mirror of https://github.com/bkaradzic/bgfx
Removed support for Native Client. https://developer.chrome.com/native-client/migration
This commit is contained in:
parent
18d0eebbce
commit
c4f5129e84
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@ -16,7 +16,7 @@ namespace ImGui
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void ImFileList::ChDir(const char* path)
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{
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#if BX_PLATFORM_NACL || BX_PLATFORM_PS4
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#if BX_PLATFORM_PS4
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BX_UNUSED(path);
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#else
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DIR* dir = opendir(path);
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@ -47,7 +47,7 @@ namespace ImGui
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closedir(dir);
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}
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#endif // BX_PLATFORM_NACL || BX_PLATFORM_PS4
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#endif // BX_PLATFORM_PS4
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}
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void ImFileList::Draw()
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@ -37,7 +37,6 @@ Supported platforms:
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* iOS (iPhone, iPad, AppleTV)
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* Linux
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* MIPS Creator CI20
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* Native Client (PPAPI 37+, ARM, x86, x64, PNaCl)
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* OSX (10.9+)
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* RaspberryPi
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* SteamLink
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@ -72,13 +72,13 @@ static const uint16_t s_cubeIndices[36] =
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6, 3, 7,
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};
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#if BX_PLATFORM_EMSCRIPTEN || BX_PLATFORM_NACL
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#if BX_PLATFORM_EMSCRIPTEN
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static const int64_t highwm = 1000000/35;
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static const int64_t lowwm = 1000000/27;
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#else
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static const int64_t highwm = 1000000/65;
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static const int64_t lowwm = 1000000/57;
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#endif // BX_PLATFORM_EMSCRIPTEN || BX_PLATFORM_NACL
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#endif // BX_PLATFORM_EMSCRIPTEN
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class ExampleDrawStress : public entry::AppI
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{
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@ -1,231 +0,0 @@
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/*
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* Copyright 2011-2017 Branimir Karadzic. All rights reserved.
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
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#include "entry_p.h"
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#if ENTRY_CONFIG_USE_NATIVE && BX_PLATFORM_NACL
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#include <bgfx/platform.h>
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#include <pthread.h>
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#include <string>
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#include <ppapi/c/pp_errors.h>
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#include <ppapi/c/pp_module.h>
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#include <ppapi/c/ppb.h>
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#include <ppapi/c/ppb_core.h>
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#include <ppapi/c/ppb_graphics_3d.h>
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#include <ppapi/c/ppb_instance.h>
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#include <ppapi/c/ppb_message_loop.h>
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#include <ppapi/c/ppb_url_loader.h>
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#include <ppapi/c/ppb_url_request_info.h>
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#include <ppapi/c/ppb_url_response_info.h>
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#include <ppapi/c/ppb_var.h>
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#include <ppapi/c/ppp.h>
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#include <ppapi/c/ppp_instance.h>
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#include <ppapi/gles2/gl2ext_ppapi.h>
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#include <bx/thread.h>
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#include "entry.h"
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namespace entry
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{
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const PPB_Core* g_coreInterface;
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const PPB_Instance* g_instInterface;
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const PPB_Graphics3D* g_graphicsInterface;
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const PPB_MessageLoop* g_messageLoopInterface;
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const PPB_URLLoader* g_urlLoaderInterface;
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const PPB_URLRequestInfo* g_urlRequestInterface;
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const PPB_URLResponseInfo* g_urlResponseInterface;
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const PPB_Var* g_varInterface;
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PP_Instance g_instance;
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const Event* poll()
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{
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return NULL;
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}
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const Event* poll(WindowHandle _handle)
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{
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BX_UNUSED(_handle);
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return NULL;
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}
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void release(const Event* _event)
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{
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BX_UNUSED(_event);
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}
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WindowHandle createWindow(int32_t _x, int32_t _y, uint32_t _width, uint32_t _height, uint32_t _flags, const char* _title)
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{
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BX_UNUSED(_x, _y, _width, _height, _flags, _title);
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WindowHandle handle = { UINT16_MAX };
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return handle;
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}
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void destroyWindow(WindowHandle _handle)
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{
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BX_UNUSED(_handle);
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}
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void setWindowPos(WindowHandle _handle, int32_t _x, int32_t _y)
