mirror of https://github.com/bkaradzic/bgfx
Cleanup.
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@ -216,7 +216,7 @@ class HDR : public entry::AppI
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m_blur = bgfx::createFrameBuffer(bgfx::BackbufferRatio::Eighth, bgfx::TextureFormat::BGRA8);
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m_lumBgra8 = 0;
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if ( (BGFX_CAPS_TEXTURE_BLIT|BGFX_CAPS_TEXTURE_READ_BACK) == (bgfx::getCaps()->supported & BGFX_CAPS_TEXTURE_BLIT|BGFX_CAPS_TEXTURE_READ_BACK) )
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if ( (BGFX_CAPS_TEXTURE_BLIT|BGFX_CAPS_TEXTURE_READ_BACK) == (bgfx::getCaps()->supported & (BGFX_CAPS_TEXTURE_BLIT|BGFX_CAPS_TEXTURE_READ_BACK) ) )
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{
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m_rb = bgfx::createTexture2D(1, 1, 1, bgfx::TextureFormat::BGRA8, BGFX_TEXTURE_READ_BACK);
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}
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@ -978,6 +978,7 @@ namespace bgfx
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CAPS_FLAGS(BGFX_CAPS_DRAW_INDIRECT),
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CAPS_FLAGS(BGFX_CAPS_HIDPI),
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CAPS_FLAGS(BGFX_CAPS_TEXTURE_BLIT),
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CAPS_FLAGS(BGFX_CAPS_TEXTURE_READ_BACK),
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#undef CAPS_FLAGS
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};
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