This commit is contained in:
Branimir Karadžić 2018-10-22 18:08:01 -07:00
parent 53427eae3f
commit 72bf5f9870
3 changed files with 121 additions and 131 deletions

View File

@ -196,7 +196,7 @@ EGL_IMPORT
dumpExtensions(extensions);
// https://www.khronos.org/registry/EGL/extensions/ANDROID/EGL_ANDROID_recordable.txt
const bool hasEglAndroidRecordable = !!bx::findIdentifierMatch(extensions, "EGL_ANDROID_recordable");
const bool hasEglAndroidRecordable = !bx::findIdentifierMatch(extensions, "EGL_ANDROID_recordable").isEmpty();
EGLint attrs[] =
{
@ -256,8 +256,8 @@ EGL_IMPORT
m_surface = eglCreateWindowSurface(m_display, m_config, nwh, NULL);
BGFX_FATAL(m_surface != EGL_NO_SURFACE, Fatal::UnableToInitialize, "Failed to create surface.");
const bool hasEglKhrCreateContext = !!bx::findIdentifierMatch(extensions, "EGL_KHR_create_context");
const bool hasEglKhrNoError = !!bx::findIdentifierMatch(extensions, "EGL_KHR_create_context_no_error");
const bool hasEglKhrCreateContext = !bx::findIdentifierMatch(extensions, "EGL_KHR_create_context").isEmpty();
const bool hasEglKhrNoError = !bx::findIdentifierMatch(extensions, "EGL_KHR_create_context_no_error").isEmpty();
const uint32_t gles = BGFX_CONFIG_RENDERER_OPENGLES;

View File

@ -5218,23 +5218,6 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
}
}
void writeString(bx::WriterI* _writer, const char* _str)
{
bx::write(_writer, _str, (int32_t)bx::strLen(_str) );
}
void writeStringf(bx::WriterI* _writer, const char* _format, ...)
{
char temp[512];
va_list argList;
va_start(argList, _format);
int len = bx::vsnprintf(temp, BX_COUNTOF(temp), _format, argList);
va_end(argList);
bx::write(_writer, temp, len);
}
void strins(char* _str, const char* _insert)
{
size_t len = bx::strLen(_insert);
@ -5327,34 +5310,31 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES)
&& BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES < 30) )
{
writeString(&writer,
"#define centroid\n"
"#define flat\n"
"#define noperspective\n"
"#define smooth\n"
bx::write(&writer
, "#define centroid\n"
"#define flat\n"
"#define noperspective\n"
"#define smooth\n"
);
bool usesDerivatives = s_extension[Extension::OES_standard_derivatives].m_supported
&& !bx::findIdentifierMatch(code, s_OES_standard_derivatives).isEmpty()
;
bool usesFragData = !bx::findIdentifierMatch(code, "gl_FragData").isEmpty();
const bool usesFragData = !bx::findIdentifierMatch(code, "gl_FragData").isEmpty();
const bool usesFragDepth = !bx::findIdentifierMatch(code, "gl_FragDepth").isEmpty();
const bool usesShadowSamplers = !bx::findIdentifierMatch(code, s_EXT_shadow_samplers).isEmpty();
const bool usesTextureLod = !bx::findIdentifierMatch(code, s_EXT_shader_texture_lod).isEmpty();
const bool usesFragmentOrdering = !bx::findIdentifierMatch(code, "beginFragmentShaderOrdering").isEmpty();
bool usesFragDepth = !bx::findIdentifierMatch(code, "gl_FragDepth").isEmpty();
bool usesShadowSamplers = !bx::findIdentifierMatch(code, s_EXT_shadow_samplers).isEmpty();
bool usesTexture3D = s_extension[Extension::OES_texture_3D].m_supported
const bool usesTexture3D = true
&& s_extension[Extension::OES_texture_3D].m_supported
&& !bx::findIdentifierMatch(code, s_texture3D).isEmpty()
;
bool usesTextureLod = !bx::findIdentifierMatch(code, s_EXT_shader_texture_lod).isEmpty();
bool usesFragmentOrdering = !bx::findIdentifierMatch(code, "beginFragmentShaderOrdering").isEmpty();
if (usesDerivatives)
{
writeString(&writer, "#extension GL_OES_standard_derivatives : enable\n");
bx::write(&writer, "#extension GL_OES_standard_derivatives : enable\n");
}
if (usesFragData)
@ -5363,9 +5343,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
|| s_extension[Extension::WEBGL_draw_buffers].m_supported
, "EXT_draw_buffers is used but not supported by GLES2 driver."
