Ray
2d324f22a7
Corrected issue with native window handler on OSX
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Could not be retrieved for now...
2018-10-08 16:12:09 +02:00
Ray
97f6454982
Corrected issue with native handler on OSX
2018-10-08 13:29:42 +02:00
Ray
ca1e309d9d
Corrected issue with GetWindowHandle()
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Not supported for the moment, issues with Linux (symbol `Font` redefined) and OSX (NSGL type redefined)
2018-10-08 13:14:15 +02:00
Ray
2feea87b61
Multiple changes, check description
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REVIEW: Reorganized global variables for consistency
ADDED: GetWindowHandle() to get native window handle
ADDED: GetDirectoryFiles() to get files list for a DIR
2018-10-08 12:29:02 +02:00
Ahmad Fatoum
c4b7d17516
CMake: report what kind of libraries will be built
2018-10-07 21:34:19 +02:00
Ahmad Fatoum
2981713e4f
CMake: accept standard -DBUILD_SHARED_LIBS as well
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-DBUILD_SHARED_LIBS=OFF == -DSHARED=OFF -DSTATIC=ON
-DBUILD_SHARED_LIBS=ON == -DSHARED=ON -DSTATIC=OFF
Fixes #626 .
2018-10-07 21:34:18 +02:00
Ahmad Fatoum
1fe6d9fc06
core: workaround window not being rendered till moved on macOS Mojave
...
Apple ought to fix their OpenGL implementation, but with OpenGL now
deprecated this might not happen.
This has been reported upstream in GLFW in glfw/glfw#1334.
The workaround comes from kovidgoyal/kitty@b82e74f99
This also fixes the HiDPI (Retina) scaling issues reported in #497 ,
so the workaround is enabled anywhere __APPLE__ is defined.
2018-10-07 02:14:30 +02:00
Ahmad Fatoum
6572d5ff8c
raylib.h: include <stdbool.h> if available
...
Previously, if <raylib.h> was #included prior to another header that
defined bool, the compilation would fail.
This is e.g. the case for <perl.h> and <objc/objc.h> which both fall
back to the <stdbool.h> if C99 is available.
The following commit includes <objc/objc.h> in src/core.c, which causes
the same problem.
Avoid this by checking for C99 bool like we already do for C++'s.
2018-10-07 00:39:51 +02:00
Ahmad Fatoum
a56b3c2194
CMake: suppress OpenGL deprecation warnings on macOS Mojave
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A single warning at configuration time is enough.
2018-10-07 00:33:05 +02:00
Pablo Marcos Oltra
35634f37c8
Fix physac's fixed time step
2018-10-04 18:29:50 +02:00
Ray
589152b658
Review void pointer incrementation
2018-10-01 15:45:01 +02:00
Ray
d67edb591a
Support KXT image file export
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[textures] Added SaveKTX()
[rlgl] Exposed rlGetGlTextureFormats()
2018-10-01 15:30:48 +02:00
Ray
ecb787d76f
Update version number (internally)
2018-10-01 15:29:34 +02:00
ChrisDill
67dc50ef00
Changed monitor functions to use a index
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- Using same idea as SetWindowMonitor to take in a index with 0 being the primary monitor.
2018-09-30 15:20:02 +01:00
ChrisDill
6b84b76b70
Forgot #else in platform check
...
- Added else so return not compiled twice.
2018-09-29 14:28:07 +01:00
ChrisDill
ed95337eb8
Added platform check
...
- Added PLATFORM_DESKTOP check for Monitor functions to try to fix issue on android.
- Not sure what return types should be when not on desktop. Added rough guess for now.
2018-09-29 14:10:29 +01:00
ChrisDill
ed79d53e1a
Changed tabs to spaces
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- Fixed tabs used instead of 4 spaces
2018-09-27 16:23:11 +01:00
ChrisDill
73701c12b2
Merge remote-tracking branch 'upstream/master'
2018-09-27 15:54:02 +01:00
ChrisDill
1836e02c1e
Added monitor functions
...
