mirror of https://github.com/bkaradzic/bgfx
implement compute shader support
This commit is contained in:
parent
855623e153
commit
2fa32d855d
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@ -138,7 +138,7 @@
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#define IMAGE3D_WR( _name, _format, _reg) IMAGE3D_RW(_name, _format, _reg)
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#define UIMAGE3D_WR(_name, _format, _reg) IMAGE3D_RW(_name, _format, _reg)
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#if BGFX_SHADER_LANGUAGE_METAL
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#if BGFX_SHADER_LANGUAGE_METAL || BGFX_SHADER_LANGUAGE_SPIRV
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#define BUFFER_RO(_name, _struct, _reg) StructuredBuffer<_struct> _name : REGISTER(t, _reg)
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#define BUFFER_RW(_name, _struct, _reg) RWStructuredBuffer <_struct> _name : REGISTER(u, _reg)
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#define BUFFER_WR(_name, _struct, _reg) BUFFER_RW(_name, _struct, _reg)
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@ -3836,7 +3836,7 @@ constexpr uint64_t kSortKeyComputeProgramMask = uint64_t(BGFX_CONFIG_MAX_PROGRA
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bx::read(&reader, regCount, &err);
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PredefinedUniform::Enum predefined = nameToPredefinedUniformEnum(name);
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if (PredefinedUniform::Count == predefined)
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if (PredefinedUniform::Count == predefined && UniformType::End != UniformType::Enum(type))
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{
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uniforms[sr.m_num] = createUniform(name, UniformType::Enum(type), regCount);
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sr.m_num++;
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@ -1286,6 +1286,11 @@ VK_IMPORT_INSTANCE
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}
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}
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if (m_qfiCompute != UINT32_MAX)
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{
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g_caps.supported |= BGFX_CAPS_COMPUTE;
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}
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{
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const char* enabledLayerNames[] =
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{
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@ -2007,7 +2012,8 @@ VK_IMPORT_DEVICE
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{ VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE, (10 * BGFX_CONFIG_MAX_TEXTURE_SAMPLERS) << 10 },
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{ VK_DESCRIPTOR_TYPE_SAMPLER, (10 * BGFX_CONFIG_MAX_TEXTURE_SAMPLERS) << 10 },
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{ VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER, 10<<10 },
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// { VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS },
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{ VK_DESCRIPTOR_TYPE_STORAGE_BUFFER, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS << 10 },
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{ VK_DESCRIPTOR_TYPE_STORAGE_IMAGE, BGFX_CONFIG_MAX_TEXTURE_SAMPLERS << 10 },
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};
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// VkDescriptorSetLayoutBinding dslb[] =
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@ -2635,7 +2641,7 @@ VK_IMPORT_DEVICE
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wds[1].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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wds[1].pNext = NULL;
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wds[1].dstSet = scratchBuffer.m_descriptorSet[scratchBuffer.m_currentDs];
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wds[1].dstBinding = program.m_fsh->m_sampler[0].imageBinding;
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wds[1].dstBinding = program.m_fsh->m_bindInfo[0].binding;
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wds[1].dstArrayElement = 0;
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wds[1].descriptorCount = 1;
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wds[1].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
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@ -2646,7 +2652,7 @@ VK_IMPORT_DEVICE
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wds[2].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
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wds[2].pNext = NULL;
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wds[2].dstSet = scratchBuffer.m_descriptorSet[scratchBuffer.m_currentDs];
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wds[2].dstBinding = program.m_fsh->m_sampler[0].samplerBinding;
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wds[2].dstBinding = program.m_fsh->m_bindInfo[0].samplerBinding;
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wds[2].dstArrayElement = 0;
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wds[2].descriptorCount = 1;
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wds[2].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
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@ -3297,9 +3303,42 @@ VK_IMPORT_DEVICE
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VkPipeline getPipeline(ProgramHandle _program)
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{
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BX_UNUSED(_program);
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// vkCreateComputePipelines
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return VK_NULL_HANDLE;
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ProgramVK& program = m_program[_program.idx];
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bx::HashMurmur2A murmur;
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murmur.begin();
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murmur.add(program.m_vsh->m_hash);
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const uint32_t hash = murmur.end();
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VkPipeline pipeline = m_pipelineStateCache.find(hash);
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if (VK_NULL_HANDLE != pipeline)
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{
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return pipeline;
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}
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VkComputePipelineCreateInfo cpci;
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cpci.sType = VK_STRUCTURE_TYPE_COMPUTE_PIPELINE_CREATE_INFO;
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cpci.pNext = NULL;
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cpci.flags = 0;
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cpci.stage.sType = VK_STRUCTURE_TYPE_PIPELINE_SHADER_STAGE_CREATE_INFO;
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cpci.stage.pNext = NULL;
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cpci.stage.flags = 0;
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cpci.stage.stage = VK_SHADER_STAGE_COMPUTE_BIT;
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cpci.stage.module = program.m_vsh->m_module;
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cpci.stage.pName = "main";
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cpci.stage.pSpecializationInfo = NULL;
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cpci.layout = program.m_pipelineLayout;
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cpci.basePipelineHandle = VK_NULL_HANDLE;
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cpci.basePipelineIndex = 0;
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VK_CHECK( vkCreateComputePipelines(m_device, m_pipelineCache, 1, &cpci, m_allocatorCb, &pipeline) );