);
writeString(&writer
, "#extension GL_EXT_draw_buffers : enable\n"
);
bx::write(&writer, "#extension GL_EXT_draw_buffers : enable\n");
}
bool insertFragDepth = false;
@ -5374,7 +5352,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
BX_WARN(s_extension[Extension::EXT_frag_depth].m_supported, "EXT_frag_depth is used but not supported by GLES2 driver.");
if (s_extension[Extension::EXT_frag_depth].m_supported)
{
writeString(&writer
bx::write(&writer
, "#extension GL_EXT_frag_depth : enable\n"
"#define bgfx_FragDepth gl_FragDepthEXT\n"
);
@ -5383,7 +5361,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
bx::snprintf(str, BX_COUNTOF(str), "%s float gl_FragDepthEXT;\n"
, s_extension[Extension::OES_fragment_precision_high].m_supported ? "highp" : "mediump"
);
writeString(&writer, str);
bx::write(&writer, str);
}
else
{
@ -5395,7 +5373,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
{
if (s_renderGL->m_shadowSamplersSupport)
{
writeString(&writer
bx::write(&writer
, "#extension GL_EXT_shadow_samplers : enable\n"
"#define shadow2D shadow2DEXT\n"
"#define shadow2DProj shadow2DProjEXT\n"
@ -5403,7 +5381,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
}
else
{
writeString(&writer
bx::write(&writer
, "#define sampler2DShadow sampler2D\n"
"#define shadow2D(_sampler, _coord) step(_coord.z, texture2D(_sampler, _coord.xy).x)\n"
"#define shadow2DProj(_sampler, _coord) step(_coord.z/_coord.w, texture2DProj(_sampler, _coord).x)\n"
@ -5413,7 +5391,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
if (usesTexture3D)
{
writeString(&writer, "#extension GL_OES_texture_3D : enable\n");
bx::write(&writer, "#extension GL_OES_texture_3D : enable\n");
}
if (usesTextureLod)
@ -5425,33 +5403,33 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
if (s_extension[Extension::ARB_shader_texture_lod].m_supported)
{
writeString(&writer
bx::write(&writer
, "#extension GL_ARB_shader_texture_lod : enable\n"
"#define texture2DLod texture2DLodARB\n"
"#define texture2DProjLod texture2DProjLodARB\n"
"#define textureCubeLod textureCubeLodARB\n"
"#define texture2DGrad texture2DGradARB\n"
"#define texture2DLod texture2DLodARB\n"
"#define texture2DProjLod texture2DProjLodARB\n"
"#define textureCubeLod textureCubeLodARB\n"
"#define texture2DGrad texture2DGradARB\n"
"#define texture2DProjGrad texture2DProjGradARB\n"
"#define textureCubeGrad textureCubeGradARB\n"
"#define textureCubeGrad textureCubeGradARB\n"
);
}
else
{
if(s_extension[Extension::EXT_shader_texture_lod].m_supported)
{
writeString(&writer
, "#extension GL_EXT_shader_texture_lod : enable\n"
"#define texture2DLod texture2DLodEXT\n"
"#define texture2DProjLod texture2DProjLodEXT\n"
"#define textureCubeLod textureCubeLodEXT\n"
);
bx::write(&writer
, "#extension GL_EXT_shader_texture_lod : enable\n"
"#define texture2DLod texture2DLodEXT\n"
"#define texture2DProjLod texture2DProjLodEXT\n"
"#define textureCubeLod textureCubeLodEXT\n"
);
}
else
{
writeString(&writer
bx::write(&writer
, "#define texture2DLod(_sampler, _coord, _level) texture2D(_sampler, _coord)\n"
"#define texture2DProjLod(_sampler, _coord, _level) texture2DProj(_sampler, _coord)\n"
"#define textureCubeLod(_sampler, _coord, _level) textureCube(_sampler, _coord)\n"
"#define texture2DProjLod(_sampler, _coord, _level) texture2DProj(_sampler, _coord)\n"
"#define textureCubeLod(_sampler, _coord, _level) textureCube(_sampler, _coord)\n"
);
}
}
@ -5461,17 +5439,17 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
