mirror of https://github.com/bkaradzic/bgfx
Renaming string functions.
This commit is contained in:
parent
68ad150981
commit
6e9e862565
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@ -119,9 +119,9 @@ static bgfx::ShaderHandle loadShader(bx::FileReaderI* _reader, const char* _name
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break;
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}
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bx::strlncpy(filePath, BX_COUNTOF(filePath), shaderPath);
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bx::strlncat(filePath, BX_COUNTOF(filePath), _name);
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bx::strlncat(filePath, BX_COUNTOF(filePath), ".bin");
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bx::strCopy(filePath, BX_COUNTOF(filePath), shaderPath);
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bx::strCat(filePath, BX_COUNTOF(filePath), _name);
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bx::strCat(filePath, BX_COUNTOF(filePath), ".bin");
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return bgfx::createShader(loadMem(_reader, filePath) );
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}
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@ -28,7 +28,7 @@ struct CmdContext
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void add(const char* _name, ConsoleFn _fn, void* _userData)
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{
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uint32_t cmd = bx::hashMurmur2A(_name, (uint32_t)bx::strnlen(_name) );
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uint32_t cmd = bx::hashMurmur2A(_name, (uint32_t)bx::strLen(_name) );
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BX_CHECK(m_lookup.end() == m_lookup.find(cmd), "Command \"%s\" already exist.", _name);
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Func fn = { _fn, _userData };
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m_lookup.insert(stl::make_pair(cmd, fn) );
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@ -46,7 +46,7 @@ struct CmdContext
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if (argc > 0)
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{
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int err = -1;
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uint32_t cmd = bx::hashMurmur2A(argv[0], (uint32_t)bx::strnlen(argv[0]) );
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uint32_t cmd = bx::hashMurmur2A(argv[0], (uint32_t)bx::strLen(argv[0]) );
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CmdLookup::iterator it = m_lookup.find(cmd);
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if (it != m_lookup.end() )
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{
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@ -251,7 +251,7 @@ void TextBuffer::appendText(FontHandle _fontHandle, const char* _string, const c
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if (_end == NULL)
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{
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_end = _string + bx::strnlen(_string);
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_end = _string + bx::strLen(_string);
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}
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BX_CHECK(_end >= _string);
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10
src/bgfx.cpp
10
src/bgfx.cpp
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@ -118,10 +118,10 @@ namespace bgfx
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BX_UNUSED(_filePath, _width, _height, _pitch, _data, _size, _yflip);
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#if BX_CONFIG_CRT_FILE_READER_WRITER
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const int32_t len = bx::strnlen(_filePath)+5;
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const int32_t len = bx::strLen(_filePath)+5;
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char* filePath = (char*)alloca(len);
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bx::strlncpy(filePath, len, _filePath);
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bx::strlncat(filePath, len, ".tga");
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bx::strCopy(filePath, len, _filePath);
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bx::strCat(filePath, len, ".tga");
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bx::CrtFileWriter writer;
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if (bx::open(&writer, filePath) )
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@ -511,7 +511,7 @@ namespace bgfx
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char tmp[4];
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int32_t len = int32_t(str-_ptr);
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bx::strlncpy(tmp, sizeof(tmp), _ptr, len);
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bx::strCopy(tmp, sizeof(tmp), _ptr, len);
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uint8_t attr = uint8_t(atoi(tmp) );
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_ptr += len+1;
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@ -1078,7 +1078,7 @@ namespace bgfx
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void UniformBuffer::writeMarker(const char* _marker)
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{
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uint16_t num = (uint16_t)bx::strnlen(_marker)+1;
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uint16_t num = (uint16_t)bx::strLen(_marker)+1;
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uint32_t opcode = encodeOpcode(bgfx::UniformType::Count, 0, num, true);
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write(opcode);
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write(_marker, num);
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10
src/bgfx_p.h
10
src/bgfx_p.h
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@ -3604,7 +3604,7 @@ namespace bgfx
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cmdbuf.write(handle);
