.. |
00-helloworld
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Cleanup.
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2016-03-13 14:28:04 -07:00 |
01-cubes
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Cleanup.
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2016-04-05 19:33:05 -07:00 |
02-metaballs
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Cleanup.
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2016-04-05 19:33:05 -07:00 |
03-raymarch
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Cleanup.
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2016-04-01 21:49:06 -07:00 |
04-mesh
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Cleanup.
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2016-04-05 19:33:05 -07:00 |
05-instancing
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use separate projection matrices for left/right eyes in HMD demos
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2016-04-04 21:29:36 +02:00 |
06-bump
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Cleanup.
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2016-04-05 19:33:05 -07:00 |
07-callback
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Updated makefiles.
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2016-02-29 19:58:17 -08:00 |
08-update
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Cleanup.
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2016-03-06 15:29:22 -08:00 |
09-hdr
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Cleanup.
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2016-04-01 22:51:35 -07:00 |
10-font
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Added icon font headers.
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2016-02-10 22:37:09 -08:00 |
11-fontsdf
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Happy New Year!
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2016-01-01 00:11:04 -08:00 |
12-lod
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use separate projection matrices for left/right eyes in HMD demos
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2016-04-04 21:29:36 +02:00 |
13-stencil
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Cleanup.
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2016-03-06 15:09:17 -08:00 |
14-shadowvolumes
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Cleanup.
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2016-04-01 21:49:06 -07:00 |
15-shadowmaps-simple
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Updated makefiles.
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2016-02-29 19:58:17 -08:00 |
16-shadowmaps
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Cleanup.
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2016-03-06 15:09:17 -08:00 |
17-drawstress
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Cleanup.
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2016-03-06 15:29:22 -08:00 |
18-ibl
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Cleanup.
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2016-03-05 11:38:32 -08:00 |
19-oit
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Cleanup.
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2016-03-06 16:24:35 -08:00 |
20-nanovg
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Cleanup.
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2016-03-06 16:24:35 -08:00 |
21-deferred
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Cleanup.
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2016-04-01 22:48:57 -07:00 |
22-windows
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Happy New Year!
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2016-01-01 00:11:04 -08:00 |
23-vectordisplay
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Updated makefiles.
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2016-02-29 19:58:17 -08:00 |
24-nbody
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use separate projection matrices for left/right eyes in HMD demos
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2016-04-04 21:29:36 +02:00 |
25-c99
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Cleanup.
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2016-03-05 11:03:52 -08:00 |
26-occlusion
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OculusVR: updated to SDK 1.3
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2016-04-02 11:41:40 +02:00 |
27-terrain
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Cleanup.
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2016-04-01 22:48:57 -07:00 |
28-wireframe
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Cleanup.
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2016-03-06 15:29:22 -08:00 |
29-debugdraw
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debugdraw: Added cylinder.
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2016-04-06 22:21:46 -07:00 |
assets
|
Added normalmap test texture.
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2016-03-23 20:00:30 -07:00 |
common
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Cleanup.
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2016-04-08 17:30:35 -07:00 |
runtime
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Updated shaders.
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2016-04-06 20:24:52 -07:00 |
makefile
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Cleanup.
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2016-03-05 11:03:52 -08:00 |