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{
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BX_UNUSED(_handle, _x, _y);
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}
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void setWindowSize(WindowHandle _handle, uint32_t _width, uint32_t _height)
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{
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BX_UNUSED(_handle, _width, _height);
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}
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void setWindowTitle(WindowHandle _handle, const char* _title)
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{
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BX_UNUSED(_handle, _title);
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}
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void toggleWindowFrame(WindowHandle _handle)
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{
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BX_UNUSED(_handle);
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}
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void toggleFullscreen(WindowHandle _handle)
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{
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BX_UNUSED(_handle);
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}
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void setMouseLock(WindowHandle _handle, bool _lock)
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{
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BX_UNUSED(_handle, _lock);
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}
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template<typename Type>
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bool initializeInterface(PPB_GetInterface _interface, const char* _name, const Type*& _result)
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{
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_result = reinterpret_cast<const Type*>(_interface(_name) );
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// DBG("%p %s", _result, _name);
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return NULL != _result;
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}
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struct MainThreadEntry
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{
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int m_argc;
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char** m_argv;
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static int32_t threadFunc(void* _userData);
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};
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struct NaclContext
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{
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NaclContext()
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{
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static const char* argv[1] = { "nacl.nexe" };
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m_mte.m_argc = 1;
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m_mte.m_argv = const_cast<char**>(argv);
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m_thread.init(MainThreadEntry::threadFunc, &m_mte);
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}
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~NaclContext()
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{
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m_thread.shutdown();
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}
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MainThreadEntry m_mte;
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bx::Thread m_thread;
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};
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static NaclContext* s_ctx;
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int32_t MainThreadEntry::threadFunc(void* _userData)
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{
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MainThreadEntry* self = (MainThreadEntry*)_userData;
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PP_Resource resource = g_messageLoopInterface->Create(g_instance);
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g_messageLoopInterface->AttachToCurrentThread(resource);
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int32_t result = main(self->m_argc, self->m_argv);
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return result;
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}
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static PP_Bool naclInstanceDidCreate(PP_Instance _instance, uint32_t /*_argc*/, const char* /*_argn*/[], const char* /*_argv*/[])
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{
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g_instance = _instance; // one instance only!
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if (bgfx::naclSetInterfaces(g_instance, g_instInterface, g_graphicsInterface, NULL) )
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{
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s_ctx = new NaclContext;
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return PP_TRUE;
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}
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return PP_FALSE;
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}
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static void naclInstanceDidDestroy(PP_Instance _instance)
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{
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BX_UNUSED(_instance);
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delete s_ctx;
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}
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static void naclInstanceDidChangeView(PP_Instance /*_instance*/, PP_Resource /*_view*/)
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{
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}
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static void naclInstanceDidChangeFocus(PP_Instance /*_instance*/, PP_Bool /*_focus*/)
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{
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}
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static PP_Bool naclInstanceHandleDocumentLoad(PP_Instance /*_instance*/, PP_Resource /*_urlLoader*/)
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{
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return PP_FALSE;
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}
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} // namespace entry
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using namespace entry;
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PP_EXPORT const void* PPP_GetInterface(const char* _name)
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{
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if (0 == bx::strCmp(_name, PPP_INSTANCE_INTERFACE) )
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{
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static PPP_Instance instanceInterface =
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{
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&naclInstanceDidCreate,
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&naclInstanceDidDestroy,
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&naclInstanceDidChangeView,
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&naclInstanceDidChangeFocus,
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&naclInstanceHandleDocumentLoad,
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};
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return &instanceInterface;
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}