{
if (s_extension[Extension::INTEL_fragment_shader_ordering].m_supported)
{
writeString(&writer, "#extension GL_INTEL_fragment_shader_ordering : enable\n");
bx::write(&writer, "#extension GL_INTEL_fragment_shader_ordering : enable\n");
}
else
{
writeString(&writer, "#define beginFragmentShaderOrdering()\n");
bx::write(&writer, "#define beginFragmentShaderOrdering()\n");
}
}
writeStringf(&writer, "precision %s float;\n"
, m_type == GL_FRAGMENT_SHADER ? "mediump" : "highp"
);
bx::writePrintf(&writer, "precision %s float;\n"
, m_type == GL_FRAGMENT_SHADER ? "mediump" : "highp"
);
bx::write(&writer, code);
bx::write(&writer, '\0');
@ -5538,67 +5516,67 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
if (0 != version)
{
writeStringf(&writer, "#version %d\n", version);
bx::writePrintf(&writer, "#version %d\n", version);
}
if (usesTextureLod)
{
if (m_type == GL_FRAGMENT_SHADER)
{
writeString(&writer
bx::write(&writer
, "#extension GL_ARB_shader_texture_lod : enable\n"
"#define texture2DGrad texture2DGradARB\n"
"#define texture2DGrad texture2DGradARB\n"
"#define texture2DProjGrad texture2DProjGradARB\n"
"#define textureCubeGrad textureCubeGradARB\n"
"#define textureCubeGrad textureCubeGradARB\n"
);
}
}
if (usesGpuShader4)
{
writeString(&writer, "#extension GL_EXT_gpu_shader4 : enable\n");
bx::write(&writer, "#extension GL_EXT_gpu_shader4 : enable\n");
}
if (usesGpuShader5)
{
writeString(&writer, "#extension GL_ARB_gpu_shader5 : enable\n");
bx::write(&writer, "#extension GL_ARB_gpu_shader5 : enable\n");
}
if (usesPacking)
{
writeString(&writer, "#extension GL_ARB_shading_language_packing : enable\n");
bx::write(&writer, "#extension GL_ARB_shading_language_packing : enable\n");
}
if (usesTextureMS)
{
writeString(&writer, "#extension GL_ARB_texture_multisample : enable\n");
bx::write(&writer, "#extension GL_ARB_texture_multisample : enable\n");
}
if (usesTextureArray)
{
writeString(&writer, "#extension GL_EXT_texture_array : enable\n");
bx::write(&writer, "#extension GL_EXT_texture_array : enable\n");
if (BX_ENABLED(BX_PLATFORM_OSX) )
{
writeString(&writer, "#define texture2DArrayLodEXT texture2DArray\n");
bx::write(&writer, "#define texture2DArrayLodEXT texture2DArray\n");
}
else
{
writeString(&writer, "#define texture2DArrayLodEXT texture2DArrayLod\n");
bx::write(&writer, "#define texture2DArrayLodEXT texture2DArrayLod\n");
}
}
if (usesTexture3D)
{
writeString(&writer, "#define texture3DEXT texture3D\n");
bx::write(&writer, "#define texture3DEXT texture3D\n");
if (BX_ENABLED(BX_PLATFORM_OSX) )
{
writeString(&writer, "#define texture3DLodEXT texture3D\n");
bx::write(&writer, "#define texture3DLodEXT texture3D\n");
}
else
{
writeString(&writer, "#define texture3DLodEXT texture3DLod\n");
bx::write(&writer, "#define texture3DLodEXT texture3DLod\n");
}
}
@ -5606,12 +5584,12 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
{
if (m_type == GL_FRAGMENT_SHADER)
{
writeString(&writer, "#define varying in\n");
bx::write(&writer, "#define varying in\n");
}
else
{
writeString(&writer, "#define attribute in\n");
writeString(&writer, "#define varying out\n");
bx::write(&writer, "#define attribute in\n");
bx::write(&writer, "#define varying out\n");
}
uint32_t fragData = 0;
@ -5630,29 +5608,31 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
if (0 != fragData)
{
writeStringf(&writer, "out vec4 bgfx_FragData[%d];\n", fragData);
writeString(&writer, "#define gl_FragData bgfx_FragData\n");
