mirror of https://github.com/bkaradzic/bgfx
Fixed clang warning.
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parent
b41446d4a3
commit
f5d9c28f03
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@ -1,6 +1,6 @@
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#pragma once
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#if defined(_MSC_VER)
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#if defined(_MSC_VER) && !defined(__clang__)
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# pragma warning(push)
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# pragma warning(disable: 4100) // DISABLE warning C4100: '' : unreferenced formal parameter
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# pragma warning(disable: 4146) // DISABLE warning C4146: unary minus operator applied to unsigned type, result still unsigned
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@ -10,6 +10,9 @@
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# pragma warning(disable: 4701) // DISABLE warning C4701: potentially uninitialized local variable '' used
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#elif defined(__GNUC__)
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# pragma GCC system_header
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#elif defined(__clang__)
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# pragma clang diagnostic ignored "-Wshift-negative-value"
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# pragma clang diagnostic ignored "-Wuninitialized"
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#endif // defined(__GNUC__)
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/***************************************************************************/
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@ -37,6 +37,7 @@ BX_PRAGMA_DIAGNOSTIC_POP();
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BX_PRAGMA_DIAGNOSTIC_PUSH();
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BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wmissing-field-initializers");
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BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wshadow");
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BX_PRAGMA_DIAGNOSTIC_IGNORED_CLANG_GCC("-Wint-to-pointer-cast")
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#define STB_IMAGE_IMPLEMENTATION
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#include <stb/stb_image.c>
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BX_PRAGMA_DIAGNOSTIC_POP();
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@ -4583,8 +4583,8 @@ data.NumQualityLevels = 0;
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box.bottom = blit.m_srcY + height;;
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box.back = blit.m_srcZ + bx::uint32_imax(1, depth);
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D3D12_TEXTURE_COPY_LOCATION dstLocation = { dst.m_ptr, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX, { 0 } };
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D3D12_TEXTURE_COPY_LOCATION srcLocation = { src.m_ptr, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX, { 0 } };
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D3D12_TEXTURE_COPY_LOCATION dstLocation = { dst.m_ptr, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX, {{ 0 }} };
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D3D12_TEXTURE_COPY_LOCATION srcLocation = { src.m_ptr, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX, {{ 0 }} };
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m_commandList->CopyTextureRegion(&dstLocation
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, blit.m_dstX
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, blit.m_dstY
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@ -4612,8 +4612,8 @@ data.NumQualityLevels = 0;
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: 0
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;
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D3D12_TEXTURE_COPY_LOCATION dstLocation = { dst.m_ptr, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX, { dstZ*dst.m_numMips+blit.m_dstMip } };
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D3D12_TEXTURE_COPY_LOCATION srcLocation = { src.m_ptr, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX, { srcZ*src.m_numMips+blit.m_srcMip } };
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D3D12_TEXTURE_COPY_LOCATION dstLocation = { dst.m_ptr, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX, {{ dstZ*dst.m_numMips+blit.m_dstMip }} };
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D3D12_TEXTURE_COPY_LOCATION srcLocation = { src.m_ptr, D3D12_TEXTURE_COPY_TYPE_SUBRESOURCE_INDEX, {{ srcZ*src.m_numMips+blit.m_srcMip }} };
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bool depthStencil = isDepth(TextureFormat::Enum(src.m_textureFormat) );
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m_commandList->CopyTextureRegion(&dstLocation
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, blit.m_dstX
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