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return NULL;
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}
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PP_EXPORT int32_t PPP_InitializeModule(PP_Module _module, PPB_GetInterface _interface)
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{
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DBG("PPAPI version: %d", PPAPI_RELEASE);
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BX_UNUSED(_module);
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bool result = true;
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result &= initializeInterface(_interface, PPB_CORE_INTERFACE, g_coreInterface);
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result &= initializeInterface(_interface, PPB_GRAPHICS_3D_INTERFACE, g_graphicsInterface);
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result &= initializeInterface(_interface, PPB_INSTANCE_INTERFACE, g_instInterface);
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result &= initializeInterface(_interface, PPB_MESSAGELOOP_INTERFACE, g_messageLoopInterface);
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result &= initializeInterface(_interface, PPB_URLLOADER_INTERFACE, g_urlLoaderInterface);
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result &= initializeInterface(_interface, PPB_URLREQUESTINFO_INTERFACE, g_urlRequestInterface);
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result &= initializeInterface(_interface, PPB_URLRESPONSEINFO_INTERFACE, g_urlResponseInterface);
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result &= initializeInterface(_interface, PPB_VAR_INTERFACE, g_varInterface);
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result &= glInitializePPAPI(_interface);
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return result ? PP_OK : PP_ERROR_NOINTERFACE;
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}
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PP_EXPORT void PPP_ShutdownModule()
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{
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}
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#endif // ENTRY_CONFIG_USE_NATIVE && BX_PLATFROM_NACL
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@ -34,7 +34,6 @@
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|| BX_PLATFORM_EMSCRIPTEN \
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|| BX_PLATFORM_IOS \
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|| BX_PLATFORM_LINUX \
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|| BX_PLATFORM_NACL \
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|| BX_PLATFORM_OSX \
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|| BX_PLATFORM_QNX \
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|| BX_PLATFORM_RPI \
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@ -131,19 +131,4 @@ namespace bgfx
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} // namespace bgfx
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#if BX_PLATFORM_NACL
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# include <ppapi/c/ppb_graphics_3d.h>
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# include <ppapi/c/ppb_instance.h>
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namespace bgfx
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{
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typedef void (*PostSwapBuffersFn)(uint32_t _width, uint32_t _height);
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///
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bool naclSetInterfaces(::PP_Instance, const ::PPB_Instance*, const ::PPB_Graphics3D*, PostSwapBuffersFn);
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} // namespace bgfx
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#endif // BX_PLATFORM_
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#endif // BGFX_PLATFORM_H_HEADER_GUARD
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31
makefile
31
makefile
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@ -56,9 +56,6 @@ projgen: ## Generate project files for all configurations.
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$(GENIE) --with-examples --gcc=ios-arm gmake
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$(GENIE) --with-examples --gcc=ios-arm64 gmake
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$(GENIE) --with-examples --gcc=ios-simulator gmake
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$(GENIE) --with-examples --gcc=nacl gmake
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$(GENIE) --with-examples --gcc=nacl-arm gmake
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$(GENIE) --with-examples --gcc=pnacl gmake
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$(GENIE) --with-examples --gcc=rpi gmake
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.build/projects/gmake-android-arm:
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@ -189,34 +186,6 @@ vs2017-release64: .build/projects/vs2017 ## Build - vs2017 x64 Release
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devenv .build/projects/vs2017/bgfx.sln /Build "Release|x64"
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vs2017: vs2017-debug32 vs2017-release32 vs2017-debug64 vs2017-release64 ## Build - vs2017 x86/x64 Debug and Release
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.build/projects/gmake-nacl:
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$(GENIE) --gcc=nacl gmake
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nacl-debug32: .build/projects/gmake-nacl ## Build - Native Client x86 Debug
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$(MAKE) -R -C .build/projects/gmake-nacl config=debug32
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nacl-release32: .build/projects/gmake-nacl ## Build - Native Client x86 Release
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$(MAKE) -R -C .build/projects/gmake-nacl config=release32
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nacl-debug64: .build/projects/gmake-nacl ## Build - Native Client x64 Debug
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$(MAKE) -R -C .build/projects/gmake-nacl config=debug64
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nacl-release64: .build/projects/gmake-nacl ## Build - Native Client x64 Release
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$(MAKE) -R -C .build/projects/gmake-nacl config=release64
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nacl: nacl-debug32 nacl-release32 nacl-debug64 nacl-release64 ## Build - Native Client x86/x64 Debug and Release
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.build/projects/gmake-nacl-arm:
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$(GENIE) --gcc=nacl-arm gmake
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nacl-arm-debug: .build/projects/gmake-nacl-arm ## Build - Native Client ARM Debug
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$(MAKE) -R -C .build/projects/gmake-nacl-arm config=debug
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nacl-arm-release: .build/projects/gmake-nacl-arm ## Build - Native Client ARM Release
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$(MAKE) -R -C .build/projects/gmake-nacl-arm config=release
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nacl-arm: nacl-arm-debug32 nacl-arm-release32 ## Build - Native Client ARM Debug and Release
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.build/projects/gmake-pnacl:
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$(GENIE) --gcc=pnacl gmake
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pnacl-debug: .build/projects/gmake-pnacl ## Build - Portable Native Client Debug
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$(MAKE) -R -C .build/projects/gmake-pnacl config=debug
