Cleanup.
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@ -2509,9 +2509,6 @@ namespace bgfx
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/// - `BGFX_TEXTURE_[MIN/MAG/MIP]_[POINT/ANISOTROPIC]` - Point or anisotropic
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/// sampling.
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///
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/// @param[in] _flags Texture sampler filtering flags. UINT32_MAX use the
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/// sampler filtering mode set by texture.
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///
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/// @attention C99 equivalent is `bgfx_set_texture`.
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///
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void setTexture(
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