- Get number of monitors
- Get size, physical size and name of primary monitor. Could pass monitor id instead not sure.
2018-09-27 15:52:56 +01:00
Ray
29eddb9ff3
Updated icon data
2018-09-26 16:02:42 +02:00
Ray
abfbc42df7
PNG image size optimization
2018-09-25 12:53:31 +02:00
Ray
9efe5c6802
Support MP3 wave loading -NOT TESTED-
2018-09-19 15:57:46 +02:00
Ray
be599a9ece
enjoy!
2018-09-18 21:34:02 +02:00
Ray
27c3afd91c
enjoy!
2018-09-18 21:30:52 +02:00
Ray
2bd18ab91e
Support ExportImage() as raw pixel data
...
Added note on KTX 2.2
2018-09-17 19:00:51 +02:00
Ray
f503fded67
Support image export
2018-09-17 17:06:58 +02:00
Ray
ec5c9686b3
Improved data export capabilities!
...
REVIEWED: ExportImage()
REVIEWED: ExportMesh()
ADDED: ExportWave()
REMOVED: Internal funcs: SavePNG(), SaveBMP()
NOTE: These changes break the API (parameters order)
2018-09-17 16:56:02 +02:00
Ray
3a1a489545
Removed TABS
2018-09-14 13:00:48 +02:00
Ray
5b09630d45
Update mini_al to v0.8.8
...
Some minor tweaks around
2018-09-14 12:47:31 +02:00
Ray
f32e23c11b
Merge pull request #641 from ChrisDill/master
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Added a few missing functions to raymath
2018-09-13 12:51:45 +02:00
ChrisDill
1e1bbaa40b
Added a few missing functions to raymath
...
- Added Vector2MultiplyV
- Added Vector2DivideV
- Added Vector3Divide
- Added Vector3DivideV
2018-09-13 11:43:10 +01:00
F.H
9f1489dc1d
Update models.c
...
fix bug with GenMeshPlane() creating too many vertices/texcoords/normals for the plane mesh
2018-09-06 21:11:00 +02:00
Ray
dfb8837c46
Support aliased font texture generation
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Useful for bitmaps pixelated fonts where anti-aliasing is not desired!
Change also enables additional font generation mechanisms in a future (cleartype, hinting...).
2018-09-06 16:56:21 +02:00
Ray
1fcb3c0317
Started working on IQM/glTF loaders
2018-09-05 10:59:05 +02:00
Ray
ac31f51c5e
Corrected issue with font tint
2018-09-05 10:47:57 +02:00
Ray
d0608b031a
Corrected issue with types
2018-09-05 10:47:40 +02:00
raysan5
207b5a26b1
Create release directory if not exist
2018-08-25 18:25:51 +02:00
raysan5
af919e5c9f
Review naming to follow raylib conventions
...
strprbrk() does not follow raylib function name convention but as it is
very similar to the standard strpbrk(), we'll keep the naming... also,
don't like to mix static functions with API functions but as strprbrk()
is just used in the two functions below, it's ok to be there... maybe it
could be refactored in a future or even move the logic inside the
required functions...
2018-08-25 17:55:25 +02:00
Ahmad Fatoum
85213795d1
GetDirectoryPath: return NULL, don't crash when no slash
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Noted in #634 .
2018-08-25 09:27:41 +02:00
Ahmad Fatoum
5dda105a79
core: Support slashes as well in GetFileName & GetDirectoryPath
...
Fixes #634 .
2018-08-25 09:23:40 +02:00
Oğuzhan Çankaya
2bef76735d
lerp for vector2 and float
2018-08-21 04:14:43 +03:00
Justin Clift
699cadcf98
Add the remaining numeric keypad keys, and a few other missing ones
2018-08-19 18:00:16 +01:00
Justin Clift
6a5dbeace8
Add the plus and minus keys on both the main keyboard and keypad
2018-08-19 14:40:30 +01:00
Ray
506b7b8d7c
Corrected issue with batch overflows
...
