Cleanup.
This commit is contained in:
parent
57e0c80b36
commit
c440387eac
@ -232,7 +232,7 @@ namespace bgfx
|
||||
|
||||
} // namespace bgfx
|
||||
|
||||
#elif BX_PLATFORM_WINRT
|
||||
#elif BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
# include <Unknwn.h>
|
||||
|
||||
namespace bgfx
|
||||
|
@ -1828,7 +1828,7 @@ again:
|
||||
{
|
||||
_type = RendererType::OpenGLES;
|
||||
}
|
||||
else if (BX_ENABLED(BX_PLATFORM_WINRT) )
|
||||
else if (BX_ENABLED(BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT) )
|
||||
{
|
||||
_type = RendererType::Direct3D11;
|
||||
}
|
||||
|
@ -31,12 +31,14 @@
|
||||
# ifndef BGFX_CONFIG_RENDERER_DIRECT3D11
|
||||
# define BGFX_CONFIG_RENDERER_DIRECT3D11 (0 \
|
||||
|| BX_PLATFORM_WINDOWS \
|
||||
|| BX_PLATFORM_XBOXONE \
|
||||
|| BX_PLATFORM_WINRT \
|
||||
? 1 : 0)
|
||||
# endif // BGFX_CONFIG_RENDERER_DIRECT3D11
|
||||
|
||||
# ifndef BGFX_CONFIG_RENDERER_DIRECT3D12
|
||||
# define BGFX_CONFIG_RENDERER_DIRECT3D12 (0 \
|
||||
|| 0 /*BX_PLATFORM_XBOXONE*/ \
|
||||
|| BX_PLATFORM_WINDOWS \
|
||||
? 1 : 0)
|
||||
# endif // BGFX_CONFIG_RENDERER_DIRECT3D12
|
||||
|
@ -21,6 +21,12 @@
|
||||
|
||||
namespace bgfx
|
||||
{
|
||||
#if BX_PLATFORM_XBOXONE
|
||||
typedef ::IGraphicsUnknown IUnknown;
|
||||
#else
|
||||
typedef ::IUnknown IUnknown;
|
||||
#endif // BX_PLATFORM_XBOXONE
|
||||
|
||||
#define _DX_CHECK(_call) \
|
||||
BX_MACRO_BLOCK_BEGIN \
|
||||
HRESULT __hr__ = _call; \
|
||||
@ -96,7 +102,7 @@ namespace bgfx
|
||||
return _interface->Release();
|
||||
}
|
||||
|
||||
template <typename Ty>
|
||||
template<typename Ty>
|
||||
class StateCacheT
|
||||
{
|
||||
public:
|
||||
|
@ -8,10 +8,12 @@
|
||||
#if BGFX_CONFIG_RENDERER_DIRECT3D11
|
||||
# include "renderer_d3d11.h"
|
||||
|
||||
#if BX_PLATFORM_WINRT
|
||||
#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
# include <inspectable.h>
|
||||
# include <windows.ui.xaml.media.dxinterop.h>
|
||||
#endif // BX_PLATFORM_WINRT
|
||||
# if BX_PLATFORM_WINRT
|
||||
# include <windows.ui.xaml.media.dxinterop.h>
|
||||
# endif // BX_PLATFORM_WINRT
|
||||
#endif // BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
|
||||
#if BGFX_CONFIG_PROFILER_REMOTERY
|
||||
# define BGFX_GPU_PROFILER_BIND(_device, _context) rmt_BindD3D11(_device, _context)
|
||||
@ -791,12 +793,15 @@ namespace bgfx { namespace d3d11
|
||||
|
||||
HRESULT hr;
|
||||
IDXGIFactory* factory;
|
||||
#if BX_PLATFORM_WINRT
|
||||
#if BX_PLATFORM_XBOXONE
|
||||
hr = S_OK;
|
||||
factory = NULL;
|
||||
#elif BX_PLATFORM_WINRT
|
||||
// WinRT requires the IDXGIFactory2 interface, which isn't supported on older platforms
|
||||
hr = CreateDXGIFactory1(__uuidof(IDXGIFactory2), (void**)&factory);
|
||||
#else
|
||||
hr = CreateDXGIFactory(IID_IDXGIFactory, (void**)&factory);
|
||||
#endif // BX_PLATFORM_WINRT
|
||||
#endif // BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
BX_WARN(SUCCEEDED(hr), "Unable to create DXGI factory.");
|
||||
if (FAILED(hr) )
|
||||
{
|
||||
@ -1027,7 +1032,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
|
||||
if (NULL == g_platformData.backBuffer)
|
||||
{
|
||||
#if BX_PLATFORM_WINRT
|
||||
#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
hr = adapter->GetParent(__uuidof(IDXGIFactory2), (void**)&m_factory);
|
||||
BX_WARN(SUCCEEDED(hr), "Unable to create Direct3D11 device.");
|
||||
DX_RELEASE(adapter, 2);
|
||||
@ -1072,6 +1077,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
);
|
||||
BX_WARN(SUCCEEDED(hr), "Unable to create Direct3D11 swap chain.");
|
||||
|
||||
# if BX_PLATFORM_WINRT
|
||||
IInspectable* nativeWindow = reinterpret_cast<IInspectable *>(g_platformData.nwh);
|
||||
