Commit Graph

1436 Commits

Author SHA1 Message Date
Branimir Karadžić
5b5d7c999d Cleanup. 2016-05-11 17:02:41 -07:00
Branimir Karadžić
556acae191 Added Doug Binks' ImGui color scheme. 2016-05-11 07:44:13 -07:00
Branimir Karadžić
57fccfe497 Cleanup. 2016-05-09 21:32:51 -07:00
Branimir Karadžić
6af3a7c952 Switched texture assets build to ninja. 2016-05-07 14:19:56 -07:00
Branimir Karadžić
3b61978c7a Cleanup. 2016-05-06 21:35:23 -07:00
Branimir Karadžić
071912b2d2 Fixed MSVC L4 warnings. 2016-05-06 21:29:47 -07:00
Branimir Karadžić
537c70965d Switched mesh assets build to ninja. 2016-05-06 20:44:21 -07:00
Branimir Karadžić
a6397f94b7 Renamed CX specific file to use .cx extension. 2016-04-25 19:17:42 -07:00
Branimir Karadžić
196a64d242 Cleanup. 2016-04-24 15:32:51 -07:00
Dario Manesku
59a71ca445 Entry_sdl key input changes. 2016-04-24 23:20:23 +02:00
Dario Manesku
5737270dbc Resolving some name collision. Mouse constructor was not being called. With this rename it works as expected. 2016-04-24 23:18:27 +02:00
Branimir Karadžić
321173961c texturev: Added help menu. 2016-04-24 08:49:49 -07:00
Branimir Karadžić
45f08a3066 SDL: Updated scancodes. 2016-04-23 17:47:36 -07:00
Branimir Karadžić
d2579168dc SDL: Fixed Escape key. 2016-04-23 17:06:24 -07:00
Branimir Karadžić
9379b05a57 SDL: Updated scancodes. 2016-04-23 16:55:51 -07:00
Branimir Karadžić
a94089e29f Added simple texture viewer tool. 2016-04-21 22:12:35 -07:00
Dario Manesku
e759e55fd2 Fixing a memory overflow that caused the camera to move right all the time. 2016-04-21 19:51:08 +02:00
Branimir Karadžić
447610b308 Fixed issue #764. 2016-04-19 20:31:37 -07:00
Branimir Karadžić
e1a60b808d Cleanup. 2016-04-18 09:35:53 -07:00
Dario Manesku
89a868ba29 Capture SDL modifier keys even if no other keys are pressed. 2016-04-15 01:59:33 +02:00
Branimir Karadžić
641d294b9d Cleanup. 2016-04-08 17:30:35 -07:00
Branimir Karadžić
931c6ed0f6 debugdraw: Added cylinder. 2016-04-06 22:21:46 -07:00
Branimir Karadžić
3d81ae8219 Updated shaders. 2016-04-06 20:24:52 -07:00
Branimir Karadžić
3eda14fac5 Cleanup. 2016-04-05 19:33:05 -07:00
Branimir Karadžić
6f3acfcedd Cleanup. 2016-04-05 19:31:53 -07:00
Branimir Karadžić
17aaf3abca Cleanup. 2016-04-05 17:40:03 -07:00
Branimir Karadžić
bd6ecc19e4 debugdraw: Added cone. 2016-04-05 17:10:48 -07:00
Branimir Karadžić
744051643f debugdraw: Fixed state. 2016-04-05 15:31:32 -07:00
Krzysztof Kondrak
76a46af418 use separate projection matrices for left/right eyes in HMD demos 2016-04-04 21:29:36 +02:00
Krzysztof Kondrak
bea6e81d12 OculusVR: updated to SDK 1.3 2016-04-02 11:41:40 +02:00
Branimir Karadžić
ea613785e4 Cleanup. 2016-04-01 22:51:35 -07:00
Branimir Karadžić
be9f93473d Cleanup. 2016-04-01 22:48:57 -07:00
Branimir Karadžić
4e12ff7274 Cleanup. 2016-04-01 21:49:06 -07:00
Branimir Karadžić
bac219debc Added example-29-debugdraw. 2016-03-27 18:40:03 -07:00
Branimir Karadžić
f2026d87da Cleanup. 2016-03-24 16:16:56 -07:00
Branimir Karadžić
9d2648be32 Added normalmap test texture. 2016-03-23 20:00:30 -07:00
Branimir Karadžić
8955ebc6c8 Added alpha to coverage and anti-aliased lines support. 2016-03-16 15:09:15 -07:00
Branimir Karadžić
662716a6ac Cleanup. 2016-03-13 14:28:04 -07:00
Branimir Karadžić
5c0874f82f Cleanup. 2016-03-06 16:24:35 -08:00
Branimir Karadžić
086285a3e2 Cleanup. 2016-03-06 15:29:22 -08:00
Branimir Karadžić
6c13efba04 Cleanup. 2016-03-06 15:09:17 -08:00
Branimir Karadžić
9edede219e Cleanup. 2016-03-06 15:07:35 -08:00
Branimir Karadžić
db64e34681 Cleanup. 2016-03-06 14:59:14 -08:00
Branimir Karadžić
cd81ab9b99 Cleanup. 2016-03-06 14:56:09 -08:00
Branimir Karadžić
67d36dc9a9 Debug draw: Added squircle shape. 2016-03-06 00:07:20 -08:00
Branimir Karadžić
35a30c3135 Cleanup. 2016-03-05 11:38:32 -08:00
Branimir Karadžić
2b77088a38 Cleanup. 2016-03-05 11:03:52 -08:00
Branimir Karadžić
016d403644 Cleanup. 2016-03-02 23:09:45 -08:00
Branimir Karadžić
a78a620c15 Cleanup. 2016-03-02 18:09:36 -08:00
Branimir Karadžić