When a batch reach its vertex limit, a draw call is issued and batch restarted for refilling but if the draw call was issued for vertex data accumulated inside rlPushMatrix/rlPopMatrix, draw call was issued before the rlPopMatrix, consequently modelview matrix was not properly recovered before the draw call... obviously, it only happened the following draw calls, not the first one...
Now it works ok but this system needs to reviewed, noticed and important frames drop when processing around 20 dynamic batch draw calls, it means filling MAX_QUADS_BATCH (8192) quads of data 20 times per frame, including data updating and sending for draw processing.
Doing some maths, it means:
Vertex data (float) -----> 8192 quads * 4 vertex * 3 comp * 4 byte = 393216 bytes
Texcoords data (float) -> 8192 quads * 4 vertex * 2 comp * 4 byte = 262144 bytes
Color data (uchar) -----> 8192 quads * 4 vertex * 4 comp * 1 byte = 131072 bytes
Thats a total of 786432 bytes (0.75MB) sent to GPU 20 times per frame for processing... I'm testing in an Intel HD Graphics integrated, I imagine is too much data to be sent and and it causes stalls, so the frames drop...
2018-08-17 13:55:46 +02:00
Ray
732b775a1d
Proper variables initialization
2018-08-17 11:41:49 +02:00
Ray
4c84208644
Working on batch reset issue
...
Corrected memory leak!
2018-08-17 01:34:45 +02:00
Ray
eef44fd930
Merge pull request #625 from ChrisDill/master
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Raymath dllexport fix
2018-08-16 23:04:17 +02:00
ChrisDill
c669c6762f
Improved raymath defines
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- Using raylib.h as reference, added define checks for BUILD_LIBTYPE_SHARED and USE_LIBTYPE_SHARED.
2018-08-16 18:20:49 +01:00
ChrisDill
a187361c6f
Raymath dllexport fix if _WIN32 defined
...
- Added check for dllexport to compile if _WIN32 defined.
- If not defined then use the original RMDEF.
2018-08-16 12:54:45 +01:00
ChrisDill
42b52ecdb1
Raymath dllexport fix
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- Added __declspec(dllexport) to RMDEF in raymath.h. This allows them to be accessed when importing from raylib.dll.
2018-08-16 11:29:30 +01:00
Ray
b88bfa7267
Review PR formatting
2018-08-14 09:57:31 +02:00
Joseph-Eugene Winzer
1cef8ea1bf
Shapes: Simplifies CheckCollisionRecs
...
By comparing the edges of the rectangles relative to each other we can
determine if they intersect or not.
2018-08-14 00:14:06 +02:00
David Reid
3200b23469
Update mini_al.
...
This should improve the Raspberry Pi experience.
2018-08-12 13:45:12 +10:00
Ray
00f5f2ead2
Merge pull request #616 from overdev/master
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[Feature Request] 9-patch drawing function
2018-08-09 22:42:05 +02:00
Jorge A. Gomes
dab78d59f3
Update textures.c
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See raylib/examples/textures/textures_image_9patch.c for how to use `DrawTextureNPatch` function.
2018-08-08 16:42:39 -03:00
Jorge A. Gomes
5f89e35d1c
Update raylib.h
2018-08-08 16:39:10 -03:00
Ray
7634cbeb22
Updated mini_al
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Corrected issue with sound playing (pop sound at the end)
2018-08-08 18:26:05 +02:00
Ray
b042fe12e6
Reviewed spacings on latest PR
2018-08-06 20:49:47 +02:00
Ray
61b32e45ed
Merge pull request #618 from kimkulling/fix_compiler_warnings
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Fix compiler warnings
2018-08-06 20:43:28 +02:00
Kim Kulling
f5f7ed79b8
Fix compiler warnings of lib
2018-08-05 23:53:34 +02:00
Kim Kulling
b2cac82fa0
Fix compiler warings in texture.c and more.