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m_pipelineStateCache.add(hash, pipeline);
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return pipeline;
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}
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VkPipeline getPipeline(uint64_t _state, uint64_t _stencil, uint8_t _numStreams, const VertexLayout** _vertexDecls, ProgramHandle _program, uint8_t _numInstanceData)
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@ -4085,14 +4124,16 @@ VK_DESTROY
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m_flags = _flags;
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m_dynamic = NULL == _data;
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bool compute = m_flags & BGFX_BUFFER_COMPUTE_READ_WRITE;
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VkBufferCreateInfo bci;
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bci.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO;
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bci.pNext = NULL;
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bci.flags = 0;
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bci.size = _size;
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bci.usage = 0
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// | (m_dynamic ? VK_BUFFER_USAGE_TRANSFER_DST_BIT : 0)
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| (_vertex ? VK_BUFFER_USAGE_VERTEX_BUFFER_BIT : VK_BUFFER_USAGE_INDEX_BUFFER_BIT)
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// | (m_dynamic ? VK_BUFFER_USAGE_TRANSFER_DST_BIT : 0)
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| (_vertex ? VK_BUFFER_USAGE_VERTEX_BUFFER_BIT : VK_BUFFER_USAGE_INDEX_BUFFER_BIT)
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| (compute ? VK_BUFFER_USAGE_STORAGE_BUFFER_BIT : 0)
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| VK_BUFFER_USAGE_TRANSFER_DST_BIT
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;
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bci.sharingMode = VK_SHARING_MODE_EXCLUSIVE;
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@ -4335,9 +4376,10 @@ VK_DESTROY
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for (uint32_t ii = 0; ii < BGFX_CONFIG_MAX_TEXTURE_SAMPLERS; ++ii)
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{
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m_sampler[ii].uniformHandle = {kInvalidHandle};
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m_sampler[ii].imageBinding = 0;
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m_sampler[ii].samplerBinding = 0;
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m_bindInfo[ii].uniformHandle = {kInvalidHandle};
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m_bindInfo[ii].type = UNKNOWN;
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m_bindInfo[ii].binding = 0;
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m_bindInfo[ii].samplerBinding = 0;
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}
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if (0 < count)
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@ -4374,7 +4416,28 @@ VK_DESTROY
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m_predefined[m_numPredefined].m_type = uint8_t(predefined|fragmentBit);
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m_numPredefined++;
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}
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else if (UniformType::Sampler != (~BGFX_UNIFORM_MASK & type) )
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else if (UniformType::End == (~BGFX_UNIFORM_MASK & type))
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{
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m_bindInfo[num].uniformHandle = {0};
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m_bindInfo[num].type = STORAGE;
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m_bindInfo[num].binding = regCount; // regCount is used for buffer binding index
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m_bindInfo[num].samplerBinding = regIndex; // regIndex is used for descriptor type
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kind = "storage";
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}
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else if (UniformType::Sampler == (~BGFX_UNIFORM_MASK & type) )
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{
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const UniformRegInfo* info = s_renderVK->m_uniformReg.find(name);
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BX_CHECK(NULL != info, "User defined uniform '%s' is not found, it won't be set.", name);
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m_bindInfo[num].uniformHandle = info->m_handle;
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m_bindInfo[num].type = SAMPLER;
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m_bindInfo[num].binding = regIndex; // regIndex is used for image binding index
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m_bindInfo[num].samplerBinding = regCount; // regCount is used for sampler binding index
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kind = "sampler";
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}
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else
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{
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const UniformRegInfo* info = s_renderVK->m_uniformReg.find(name);
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BX_CHECK(NULL != info, "User defined uniform '%s' is not found, it won't be set.", name);
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@ -4390,17 +4453,7 @@ VK_DESTROY
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m_constantBuffer->writeUniformHandle( (UniformType::Enum)(type|fragmentBit), regIndex, info->m_handle, regCount);
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}
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}
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else
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{
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const UniformRegInfo* info = s_renderVK->m_uniformReg.find(name);
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BX_CHECK(NULL != info, "User defined uniform '%s' is not found, it won't be set.", name);
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m_sampler[num].uniformHandle = info->m_handle;
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m_sampler[num].imageBinding = regIndex; // regIndex is used for image binding index
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m_sampler[num].samplerBinding = regCount; // regCount is used for sampler binding index
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kind = "sampler";
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}
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BX_TRACE("\t%s: %s (%s), num %2d, r.index %3d, r.count %2d"
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, kind
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@ -4489,23 +4542,37 @@ VK_DESTROY
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bidx++;
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}
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_sampler); ++ii)
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for (uint32_t ii = 0; ii < BX_COUNTOF(m_bindInfo); ++ii)
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{
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if (m_sampler[ii].imageBinding > 0 && m_sampler[ii].samplerBinding > 0)
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switch (m_bindInfo[ii].type)
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{
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m_bindings[bidx].stageFlags = VK_SHADER_STAGE_ALL;
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m_bindings[bidx].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
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m_bindings[bidx].binding = m_sampler[ii].imageBinding;