e60d5532aa Cleanup. 2016-03-01 20:31:15 -08:00
Branimir Karadžić
002789eef6 Fixed vecX_splat to catch errors. 2016-03-01 08:38:46 -08:00
Branimir Karadžić
484b1f5199 Fixed 28-wireframe shader. 2016-03-01 08:24:58 -08:00
Branimir Karadžić
60319d0c52 Updated screenshots. 2016-02-29 20:57:45 -08:00
Branimir Karadžić
6dc6bff66d SDL: Addded tilde key. 2016-02-29 20:46:27 -08:00
Branimir Karadžić
861a63bf2e Updated makefiles. 2016-02-29 19:58:17 -08:00
Branimir Karadžić
e8a0e69097 Cleanup. 2016-02-29 11:43:09 -08:00
Branimir Karadžić
c691521563 Added preserve state flag. 2016-02-29 11:24:14 -08:00
Branimir Karadžić
3c7cb7a038 Cleanup. 2016-02-29 00:02:56 -08:00
Branimir Karadžić
8121a08ea7 Cleanup. 2016-02-28 22:28:50 -08:00
Branimir Karadžić
87b640253e Metal: Updated shaders. 2016-02-28 22:05:59 -08:00
Branimir Karadžić
4752d567e4 Cleanup. 2016-02-28 19:52:15 -08:00
Branimir Karadžić
689a39c7fa Cleanup. 2016-02-28 18:20:18 -08:00
Branimir Karadžić
d19391a8fe Updated screenshots. 2016-02-28 17:11:21 -08:00
Branimir Karadžić
f70e85cfb5 Rebuilt shaders. 2016-02-28 16:35:11 -08:00
Branimir Karadžić
5eea8b7ff3 Merge branch 'master' of cane:bkaradzic/bgfx 2016-02-28 16:34:36 -08:00
Branimir Karadžić
8d0da375e6 Merge pull request #702 from dariomanesku/wf
Fixing wireframe opacity. Winding seems to be flipped.
2016-02-28 16:36:20 -08:00
Branimir Karadžić
9cc308cb11 Cleanup. 2016-02-28 16:34:23 -08:00
Dario Manesku
49bc9dccea Fixing wireframe opacity. Winding seems to be flipped. 2016-02-29 01:34:16 +01:00
Dario Manesku
a079ee53ef Redone 18-ibl example. It's now using textures that are filtered with cmft. 2016-02-29 01:15:12 +01:00
Branimir Karadžić
e4dc2bc02c Rebuilt shaders. 2016-02-28 16:14:05 -08:00
Branimir Karadžić
6159afd0d3 Merge pull request #701 from dariomanesku/wf
28-wireframe, geometryc with barycentric and 18-ibl redone with cmft-filtered textures.
2016-02-28 16:19:22 -08:00
Dario Manesku
7b2752c450 Added 28-wireframe. Geometryc now has --barycentric feature. Example meshes updated. Commit has only glsl shaders. 2016-02-29 01:06:39 +01:00
Branimir Karadžić
46b1b1b885 Cleanup. 2016-02-26 20:09:13 -08:00
Branimir Karadžić
7b08b5127c Added missing file. 2016-02-26 11:40:40 -08:00
Dario Manesku
1a4c308ba5 Added missing include. 2016-02-26 08:01:08 +01:00
Branimir Karadžić
89a87a5f8d Cleanup. 2016-02-25 22:41:28 -08:00
Branimir Karadžić
dbb697b56e Debug draw. 2016-02-25 22:20:24 -08:00
Branimir Karadžić
ae778b06df Merge branch 'master' of github.com:bkaradzic/bgfx 2016-02-25 20:29:20 -08:00
Branimir Karadžić
b7f8a8cdb5 Cleanup. 2016-02-25 20:29:09 -08:00
Branimir Karadžić
82b640e71c 27-terrain: Fixed crash at exit. 2016-02-24 21:23:45 -08:00
Branimir Karadžić
d4d4d41e42 Exposed topology API. 2016-02-23 15:30:25 -08:00
Branimir Karadžić
6fd77942ac Cleanup. 2016-02-21 22:33:42 -08:00
Branimir Karadžić
dc46b1a36b Cleanup. 2016-02-21 13:59:38 -08:00
Branimir Karadžić
5fb313a6b1 Added calcPlaneUv. 2016-02-21 12:57:55 -08:00
Branimir Karadžić
b2405e5221 Cleanup. 2016-02-16 20:38:59 -08:00
Jean-François Verdon
b72300d3ab Using char* as key for unordered_map can lead to unexpected behavior (the hash used for the key is computed using pointer address, not string content) 2016-02-16 15:00:07 +01:00
Branimir Karadžić
459e211a26 Added framebuffer attachment. 2016-02-15 16:55:32 -08:00
Miodrag Milanovic
c0275c3a77 SteamLink support 2016-02-15 19:45:58 +01:00
Branimir Karadžić
db37bd1bcd Added icon font headers. 2016-02-10 22:37:09 -08:00
Branimir Karadžić
4707ebe8ef Added function for building frustum planes from view projection matrix. 2016-02-10 21:02:00 -08:00
Branimir Karadžić
608e038b96 Manually merged PR #676. 2016-02-08 12:53:19 -08:00
Branimir Karadžić
728a8ee4e5 NanoVG: Added ability to pass custom allocator. 2016-02-07 18:58:17 -08:00
Branimir Karadžić
1183d9e337 Fixed mesh loading. 2016-02-06 13:41:58 -08:00
Branimir Karadžić
55e72a2dd1 SDL: Fixed crash when loading gamecontrollerdb. 2016-02-04 22:54:40 -08:00
