mirror of https://github.com/bkaradzic/bgfx
27-terrain: Fixed crash at exit.
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@ -169,9 +169,14 @@ class Terrain : public entry::AppI
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bgfx::destroyProgram(m_terrainProgram);
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bgfx::destroyProgram(m_terrainHeightTextureProgram);
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BX_FREE(entry::getAllocator(), m_terrain.m_vertices);
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BX_FREE(entry::getAllocator(), m_terrain.m_indices);
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BX_FREE(entry::getAllocator(), m_terrain.m_heightMap);
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/// When data is passed to bgfx via makeRef we need to make
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/// sure library is done with it before freeing memory blocks.
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bgfx::frame();
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bx::AllocatorI* allocator = entry::getAllocator();
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BX_FREE(allocator, m_terrain.m_vertices);
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BX_FREE(allocator, m_terrain.m_indices);
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BX_FREE(allocator, m_terrain.m_heightMap);
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// Shutdown bgfx.
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bgfx::shutdown();
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