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cmdbuf.write(uniform.m_type);
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cmdbuf.write(uniform.m_num);
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uint8_t len = (uint8_t)bx::strnlen(_name)+1;
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uint8_t len = (uint8_t)bx::strLen(_name)+1;
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cmdbuf.write(len);
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cmdbuf.write(_name, len);
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}
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@ -3632,7 +3632,7 @@ namespace bgfx
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cmdbuf.write(handle);
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cmdbuf.write(_type);
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cmdbuf.write(_num);
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uint8_t len = (uint8_t)bx::strnlen(_name)+1;
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uint8_t len = (uint8_t)bx::strLen(_name)+1;
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cmdbuf.write(len);
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cmdbuf.write(_name, len);
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}
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@ -3649,7 +3649,7 @@ namespace bgfx
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BGFX_CHECK_HANDLE("getUniformInfo", m_uniformHandle, _handle);
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UniformRef& uniform = m_uniformRef[_handle.idx];
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bx::strlcpy(_info.name, uniform.m_name.getPtr(), sizeof(_info.name) );
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bx::strCopy(_info.name, sizeof(_info.name), uniform.m_name.getPtr() );
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_info.type = uniform.m_type;
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_info.num = uniform.m_num;
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}
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@ -3730,7 +3730,7 @@ namespace bgfx
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}
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CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::RequestScreenShot);
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uint16_t len = (uint16_t)bx::strnlen(_filePath)+1;
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uint16_t len = (uint16_t)bx::strLen(_filePath)+1;
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cmdbuf.write(_handle);
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cmdbuf.write(len);
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cmdbuf.write(_filePath, len);
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@ -3750,7 +3750,7 @@ namespace bgfx
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{
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CommandBuffer& cmdbuf = getCommandBuffer(CommandBuffer::UpdateViewName);
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cmdbuf.write(_id);
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uint16_t len = (uint16_t)bx::strnlen(_name)+1;
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uint16_t len = (uint16_t)bx::strLen(_name)+1;
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cmdbuf.write(len);
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cmdbuf.write(_name, len);
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}
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@ -2099,9 +2099,9 @@ BX_PRAGMA_DIAGNOSTIC_POP();
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);
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}
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bx::strlcpy(&s_viewName[_id][BGFX_CONFIG_MAX_VIEW_NAME_RESERVED]
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, _name
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bx::strCopy(&s_viewName[_id][BGFX_CONFIG_MAX_VIEW_NAME_RESERVED]
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, BX_COUNTOF(s_viewName[0]) - BGFX_CONFIG_MAX_VIEW_NAME_RESERVED
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, _name
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);
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}
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@ -1211,9 +1211,9 @@ namespace bgfx { namespace d3d9
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);
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}
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bx::strlcpy(&s_viewName[_id][BGFX_CONFIG_MAX_VIEW_NAME_RESERVED]
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, _name
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bx::strCopy(&s_viewName[_id][BGFX_CONFIG_MAX_VIEW_NAME_RESERVED]
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, BX_COUNTOF(s_viewName[0]) - BGFX_CONFIG_MAX_VIEW_NAME_RESERVED
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, _name
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);
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}
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@ -986,7 +986,7 @@ namespace bgfx { namespace gl
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//
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// If <length> is 0 then <marker> is assumed to be null-terminated.
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uint32_t size = (0 == _length ? (uint32_t)bx::strnlen(_marker) : _length) + 1;
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uint32_t size = (0 == _length ? (uint32_t)bx::strLen(_marker) : _length) + 1;
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size *= sizeof(wchar_t);
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wchar_t* name = (wchar_t*)alloca(size);
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mbstowcs(name, _marker, size-2);
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@ -1045,7 +1045,7 @@ namespace bgfx { namespace gl
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glGetError(); // ignore error if glGetString returns NULL.