Branimir Karadžić
60f068c648 Cleanup. 2016-02-04 21:46:12 -08:00
Branimir Karadžić
e9c51f9fdb Cleanup. 2016-02-01 20:20:17 -08:00
Branimir Karadžić
ed061b62fc Fixed example. PR #671. 2016-01-31 20:38:14 -08:00
Branimir Karadžić
016bfc4290 Improved reader/writer error handling. 2016-01-31 16:00:02 -08:00
Branimir Karadžić
a972d1fef0 Tools cleanup. 2016-01-30 16:15:25 -08:00
Branimir Karadžić
3552ad873a Fixed #666. 2016-01-25 12:38:58 -08:00
Branimir Karadžić
2063dac676 Merge branch 'master' of github.com:bkaradzic/bgfx 2016-01-25 09:26:44 -08:00
Branimir Karadžić
6af72ce686 nanovg: Allow texture update after creation. 2016-01-25 09:26:14 -08:00
Branimir Karadžić
3126ed79f1 Fixed Linux build. 2016-01-24 22:35:49 -08:00
Branimir Karadžić
c63b61870a SDL: Added joystick handling. 2016-01-24 22:17:49 -08:00
Branimir Karadžić
008bc72d6f SDL: Updated controllerdb. 2016-01-23 21:07:44 -08:00
Branimir Karadžić
1b7375df6c entry/x11: Fixed dpad. 2016-01-23 17:09:28 -08:00
Lunkhound
6f9a9278ec removed z coord adjustment in shadow2D() shader builtin for HLSL versions 2016-01-17 23:05:40 -08:00
Branimir Karadžić
86a38a0160 SteamLink defines. 2016-01-16 00:11:38 -08:00
Lunkhound
b655ee94ae shadowmaps_simple: fix OGL shadow camera volume 2016-01-15 14:54:56 -08:00
Branimir Karadžić
7a686ee6f0 Merge pull request #655 from dariomanesku/shadowmaps
Fixing a D3D11 warning.
2016-01-14 22:42:17 -08:00
Dario Manesku
deda5e241e Fixing a D3D11 warning. Shadow maps now get submitted only when necessary. 2016-01-15 07:34:48 +01:00
Branimir Karadžić
fbace33048 Renamed BGFX_TEXTURE_RT_BUFFER_ONLY to more descriptive BGFX_TEXTURE_RT_WRITE_ONLY. 2016-01-12 17:11:16 -08:00
Branimir Karadžić
ab9a0c12b0 Cleanup. 2016-01-12 13:20:07 -08:00
Branimir Karadžić
faec80b8f9 shaderlib: Added ACES filmic tone mapping curve. 2016-01-06 21:08:09 -08:00
Branimir Karadžić
053dd8c524 Cleanup. 2016-01-04 22:31:17 -08:00
Branimir Karadžić
3cabe28c6e Cleanup. 2016-01-04 21:48:12 -08:00
Miodrag Milanovic
f9a7c6ec0b Use BX_PLATFORM_BSD for all BSD based platforms 2016-01-04 18:08:46 +01:00
Branimir Karadžić
4bb2b623d3 Happy New Year! 2016-01-01 00:11:04 -08:00
Branimir Karadžić
b70dba4c8e Updated terrain shader. 2015-12-31 11:57:07 -08:00
Branimir Karadžić
b57dadc1b1 Cleanup. 2015-12-30 12:21:28 -08:00
Stephen Hill
e5c2de3d07 Modified imguiBool to return 'changed' state
This is useful for logically or-ing the state of several UI elements together to know if any have changed (e.g. because some common action needs to be taken):
uiChanged |= imguiBool(...)
uiChanged |= imguiSlider(...)
...
2015-12-30 14:44:18 -05:00
zelimdamian
759240d6c8 Added VK_DECIMAL to keyboard code translation 2015-12-16 18:36:08 +00:00
Branimir Karadžić
f4ebb94951 Merge branch 'master' of github.com:bkaradzic/bgfx 2015-12-13 21:32:18 -08:00
Branimir Karadžić
9c568a52a0 Cleanup. 2015-12-13 21:32:10 -08:00
Branimir Karadžić
f278cdb8b8 Fixed clang warning. 2015-12-13 20:05:20 -08:00
Branimir Karadžić
b93592e8ea Cleanup. 2015-12-13 19:43:08 -08:00
Branimir Karadžić
fb9c4e0121 Cleanup. 2015-12-13 11:05:25 -08:00
Branimir Karadžić
8f15a6f0e8 Cleanup. 2015-12-13 09:52:57 -08:00
Branimir Karadžić
8493775a8b Cleanup. 2015-12-13 09:48:21 -08:00
Andrew Mac
6a42398b0b Terrain painting example. 2015-12-13 21:21:07 -04:00
Branimir Karadžić
51ec498559 Cleanup. 2015-12-13 12:33:27 -08:00
Branimir Karadžić
43f37a001d NaCl: Added occlusion query interface. 2015-12-08 20:34:31 -08:00
Branimir Karadžić
fac71e9e35 Fixed issue #569. 2015-12-08 16:09:30 -08:00
Branimir Karadžić
46822b242a Updated NanoVG. 2015-12-05 11:00:11 -08:00
Branimir Karadžić
b09bb61548 Fixed VS2012 build. 2015-12-04 22:36:44 -08:00
Branimir Karadžić
402a63be85 Cleanup. 2015-12-01 21:08:03 -08:00
Stephen Hill
29782ca333 Fixed invalid AVI header flags
Videos should now play in Windows Media Player. I believe the previous flags were wrong, as 0x1 doesn't seem to be a valid flag (see, for instance: https://ffmpeg.org/doxygen/0.6/avi_8h.html).