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m_bindings[bidx].pImmutableSamplers = NULL;
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m_bindings[bidx].descriptorCount = 1;
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bidx++;
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case STORAGE:
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m_bindings[bidx].stageFlags = VK_SHADER_STAGE_ALL;
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m_bindings[bidx].descriptorType = (VkDescriptorType)m_bindInfo[ii].samplerBinding;
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m_bindings[bidx].binding = m_bindInfo[ii].binding;
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m_bindings[bidx].pImmutableSamplers = NULL;
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m_bindings[bidx].descriptorCount = 1;
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bidx++;
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break;
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m_bindings[bidx].stageFlags = VK_SHADER_STAGE_ALL;
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m_bindings[bidx].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
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m_bindings[bidx].binding = m_sampler[ii].samplerBinding;
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m_bindings[bidx].pImmutableSamplers = NULL;
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m_bindings[bidx].descriptorCount = 1;
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bidx++;
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case SAMPLER:
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m_bindings[bidx].stageFlags = VK_SHADER_STAGE_ALL;
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m_bindings[bidx].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
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m_bindings[bidx].binding = m_bindInfo[ii].binding;
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m_bindings[bidx].pImmutableSamplers = NULL;
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m_bindings[bidx].descriptorCount = 1;
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bidx++;
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m_bindings[bidx].stageFlags = VK_SHADER_STAGE_ALL;
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m_bindings[bidx].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
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m_bindings[bidx].binding = m_bindInfo[ii].samplerBinding;
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m_bindings[bidx].pImmutableSamplers = NULL;
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m_bindings[bidx].descriptorCount = 1;
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bidx++;
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break;
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default:
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break;
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}
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}
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@ -4559,17 +4626,20 @@ VK_DESTROY
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m_numPredefined += _fsh->m_numPredefined;
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}
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// create exact pipeline layout
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VkDescriptorSetLayout dsl = VK_NULL_HANDLE;
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if (m_vsh->m_numBindings + m_fsh->m_numBindings > 0)
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uint32_t numBindings = m_vsh->m_numBindings + (m_fsh ? m_fsh->m_numBindings : 0);
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if (0 < numBindings)
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{
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// generate descriptor set layout hash
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bx::HashMurmur2A murmur;
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murmur.begin();
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murmur.add(m_vsh->m_bindings, sizeof(VkDescriptorSetLayoutBinding) * m_vsh->m_numBindings);
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murmur.add(m_fsh->m_bindings, sizeof(VkDescriptorSetLayoutBinding) * m_fsh->m_numBindings);
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if (NULL != m_fsh)
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{
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murmur.add(m_fsh->m_bindings, sizeof(VkDescriptorSetLayoutBinding) * m_fsh->m_numBindings);
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}
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m_descriptorSetLayoutHash = murmur.end();
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dsl = s_renderVK->m_descriptorSetLayoutCache.find(m_descriptorSetLayoutHash);
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@ -4582,17 +4652,20 @@ VK_DESTROY
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, m_vsh->m_bindings
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, sizeof(VkDescriptorSetLayoutBinding) * m_vsh->m_numBindings
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);
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bx::memCopy(
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bindings + m_vsh->m_numBindings
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, m_fsh->m_bindings
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, sizeof(VkDescriptorSetLayoutBinding) * m_fsh->m_numBindings
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);
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if (NULL != m_fsh)
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{
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bx::memCopy(
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bindings + m_vsh->m_numBindings
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, m_fsh->m_bindings
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, sizeof(VkDescriptorSetLayoutBinding) * m_fsh->m_numBindings
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);
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}
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VkDescriptorSetLayoutCreateInfo dslci;
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dslci.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_LAYOUT_CREATE_INFO;
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dslci.pNext = NULL;
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dslci.flags = 0;
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dslci.bindingCount = m_vsh->m_numBindings + m_fsh->m_numBindings;
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dslci.bindingCount = numBindings;
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dslci.pBindings = bindings;
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VK_CHECK(vkCreateDescriptorSetLayout(
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@ -4924,7 +4997,9 @@ VK_DESTROY
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? VK_IMAGE_USAGE_DEPTH_STENCIL_ATTACHMENT_BIT
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: VK_IMAGE_USAGE_COLOR_ATTACHMENT_BIT)
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: 0
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);
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)
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| (_flags & BGFX_TEXTURE_COMPUTE_WRITE ? VK_IMAGE_USAGE_STORAGE_BIT : 0)
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;
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ici.format = bimg::isDepth(bimg::TextureFormat::Enum(m_textureFormat) )
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? s_textureFormat[m_textureFormat].m_fmtDsv
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: s_textureFormat[m_textureFormat].m_fmt
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@ -4964,7 +5039,8 @@ VK_DESTROY
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else