2018-08-05 00:34:35 +02:00
Kim Kulling
ecf8bff4aa
Fix compiler warnings, first part
2018-08-04 10:32:16 +02:00
Jorge A. Gomes
28424141f0
Update textures.c
...
Added support form vertical and horizontal 3-patches.
Corrected the distortion caused when destRec size is smaller than 4x4. Now even 1x10 or 0x0 sizes are drawn correctly.
2018-08-03 20:53:15 -03:00
Jorge A. Gomes
6ef03ea4e8
Update raylib.h
...
Added support form vertical and horizontal 3-patches.
Corrected the distortion caused when destRec size is smaller than 4x4. Now even 1x10 or 0x0 sizes are drawn correctly.
2018-08-03 20:50:13 -03:00
Ray
d4bb444fe5
Merge pull request #609 from pamarcos/fix_physac_examples
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[physac] Fix Physac examples to be run without creating new thread
2018-08-03 12:47:53 +02:00
Jorge A. Gomes
7cc2a5585b
Update textures.c
...
Added DrawNinePatch() function implementation.
2018-08-03 04:51:26 -03:00
Jorge A. Gomes
c9ca14e659
Update raylib.h
...
Added NinePatch struc definition and function prototype.
2018-08-03 04:48:46 -03:00
Ahmad Fatoum
286c41af52
Sync with upstream GLFW pull request
...
The GLFW tree distributed with raylib has two modifications:
- GLFW_PKG_{DEPS,LIBS} are exported to PARENT_SCOPE, so we can use them
in our pkg-config file
- An intermediary glfw_objlib target is added, so we can reexport GLFW
symbols from libraylib.a
rglfw can fix the second point, but for Wayland usage, we would have to
replicate protocol generation, so we just leverage GLFW's existing
support instead.
To make maintenance easier, I have submitted a pull request for
including these modifications to upstream GLFW.
And to make that one easier, this patch dog-foods the modifications,
so raylib users can help find regressions. :-)
glfw/glfw#1307
2018-07-29 23:56:16 +02:00
Ray
7154a83313
Merge pull request #610 from pamarcos/fix_chdir_macos
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[games] Prevent GLFW changing working dir to 'Resources'
2018-07-29 23:40:13 +02:00
Pablo Marcos Oltra
907e27ef4e
Fix Physac examples to be run without creating new thread
2018-07-29 21:32:39 +02:00
Ahmad Fatoum
78487f7521
CMake: Make the raylib project as a whole embeddable
...
So user code can use add_subdirectory to build it (similar to what we do
with GLFW or what the projects/CMake/CMakeLists.txt can do).
2018-07-29 21:28:23 +02:00
Pablo Marcos Oltra
89cec68565
Prevent GLFW changing working dir to 'Resources'
2018-07-29 18:38:31 +02:00
Ahmad Fatoum
e82505b873
Add projects/CMake example
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The CMakeLists.txt checks for an installed raylib and downloads and
installs one if none is found. Afterwards, it builds core_basic_window.c
2018-07-29 18:27:59 +02:00
Ahmad Fatoum
548dbeb1ca
Fix typo (s/proedural/procedural)
2018-07-29 13:04:16 +02:00
Ahmad Fatoum
2ae6df47fc
CMake: Set -DMACOS_FATLIB=OFF by default
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Homebrew doesn't ship 32-bit libraries anymore, so using both
-DUSE_EXTERNAL_GLFW and -DMACOS_FATLIB with a Homebrew GLFW would fail.
With -DUSE_EXTERNAL_GLFW=OFF, this is not a problem, but I think keeping
it off by default makes more sense. If someone wants universal
libraries, they can just toggle it.
2018-07-29 12:35:36 +02:00
Ahmad Fatoum
4d209d45aa
core: Don't use GLFW_TRANSPARENT_FRAMEBUFFER with older GLFWs
...
PLATFORM_WEB is not the only platform that doesn't define
GLFW_TRANSPARENT_FRAMEBUFFER, it's also recent enough that it's not
included in the most recent GLFW 3.2.1 release, so this error can creep
up when using USE_EXTERNAL_GLFW.