2015-11-30 21:16:11 -05:00
Stephen Hill
87d3501ded Fixed AVI header writing 4 bytes for 16bit values
{U}INTX_C et al. only seem to guarantee that the size of the constant will be X bits or more. At least this is the behaviour I've seen with VS and Clang

I've made the minimal fix here, but it would be smart to review all remaining uses of these macros, particularly when it comes to I/O.
2015-11-30 21:09:42 -05:00
Stephen Hill
7d0804ec77 Hyphenation 2015-11-29 18:41:37 -05:00
Stephen Hill
e0e772f71c Fixed repeat typo: lightning => lighting 2015-11-29 18:39:16 -05:00
Branimir Karadžić
35f9c78080 Cleanup. 2015-11-28 16:13:26 -08:00
Stephen Hill
fef9262866 Fixed image loading error handling in 20-nanovg
nvgCreateImage returns 0 on failure, not bgfx::invalidHandle!
2015-11-28 14:48:05 -05:00
Branimir Karadžić
4a1861f367 Added ray intersection tests. 2015-11-27 23:45:42 -08:00
Branimir Karadžić
f5d9c28f03 Fixed clang warning. 2015-11-23 19:05:52 -08:00
Andrew Mac
0788b28641 Fix crash in D3D9 shadowmap examples. 2015-11-22 13:36:57 -04:00
Branimir Karadžić
20e7e79763 Added orb object. 2015-11-19 22:17:37 -08:00
Andrew Mac
6c395391a1 Extended Remotery profiling. 2015-11-16 10:42:56 -04:00
Branimir Karadžić
cbbba6e5f6 Sprinkled profiler macros. 2015-11-14 17:09:58 -08:00
Branimir Karadžić
f6f1b86793 Updated Remotery. 2015-11-14 16:39:15 -08:00
Branimir Karadžić
4cec412d4a Fixed VS2015 build. 2015-11-13 23:30:07 -08:00
Branimir Karadžić
8c33afdd09 Added --with-profiler option. 2015-11-13 21:11:19 -08:00
Branimir Karadžić
21ccf8cb8c Integrated Remotery. 2015-11-12 22:26:50 -08:00
Branimir Karadžić
1a3ca7d8ac ImGui docking fixes. 2015-11-11 16:43:32 -08:00
Branimir Karadžić
717aab94bc Merge branch 'master' of cane:bkaradzic/bgfx into dev 2015-11-09 18:11:47 -08:00
Branimir Karadžić
c55a6101d2 Added begin/end CPU/GPU timer stats instead of elapsed. 2015-11-09 17:56:12 -08:00
Branimir Karadžić
7d1e8e2cc8 Added screenshot. 2015-11-08 21:34:10 -08:00
Branimir Karadžić
40d526744a Simplifed allocator. 2015-11-06 22:03:06 -08:00
Branimir Karadžić
574d831c80 Merge branch 'master' of github.com:bkaradzic/bgfx 2015-11-04 11:04:56 -08:00
Branimir Karadžić
822caa88dd Call ImGui::NewFrame after init. 2015-11-04 11:04:47 -08:00
Andrew Mac
e29a790619 Fix for projection width in 16-shadowmaps example. 2015-11-03 22:20:45 -04:00
Branimir Karadžić
867696f1dc Cleanup. 2015-11-03 17:20:20 -08:00
Branimir Karadžić
ecf7eba043 Added ability to read occlusion query result on main thread. 2015-11-03 16:00:14 -08:00
Branimir Karadžić
a5bbb18a25 Cleanup. 2015-11-02 21:00:05 -08:00
Branimir Karadžić
6e7de6f122 NanoVG: Fixed #519 crash. 2015-11-02 18:59:01 -08:00
Branimir Karadžić
e5801a9d8c Fixed OSX initial window size. 2015-11-01 20:11:31 -08:00
Branimir Karadžić
7a8b3632b9 GL: Occlusion query. 2015-11-01 19:12:42 -08:00
Branimir Karadžić
6aa9629816 Added initial occlusion query support. 2015-11-01 17:28:23 -08:00
Branimir Karadžić
d3e4ed8b2e Cleanup. 2015-10-25 21:31:34 -07:00
Branimir Karadžić
1179f3a79b Cleanup. 2015-10-24 22:53:26 -07:00
Branimir Karadžić
69fd07a590 Rebuilt shaders. 2015-10-24 22:47:24 -07:00
Branimir Karadžić
f47a26dcfa Cleanup. 2015-10-24 22:34:11 -07:00
Branimir Karadžić
e3c97d8dc7 Refactor example to use new entry. 2015-10-24 19:25:03 -07:00
Branimir Karadžić
1c51d81006 Cleanup. 2015-10-23 20:52:22 -07:00
Branimir Karadžić
6ffdb3e247 Added args. 2015-10-23 20:57:04 -07:00
Branimir Karadžić
a8c1c5f669 Cleanup. 2015-10-23 18:13:04 -07:00
Branimir Karadžić
76ad2441b0 D3D9: Fixed volume texture update. 2015-10-23 12:57:04 -07:00
Branimir Karadžić
000c75539c Cleanup. 2015-10-21 20:42:15 -07:00
Branimir Karadžić
49b4d32f15 Fixed automatic framebuffer resize. 2015-10-21 16:55:50 -07:00
Branimir Karadžić
8f28fdd970 Cleanup. 2015-10-20 22:45:35 -07:00
Branimir Karadžić
