Cleanup.
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@ -254,7 +254,10 @@ class Occlusion : public entry::AppI
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}
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}
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bgfx::dbgTextImage(5, 5, CUBES_DIM, CUBES_DIM, img, CUBES_DIM*2);
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for (uint32_t xx = 0; xx < CUBES_DIM; ++xx)
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{
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bgfx::dbgTextImage(5 + xx*2, 5, 1, CUBES_DIM, img + xx*2, CUBES_DIM*2);
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}
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// Advance to next frame. Rendering thread will be kicked to
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// process submitted rendering primitives.
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@ -3434,7 +3434,7 @@ namespace bgfx { namespace d3d9
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{
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Query& query = m_query[m_control.m_read];
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uint64_t result;
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uint32_t result;
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HRESULT hr = query.m_ptr->GetData(&result, sizeof(result), 0);
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if (S_FALSE == hr)
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{
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