bx::writePrintf(&writer, "out vec4 bgfx_FragData[%d];\n", fragData);
bx::write(&writer, "#define gl_FragData bgfx_FragData\n");
}
else
{
writeString(&writer, "out vec4 bgfx_FragColor;\n");
writeString(&writer, "#define gl_FragColor bgfx_FragColor\n");
bx::write(&writer, "out vec4 bgfx_FragColor;\n");
bx::write(&writer, "#define gl_FragColor bgfx_FragColor\n");
}
}
else
{
if (m_type == GL_FRAGMENT_SHADER)
{
writeString(&writer, "#define in varying\n");
bx::write(&writer, "#define in varying\n");
}
else
{
writeString(&writer, "#define in attribute\n");
writeString(&writer, "#define out varying\n");
bx::write(&writer
, "#define in attribute\n"
"#define out varying\n"
);
}
}
writeString(&writer,
bx::write(&writer,
"#define lowp\n"
"#define mediump\n"
"#define highp\n"
@ -5660,7 +5640,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
if (!usesInterpQ)
{
writeString(&writer,
bx::write(&writer,
"#define centroid\n"
"#define flat\n"
"#define noperspective\n"
@ -5676,7 +5656,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
{
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) )
{
writeStringf(&writer
bx::writePrintf(&writer
, "#version 300 es\n"
"precision %s float;\n"
, m_type == GL_FRAGMENT_SHADER ? "mediump" : "highp"
@ -5684,35 +5664,39 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
}
else
{
writeString(&writer, "#version 140\n");
bx::write(&writer, "#version 140\n");
}
writeString(&writer, "#define texture2DLod textureLod\n");
writeString(&writer, "#define texture3DLod textureLod\n");
writeString(&writer, "#define textureCubeLod textureLod\n");
writeString(&writer, "#define texture2DGrad textureGrad\n");
writeString(&writer, "#define texture3DGrad textureGrad\n");
writeString(&writer, "#define textureCubeGrad textureGrad\n");
bx::write(&writer
, "#define texture2DLod textureLod\n"
"#define texture3DLod textureLod\n"
"#define textureCubeLod textureLod\n"
"#define texture2DGrad textureGrad\n"
"#define texture3DGrad textureGrad\n"
"#define textureCubeGrad textureGrad\n"
);
if (m_type == GL_FRAGMENT_SHADER)
{
writeString(&writer, "#define varying in\n");
writeString(&writer, "#define texture2D texture\n");
writeString(&writer, "#define texture2DProj textureProj\n");
bx::write(&writer
, "#define varying in\n"
"#define texture2D texture\n"
"#define texture2DProj textureProj\n"
);
if (BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGL) )
{
writeString(&writer, "#define shadow2D(_sampler, _coord) vec2(textureProj(_sampler, vec4(_coord, 1.0) ) )\n");
writeString(&writer, "#define shadow2DProj(_sampler, _coord) vec2(textureProj(_sampler, _coord) ) )\n");
bx::write(&writer, "#define shadow2D(_sampler, _coord) vec2(textureProj(_sampler, vec4(_coord, 1.0) ) )\n");
bx::write(&writer, "#define shadow2DProj(_sampler, _coord) vec2(textureProj(_sampler, _coord) ) )\n");
}
else
{
writeString(&writer, "#define shadow2D(_sampler, _coord) (textureProj(_sampler, vec4(_coord, 1.0) ) )\n");
writeString(&writer, "#define shadow2DProj(_sampler, _coord) (textureProj(_sampler, _coord) ) )\n");
bx::write(&writer, "#define shadow2D(_sampler, _coord) (textureProj(_sampler, vec4(_coord, 1.0) ) )\n");
bx::write(&writer, "#define shadow2DProj(_sampler, _coord) (textureProj(_sampler, _coord) ) )\n");
}
writeString(&writer, "#define texture3D texture\n");
writeString(&writer, "#define textureCube texture\n");
bx::write(&writer, "#define texture3D texture\n");
bx::write(&writer, "#define textureCube texture\n");
uint32_t fragData = 0;