a82fc25510 Fixed texture leak. 2015-10-20 21:32:28 -07:00
Branimir Karadžić
4ca38cfa0e Cleanup. 2015-10-20 19:00:13 -07:00
Branimir Karadžić
679764f3ef Cleanup. 2015-10-20 18:35:02 -07:00
Branimir Karadžić
6aa6efda12 Added initial texture read back support. 2015-10-20 16:32:08 -07:00
Branimir Karadžić
b6ae6fda61 Cleanup. 2015-10-19 15:09:56 -07:00
Branimir Karadžić
d19ef51930 Fixed VS2008 build. 2015-10-18 19:35:37 -07:00
Branimir Karadžić
9e8508b64d Added blit to 08-update example. 2015-10-17 17:39:44 -07:00
Aleks
aab8751ac5 Added tvOS support. 2015-10-12 13:32:39 -07:00
Branimir Karadžić
1d1e78977f Updated shaders. 2015-10-09 22:36:56 -07:00
Branimir Karadžić
faebec1f05 Metal: Fixed MRT. 2015-10-09 22:13:32 -07:00
Branimir Karadžić
44eacd0859 Added ImGui image flags. 2015-10-09 15:37:22 -07:00
Branimir Karadžić
183ed6b73a Disable debug code. 2015-10-08 23:01:11 -07:00
Branimir Karadžić
6e98bd17b3 ImGui: Docking WIP. 2015-10-08 22:46:17 -07:00
Branimir Karadžić
802364e214 Fixed font tab. Issue #533. 2015-10-07 20:44:40 -07:00
Branimir Karadžić
522fb9cbcc Metal: Added embedded shaders. 2015-10-07 15:05:00 -07:00
Branimir Karadžić
1611b074fb Metal: Built shaders. 2015-10-06 21:20:34 -07:00
Branimir Karadžić
9f6675206d Cleanup. 2015-10-05 20:38:07 -07:00
Branimir Karadžić
2ec8cb802b Cleanup. 2015-10-05 11:36:14 -07:00
Branimir Karadžić
cbba6eef18 Cleanup. 2015-10-04 14:32:54 -07:00
Branimir Karadžić
12aa3e1eb7 X11: Fixed window attributes. 2015-10-04 14:27:20 -07:00
Branimir Karadžić
d2a3bb257d Cleanup. 2015-10-03 09:59:01 -07:00
Branimir Karadžić
ed306efa73 X11: Added char event. 2015-10-03 09:37:09 -07:00
Branimir Karadžić
9bf22e0a24 Cleanup. 2015-10-02 21:10:18 -07:00
Branimir Karadžić
5bb5049cf4 Added imgui dock debug code. 2015-10-01 23:00:45 -07:00
Branimir Karadžić
066bf7ced7 Cleanup. 2015-09-30 22:36:56 -07:00
Branimir Karadžić
8ed1052779 Cleanup. 2015-09-30 20:02:59 -07:00
Jonathan Howard
5893fdf20b fixed segfault in imgui with default allocator 2015-09-30 20:20:04 -04:00
Branimir Karadžić
b220d85bc0 Added ImGui docking. 2015-09-30 16:22:51 -07:00
Branimir Karadžić
8bdc60cfda Added xinput throttling. Issue #503. 2015-09-27 21:07:08 -07:00
Branimir Karadžić
bf25ba4d41 Cleanup. 2015-09-25 21:32:12 -07:00
Branimir Karadžić
0fba3c137e Added checks for redundant uniform sets. 2015-09-25 20:54:40 -07:00
Branimir Karadžić
d1f99896ec Moved public header files into bgfx subdirectory.
grep -rl '<bgfx.h>' . | xargs sed -i 's@<bgfx.h>@<bgfx/bgfx.h>@g'
2015-09-18 20:19:12 -07:00
Dario Manesku
5086338088 Fixing imgui visible() function. 2015-09-18 11:40:15 +02:00
Branimir Karadžić
ae71103bf9 Added border color index. 2015-09-16 17:21:28 -07:00
Branimir Karadžić
eb6d7444fb Cleanup. 2015-09-14 19:54:22 -07:00
Branimir Karadžić
c31ad50f31 GLES: Fixed clamp to border. 2015-09-11 20:05:13 -07:00
Branimir Karadžić
96dea0ebfa Cleanup. 2015-09-10 10:59:19 -07:00
Bruce Mitchener
e832cd1223 Fix typos. 2015-09-07 17:33:22 +07:00
Branimir Karadžić
6e9ed09d19 Rebuilt shaders. 2015-09-03 20:00:15 -07:00
Branimir Karadžić
86ec6b5f90 Cleanup. 2015-09-03 18:33:41 -07:00
Dario Manesku
761a0d5cda Doing scissor test on CPU to avoid lots of draw calls when elements are in a long list. 2015-09-02 20:21:16 +02:00
Branimir Karadžić
561b7aa793 Cleanup. 2015-09-01 22:15:47 -07:00
Branimir Karadžić
4470f7097c Fixed HLSL reflection for samplers. 2015-09-01 16:44:11 -07:00
Branimir Karadžić
ce85864d13 Cleanup. 2015-08-28 20:55:50 -07:00
Branimir Karadžić
4018a4b690 imgui: Added handling middle mouse button. 2015-08-25 22:59:20 -07:00
Branimir Karadžić
06624bb7c2 Updated imgui. 2015-08-25 20:44:36 -07:00
Richard Gale
631103bfa8 Adds suspend event mapped to application lifecycle
On Android WillSuspend and WillResume maps to focus and DidSuspend and
DidResume maps to onPause and onResume.

