.. |
00-helloworld
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Moved public header files into bgfx subdirectory.
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2015-09-18 20:19:12 -07:00 |
01-cubes
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
02-metaballs
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Rebuilt shaders.
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2015-10-24 22:47:24 -07:00 |
03-raymarch
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
04-mesh
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
05-instancing
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
06-bump
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
07-callback
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Simplifed allocator.
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2015-11-06 22:03:06 -08:00 |
08-update
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Cleanup.
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2015-10-25 21:31:34 -07:00 |
09-hdr
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Added args.
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2015-10-23 20:57:04 -07:00 |
10-font
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
11-fontsdf
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
12-lod
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Cleanup.
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2015-10-24 22:53:26 -07:00 |
13-stencil
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Added initial occlusion query support.
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2015-11-01 17:28:23 -08:00 |
14-shadowvolumes
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
15-shadowmaps-simple
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Fix crash in D3D9 shadowmap examples.
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2015-11-22 13:36:57 -04:00 |
16-shadowmaps
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Fix crash in D3D9 shadowmap examples.
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2015-11-22 13:36:57 -04:00 |
17-drawstress
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Added begin/end CPU/GPU timer stats instead of elapsed.
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2015-11-09 17:56:12 -08:00 |
18-ibl
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
19-oit
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Cleanup.
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2015-10-24 22:34:11 -07:00 |
20-nanovg
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
21-deferred
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
22-windows
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
23-vectordisplay
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
24-nbody
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Cleanup.
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2015-10-23 20:52:22 -07:00 |
25-c99
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Moved public header files into bgfx subdirectory.
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2015-09-18 20:19:12 -07:00 |
26-occlusion
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Added screenshot.
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2015-11-08 21:34:10 -08:00 |
assets/meshes
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Added orb object.
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2015-11-19 22:17:37 -08:00 |
common
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Added ray intersection tests.
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2015-11-27 23:45:42 -08:00 |
runtime
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Added orb object.
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2015-11-19 22:17:37 -08:00 |
makefile
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Added initial occlusion query support.
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2015-11-01 17:28:23 -08:00 |