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{
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VkCommandBuffer commandBuffer = s_renderVK->beginNewCommand();
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setImageMemoryBarrier(commandBuffer, VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL);
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setImageMemoryBarrier(commandBuffer
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, (m_flags & BGFX_TEXTURE_COMPUTE_WRITE? VK_IMAGE_LAYOUT_GENERAL : VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL));
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s_renderVK->submitCommandAndWait(commandBuffer);
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}
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@ -4998,6 +5074,28 @@ VK_DESTROY
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viewInfo.subresourceRange.layerCount = m_numSides; //(m_type == VK_IMAGE_VIEW_TYPE_CUBE ? 6 : m_numLayers);
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VK_CHECK(vkCreateImageView(device, &viewInfo, &s_allocationCb, &m_textureImageView));
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}
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// image view creation for storage if needed
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if (m_flags & BGFX_TEXTURE_COMPUTE_WRITE)
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{
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VkImageViewCreateInfo viewInfo;
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viewInfo.sType = VK_STRUCTURE_TYPE_IMAGE_VIEW_CREATE_INFO;
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viewInfo.pNext = NULL;
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viewInfo.flags = 0;
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viewInfo.image = m_textureImage;
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viewInfo.viewType = (m_type == VK_IMAGE_VIEW_TYPE_CUBE ? VK_IMAGE_VIEW_TYPE_2D_ARRAY : m_type);
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viewInfo.format = m_vkTextureFormat;
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viewInfo.components.r = VK_COMPONENT_SWIZZLE_IDENTITY;
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viewInfo.components.g = VK_COMPONENT_SWIZZLE_IDENTITY;
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viewInfo.components.b = VK_COMPONENT_SWIZZLE_IDENTITY;
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viewInfo.components.a = VK_COMPONENT_SWIZZLE_IDENTITY;
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viewInfo.subresourceRange.aspectMask = m_vkTextureAspect;
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viewInfo.subresourceRange.baseMipLevel = 0;
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viewInfo.subresourceRange.levelCount = m_numMips; //m_numMips;
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viewInfo.subresourceRange.baseArrayLayer = 0;
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viewInfo.subresourceRange.layerCount = m_numSides; //(m_type == VK_IMAGE_VIEW_TYPE_CUBE ? 6 : m_numLayers);
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VK_CHECK(vkCreateImageView(device, &viewInfo, &s_allocationCb, &m_textureImageStorageView));
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}
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}
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return m_directAccessPtr;
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@ -5010,6 +5108,7 @@ VK_DESTROY
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VkDevice device = s_renderVK->m_device;
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vkFreeMemory(device, m_textureDeviceMem, &s_allocationCb);
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vkDestroy(m_textureImageStorageView);
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vkDestroy(m_textureImageView);
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vkDestroy(m_textureImage);
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}
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@ -5394,7 +5493,7 @@ VK_DESTROY
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const RenderBind& renderBind = _render->m_renderItemBind[itemIdx];
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++item;
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if (viewChanged)
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if (viewChanged || isCompute || wasCompute)
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{
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if (beginRenderPass)
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{
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@ -5412,12 +5511,12 @@ VK_DESTROY
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// m_batch.flush(m_commandList, true);
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kick(renderWait);
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renderWait = VK_NULL_HANDLE;
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finishAll();
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finishAll();
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view = key.m_view;
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currentPipeline = VK_NULL_HANDLE;
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currentSamplerStateIdx = kInvalidHandle;
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BX_UNUSED(currentSamplerStateIdx);
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BX_UNUSED(currentSamplerStateIdx);
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currentProgram = BGFX_INVALID_HANDLE;
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hasPredefined = false;
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@ -5451,38 +5550,41 @@ BX_UNUSED(currentSamplerStateIdx);
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vkCmdBeginDebugUtilsLabelEXT(m_commandBuffer, &dul);
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}
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vkCmdBeginRenderPass(m_commandBuffer, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
|
||||
beginRenderPass = true;
|
||||
|
||||
VkViewport vp;
|
||||
vp.x = rect.m_x;
|
||||
vp.y = rect.m_y;
|
||||
vp.width = rect.m_width;
|
||||
vp.height = rect.m_height;
|
||||
vp.minDepth = 0.0f;
|
||||
vp.maxDepth = 1.0f;
|
||||
vkCmdSetViewport(m_commandBuffer, 0, 1, &vp);
|
||||
|
||||
VkRect2D rc;
|
||||
rc.offset.x = viewScissorRect.m_x;
|
||||
rc.offset.y = viewScissorRect.m_y;
|
||||
rc.extent.width = viewScissorRect.m_width;
|
||||
rc.extent.height = viewScissorRect.m_height;
|
||||
vkCmdSetScissor(m_commandBuffer, 0, 1, &rc);
|
||||
|
||||
restoreScissor = false;
|
||||
|
||||
Clear& clr = _render->m_view[view].m_clear;
|
||||
if (BGFX_CLEAR_NONE != clr.m_flags)
|
||||
if (!isCompute && !beginRenderPass)
|
||||
{
|
||||
Rect clearRect = rect;
|
||||
clearRect.setIntersect(rect, viewScissorRect);
|
||||
clearQuad(clearRect, clr, _render->m_colorPalette);
|
||||
vkCmdBeginRenderPass(m_commandBuffer, &rpbi, VK_SUBPASS_CONTENTS_INLINE);
|
||||
beginRenderPass = true;
|
||||
|
||||
VkViewport vp;
|
||||
vp.x = rect.m_x;
|
||||
vp.y = rect.m_y;
|
||||
vp.width = rect.m_width;
|
||||
vp.height = rect.m_height;
|
||||
vp.minDepth = 0.0f;
|
||||
vp.maxDepth = 1.0f;
|
||||
vkCmdSetViewport(m_commandBuffer, 0, 1, &vp);
|
||||
|
||||
VkRect2D rc;
|
||||
rc.offset.x = viewScissorRect.m_x;
|
||||
rc.offset.y = viewScissorRect.m_y;
|
||||
rc.extent.width = viewScissorRect.m_width;
|
||||
rc.extent.height = viewScissorRect.m_height;
|
||||
vkCmdSetScissor(m_commandBuffer, 0, 1, &rc);
|
||||
|
||||
restoreScissor = false;
|
||||
|
||||
Clear& clr = _render->m_view[view].m_clear;
|
||||
if (BGFX_CLEAR_NONE != clr.m_flags)
|
||||
{
|
||||
Rect clearRect = rect;
|
||||
clearRect.setIntersect(rect, viewScissorRect);
|
||||
clearQuad(clearRect, clr, _render->m_colorPalette);
|
||||
}
|
||||
|
||||
prim = s_primInfo[Topology::Count]; // Force primitive type update.
|
||||
|
||||
submitBlit(bs, view);
|
||||
}
|
||||
|
||||
prim = s_primInfo[Topology::Count]; // Force primitive type update.