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if (NULL != str)
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{
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return bx::hashMurmur2A(str, (uint32_t)bx::strnlen(str) );
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return bx::hashMurmur2A(str, (uint32_t)bx::strLen(str) );
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}
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return 0;
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@ -1057,7 +1057,7 @@ namespace bgfx { namespace gl
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{
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char name[1024];
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const char* pos = _extensions;
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const char* end = _extensions + bx::strnlen(_extensions);
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const char* end = _extensions + bx::strLen(_extensions);
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while (pos < end)
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{
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uint32_t len;
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@ -1068,10 +1068,10 @@ namespace bgfx { namespace gl
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}
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else
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{
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len = bx::uint32_min(sizeof(name), (uint32_t)bx::strnlen(pos) );
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len = bx::uint32_min(sizeof(name), (uint32_t)bx::strLen(pos) );
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}
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bx::strlncpy(name, BX_COUNTOF(name), pos, len);
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bx::strCopy(name, BX_COUNTOF(name), pos, len);
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name[len] = '\0';
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BX_TRACE("\t%s", name);
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@ -1485,7 +1485,7 @@ namespace bgfx { namespace gl
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for (uint32_t ii = 0; ii < BX_COUNTOF(s_vendorIds); ++ii)
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{
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const VendorId& vendorId = s_vendorIds[ii];
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if (0 == bx::strncmp(vendorId.name, m_vendor, bx::strnlen(vendorId.name) ) )
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if (0 == bx::strncmp(vendorId.name, m_vendor, bx::strLen(vendorId.name) ) )
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{
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g_caps.vendorId = vendorId.id;
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break;
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@ -1577,7 +1577,7 @@ namespace bgfx { namespace gl
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{
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char name[1024];
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const char* pos = extensions;
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const char* end = extensions + bx::strnlen(extensions);
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const char* end = extensions + bx::strLen(extensions);
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uint32_t index = 0;
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while (pos < end)
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{
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@ -1589,10 +1589,10 @@ namespace bgfx { namespace gl
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}
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else
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{
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len = bx::uint32_min(sizeof(name), (uint32_t)bx::strnlen(pos) );
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len = bx::uint32_min(sizeof(name), (uint32_t)bx::strLen(pos) );
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}
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bx::strlncpy(name, BX_COUNTOF(name), pos, len);
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bx::strCopy(name, BX_COUNTOF(name), pos, len);
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name[len] = '\0';
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updateExtension(name);
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@ -2591,9 +2591,9 @@ namespace bgfx { namespace gl
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void updateViewName(uint8_t _id, const char* _name) BX_OVERRIDE
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{
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bx::strlcpy(&s_viewName[_id][BGFX_CONFIG_MAX_VIEW_NAME_RESERVED]
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, _name
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bx::strCopy(&s_viewName[_id][BGFX_CONFIG_MAX_VIEW_NAME_RESERVED]
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, BX_COUNTOF(s_viewName[0])-BGFX_CONFIG_MAX_VIEW_NAME_RESERVED
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, _name
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);
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}
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@ -5338,7 +5338,7 @@ namespace bgfx { namespace gl
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void writeString(bx::WriterI* _writer, const char* _str)
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{
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bx::write(_writer, _str, (int32_t)bx::strnlen(_str) );
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bx::write(_writer, _str, (int32_t)bx::strLen(_str) );
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}
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void writeStringf(bx::WriterI* _writer, const char* _format, ...)
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@ -5355,8 +5355,8 @@ namespace bgfx { namespace gl
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void strins(char* _str, const char* _insert)
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{
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size_t len = bx::strnlen(_insert);
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bx::memMove(&_str[len], _str, bx::strnlen(_str)+1);
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size_t len = bx::strLen(_insert);
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bx::memMove(&_str[len], _str, bx::strLen(_str)+1);
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bx::memCopy(_str, _insert, len);
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}
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@ -5426,7 +5426,7 @@ namespace bgfx { namespace gl
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{
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if (GL_COMPUTE_SHADER != m_type)
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{