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pnacl-release: .build/projects/gmake-pnacl ## Build - Portable Native Client Release
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$(MAKE) -R -C .build/projects/gmake-pnacl config=release
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pnacl: pnacl-debug pnacl-release ## Build - Portable Native Client Debug and Release
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.build/projects/gmake-osx:
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$(GENIE) --with-tools --with-examples --with-shared-lib --gcc=osx gmake
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osx-debug32: .build/projects/gmake-osx ## Build - OSX x86 Debug
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@ -6,7 +6,6 @@
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#include "bgfx.cpp"
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#include "glcontext_egl.cpp"
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#include "glcontext_glx.cpp"
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#include "glcontext_ppapi.cpp"
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#include "glcontext_wgl.cpp"
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#include "hmd.cpp"
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#include "hmd_ovr.cpp"
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|
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@ -1958,7 +1958,6 @@ namespace bgfx
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|| BX_PLATFORM_ANDROID
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|| BX_PLATFORM_EMSCRIPTEN
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|| BX_PLATFORM_IOS
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|| BX_PLATFORM_NACL
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|| BX_PLATFORM_RPI
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) )
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{
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@ -2613,7 +2612,7 @@ namespace bgfx
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}
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if (true
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&& !BX_ENABLED(BX_PLATFORM_EMSCRIPTEN || BX_PLATFORM_NACL || BX_PLATFORM_PS4)
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&& !BX_ENABLED(BX_PLATFORM_EMSCRIPTEN || BX_PLATFORM_PS4)
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&& RendererType::Noop != _type
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&& NULL == g_platformData.ndt
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&& NULL == g_platformData.nwh
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|
|
|
@ -64,7 +64,6 @@
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|| BX_PLATFORM_ANDROID \
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|| BX_PLATFORM_EMSCRIPTEN \
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|| BX_PLATFORM_IOS \
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|| BX_PLATFORM_NACL \
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|| BX_PLATFORM_QNX \
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|| BX_PLATFORM_RPI \
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|| BX_PLATFORM_STEAMLINK \
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|
|
|
@ -1,254 +0,0 @@
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/*
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* Copyright 2011-2017 Branimir Karadzic. All rights reserved.
|
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* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
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*/
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#include "bgfx_p.h"
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#if BX_PLATFORM_NACL && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
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# include <bgfx/platform.h>
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# include "renderer_gl.h"
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namespace bgfx { namespace gl
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{
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# define GL_IMPORT(_optional, _proto, _func, _import) _proto _func
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# include "glimports.h"
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void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/);
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|
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PP_CompletionCallback naclSwapComplete =
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{
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naclSwapCompleteCb,
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NULL,
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PP_COMPLETIONCALLBACK_FLAG_NONE
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};
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struct Ppapi
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{
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Ppapi()
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: m_context(0)
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, m_instance(0)
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, m_instInterface(NULL)
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, m_graphicsInterface(NULL)
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, m_instancedArrays(NULL)
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, m_query(NULL)
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, m_postSwapBuffers(NULL)
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, m_forceSwap(true)
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{
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}
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bool setInterfaces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers);
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|
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void resize(uint32_t _width, uint32_t _height, uint32_t /*_flags*/)
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{
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||||
m_graphicsInterface->ResizeBuffers(m_context, _width, _height);
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}
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||||
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void swap()
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{
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glSetCurrentContextPPAPI(m_context);
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m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
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||||
}
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||||
|
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bool isValid() const
|
||||
{
|
||||
return 0 != m_context;
|
||||
}
|
||||
|
||||
PP_Resource m_context;
|
||||
PP_Instance m_instance;
|
||||
const PPB_Instance* m_instInterface;
|
||||
const PPB_Graphics3D* m_graphicsInterface;
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||||
const PPB_OpenGLES2InstancedArrays* m_instancedArrays;
|
||||
const PPB_OpenGLES2Query* m_query;
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PostSwapBuffersFn m_postSwapBuffers;
|
||||
bool m_forceSwap;
|
||||
};
|
||||
|
||||
static Ppapi s_ppapi;
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||||
|
||||
void naclSwapCompleteCb(void* /*_data*/, int32_t /*_result*/)
|
||||
{
|
||||
// For NaCl bgfx doesn't create render thread, but rendering is always
|
||||
// multithreaded. Frame rendering is done on main thread, and context
|
||||
// is initialized when PPAPI interfaces are set. Force swap is there to
|
||||
// keep calling swap complete callback, so that initialization doesn't
|
||||
// deadlock on semaphores.