On OSX WillSuspend and DidSuspend maps to resign key, WillResume and
DidResumg maps to make key.
2015-08-24 19:12:01 -07:00
Branimir Karadžić
46eba42ba0 Fixed 21-deferred for Emscripten. 2015-08-21 22:52:37 -07:00
Branimir Karadžić
f149fcec94 Fixed 09-hdr for Emscripten. 2015-08-21 21:06:46 -07:00
Branimir Karadžić
2234678dde Fixed 06-bump for Emscripten. 2015-08-21 20:39:43 -07:00
Branimir Karadžić
8107522629 Refactored a few examples to work with Emscripten. 2015-08-21 20:08:03 -07:00
Branimir Karadžić
839ef0bcce asmjs: Building Scintilla. 2015-08-20 21:55:53 -07:00
Richard Gale
a1c07a4191 mouse and keyboard input for asmjs 2015-08-20 14:03:40 -07:00
Branimir Karadžić
cf2cbf61c1 Updated imgui. 2015-08-19 21:51:25 -07:00
Branimir Karadžić
5f7b891b52 OSX: Added default info.plist. 2015-08-17 17:15:05 -07:00
Branimir Karadžić
77b3c3843e Added HiDPI reset flag. 2015-08-17 16:43:56 -07:00
Branimir Karadžić
63e10f3357 D3D11: Fixed compute image mip selection. 2015-08-15 18:07:43 -07:00
Branimir Karadžić
f9e63f1d21 asmjs: Trying out async. 2015-08-15 11:27:26 -07:00
Kocsis Attila
5d5df77318 Metal backend: initial commit 2015-08-14 15:12:44 +02:00
Branimir Karadžić
3f34765ea7 Updated shaders. 2015-08-10 17:44:59 -07:00
Branimir Karadžić
6d8cf6a000 Fixed issue #470. 2015-08-07 10:37:02 -07:00
Branimir Karadžić
65e47a57eb Replaced missing VS2012 function. 2015-08-01 23:20:52 -07:00
Branimir Karadžić
019bdadc2a Cleanup. 2015-07-28 23:16:23 -07:00
Branimir Karadžić
72a4bf0847 Cleanup. 2015-07-28 22:02:55 -07:00
Branimir Karadžić
16a7605903 Rebuilt shaders. 2015-07-28 20:44:04 -07:00
Branimir Karadžić
cb6cee9dd1 Updated trace callback. 2015-07-24 18:02:17 -07:00
Branimir Karadžić
7cfb9db7ef Fixed static font buffer. 2015-07-22 20:55:59 -07:00
Branimir Karadžić
1fa85ccf27 Replaced bgfx::setProgram function with bgfx::submit argument. Added bgfx::touch and bgfx::getStats. 2015-07-22 18:05:11 -07:00
Branimir Karadžić
6bdf5c4bad Cleanup. 2015-07-21 18:15:12 -07:00
Ka Ming Chan
20a27012a0 improved the handling of iOS UIView resize / rotate by recreating the frame-buffer and render-buffer objects 2015-07-21 20:37:59 +08:00
Branimir Karadžić
d168bd88f6 Scintilla: Added scroll bar. 2015-07-20 22:08:08 -07:00
Branimir Karadžić
0d6b83055f Scintilla: Added PageUp/Down support. 2015-07-18 00:30:46 -07:00
Branimir Karadžić
c7ea0a6a97 Scintilla: Fixed char advance. 2015-07-17 20:57:43 -07:00
Branimir Karadžić
a0b2250395 Removed debug code. 2015-07-17 20:20:10 -07:00
Branimir Karadžić
753d6cfe66 Fixed imgui delta time. 2015-07-17 19:57:24 -07:00
Branimir Karadžić
1211286691 Updated imgui. 2015-07-17 19:20:10 -07:00
Branimir Karadžić
ebc5a13ac5 Merge branch 'dev' 2015-07-16 20:38:29 -07:00
Branimir Karadžić
6645401876 Cleanup. 2015-07-16 20:38:22 -07:00
Branimir Karadžić
921a315c4d Cleanup. 2015-07-16 20:28:43 -07:00
Branimir Karadžić
b98d3b6978 Added trace method to callback interface. 2015-07-16 17:39:02 -07:00
Branimir Karadžić
1cf4f92152 Cleanup. 2015-07-15 10:53:37 -07:00
Branimir Karadžić
af2bb3874d Manually merged #449. 2015-07-15 09:52:17 -07:00
Branimir Karadžić
0a13a94271 Fixed build. 2015-06-23 19:51:31 -07:00
Branimir Karadžić
f36bfe2e4f Added offset for updating dynamic buffers. 2015-06-23 16:40:38 -07:00
Branimir Karadžić
0283c83c0a Cleanup. 2015-06-19 21:47:20 -07:00
Branimir Karadžić
67f7d0a3d6 Cleanup. 2015-06-15 13:12:22 -07:00
Branimir Karadžić
ad768598b1 x11: Fixed joystick read. 2015-06-14 17:29:17 -07:00
ocornut
d9b0daa0bc Scintilla/imgui: removed getFontInfo(), using data exposed by imgui 2015-06-14 17:31:44 -06:00
Branimir Karadžić
3d54383dd9 Fixed shader cache file path. 2015-06-14 10:03:59 -07:00
Branimir Karadžić
5cbc5d55f4 Cleanup. 2015-06-10 13:21:59 -07:00
Branimir Karadžić
a2716a3fe6 Cleanup. 2015-06-10 09:53:09 -07:00
Branimir Karadžić
cf6bcfa307 Merge pull request #432 from ocornut/imgui_scintilla_fixes
ocornut-imgui integrations: mouse wheel, render callbacks, keyboard
2015-06-10 09:20:57 -07:00
ocornut
a3fd7b7132 Fixes for ocornut-imgui integration: keyboard keys, modifiers 2015-06-10 09:03:17 -06:00