|
||||
|
||||
submitBlit(bs, view);
|
||||
}
|
||||
|
||||
if (isCompute)
|
||||
|
@ -5625,6 +5727,128 @@ BX_UNUSED(currentSamplerStateIdx);
|
|||
// m_commandList->SetComputeRootConstantBufferView(Rdt::CBV, gpuAddress);
|
||||
}
|
||||
|
||||
{
|
||||
ProgramVK& program = m_program[currentProgram.idx];
|
||||
ScratchBufferVK& sb = m_scratchBuffer[m_backBufferColorIdx];
|
||||
|
||||
VkDescriptorSetLayout dsl = m_descriptorSetLayoutCache.find(program.m_descriptorSetLayoutHash);
|
||||
VkDescriptorSetAllocateInfo dsai;
|
||||
dsai.sType = VK_STRUCTURE_TYPE_DESCRIPTOR_SET_ALLOCATE_INFO;
|
||||
dsai.pNext = NULL;
|
||||
dsai.descriptorPool = m_descriptorPool;
|
||||
dsai.descriptorSetCount = 1;
|
||||
dsai.pSetLayouts = &dsl;
|
||||
vkAllocateDescriptorSets(m_device, &dsai, &sb.m_descriptorSet[sb.m_currentDs]);
|
||||
|
||||
VkDescriptorImageInfo imageInfo[BGFX_MAX_COMPUTE_BINDINGS];
|
||||
VkDescriptorBufferInfo bufferInfo[BGFX_MAX_COMPUTE_BINDINGS];
|
||||
VkWriteDescriptorSet wds[BGFX_MAX_COMPUTE_BINDINGS];
|
||||
bx::memSet(wds, 0, sizeof(VkWriteDescriptorSet) * BGFX_MAX_COMPUTE_BINDINGS);
|
||||
uint32_t wdsCount = 0;
|
||||
uint32_t imageCount = 0;
|
||||
uint32_t bufferCount = 0;
|
||||
for (uint32_t stage = 0; stage < BGFX_MAX_COMPUTE_BINDINGS; ++stage)
|
||||
{
|
||||
const Binding& bind = renderBind.m_bind[stage];
|
||||
if (kInvalidHandle != bind.m_idx)
|
||||
{
|
||||
VkDescriptorType descriptorType = (VkDescriptorType)program.m_vsh->m_bindInfo[stage].samplerBinding;
|
||||
if (descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER)
|
||||
{
|
||||
VertexBufferVK& vb = m_vertexBuffers[bind.m_idx];
|
||||
bufferInfo[bufferCount].buffer = vb.m_buffer;
|
||||
bufferInfo[bufferCount].offset = 0;
|
||||
bufferInfo[bufferCount].range = vb.m_size;
|
||||
|
||||
wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
wds[wdsCount].pNext = NULL;
|
||||
wds[wdsCount].dstSet = sb.m_descriptorSet[sb.m_currentDs];
|
||||
wds[wdsCount].dstBinding = program.m_vsh->m_bindInfo[stage].binding;
|
||||
wds[wdsCount].dstArrayElement = 0;
|
||||
wds[wdsCount].descriptorCount = 1;
|
||||
wds[wdsCount].descriptorType = descriptorType;
|
||||
wds[wdsCount].pImageInfo = NULL;
|
||||
wds[wdsCount].pBufferInfo = &bufferInfo[bufferCount];
|
||||
wds[wdsCount].pTexelBufferView = NULL;
|
||||
wdsCount++;
|
||||
bufferCount++;
|
||||
}
|
||||
else if (descriptorType == VK_DESCRIPTOR_TYPE_STORAGE_IMAGE)
|
||||
{
|
||||
TextureVK& texture = m_textures[bind.m_idx];
|
||||
VkSampler sampler = getSampler(
|
||||
(0 == (BGFX_SAMPLER_INTERNAL_DEFAULT & bind.m_samplerFlags)
|
||||
? bind.m_samplerFlags
|
||||
: (uint32_t)texture.m_flags
|
||||
) & (BGFX_SAMPLER_BITS_MASK | BGFX_SAMPLER_BORDER_COLOR_MASK)
|
||||
, (uint32_t)texture.m_numMips);
|
||||
|
||||
imageInfo[stage].imageLayout = texture.m_currentImageLayout;
|
||||
imageInfo[stage].imageView = texture.m_textureImageStorageView ? texture.m_textureImageStorageView : texture.m_textureImageView;
|
||||
imageInfo[stage].sampler = sampler;
|
||||
|
||||
wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
wds[wdsCount].pNext = NULL;
|
||||
wds[wdsCount].dstSet = sb.m_descriptorSet[sb.m_currentDs];
|
||||
wds[wdsCount].dstBinding = program.m_vsh->m_bindInfo[stage].binding;
|
||||
wds[wdsCount].dstArrayElement = 0;
|
||||
wds[wdsCount].descriptorCount = 1;
|
||||
wds[wdsCount].descriptorType = descriptorType;
|
||||
wds[wdsCount].pImageInfo = &imageInfo[imageCount];
|
||||
wds[wdsCount].pBufferInfo = NULL;
|
||||
wds[wdsCount].pTexelBufferView = NULL;
|
||||
wdsCount++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const uint32_t align = uint32_t(m_deviceProperties.limits.minUniformBufferOffsetAlignment);
|
||||
const uint32_t vsize = bx::strideAlign(program.m_vsh->m_size, align);
|
||||
const uint32_t fsize = bx::strideAlign((NULL != program.m_fsh ? program.m_fsh->m_size : 0), align);
|
||||
const uint32_t total = vsize + fsize;
|
||||
|
||||
if (vsize > 0)
|
||||
{
|
||||
bufferInfo[bufferCount].buffer = sb.m_buffer;
|
||||
bufferInfo[bufferCount].offset = sb.m_pos;
|
||||
bufferInfo[bufferCount].range = vsize;
|
||||
|
||||
wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
wds[wdsCount].pNext = NULL;
|
||||
wds[wdsCount].dstSet = sb.m_descriptorSet[sb.m_currentDs];