2018-07-29 12:35:36 +02:00
Ahmad Fatoum
3f09726331
CMake: Major cleanup to support find_package(raylib)
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Remove that link_libraries_to_executable() hack and defines a proper
raylib target that can be used with target_link_libraries.
The same target is also available for external (user) code by using
find_package(raylib).
This results in:
- Remove hardcoded build directories from examples and games CMakeLists.txt
- Allow rlgl_standalone and other special examples to be built easily
- Allow CMake projects to find_package(raylib instead of fiddling with pkg-config
- Makes code a little more maintainable
- Fixes #471 , #606 .
- Makes code less confusing by removing the double use of PLATFORM (#584 ).
Note that this is still not _The Right Way_(TM), because normally
raylib-config.cmake (or its includes) would be automatically generated.
I didn't manage to get that to work though, so I went the easier route
of just wrapping pkg_check_modules for consumption by find_package.
2018-07-29 12:35:35 +02:00
Ahmad Fatoum
3e5093eab0
CI: Build with all optional formats enabled
...
also makes one configuration shared-only
dr_flac is not built on i386, because GCC 4.8 complains about asm("cpuid"
clobbering ebx, as it's using ebx for PIC.
Instead of downloading a newer GCC (and multilib),
disable FLAC for that one configuration...
2018-07-29 12:13:01 +02:00
Ahmad Fatoum
69e147417b
Travis CI: Add OpenAL-Configuration
2018-07-29 12:13:00 +02:00
Michael Vetter
186c1b157e
Fix bug in LoadMusicStream
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free() and NULL at the end.
2018-07-29 09:52:18 +02:00
raysan5
7964b28fac
Corrected bug LoadMusicStream()
2018-07-28 18:19:53 +02:00
raysan5
0cf92c59d7
Corrected timing typo
2018-07-28 18:13:19 +02:00
raysan5
dc3327fba8
Reviewed music loading
2018-07-28 18:07:06 +02:00
raysan5
6f61e26a3c
Reviewed custom logging functionality
2018-07-28 17:57:05 +02:00
Michael Vetter
7a5b1b13e2
Deal with failed LoadMusicStream
...
It would be good to have a way to continue execution even when loading a stream didn't work.
Free music and set it to NULL in case something went wrong, so that users can check for it.
2018-07-27 15:58:27 +02:00
Pablo Marcos Oltra
c69f7953c7
Add SetTraceLogCallback to enable users setting custom logging ( #597 )
2018-07-26 21:57:45 +02:00
Pablo Marcos Oltra
8d134edaf7
Fix rlgl.h to be used as a standalone
2018-07-25 10:36:18 +02:00
Ray
361d878b4c
Updated animations support
2018-07-24 18:52:56 +02:00
Ray
198a023527
First working version of IQM animations
...
Still a work in progress but it already works...
Current riqm API could be simplified...
2018-07-24 18:28:58 +02:00
Ahmad Fatoum
2b8c9f9a17
CMake: Fail when -D{PLATFORM,OPENGL_VERSION}=INVALID_VALUE
...
as well as -DUSE_EXTERNAL_GLFW.
Nips issues like #584 in the bud.
2018-07-23 21:00:48 +02:00
raysan5
4c15515ba6
Support examples with Emterpreter
...
Examples can be compiled for web with no code change at all! Usually
examples need to be refactored for web... using emscripten code
interpreter (emterpreter), it can manage synchronous while() loops
internally... as a downside, execution is very slow...
2018-07-21 17:13:59 +02:00
raysan5
7dc66d2d3f
Looking for a place for raylib resource file
2018-07-21 16:18:33 +02:00
Ray
6e812cf147
Working on MP3 support
2018-07-19 23:15:46 +02:00
Ray
103044926b
Avoid config.h in standalone mode
2018-07-16 19:24:40 +02:00
Ray
6efb89c51e
Updated to latest mini_al dev
2018-07-16 19:21:54 +02:00
Ray
98273f0152
Reviewed compilation options
2018-07-16 18:43:24 +02:00
Ray
5b37178af9
Reviewed rlgl_standalone example
2018-07-16 18:22:03 +02:00
Ray
096fd6f2c3
Converted rlgl module in header-only
...