ocornut
eccbae09b1 Fixes for ocornut-imgui integrations: mouse wheel, render callbacks 2015-06-10 08:53:50 -06:00
Branimir Karadžić
f0b76697c5 Fixing GCC warnings. 2015-06-09 23:56:30 -07:00
Branimir Karadžić
6e6e16e2ba Pass thread exit code from app thread as process exit code. Issue #430. 2015-06-09 22:34:10 -07:00
ocornut
4f19cdc436 Fixes for ocornut-imgui integration, handling negative scissor inputs, removed unnecessary vertex count calculation 2015-06-09 15:31:53 -06:00
Branimir Karadžić
a510b8f347 Added Scintilla imgui. 2015-06-08 17:07:35 -07:00
Branimir Karadžić
c165fb20db Cleanup. 2015-06-08 10:41:48 -07:00
Branimir Karadžić
9ebcfab447 Cleanup. 2015-06-07 21:28:36 -07:00
Branimir Karadžić
ddf0959d35 Cleanup. 2015-06-07 21:20:55 -07:00
Branimir Karadžić
72454acc8e Cleanup. 2015-06-06 17:12:29 -07:00
Branimir Karadžić
67997930e3 Cleanup. 2015-06-06 17:13:52 -07:00
Branimir Karadžić
acfab2a171 Cleanup. 2015-06-06 16:57:43 -07:00
Branimir Karadžić
58fae36870 input: Added ability to retrieve modifiers state. 2015-06-04 18:26:09 -07:00
Matthew Endsley
1e604e8f38 VR: Add device resolution to HMD. Init at startup.
BREAKING: bgfx::getHMD() now returns a valid pointer
if the VR runtime was initialized. This is different
from existing behavior where getHMD returned NULL until
a bgfx::reset(... BGFX_RESET_HMD) was issued. Applications
must now check HMD::flags for the current state of the VR
runtime. The following code has the code change required:

`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd)`
becomes:
`const bgfx::HMD* hmd = bgfx::getHMD()
if (NULL != hmd && 0 != (hmd->flags & BGFX_HMD_RENDRERING))
{
	// rendering logic
}`

See the updated examples for details.

This allows applications to create the appropriately
sized back buffer for the HMD device by using the new device
resolution fields HMD::deviceHeight and HMD::deviceWidth.
These values report the pixel resolution of the attached
HMD hardware.

This also allows applications to query the reported HMD
resolution immediately after bgfx::init. This prevents
the device from being cycled which generates rendring
artifacts on startup - namely flashing back to a black
screen and reseting the Health+Warning disaply.

This involves initialization the ovrHmd device on
initialization, but deferring rendering until
postReset has been called. This adds an addiional
memory overhead of 32k to builds defining BGFX_CONFIG_USE_OVR.
The overhead for current builds is ~1.9MB for calls to
ovr_Initialize, so the additional overhead is pretty
trivial (+1.8%)
2015-06-03 15:39:09 -07:00
Branimir Karadžić
ce3eded6a3 Fixed imgui font pixel center. 2015-06-03 14:38:00 -07:00
Branimir Karadžić
32750a6824 Removed imgui dependency on input. 2015-06-02 19:25:37 -07:00
Branimir Karadžić
aa99fe1313 Added ocornut-imgui key mapping. 2015-06-02 14:28:22 -07:00
Branimir Karadžić
51d41041b7 Cleanup. 2015-06-01 17:45:40 -07:00
Branimir Karadžić
801207ffa7 Cleanup. 2015-05-31 16:02:59 -07:00
Branimir Karadžić
cc5606a731 Added toggle fullscreen key. 2015-05-31 15:57:52 -07:00
Branimir Karadžić
44bf196b07 Cleanup. 2015-05-30 22:11:42 -07:00
Branimir Karadžić
38a7bc6d28 X11: Fixed page down key mapping. 2015-05-30 18:00:24 -07:00
Branimir Karadžić
4f2345683d X11: Added key mapping. 2015-05-30 13:11:18 -07:00
Branimir Karadžić
e91673d53a OSX: Added key mapping. 2015-05-30 11:23:46 -07:00
Branimir Karadžić
b854588861 Added missing keys. 2015-05-30 10:06:26 -07:00
Branimir Karadžić
ff01992cb7 Refactored uniform types. 2015-05-28 15:27:00 -07:00
Branimir Karadžić
00548b325a Fixed crash when loading invalid texture. 2015-05-27 21:18:43 -07:00
Branimir Karadžić
f42cee24a6 Rebuilt shaders. 2015-05-25 18:59:39 -07:00
Branimir Karadžić
25c7b6a3fa Merge branch 'master' of github.com:bkaradzic/bgfx 2015-05-24 10:25:55 -07:00
Branimir Karadžić
7461299271 Updated texture loading. 2015-05-24 10:25:47 -07:00
Mike Popoloski
4387bed7c2 Enabling WinRT / Windows Store apps for bgfx. 2015-05-24 13:16:18 -04:00
Branimir Karadžić
2e56304280 Fixed leak in single-threaded mode. 2015-05-19 15:52:47 -07:00