|
||||
wds[wdsCount].dstBinding = program.m_vsh->m_uniformBinding;
|
||||
wds[wdsCount].dstArrayElement = 0;
|
||||
wds[wdsCount].descriptorCount = 1;
|
||||
wds[wdsCount].descriptorType = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER;
|
||||
wds[wdsCount].pImageInfo = NULL;
|
||||
wds[wdsCount].pBufferInfo = &bufferInfo[bufferCount];
|
||||
wds[wdsCount].pTexelBufferView = NULL;
|
||||
wdsCount++;
|
||||
bufferCount++;
|
||||
|
||||
bx::memCopy(&sb.m_data[sb.m_pos], m_vsScratch, program.m_vsh->m_size);
|
||||
}
|
||||
|
||||
sb.m_pos += vsize;
|
||||
|
||||
m_vsChanges = 0;
|
||||
m_fsChanges = 0;
|
||||
|
||||
vkUpdateDescriptorSets(m_device, wdsCount, wds, 0, NULL);
|
||||
vkCmdBindDescriptorSets(
|
||||
m_commandBuffer
|
||||
, VK_PIPELINE_BIND_POINT_COMPUTE
|
||||
, program.m_pipelineLayout
|
||||
, 0
|
||||
, 1
|
||||
, &sb.m_descriptorSet[sb.m_currentDs]
|
||||
, 0
|
||||
, NULL
|
||||
);
|
||||
|
||||
sb.m_currentDs++;
|
||||
}
|
||||
|
||||
if (isValid(compute.m_indirectBuffer) )
|
||||
{
|
||||
const VertexBufferVK& vb = m_vertexBuffers[compute.m_indirectBuffer.idx];
|
||||
|
@ -5637,13 +5861,13 @@ BX_UNUSED(currentSamplerStateIdx);
|
|||
uint32_t args = compute.m_startIndirect * BGFX_CONFIG_DRAW_INDIRECT_STRIDE;
|
||||
for (uint32_t ii = 0; ii < numDrawIndirect; ++ii)
|
||||
{
|
||||
// m_commandList->ExecuteIndirect(ptr, args);
|
||||
vkCmdDispatchIndirect(m_commandBuffer, vb.m_buffer, args);
|
||||
args += BGFX_CONFIG_DRAW_INDIRECT_STRIDE;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
// m_commandList->Dispatch(compute.m_numX, compute.m_numY, compute.m_numZ);
|
||||
vkCmdDispatch(m_commandBuffer, compute.m_numX, compute.m_numY, compute.m_numZ);
|
||||
}
|
||||
|
||||
continue;
|
||||
|
@ -5963,7 +6187,6 @@ BX_UNUSED(currentSamplerStateIdx);
|
|||
dsai.pSetLayouts = &dsl;
|
||||
vkAllocateDescriptorSets(m_device, &dsai, &sb.m_descriptorSet[sb.m_currentDs]);
|
||||
|
||||
|
||||
VkDescriptorImageInfo imageInfo[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
|
||||
VkDescriptorBufferInfo bufferInfo[16];
|
||||
VkWriteDescriptorSet wds[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
|
||||
|
@ -5974,7 +6197,7 @@ BX_UNUSED(currentSamplerStateIdx);
|
|||
{
|
||||
const Binding& bind = renderBind.m_bind[stage];
|
||||
if (kInvalidHandle != bind.m_idx &&
|
||||
isValid(program.m_fsh->m_sampler[stage].uniformHandle))
|
||||
isValid(program.m_fsh->m_bindInfo[stage].uniformHandle))
|
||||
{
|
||||
TextureVK& texture = m_textures[bind.m_idx];
|
||||
VkSampler sampler = getSampler(
|
||||
|
@ -5991,7 +6214,7 @@ BX_UNUSED(currentSamplerStateIdx);
|
|||
wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
wds[wdsCount].pNext = NULL;
|
||||
wds[wdsCount].dstSet = sb.m_descriptorSet[sb.m_currentDs];
|
||||
wds[wdsCount].dstBinding = program.m_fsh->m_sampler[stage].imageBinding;
|
||||
wds[wdsCount].dstBinding = program.m_fsh->m_bindInfo[stage].binding;
|
||||
wds[wdsCount].dstArrayElement = 0;
|
||||
wds[wdsCount].descriptorCount = 1;
|
||||
wds[wdsCount].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLED_IMAGE;
|
||||
|
@ -6003,7 +6226,7 @@ BX_UNUSED(currentSamplerStateIdx);
|
|||
wds[wdsCount].sType = VK_STRUCTURE_TYPE_WRITE_DESCRIPTOR_SET;
|
||||
wds[wdsCount].pNext = NULL;
|
||||
wds[wdsCount].dstSet = sb.m_descriptorSet[sb.m_currentDs];
|
||||
wds[wdsCount].dstBinding = program.m_fsh->m_sampler[stage].samplerBinding;
|
||||
wds[wdsCount].dstBinding = program.m_fsh->m_bindInfo[stage].samplerBinding;
|
||||
wds[wdsCount].dstArrayElement = 0;
|
||||
wds[wdsCount].descriptorCount = 1;
|
||||
wds[wdsCount].descriptorType = VK_DESCRIPTOR_TYPE_SAMPLER;
|
||||
|
|
|
@ -414,13 +414,20 @@ VK_DESTROY
|
|||
uint8_t m_numPredefined;
|
||||
uint8_t m_numAttrs;
|
||||
|
||||
struct SamplerInfo
|
||||
enum BindType
|
||||
{
|
||||
UNKNOWN,
|
||||
STORAGE,
|
||||
SAMPLER,
|
||||
};
|
||||
struct BindInfo
|
||||
{
|
||||
UniformHandle uniformHandle;
|
||||
BindType type;
|
||||
uint32_t binding;
|
||||
uint32_t samplerBinding;
|
||||
uint32_t imageBinding;
|
||||
};
|
||||
SamplerInfo m_sampler[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
|
||||
BindInfo m_bindInfo[BGFX_CONFIG_MAX_TEXTURE_SAMPLERS];
|
||||
uint32_t m_uniformBinding;
|
||||