ISwapChainBackgroundPanelNative* panel = NULL;
|
||||
hr = nativeWindow->QueryInterface(__uuidof(ISwapChainBackgroundPanelNative), (void**)&panel);
|
||||
@ -1084,6 +1090,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
|
||||
panel->Release();
|
||||
}
|
||||
# endif // BX_PLATFORM_WINRT
|
||||
}
|
||||
#else
|
||||
hr = adapter->GetParent(IID_IDXGIFactory, (void**)&m_factory);
|
||||
@ -1116,7 +1123,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
| DXGI_MWA_NO_WINDOW_CHANGES
|
||||
| DXGI_MWA_NO_ALT_ENTER
|
||||
) );
|
||||
#endif // BX_PLATFORM_WINRT
|
||||
#endif // BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
BX_WARN(SUCCEEDED(hr), "Failed to create swap chain.");
|
||||
if (FAILED(hr) )
|
||||
{
|
||||
@ -2110,7 +2117,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
if (NULL != m_swapChain)
|
||||
{
|
||||
HRESULT hr = S_OK;
|
||||
uint32_t syncInterval = BX_ENABLED(BX_PLATFORM_WINRT)
|
||||
uint32_t syncInterval = BX_ENABLED(BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT)
|
||||
? 1 // sync interval of 0 is not supported on WinRT
|
||||
: !!(m_resolution.m_flags & BGFX_RESET_VSYNC)
|
||||
;
|
||||
@ -2226,7 +2233,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
flags &= ~BGFX_RESET_INTERNAL_FORCE;
|
||||
|
||||
bool resize = true
|
||||
&& !BX_ENABLED(BX_PLATFORM_WINRT) // can't use ResizeBuffers on Windows Phone
|
||||
&& !BX_ENABLED(BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT) // can't use ResizeBuffers on Windows Phone
|
||||
&& (m_resolution.m_flags&BGFX_RESET_MSAA_MASK) == (flags&BGFX_RESET_MSAA_MASK)
|
||||
;
|
||||
|
||||
@ -2278,7 +2285,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
scd = &swapChainScd;
|
||||
}
|
||||
|
||||
#if BX_PLATFORM_WINRT
|
||||
#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
HRESULT hr;
|
||||
if (g_platformData.ndt == 0)
|
||||
{
|
||||
@ -2301,6 +2308,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
);
|
||||
BGFX_FATAL(SUCCEEDED(hr), Fatal::UnableToInitialize, "Unable to create Direct3D11 swap chain.");
|
||||
|
||||
# if BX_PLATFORM_WINRT
|
||||
IInspectable *nativeWindow = reinterpret_cast<IInspectable *>(g_platformData.nwh);
|
||||
ISwapChainBackgroundPanelNative* panel = NULL;
|
||||
hr = nativeWindow->QueryInterface(__uuidof(ISwapChainBackgroundPanelNative), (void **)&panel);
|
||||
@ -2313,6 +2321,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
|
||||
panel->Release();
|
||||
}
|
||||
# endif // BX_PLATFORM_WINRT
|
||||
}
|
||||
#else
|
||||
HRESULT hr;
|
||||
@ -2320,7 +2329,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
, scd
|
||||
, &m_swapChain
|
||||
);
|
||||
#endif // BX_PLATFORM_WINRT
|
||||
#endif // BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
BGFX_FATAL(SUCCEEDED(hr), bgfx::Fatal::UnableToInitialize, "Failed to create swap chain.");
|
||||
}
|
||||
}
|
||||
@ -2793,7 +2802,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
|
||||
DXGI_FORMAT getBufferFormat()
|
||||
{
|
||||
#if BX_PLATFORM_WINRT
|
||||
#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
return m_scd.Format;
|
||||
#else
|
||||
return m_scd.BufferDesc.Format;
|
||||
@ -2802,7 +2811,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
|
||||
uint32_t getBufferWidth()
|
||||
{
|
||||
#if BX_PLATFORM_WINRT
|
||||
#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
return m_scd.Width;
|
||||
#else
|
||||
return m_scd.BufferDesc.Width;
|
||||
@ -2811,7 +2820,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
|
||||
uint32_t getBufferHeight()
|
||||
{
|
||||
#if BX_PLATFORM_WINRT
|
||||
#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
return m_scd.Height;
|
||||
#else
|
||||