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int32_t codeLen = (int32_t)bx::strnlen(code);
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int32_t codeLen = (int32_t)bx::strLen(code);
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int32_t tempLen = codeLen + (4<<10);
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char* temp = (char*)alloca(tempLen);
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bx::StaticMemoryBlockWriter writer(temp, tempLen);
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@ -950,9 +950,9 @@ namespace bgfx { namespace mtl
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{
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if (BX_ENABLED(BGFX_CONFIG_DEBUG_PIX) )
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{
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bx::strlcpy(&s_viewName[_id][BGFX_CONFIG_MAX_VIEW_NAME_RESERVED]
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, _name
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bx::strlncpy(&s_viewName[_id][BGFX_CONFIG_MAX_VIEW_NAME_RESERVED]
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, BX_COUNTOF(s_viewName[0])-BGFX_CONFIG_MAX_VIEW_NAME_RESERVED
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, _name
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);
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}
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}
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@ -2100,9 +2100,9 @@ VK_IMPORT_DEVICE
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void updateViewName(uint8_t _id, const char* _name) BX_OVERRIDE
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{
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bx::strlcpy(&s_viewName[_id][BGFX_CONFIG_MAX_VIEW_NAME_RESERVED]
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, _name
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bx::strCopy(&s_viewName[_id][BGFX_CONFIG_MAX_VIEW_NAME_RESERVED]
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, BX_COUNTOF(s_viewName[0]) - BGFX_CONFIG_MAX_VIEW_NAME_RESERVED
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, _name
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);
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}
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@ -15,7 +15,7 @@ namespace bgfx
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bx::WriterI* writer = reinterpret_cast<bx::WriterI*>(_userData);
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char temp[512];
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toString(temp, sizeof(temp), _instruction);
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bx::write(writer, temp, (int32_t)bx::strnlen(temp) );
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bx::write(writer, temp, (int32_t)bx::strLen(temp) );
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return true;
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}
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@ -24,7 +24,7 @@ namespace bgfx
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bx::WriterI* writer = reinterpret_cast<bx::WriterI*>(_userData);
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char temp[512];
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toString(temp, sizeof(temp), _instruction);
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bx::write(writer, temp, (int32_t)bx::strnlen(temp) );
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bx::write(writer, temp, (int32_t)bx::strLen(temp) );
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return true;
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}
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@ -33,7 +33,7 @@ namespace bgfx
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bx::WriterI* writer = reinterpret_cast<bx::WriterI*>(_userData);
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char temp[512];
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toString(temp, sizeof(temp), _instruction);
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bx::write(writer, temp, (int32_t)bx::strnlen(temp) );
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bx::write(writer, temp, (int32_t)bx::strLen(temp) );
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return true;
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}
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@ -363,25 +363,25 @@ namespace bgfx
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char* strInsert(char* _str, const char* _insert)
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{
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uint32_t len = bx::strnlen(_insert);
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bx::memMove(&_str[len], _str, bx::strnlen(_str) );
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uint32_t len = bx::strLen(_insert);
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bx::memMove(&_str[len], _str, bx::strLen(_str) );
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bx::memCopy(_str, _insert, len);
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return _str + len;
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}
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void strReplace(char* _str, const char* _find, const char* _replace)
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{
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const int32_t len = bx::strnlen(_find);
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const int32_t len = bx::strLen(_find);
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char* replace = (char*)alloca(len+1);
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bx::strlcpy(replace, _replace, len+1);
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for (int32_t ii = bx::strnlen(replace); ii < len; ++ii)
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bx::strCopy(replace, len+1, _replace);
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for (int32_t ii = bx::strLen(replace); ii < len; ++ii)
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{
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replace[ii] = ' ';
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}
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replace[len] = '\0';
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BX_CHECK(len >= bx::strnlen(_replace), "");
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BX_CHECK(len >= bx::strLen(_replace), "");
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for (const char* ptr = bx::strnstr(_str, _find); NULL != ptr; ptr = bx::strnstr(ptr + len, _find) )
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{
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bx::memCopy(const_cast<char*>(ptr), replace, len);
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@ -548,7 +548,7 @@ namespace bgfx
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m_input = m_default;
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m_input += "\n\n";