uint16_t m_numBindings;
|
||||
VkDescriptorSetLayoutBinding m_bindings[32];
|
||||
|
@ -456,6 +463,7 @@ VK_DESTROY
|
|||
, m_textureImage(VK_NULL_HANDLE)
|
||||
, m_textureDeviceMem(VK_NULL_HANDLE)
|
||||
, m_textureImageView(VK_NULL_HANDLE)
|
||||
, m_textureImageStorageView(VK_NULL_HANDLE)
|
||||
, m_currentImageLayout(VK_IMAGE_LAYOUT_UNDEFINED)
|
||||
{
|
||||
}
|
||||
|
@ -484,6 +492,7 @@ VK_DESTROY
|
|||
VkImage m_textureImage;
|
||||
VkDeviceMemory m_textureDeviceMem;
|
||||
VkImageView m_textureImageView;
|
||||
VkImageView m_textureImageStorageView;
|
||||
VkImageLayout m_currentImageLayout;
|
||||
};
|
||||
|
||||
|
|
|
@ -53,6 +53,7 @@ namespace bgfx
|
|||
namespace stl = tinystl;
|
||||
|
||||
#include "../../src/shader_spirv.h"
|
||||
#include "../../3rdparty/khronos/vulkan/vulkan.h"
|
||||
|
||||
namespace bgfx { namespace spirv
|
||||
{
|
||||
|
@ -566,6 +567,32 @@ namespace bgfx { namespace spirv
|
|||
};
|
||||
BX_STATIC_ASSERT(bgfx::Attrib::Count == BX_COUNTOF(s_attribName) );
|
||||
|
||||
int32_t extractStageNumber(const std::string _strLine)
|
||||
{
|
||||
bx::StringView found = bx::findIdentifierMatch(_strLine.c_str(), "register");
|
||||
const char* ptr = found.getPtr() + found.getLength();
|
||||
const char* start = NULL;
|
||||
const char* end = NULL;
|
||||
while (*ptr != ')' && ptr < _strLine.c_str() + _strLine.size())
|
||||
{
|
||||
if (*ptr >= '0' && *ptr <= '9')
|
||||
{
|
||||
if (start == NULL)
|
||||
start = ptr;
|
||||
end = ptr;
|
||||
}
|
||||
ptr++;
|
||||
}
|
||||
BX_CHECK(start != NULL && end != NULL, "cannot find register number");
|
||||
|
||||
bx::StringView numberString(start, end - start + 1);
|
||||
int32_t regNumber = -1;
|
||||
bx::fromString(®Number, numberString);
|
||||
BX_CHECK(regNumber >= 0, "register number should be semi-positive integer");
|
||||
|
||||
return regNumber;
|
||||
}
|
||||
|
||||
bgfx::Attrib::Enum toAttribEnum(const bx::StringView& _name)
|
||||
{
|
||||
for (uint8_t ii = 0; ii < Attrib::Count; ++ii)
|
||||
|
@ -642,6 +669,8 @@ namespace bgfx { namespace spirv
|
|||
shader->setShiftBinding(glslang::EResUbo, bindingOffset);
|
||||
shader->setShiftBinding(glslang::EResTexture, bindingOffset + 16);
|
||||
shader->setShiftBinding(glslang::EResSampler, bindingOffset + 32);
|
||||
shader->setShiftBinding(glslang::EResSsbo, bindingOffset + 16);
|
||||
shader->setShiftBinding(glslang::EResImage, bindingOffset + 32);
|
||||
|
||||
const char* shaderStrings[] = { _code.c_str() };
|
||||
shader->setStrings(
|
||||
|
@ -711,7 +740,7 @@ namespace bgfx { namespace spirv
|
|||
{
|
||||
program->buildReflection();
|
||||
|
||||
std::map<std::string, uint32_t> samplerStageMap;
|
||||
std::map<std::string, uint32_t> stageMap;
|
||||
if (_firstPass)
|
||||
{
|
||||
// first time through, we just find unused uniforms and get rid of them
|
||||
|
@ -784,34 +813,14 @@ namespace bgfx { namespace spirv
|
|||
if (!bx::findIdentifierMatch(strLine.c_str(), "SamplerState").isEmpty() ||
|
||||
!bx::findIdentifierMatch(strLine.c_str(), "SamplerComparisonState").isEmpty())
|
||||
{
|
||||
bx::StringView found = bx::findIdentifierMatch(strLine.c_str(), "register");
|
||||
const char* ptr = found.getPtr() + found.getLength();
|
||||
const char* start = NULL;
|
||||
const char* end = NULL;
|
||||
while (*ptr != ')' && ptr < strLine.c_str() + strLine.size())
|
||||
{
|
||||
if (*ptr >= '0' && *ptr <= '9')
|
||||
{
|
||||
if (start == NULL)
|
||||
start = ptr;
|
||||
end = ptr;
|
||||
}
|
||||
ptr++;
|
||||
}
|
||||
BX_CHECK(start != NULL && end != NULL, "SamplerState should have register number");
|
||||
|
||||
bx::StringView numberString(start, end - start + 1);
|
||||
int32_t regNumber = -1;
|
||||
bx::fromString(®Number, numberString);
|
||||
BX_CHECK(regNumber >= 0, "register number should be semi-positive integer");
|
||||
|
||||
found = bx::findIdentifierMatch(strLine.c_str(), "SamplerState");
|
||||
int32_t regNumber = extractStageNumber(strLine);
|
||||
bx::StringView found = bx::findIdentifierMatch(strLine.c_str(), "SamplerState");
|
||||
if (found.isEmpty())
|
||||
found = bx::findIdentifierMatch(strLine.c_str(), "SamplerComparisonState");
|
||||
|
||||
ptr = found.getPtr() + found.getLength();
|
||||
start = NULL;
|
||||
end = NULL;
|
||||