|
||||
if (s_ppapi.m_forceSwap)
|
||||
{
|
||||
s_ppapi.swap();
|
||||
}
|
||||
|
||||
renderFrame();
|
||||
}
|
||||
|
||||
static void GL_APIENTRY naclVertexAttribDivisor(GLuint _index, GLuint _divisor)
|
||||
{
|
||||
s_ppapi.m_instancedArrays->VertexAttribDivisorANGLE(s_ppapi.m_context, _index, _divisor);
|
||||
}
|
||||
|
||||
static void GL_APIENTRY naclDrawArraysInstanced(GLenum _mode, GLint _first, GLsizei _count, GLsizei _primcount)
|
||||
{
|
||||
s_ppapi.m_instancedArrays->DrawArraysInstancedANGLE(s_ppapi.m_context, _mode, _first, _count, _primcount);
|
||||
}
|
||||
|
||||
static void GL_APIENTRY naclDrawElementsInstanced(GLenum _mode, GLsizei _count, GLenum _type, const GLvoid* _indices, GLsizei _primcount)
|
||||
{
|
||||
s_ppapi.m_instancedArrays->DrawElementsInstancedANGLE(s_ppapi.m_context, _mode, _count, _type, _indices, _primcount);
|
||||
}
|
||||
|
||||
static void GL_APIENTRY naclGenQueries(GLsizei _n, GLuint* _queries)
|
||||
{
|
||||
s_ppapi.m_query->GenQueriesEXT(s_ppapi.m_context, _n, _queries);
|
||||
}
|
||||
|
||||
static void GL_APIENTRY naclDeleteQueries(GLsizei _n, const GLuint* _queries)
|
||||
{
|
||||
s_ppapi.m_query->DeleteQueriesEXT(s_ppapi.m_context, _n, _queries);
|
||||
}
|
||||
|
||||
static void GL_APIENTRY naclBeginQuery(GLenum _target, GLuint _id)
|
||||
{
|
||||
BX_UNUSED(_target);
|
||||
s_ppapi.m_query->BeginQueryEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT, _id);
|
||||
}
|
||||
|
||||
static void GL_APIENTRY naclEndQuery(GLenum _target)
|
||||
{
|
||||
BX_UNUSED(_target);
|
||||
s_ppapi.m_query->EndQueryEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT);
|
||||
}
|
||||
|
||||
static void GL_APIENTRY naclGetQueryObjectiv(GLuint _id, GLenum _pname, GLint* _params)
|
||||
{
|
||||
BX_UNUSED(_id, _pname);
|
||||
s_ppapi.m_query->GetQueryivEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT, GL_CURRENT_QUERY_EXT, _params);
|
||||
}
|
||||
|
||||
static void GL_APIENTRY naclGetQueryObjectui64v(GLuint _id, GLenum _pname, GLuint64* _params)
|
||||
{
|
||||
BX_UNUSED(_id, _pname);
|
||||
GLint params;
|
||||
s_ppapi.m_query->GetQueryivEXT(s_ppapi.m_context, GL_ANY_SAMPLES_PASSED_EXT, GL_CURRENT_QUERY_EXT, ¶ms);
|
||||
*_params = params;
|
||||
}
|
||||
|
||||
bool Ppapi::setInterfaces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers)
|
||||
{
|
||||
BX_TRACE("PPAPI Interfaces");
|
||||
|
||||
m_instance = _instance;
|
||||
m_instInterface = _instInterface;
|
||||
m_graphicsInterface = _graphicsInterface;
|
||||
m_instancedArrays = glGetInstancedArraysInterfacePPAPI();
|
||||
m_query = glGetQueryInterfacePPAPI();
|
||||
m_postSwapBuffers = _postSwapBuffers;
|
||||
|
||||
int32_t attribs[] =
|
||||
{
|
||||
PP_GRAPHICS3DATTRIB_ALPHA_SIZE, 8,
|
||||
PP_GRAPHICS3DATTRIB_DEPTH_SIZE, 24,
|
||||
PP_GRAPHICS3DATTRIB_STENCIL_SIZE, 8,
|
||||
PP_GRAPHICS3DATTRIB_SAMPLES, 0,
|
||||
PP_GRAPHICS3DATTRIB_SAMPLE_BUFFERS, 0,
|
||||
PP_GRAPHICS3DATTRIB_WIDTH, BGFX_DEFAULT_WIDTH,
|
||||