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int32_t len = bx::strnlen(_input)+1;
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int32_t len = bx::strLen(_input)+1;
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char* temp = new char[len];
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bx::eolLF(temp, len, _input);
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m_input += temp;
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@ -610,7 +610,7 @@ namespace bgfx
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{
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char* result = &m_scratch[m_scratchPos];
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strcpy(result, _str);
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m_scratchPos += (uint32_t)strlen(_str)+1;
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m_scratchPos += (uint32_t)bx::strLen(_str)+1;
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return result;
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}
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@ -860,7 +860,7 @@ namespace bgfx
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if (NULL == bin2c)
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{
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bin2c = bx::baseName(outFilePath);
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uint32_t len = (uint32_t)strlen(bin2c);
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uint32_t len = (uint32_t)bx::strLen(bin2c);
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char* temp = (char*)alloca(len+1);
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for (char *out = temp; *bin2c != '\0';)
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{
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@ -915,7 +915,7 @@ namespace bgfx
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const char* eol = bx::strnchr(defines, ';');
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if (NULL == eol)
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{
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eol = defines + strlen(defines);
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eol = defines + bx::strLen(defines);
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}
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std::string define(defines, eol);
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preprocessor.setDefine(define.c_str() );
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@ -1250,7 +1250,7 @@ namespace bgfx
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{
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bx::write(writer, uint16_t(0) );
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uint32_t shaderSize = (uint32_t)strlen(input);
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uint32_t shaderSize = (uint32_t)bx::strLen(input);
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bx::write(writer, shaderSize);
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bx::write(writer, input, shaderSize);
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bx::write(writer, uint8_t(0) );
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@ -74,7 +74,7 @@ namespace bgfx
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LineReader(const char* _str)
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: m_str(_str)
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, m_pos(0)
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, m_size((uint32_t)strlen(_str))
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, m_size((uint32_t)bx::strLen(_str))
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{
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}
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@ -151,11 +151,11 @@ namespace bgfx { namespace glsl
|
|||
|
||||
if (0 == bx::strncmp(typen, "sampler", 7) )
|
||||
{
|
||||
bx::strlncpy(uniformType, BX_COUNTOF(uniformType), "int");
|
||||
bx::strCopy(uniformType, BX_COUNTOF(uniformType), "int");
|
||||
}
|
||||
else
|
||||
{
|
||||
bx::strlcpy(uniformType, typen, int32_t(parse-typen+1) );
|
||||
bx::strCopy(uniformType, int32_t(parse-typen+1), typen);
|
||||
}
|
||||
|
||||
const char* name = parse = bx::strws(parse);
|
||||
|
@ -165,16 +165,16 @@ namespace bgfx { namespace glsl
|
|||
const char* array = bx::strnstr(name, "[", int32_t(eol-parse) );
|
||||
if (NULL != array)
|
||||
{
|
||||
bx::strlcpy(uniformName, name, int32_t(array-name+1) );
|
||||
bx::strCopy(uniformName, int32_t(array-name+1), name);
|
||||
|
||||
char arraySize[32];
|
||||
const char* end = bx::strnstr(array, "]", int32_t(eol-array) );
|
||||
bx::strlcpy(arraySize, array+1, int32_t(end-array) );
|
||||
bx::strCopy(arraySize, int32_t(end-array), array+1);
|
||||
num = uint8_t(atoi(arraySize) );
|
||||
}
|
||||
else
|
||||
{
|
||||
bx::strlcpy(uniformName, name, int32_t(eol-name+1) );
|
||||
bx::strCopy(uniformName, int32_t(eol-name+1), name);
|
||||
}
|
||||
|
||||
Uniform un;
|
||||
|
@ -201,7 +201,7 @@ namespace bgfx { namespace glsl
|
|||
const char* end = parse;
|
||||
if (NULL != parse)
|
||||
{
|
||||
parse += bx::strnlen("struct xlatMtlShaderUniform {");
|
||||
parse += bx::strLen("struct xlatMtlShaderUniform {");
|
||||
end = bx::strnstr(parse, "};");
|
||||
}
|
||||
|
||||
|
@ -216,7 +216,7 @@ namespace bgfx { namespace glsl
|
|||
|
||||
char uniformType[256];
|
||||
parse = bx::strword(parse);
|
||||
bx::strlcpy(uniformType, typen, int32_t(parse-typen+1) );
|
||||
bx::strCopy(uniformType, int32_t(parse-typen+1), typen);
|
||||
const char* name = parse = bx::strws(parse);
|
||||
|
||||
char uniformName[256];
|
||||
|
@ -224,16 +224,16 @@ namespace bgfx { namespace glsl
|
|||
const char* array = bx::strnstr(name, "[", int32_t(eol-parse) );
|
||||
if (NULL != array)
|
||||
{
|
||||
bx::strlcpy(uniformName, name, int32_t(array-name+1) );
|
||||
bx::strCopy(uniformName, int32_t(array-name+1), name);
|
||||
|
||||
char arraySize[32];
|
||||
const char* arrayEnd = bx::strnstr(array, "]", int32_t(eol-array) );
|
||||
bx::strlcpy(arraySize, array+1, int32_t(arrayEnd-array) );
|
||||
bx::strCopy(arraySize, int32_t(arrayEnd-array), array+1);
|
||||
num = uint8_t(atoi(arraySize) );
|
||||
}
|
||||
else
|
||||
{
|
||||
bx::strlcpy(uniformName, name, int32_t(eol-name+1) );
|
||||
bx::strCopy(uniformName, int32_t(eol-name+1), name);
|
||||
}
|
||||
|
||||
Uniform un;
|
||||
|
@ -279,7 +279,7 @@ namespace bgfx { namespace glsl
|
|||
);
|
||||
}
|
||||
|
||||
uint32_t shaderSize = (uint32_t)strlen(optimizedShader);
|
||||
uint32_t shaderSize = (uint32_t)bx::strLen(optimizedShader);
|
||||
bx::write(_writer, shaderSize);
|
||||
bx::write(_writer, optimizedShader, shaderSize);
|
||||
uint8_t nul = 0;
|
||||
|
|
|
@ -666,7 +666,7 @@ namespace bgfx { namespace hlsl
|
|||
if (_firstPass
|
||||
&& unusedUniforms.size() > 0)
|
||||
{
|
||||
const size_t strLength = strlen("uniform");
|
||||
const size_t strLength = bx::strLen("uniform");
|
||||
|
||||
// first time through, we just find unused uniforms and get rid of them
|
||||
std::string output;
|
||||
|
|
Loading…
Reference in New Issue