@ -5722,7 +5706,7 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
{
char tmpFragData[16];
bx::snprintf(tmpFragData, BX_COUNTOF(tmpFragData), "gl_FragData[%d]", ii);
fragData = bx::uint32_max(fragData, bx::strFind(code, tmpFragData).isEmpty() ? 0 : ii+1);
fragData = bx::max(fragData, bx::strFind(code, tmpFragData).isEmpty() ? 0 : ii+1);
}
BGFX_FATAL(0 != fragData, Fatal::InvalidShader, "Unable to find and patch gl_FragData!");
@ -5732,43 +5716,47 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
{
if (s_extension[Extension::INTEL_fragment_shader_ordering].m_supported)
{
writeString(&writer, "#extension GL_INTEL_fragment_shader_ordering : enable\n");
bx::write(&writer, "#extension GL_INTEL_fragment_shader_ordering : enable\n");
}
else
{
writeString(&writer, "#define beginFragmentShaderOrdering()\n");
bx::write(&writer, "#define beginFragmentShaderOrdering()\n");
}
}
if (!bx::findIdentifierMatch(code, s_ARB_texture_multisample).isEmpty() )
{
writeString(&writer, "#extension GL_ARB_texture_multisample : enable\n");
bx::write(&writer, "#extension GL_ARB_texture_multisample : enable\n");
}
if (0 != fragData)
{
writeStringf(&writer, "out vec4 bgfx_FragData[%d];\n", fragData);
writeString(&writer, "#define gl_FragData bgfx_FragData\n");
bx::writePrintf(&writer, "out vec4 bgfx_FragData[%d];\n", fragData);
bx::write(&writer, "#define gl_FragData bgfx_FragData\n");
}
else
{
writeString(&writer, "out vec4 bgfx_FragColor;\n");
writeString(&writer, "#define gl_FragColor bgfx_FragColor\n");
bx::write(&writer
, "out vec4 bgfx_FragColor;\n"
"#define gl_FragColor bgfx_FragColor\n"
);
}
}
else
{
writeString(&writer, "#define attribute in\n");
writeString(&writer, "#define varying out\n");
bx::write(&writer
, "#define attribute in\n"
"#define varying out\n"
);
}
if (!BX_ENABLED(BGFX_CONFIG_RENDERER_OPENGLES >= 30) )
{
writeString(&writer
, "#define lowp\n"
"#define mediump\n"
"#define highp\n"
);
bx::write(&writer
, "#define lowp\n"
"#define mediump\n"
"#define highp\n"
);
}
bx::write(&writer, code.getPtr(), code.getLength() );
@ -5784,13 +5772,15 @@ BX_TRACE("%d, %d, %d, %s", _array, _srgb, _mipAutogen, getName(_format) );
char* temp = (char*)alloca(tempLen);
bx::StaticMemoryBlockWriter writer(temp, tempLen);
writeString(&writer, "#version 430\n");
writeString(&writer, "#define texture2DLod textureLod\n");
writeString(&writer, "#define texture3DLod textureLod\n");
writeString(&writer, "#define textureCubeLod textureLod\n");
writeString(&writer, "#define texture2DGrad textureGrad\n");
writeString(&writer, "#define texture3DGrad textureGrad\n");
writeString(&writer, "#define textureCubeGrad textureGrad\n");
bx::write(&writer
, "#version 430\n"
"#define texture2DLod textureLod\n"
"#define texture3DLod textureLod\n"
"#define textureCubeLod textureLod\n"
"#define texture2DGrad textureGrad\n"
"#define texture3DGrad textureGrad\n"
"#define textureCubeGrad textureGrad\n"
);
bx::write(&writer, code.getPtr()+bx::strLen("#version 430"), codeLen);
bx::write(&writer, '\0');

View File

@ -1060,7 +1060,7 @@ namespace bgfx
bx::StringView eol = bx::strFind(parse, ';');
if (eol.isEmpty() )
{
eol = bx::strFindEol(parse);
eol = bx::strFindEol(bx::StringView(parse, term.getTerm() ) );
}
else
{
@ -1134,7 +1134,7 @@ namespace bgfx
varyingMap.insert(std::make_pair(var.m_name, var) );
}
parse = bx::strLTrimSpace(bx::strFindNl(eol) ).getPtr();
parse = bx::strLTrimSpace(bx::strFindNl(bx::StringView(eol.getPtr(), term.getTerm() ) ) ).getPtr();
}
}