PP_GRAPHICS3DATTRIB_HEIGHT, BGFX_DEFAULT_HEIGHT,
|
||||
PP_GRAPHICS3DATTRIB_NONE
|
||||
};
|
||||
|
||||
m_context = m_graphicsInterface->Create(m_instance, 0, attribs);
|
||||
if (0 == m_context)
|
||||
{
|
||||
BX_TRACE("Failed to create context!");
|
||||
return false;
|
||||
}
|
||||
|
||||
m_instInterface->BindGraphics(m_instance, m_context);
|
||||
glSetCurrentContextPPAPI(m_context);
|
||||
m_graphicsInterface->SwapBuffers(m_context, naclSwapComplete);
|
||||
|
||||
if (NULL != m_instancedArrays)
|
||||
{
|
||||
glVertexAttribDivisor = naclVertexAttribDivisor;
|
||||
glDrawArraysInstanced = naclDrawArraysInstanced;
|
||||
glDrawElementsInstanced = naclDrawElementsInstanced;
|
||||
}
|
||||
|
||||
if (NULL != m_query)
|
||||
{
|
||||
glGenQueries = naclGenQueries;
|
||||
glDeleteQueries = naclDeleteQueries;
|
||||
glBeginQuery = naclBeginQuery;
|
||||
glEndQuery = naclEndQuery;
|
||||
glGetQueryObjectiv = naclGetQueryObjectiv;
|
||||
glGetQueryObjectui64v = naclGetQueryObjectui64v;
|
||||
}
|
||||
|
||||
// Prevent render thread creation.
|
||||
RenderFrame::Enum result = renderFrame();
|
||||
return RenderFrame::NoContext == result;
|
||||
}
|
||||
|
||||
void GlContext::create(uint32_t _width, uint32_t _height)
|
||||
{
|
||||
BX_UNUSED(_width, _height);
|
||||
BX_TRACE("GlContext::create");
|
||||
|
||||
g_internalData.context = &s_ppapi.m_context;
|
||||
}
|
||||
|
||||
void GlContext::destroy()
|
||||
{
|
||||
}
|
||||
|
||||
void GlContext::resize(uint32_t _width, uint32_t _height, uint32_t _flags)
|
||||
{
|
||||
s_ppapi.m_forceSwap = false;
|
||||
s_ppapi.resize(_width, _height, _flags);
|
||||
}
|
||||
|
||||
uint64_t GlContext::getCaps() const
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
SwapChainGL* GlContext::createSwapChain(void* /*_nwh*/)
|
||||
{
|
||||
BX_CHECK(false, "Shouldn't be called!");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
void GlContext::destroySwapChain(SwapChainGL* /*_swapChain*/)
|
||||
{
|
||||
BX_CHECK(false, "Shouldn't be called!");
|
||||
}
|
||||
|
||||
void GlContext::swap(SwapChainGL* /*_swapChain*/)
|
||||
{
|
||||
s_ppapi.swap();
|
||||
}
|
||||
|
||||
void GlContext::makeCurrent(SwapChainGL* /*_swapChain*/)
|
||||
{
|
||||
}
|
||||
|
||||
void GlContext::import()
|
||||
{
|
||||
}
|
||||
|
||||
bool GlContext::isValid() const
|
||||
{
|
||||
return s_ppapi.isValid();
|
||||
}
|
||||
|
||||
} /* namespace gl */ } // namespace bgfx
|
||||
|
||||
namespace bgfx
|
||||
{
|
||||
bool naclSetInterfaces(PP_Instance _instance, const PPB_Instance* _instInterface, const PPB_Graphics3D* _graphicsInterface, PostSwapBuffersFn _postSwapBuffers)
|
||||
{
|
||||
return gl::s_ppapi.setInterfaces( _instance, _instInterface, _graphicsInterface, _postSwapBuffers);
|
||||
}
|
||||
} // namespace bgfx
|
||||
|
||||
#endif // BX_PLATFORM_NACL && (BGFX_CONFIG_RENDERER_OPENGLES || BGFX_CONFIG_RENDERER_OPENGL)
|
|
@ -1,43 +0,0 @@
|
|||
/*
|
||||
* Copyright 2011-2017 Branimir Karadzic. All rights reserved.