const char* ptr = found.getPtr() + found.getLength();
|
||||
const char* start = NULL;
|
||||
const char* end = NULL;
|
||||
while (ptr < strLine.c_str() + strLine.size())
|
||||
{
|
||||
if (*ptr != ' ')
|
||||
|
@ -829,9 +838,42 @@ namespace bgfx { namespace spirv
|
|||
BX_CHECK(start != NULL && end != NULL, "sampler name cannot be found");
|
||||
|
||||
std::string samplerName(start, end - start + 1);
|
||||
samplerStageMap[samplerName] = regNumber;
|
||||
stageMap[samplerName] = regNumber;
|
||||
}
|
||||
}
|
||||
else if (!bx::findIdentifierMatch(strLine.c_str(), "StructuredBuffer").isEmpty() ||
|
||||
!bx::findIdentifierMatch(strLine.c_str(), "RWStructuredBuffer").isEmpty())
|
||||
{
|
||||
int32_t regNumber = extractStageNumber(strLine);
|
||||
|
||||
const char* ptr = strLine.c_str();
|
||||
const char* start = NULL;
|
||||
const char* end = NULL;
|
||||
while (ptr < strLine.c_str() + strLine.size())
|
||||
{
|
||||
if (*ptr == '>')
|
||||
{
|
||||
start = ptr + 1;
|
||||
while (*start == ' ')
|
||||
start++;
|
||||
}
|
||||
if (*ptr == ':')
|
||||
{
|
||||
end = ptr - 1;
|
||||
while (*end == ' ')
|
||||
end--;
|
||||
}
|
||||
if (start != NULL && end != NULL)
|
||||
{
|
||||
break;
|
||||
}
|
||||
ptr++;
|
||||
}
|
||||
BX_CHECK(start != NULL && end != NULL, "sampler name cannot be found");
|
||||
|
||||
std::string bufferName(start, end - start + 1);
|
||||
stageMap[bufferName] = regNumber;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -939,20 +981,62 @@ namespace bgfx { namespace spirv
|
|||
sampler_name = refl.get_name(sampler_resource.id);
|
||||
if (sampler_name.size() > 7 &&
|
||||
!bx::strFind(sampler_name.c_str(), uniform_name.c_str()).isEmpty() &&
|
||||
0 == bx::strCmp(sampler_name.c_str() + name.length() - 7, "Sampler"))
|
||||
(0 == bx::strCmp(sampler_name.c_str() + name.length() - 7, "Sampler") ||
|
||||
0 == bx::strCmp(sampler_name.c_str() + name.length() - 7, "SamplerComparison")))
|
||||
{
|
||||
sampler_binding_index = refl.get_decoration(sampler_resource.id, spv::Decoration::DecorationBinding);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
un.num = samplerStageMap[sampler_name]; // want to write stage index
|
||||
un.num = stageMap[sampler_name]; // want to write stage index
|
||||
un.regIndex = texture_binding_index; // for sampled image binding index
|
||||
un.regCount = sampler_binding_index; // for sampler binding index
|
||||
|
||||
uniforms.push_back(un);
|
||||
}
|
||||
}
|
||||
|
||||
// Loop through the separate_images, and extract the uniform names:
|
||||
for (auto &resource : resourcesrefl.storage_images)
|
||||
{
|
||||
std::string name = refl.get_name(resource.id);
|
||||
if (name.size() > 7 && 0 == bx::strCmp(name.c_str() + name.length() - 7, "Texture") )
|
||||
{
|
||||
auto uniform_name = name.substr(0, name.length() - 7);
|
||||
uint32_t binding_index = refl.get_decoration(resource.id, spv::Decoration::DecorationBinding);
|
||||
std::string sampler_name = uniform_name + "Sampler";
|
||||
|
||||
Uniform un;
|
||||
un.name = uniform_name;
|
||||
un.type = UniformType::End;
|
||||
un.num = stageMap[sampler_name]; // want to write stage index
|
||||
un.regIndex = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE; // for descriptor type
|
||||
un.regCount = binding_index; // for image binding index
|
||||
|
||||
uniforms.push_back(un);
|
||||
}
|
||||
}
|
||||
|
||||
// Loop through the storage buffer, and extract the uniform names:
|
||||
for (auto& resource : resourcesrefl.storage_buffers)
|
||||
{
|
||||
std::string name = refl.get_name(resource.id);
|
||||
for (auto& uniform : uniforms)
|
||||
{
|
||||
if (!bx::strFind(uniform.name.c_str(), name.c_str()).isEmpty())
|
||||
{
|
||||
uint32_t binding_index = refl.get_decoration(resource.id, spv::Decoration::DecorationBinding);
|
||||
uniform.name = name;
|
||||
uniform.type = UniformType::End;
|
||||
uniform.num = stageMap[name];
|
||||
uniform.regIndex = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER;
|
||||
uniform.regCount = binding_index;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
uint16_t size = writeUniformArray( _writer, uniforms, _options.shaderType == 'f');
|
||||
|
||||
if (_version == BX_MAKEFOURCC('M', 'T', 'L', 0))
|
||||
|
|
Loading…
Reference in New Issue