return m_scd.BufferDesc.Height;
|
||||
@ -2820,7 +2829,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
|
||||
void setBufferSize(uint32_t _width, uint32_t _height)
|
||||
{
|
||||
#if BX_PLATFORM_WINRT
|
||||
#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
m_scd.Width = _width;
|
||||
m_scd.Height = _height;
|
||||
#else
|
||||
@ -3352,13 +3361,13 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
D3D_FEATURE_LEVEL m_featureLevel;
|
||||
IDXGIAdapter* m_adapter;
|
||||
DXGI_ADAPTER_DESC m_adapterDesc;
|
||||
#if BX_PLATFORM_WINRT
|
||||
#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
IDXGIFactory2* m_factory;
|
||||
IDXGISwapChain1* m_swapChain;
|
||||
#else
|
||||
IDXGIFactory* m_factory;
|
||||
IDXGISwapChain* m_swapChain;
|
||||
#endif // BX_PLATFORM_WINRT
|
||||
#endif // BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
|
||||
uint16_t m_lost;
|
||||
uint16_t m_numWindows;
|
||||
@ -3381,11 +3390,11 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
Resolution m_resolution;
|
||||
bool m_wireframe;
|
||||
|
||||
#if BX_PLATFORM_WINRT
|
||||
#if BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
typedef DXGI_SWAP_CHAIN_DESC1 SwapChainDesc;
|
||||
#else
|
||||
typedef DXGI_SWAP_CHAIN_DESC SwapChainDesc;
|
||||
#endif // BX_PLATFORM_WINRT
|
||||
#endif // BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
|
||||
SwapChainDesc m_scd;
|
||||
uint32_t m_maxAnisotropy;
|
||||
@ -3465,7 +3474,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif // BX_PLATFORM_WINRT
|
||||
#endif // BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
}
|
||||
|
||||
void stubMultiDrawInstancedIndirect(uint32_t _numDrawIndirect, ID3D11Buffer* _ptr, uint32_t _offset, uint32_t _stride)
|
||||
|
@ -6,7 +6,7 @@
|
||||
#ifndef BGFX_RENDERER_D3D11_H_HEADER_GUARD
|
||||
#define BGFX_RENDERER_D3D11_H_HEADER_GUARD
|
||||
|
||||
#define USE_D3D11_DYNAMIC_LIB !BX_PLATFORM_WINRT
|
||||
#define USE_D3D11_DYNAMIC_LIB !(BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT)
|
||||
|
||||
#if !USE_D3D11_DYNAMIC_LIB
|
||||
# undef BGFX_CONFIG_DEBUG_PIX
|
||||
@ -19,11 +19,13 @@ BX_PRAGMA_DIAGNOSTIC_IGNORED_GCC("-Wpragmas");
|
||||
BX_PRAGMA_DIAGNOSTIC_IGNORED_MSVC(4005) // warning C4005: '' : macro redefinition
|
||||
#include <sal.h>
|
||||
#define D3D11_NO_HELPERS
|
||||
#if BX_PLATFORM_WINRT
|
||||
#if BX_PLATFORM_XBOXONE
|
||||
# include <d3d11_x.h>
|
||||
#elif BX_PLATFORM_WINRT
|
||||
# include <d3d11_3.h>
|
||||
#else
|
||||
# include <d3d11.h>
|
||||
#endif // BX_PLATFORM_WINRT
|
||||
#endif // BX_PLATFORM_XBOXONE || BX_PLATFORM_WINRT
|
||||
BX_PRAGMA_DIAGNOSTIC_POP()
|
||||
|
||||
#include "renderer.h"
|
||||
|
@ -9,7 +9,11 @@
|
||||
#define USE_D3D12_DYNAMIC_LIB 1
|
||||
|
||||
#include <sal.h>
|
||||
#include <d3d12.h>
|
||||
#if BX_PLATFORM_XBOXONE
|
||||
# include <d3d12_x.h>
|
||||
#else
|
||||
# include <d3d12.h>
|
||||
#endif // BX_PLATFORM_XBOXONE
|
||||
|
||||
#if defined(__MINGW32__) // BK - temp workaround for MinGW until I nuke d3dx12 usage.
|
||||
extern "C++" {
|
||||
@ -27,10 +31,16 @@ extern "C++" {
|
||||
|
||||
BX_PRAGMA_DIAGNOSTIC_PUSH();
|
||||
BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wmissing-field-initializers");
|
||||
#include <d3dx12.h>
|
||||
#if BX_PLATFORM_XBOXONE
|
||||
# include <d3dx12_x.h>
|
||||
#else
|
||||
# include <d3dx12.h>
|
||||
#endif // BX_PLATFORM_XBOXONE
|
||||
BX_PRAGMA_DIAGNOSTIC_POP();
|
||||
|
||||
#include <dxgi1_4.h>
|
||||
#if !BX_PLATFORM_XBOXONE
|
||||
# include <dxgi1_4.h>
|
||||
#endif // !BX_PLATFORM_XBOXONE
|
||||
|
||||
#include "renderer.h"
|
||||
#include "renderer_d3d.h"
|
||||
|
Loading…
Reference in New Issue
Block a user