|
||||
* License: https://github.com/bkaradzic/bgfx#license-bsd-2-clause
|
||||
*/
|
||||
|
||||
#ifndef BGFX_GLCONTEXT_PPAPI_H_HEADER_GUARD
|
||||
#define BGFX_GLCONTEXT_PPAPI_H_HEADER_GUARD
|
||||
|
||||
#if BX_PLATFORM_NACL
|
||||
|
||||
# include <ppapi/gles2/gl2ext_ppapi.h>
|
||||
# include <ppapi/c/pp_completion_callback.h>
|
||||
# include <ppapi/c/ppb_instance.h>
|
||||
# include <ppapi/c/ppb_graphics_3d.h>
|
||||
|
||||
namespace bgfx { namespace gl
|
||||
{
|
||||
struct SwapChainGL;
|
||||
|
||||
struct GlContext
|
||||
{
|
||||
GlContext()
|
||||
{
|
||||
}
|
||||
|
||||
void create(uint32_t _width, uint32_t _height);
|
||||
void destroy();
|
||||
void resize(uint32_t _width, uint32_t _height, uint32_t _flags);
|
||||
|
||||
uint64_t getCaps() const;
|
||||
SwapChainGL* createSwapChain(void* _nwh);
|
||||
void destroySwapChain(SwapChainGL* _swapChain);
|
||||
void swap(SwapChainGL* _swapChain = NULL);
|
||||
void makeCurrent(SwapChainGL* _swapChain = NULL);
|
||||
|
||||
void import();
|
||||
bool isValid() const;
|
||||
};
|
||||
} /* namespace gl */ } // namespace bgfx
|
||||
|
||||
#endif // BX_PLATFORM_NACL
|
||||
|
||||
#endif // BGFX_GLCONTEXT_PPAPI_H_HEADER_GUARD
|
|
@ -2037,15 +2037,6 @@ namespace bgfx { namespace gl
|
|||
|| s_extension[Extension::OES_vertex_array_object].m_supported
|
||||
;
|
||||
|
||||
if (BX_ENABLED(BX_PLATFORM_NACL) )
|
||||
{
|
||||
m_vaoSupport &= true
|
||||
&& NULL != glGenVertexArrays
|
||||
&& NULL != glDeleteVertexArrays
|
||||
&& NULL != glBindVertexArray
|
||||
;
|
||||
}
|
||||
|
||||
if (m_vaoSupport)
|
||||
{
|
||||
GL_CHECK(glGenVertexArrays(1, &m_vao) );
|
||||
|
|
|
@ -935,9 +935,7 @@ typedef uint64_t GLuint64;
|
|||
# define GL_LINE_SMOOTH 0x0B20
|
||||
#endif // GL_LINE_SMOOTH
|
||||
|
||||
#if BX_PLATFORM_NACL
|
||||
# include "glcontext_ppapi.h"
|
||||
#elif BX_PLATFORM_WINDOWS
|
||||
#if BX_PLATFORM_WINDOWS
|
||||
# include <windows.h>
|
||||
#elif BX_PLATFORM_LINUX || BX_PLATFORM_BSD
|
||||
# include "glcontext_glx.h"
|
||||
|
|
|
@ -952,7 +952,6 @@ namespace bgfx
|
|||
preprocessor.setDefaultDefine("BX_PLATFORM_EMSCRIPTEN");
|
||||
preprocessor.setDefaultDefine("BX_PLATFORM_IOS");
|
||||
preprocessor.setDefaultDefine("BX_PLATFORM_LINUX");
|
||||
preprocessor.setDefaultDefine("BX_PLATFORM_NACL");
|
||||
preprocessor.setDefaultDefine("BX_PLATFORM_OSX");
|
||||
preprocessor.setDefaultDefine("BX_PLATFORM_PS4");
|
||||
preprocessor.setDefaultDefine("BX_PLATFORM_WINDOWS");
|
||||
|
@ -1003,11 +1002,6 @@ namespace bgfx
|
|||
preprocessor.setDefine(glslDefine);
|
||||
}
|
||||
}
|
||||
else if (0 == bx::strCmpI(platform, "nacl") )
|
||||
{
|
||||
preprocessor.setDefine("BX_PLATFORM_NACL=1");
|
||||
preprocessor.setDefine("BGFX_SHADER_LANGUAGE_GLSL=1");
|
||||
}
|
||||
else if (0 == bx::strCmpI(platform, "osx") )
|
||||
{
|
||||
preprocessor.setDefine("BX_PLATFORM_OSX=1");
|
||||
|
|
Loading…
Reference in New Issue