This change allows rlgl.h usage as independent single-file header-only module... still some tweaks required, like removing GLAD dependency... required extensions could be manually loaded!
Also removed shader_distortion.h, embedded in rlgl.h
2018-07-16 17:53:47 +02:00
Ray
0c631e6b5a
Corrected comment
2018-07-15 21:24:59 +02:00
Ray
292499bdeb
Reviewed LoadFontData() and GenImageFontAtlas()
2018-07-15 20:03:05 +02:00
Ray
9e2c418a92
Removed dev from version
2018-07-11 16:40:08 +02:00
Ray
eb296a5605
Reviewed shared library generation
2018-07-11 16:39:41 +02:00
Ray
43178f3488
Updated mini_al to latest dev version
...
Corrects issue with audio on RPI
2018-07-11 16:39:26 +02:00
Ahmad Fatoum
414bb6018b
CMake: Add Libs.private to Libs if installing static only
...
pkg-config --libs --static raylib and pkg-config --libs raylib
should give the same result if there is no shared raylib installed.
2018-07-10 21:20:01 +02:00
raysan5
3c02a9fc66
Support multiple data type aliases
...
Vector4 -> Quaternion
Texture2D -> Texture
RenderTexture2D -> RenderTexture
Camera3D -> Camera
SpriteFont -> Font
2018-07-09 10:23:53 +02:00
raysan5
f939378764
Support ARM and ARM64 Android building
2018-07-09 03:00:52 +02:00
raysan5
c6d188a09a
Reviewed latest commit for Android gamepad support
2018-07-07 10:15:19 +02:00
Ray
50088bf49b
Merge pull request #570 from SethArchambault/master
...
SNES-like GAMEPAD Support added for Android, Makefile has optional support for 32bit
2018-07-07 09:38:19 +02:00
David Reid
8651e14955
Update mini_al with a fix for macOS.
2018-07-07 10:36:19 +10:00
Seth Archambault
fa36c5294a
Merge branch 'master' of https://github.com/raysan5/raylib
2018-07-06 13:37:17 -04:00
Seth Archambault
f981daf1df
Added SNES-style GAMEPAD SUPPORT
2018-07-06 13:33:46 -04:00
Ahmad Fatoum
7f040009ee
Add null statement after goto label to pacify CI
...
Fixes : #568
2018-07-06 02:30:38 +02:00
Ray
0ab3d85aa0
Merge pull request #568 from mackron/dr/mini_al
...
Update Audio Libraries
2018-07-06 00:31:21 +02:00
raysan5
103bc7dfc6
Corrected issue with GetFontDefault()
...
Note for me: Replace All is NOT your friend...
2018-07-05 19:17:06 +02:00
raysan5
d881c73257
Renamed GetDefaultFont() to GetFontDefault()
...
Library consistency rename... yes, I know, it breaks the API...
2018-07-05 19:08:24 +02:00
raysan5
1f1d8eeeeb
Checking Android input functionality
...
Joystick support is not implemented just yet, not difficult but it
requires some work...
2018-07-05 19:00:49 +02:00
David Reid
b7d7704098
Update mini_al to version 0.8.
2018-07-05 23:12:20 +10:00
David Reid
6c96fa6301
Update external audio libraries.
2018-07-05 22:57:45 +10:00
David Reid
c598701873
Fix bug with FLAC music streams.
