DIAGNOSTIC_POP()
namespace bgfx
@ -795,83 +796,99 @@ namespace bgfx { namespace spirv
options.disableOptimizer = false;
glslang::GlslangToSpv(*intermediate, spirv, &options);
bx::Error err;
bx::WriterI* writer = bx::getDebugOut();
bx::MemoryReader reader(spirv.data(), uint32_t(spirv.size()*4) );
disassemble(writer, &reader, &err);
if (_version == BX_MAKEFOURCC('M', 'T', 'L', 0))
spvtools::Optimizer opt(SPV_ENV_VULKAN_1_0);
auto print_msg_to_stderr = [](spv_message_level_t, const char*,
const spv_position_t&, const char* m) {
fprintf(stderr, "error:%s\n", m);
};
opt.SetMessageConsumer(print_msg_to_stderr);
opt.RegisterLegalizationPasses();
if (!opt.Run(spirv.data(), spirv.size(), &spirv))
{
if (g_verbose)
{
glslang::SpirvToolsDisassemble(std::cout, spirv);
}
spirv_cross::CompilerMSL msl(std::move(spirv));
spirv_cross::ShaderResources resources = msl.get_shader_resources();
int numThreads[3];
for (int i = 0; i < 3; ++i)
numThreads[i] = msl.get_execution_mode_argument(spv::ExecutionMode::ExecutionModeLocalSize, i);
msl.rename_entry_point("main", "xlatMtlMain", spv::ExecutionModel::ExecutionModelGLCompute);
for (auto &resource : resources.uniform_buffers)
{
msl.set_name(resource.id, "_mtl_u");
}
for (auto &resource : resources.storage_buffers)
{
unsigned binding = msl.get_decoration(resource.id, spv::DecorationBinding);
msl.set_decoration(resource.id, spv::DecorationBinding, binding + 1);
// workaround spirv -> msl codegen problem: same name was used as struct type and function parameter name
msl.set_name(resource.id, "_" + msl.get_name(resource.id));
}
std::string source = msl.compile();
for (int i = 0; i < 3; ++i)
{
uint16_t dim = (uint16_t)msl.get_execution_mode_argument(spv::ExecutionMode::ExecutionModeLocalSize, i);
bx::write(_writer, dim);
}
uint32_t shaderSize = (uint32_t)source.size();
bx::write(_writer, shaderSize);
bx::write(_writer, source.c_str(), shaderSize);
uint8_t nul = 0;
bx::write(_writer, nul);
compiled = false;
}
else
{
uint32_t shaderSize = (uint32_t)spirv.size() * sizeof(uint32_t);
bx::write(_writer, shaderSize);
bx::write(_writer, spirv.data(), shaderSize);
uint8_t nul = 0;
bx::write(_writer, nul);
}
//
const uint8_t numAttr = (uint8_t)program->getNumLiveAttributes();
bx::write(_writer, numAttr);
for (uint8_t ii = 0; ii < numAttr; ++ii)
{
bgfx::Attrib::Enum attr = toAttribEnum(program->getAttributeName(ii) );
if (bgfx::Attrib::Count != attr)
bx::Error err;
bx::WriterI* writer = bx::getDebugOut();
bx::MemoryReader reader(spirv.data(), uint32_t(spirv.size()*4) );
disassemble(writer, &reader, &err);
if (_version == BX_MAKEFOURCC('M', 'T', 'L', 0))
{
bx::write(_writer, bgfx::attribToId(attr) );
if (g_verbose)
{
glslang::SpirvToolsDisassemble(std::cout, spirv);
}
spirv_cross::CompilerMSL msl(std::move(spirv));
spirv_cross::ShaderResources resources = msl.get_shader_resources();
int numThreads[3];
for (int i = 0; i < 3; ++i)
numThreads[i] = msl.get_execution_mode_argument(spv::ExecutionMode::ExecutionModeLocalSize, i);
msl.rename_entry_point("main", "xlatMtlMain", spv::ExecutionModel::ExecutionModelGLCompute);
for (auto &resource : resources.uniform_buffers)
{
msl.set_name(resource.id, "_mtl_u");
}
for (auto &resource : resources.storage_buffers)
{
unsigned binding = msl.get_decoration(resource.id, spv::DecorationBinding);
msl.set_decoration(resource.id, spv::DecorationBinding, binding + 1);
// workaround spirv -> msl codegen problem: same name was used as struct type and function parameter name
msl.set_name(resource.id, "_" + msl.get_name(resource.id));
}
std::string source = msl.compile();
for (int i = 0; i < 3; ++i)
{
uint16_t dim = (uint16_t)msl.get_execution_mode_argument(spv::ExecutionMode::ExecutionModeLocalSize, i);
bx::write(_writer, dim);
}
uint32_t shaderSize = (uint32_t)source.size();
bx::write(_writer, shaderSize);
bx::write(_writer, source.c_str(), shaderSize);
uint8_t nul = 0;
bx::write(_writer, nul);
}
else
{
bx::write(_writer, uint16_t(UINT16_MAX) );
uint32_t shaderSize = (uint32_t)spirv.size() * sizeof(uint32_t);
bx::write(_writer, shaderSize);
bx::write(_writer, spirv.data(), shaderSize);
uint8_t nul = 0;
bx::write(_writer, nul);
}
//
const uint8_t numAttr = (uint8_t)program->getNumLiveAttributes();
bx::write(_writer, numAttr);
for (uint8_t ii = 0; ii < numAttr; ++ii)
{
bgfx::Attrib::Enum attr = toAttribEnum(program->getAttributeName(ii) );
if (bgfx::Attrib::Count != attr)
{
bx::write(_writer, bgfx::attribToId(attr) );
}
else
{
bx::write(_writer, uint16_t(UINT16_MAX) );
}
}
bx::write(_writer, size);
}
bx::write(_writer, size);
}
}