Branimir Karadžić
2a49e5a143 Added flush after render reset flag. 2015-05-15 13:14:35 -07:00
Branimir Karadžić
1f241e3cc1 Cleanup. 2015-05-14 19:05:59 -07:00
Branimir Karadžić
65ac7c33f5 Added png/jpg/tga/etc. to load texture utility function. 2015-05-13 22:54:52 -07:00
Dario Manesku
d21c75c40c Fixup for previous commit. 2015-05-03 16:20:41 +02:00
Dario Manesku
6efb223b49 Fixing SDL char input. 2015-05-03 15:52:40 +02:00
Branimir Karadžić
1dce7acb10 Added indirect buffer binary shaders. 2015-05-01 20:58:09 -07:00
Branimir Karadžić
bfa4df4ba1 Updated 24-nbody to demonstrate how to use indirect buffer. 2015-05-01 19:52:11 -07:00
Dario Manesku
0b12c4c82a Cleanup. 2015-04-30 13:46:26 +02:00
Branimir Karadžić
68a2462d89 X11: Fixed window resize. 2015-04-26 12:42:51 -07:00
Mike Popoloski
3fc8ef8c7b Small cleanup of entry_winrt 2015-04-25 10:39:11 -04:00
Branimir Karadžić
e706260793 Added texture handle passing to ocornut-imgui. 2015-04-23 17:14:29 -07:00
Branimir Karadžić
cc6649db0d Cleanup. 2015-04-22 09:30:28 -07:00
Branimir Karadžić
7904b9d9dd Fixed issue #353. 2015-04-19 18:12:09 -07:00
Branimir Karadžić
c8f1157f3b Fixed 15-shadowmaps-simple example. 2015-04-16 21:26:46 -07:00
Branimir Karadžić
4098dbb8fb Fixed GCC warnings. 2015-04-15 20:05:18 -07:00
Branimir Karadžić
5e5a0a8a9e Added custom allocator to imgui. 2015-04-15 20:00:15 -07:00
Branimir Karadžić
4210fb0d64 Renamed reset flag. 2015-04-15 11:49:20 -07:00
Branimir Karadžić
9d91d3bbbc Reversed instance data bindings. Issue #309. 2015-04-15 10:37:00 -07:00
Branimir Karadžić
7bfe51d0d8 Added flip after submit reset flag. 2015-04-14 20:03:05 -07:00
Branimir Karadžić
74fb466e92 Fixed issue #308. 2015-04-14 17:01:35 -07:00
Branimir Karadžić
c01a93e29d Added support for automatic texture scaling by backbuffer ratio on backbuffer resize. 2015-04-13 18:39:38 -07:00
Branimir Karadžić
cea3815dff Fixed HLSL shader stripping. 2015-04-13 12:54:45 -07:00
Branimir Karadžić
dedf75a89b Rebuilt shaders. 2015-04-12 22:26:40 -07:00
Branimir Karadžić
57cfeffb8d Rebuilt shaders. 2015-04-11 18:18:43 -07:00
Branimir Karadžić
a042d6f7b9 Fixed decoding of unsupported RGBA8/BGRA8 formats on D3D9/GL. 2015-04-11 00:17:49 -07:00
Branimir Karadžić
c7eb016ae0 Rebuilt shaders. 2015-04-10 21:09:46 -07:00
Mike Popoloski
5f4bd7700e Recompiling shaders. Shouldn't have any effect on runtime behavior. 2015-04-10 22:49:39 -04:00
Branimir Karadžić
15206dc5a5 Fixed matrix cache size. 2015-04-09 17:36:36 -07:00
Branimir Karadžić
4d30bd201e Updated 17-drawstress. 2015-04-09 16:58:44 -07:00
Branimir Karadžić
1824a3f5bd Cleanup. 2015-04-08 14:16:02 -07:00
Branimir Karadžić
c85c12b5cd Fixed variable narrowing warnings. 2015-04-07 17:58:14 -07:00
Branimir Karadžić
1e8051fd00 Fixed variable shadowing. 2015-04-04 19:10:35 -07:00
Branimir Karadžić
250777287f Fixed variable shadowing. 2015-04-04 16:40:28 -07:00
Branimir Karadžić
2e6ac0ca49 Silence -Wshadow warning in stb_image. 2015-04-04 16:23:50 -07:00
Dario Manesku
8f31098c40 Fixup for previous commit. This is a better way to do it. 2015-04-05 09:04:16 +02:00
Branimir Karadžić
584baba7d7 Rebuilt embedded shaders. 2015-04-02 23:36:53 -07:00
Branimir Karadžić
ecf1b5ee5a Rebuilt shaders. 2015-04-02 23:31:57 -07:00
Branimir Karadžić
85bf5493c3 Updated shaders. 2015-04-02 10:49:41 -07:00
Branimir Karadžić
81d6876067 Cleanup. 2015-03-31 09:44:51 -07:00
Branimir Karadžić
590996b704 Fixed issue #313. 2015-03-30 20:36:31 -07:00
Branimir Karadžić
ec9ba5d15b Fixed VS2015 warnings. 2015-03-30 19:29:52 -07:00
Branimir Karadžić
0490fbcd1e Fixed more variable shadowing warnings. 2015-03-30 14:38:16 -07:00
Branimir Karadžić
d62025d530 Fixing VS2015 warnings. 2015-03-29 22:40:35 -07:00
Branimir Karadžić
d45e71aa15 Fixed VS2015 warnings. 2015-03-29 18:29:56 -07:00
Branimir Karadžić
ae7e4deb2f 08-update: Fixed debug build. 2015-03-29 18:18:06 -07:00
Branimir Karadžić
a34e6e7965 Fixed VS2015 warnings. 2015-03-29 11:47:32 -07:00
Branimir Karadžić
71cc2e1c9c 08-update: Check does texture format exist before creating 3D texture. 2015-03-28 21:42:28 -07:00