2018-07-05 22:57:17 +10:00
David Reid
1d354bc704
Merge branch 'master' of https://github.com/raysan5/raylib into dr/mini_al
2018-07-05 22:33:16 +10:00
Ahmad Fatoum
c3aeaf4a49
Travis CI: Add test case for pkg-config
2018-07-03 21:35:28 +02:00
Ahmad Fatoum
61747508b0
CMake: Reuse libraries found by glfw CMake config
...
if (${PLATFORM} MATCHES "Desktop")
target_link_libraries(${RAYLIB}_shared glfw ${GLFW_LIBRARIES})
was never true because PLATFORM STREQUAL "PLATFORM_DESKTOP"...
This fixes #551 and makes the changes suggested in #552 (commited as 965cc8ab
)
unnecessary.
2018-07-03 21:35:27 +02:00
Ahmad Fatoum
33c830353b
CMake: Fix regression in USE_EXTERNAL_GLFW=IF_POSSIBLE
...
Fixes: e1e036a6
("Disable glfw only when it is not found and not external", #558 )
2018-07-03 09:24:31 +02:00
Ray
74fd0e7ca4
Added function: ImageColorReplace()
2018-07-03 00:57:58 +02:00
Ray
7b971e0623
Added Quaternion typedef
2018-07-02 18:53:46 +02:00
Ray
276974de05
Removed function prototype
...
This function was added in text module as GenImageFontAtlas()
2018-07-02 16:39:04 +02:00
Ray
7dedb84fd0
Added function: Vector3RotateByQuaternion()
...
Rotate a Vector3 by a Quaternion
2018-06-30 22:00:16 +02:00
Ray
d0166c9d45
Spacing tweaks
2018-06-30 21:56:26 +02:00
Ray
afe81d94ce
Re-added: LoadFontEx()
2018-06-30 19:58:44 +02:00
Michael Campagnaro
859b1cf574
Fix incorrect log agent names
2018-06-28 18:41:32 -04:00
Ray
dbfd8d713f
Reviewed comments section
2018-06-26 01:36:13 +02:00
Ray
bd957c7442
Merge pull request #557 from Martinfx/max-support-bsd-os
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Added support OpenBSD, NetBSD, DragonFly OS
2018-06-24 12:44:58 +02:00
maficccc@gmail.com
59ebe1b7c3
Added support OpenBSD, NetBSD, DragonFly
2018-06-23 17:02:07 +02:00
maficccc@gmail.com
965cc8ab6f
Added support DragonFly os from BSD family
2018-06-23 17:02:04 +02:00
Yuri
e1e036a602
Fisable glfw only when it is not found and not external.
2018-06-23 07:30:35 -07:00
Ray
0e135118fd
Improved GenImageFontAtlas()
2018-06-21 00:18:13 +02:00
Ray
75ba5aca55
Improved font generation and SDF
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Added: data to CharInfo struct
Added: LoadFontData()
Added: GenImageFontAtlas()
Removed: LoadFontEx()
Removed: LoadTTF() [internal]
Some code tweaks
2018-06-20 00:52:14 +02:00
Ray
372e4a1139
Reviewed some functions
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- GetImageData()
- GetImageDataNormalized()
2018-06-12 16:30:03 +02:00
Ray San
64804f30e6
Comment review
2018-06-12 13:27:41 +02:00
Ray San
0c01c08718
Corrected issue, flag not supported...
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...by emscripten glfw javascript implementation
2018-06-12 13:21:36 +02:00
Ray San
59fd261491
Added function: GetImageDataNormalized()
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Reviewed: GetImageData()
Reviewed: ImageFormat()
2018-06-12 13:13:09 +02:00
Ray San
7d0e09ff4c
Corrected bug
2018-06-12 12:05:28 +02:00
Ray San
b588af5ce2
Corrected breaking build
2018-06-12 10:45:00 +02:00
raysan5
b48d225a43
Propose new function: GenImageFont()
2018-06-10 19:29:01 +02:00
Ray
817ae07505
Some comments cleaning
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ImageDraw() code tweak
2018-06-06 00:43:52 +02:00
Ray
0e6458cfee
Added ImageRotate*() functions
2018-06-03 21:05:01 +02:00
Ray
61a1c59472
Corrected possible issue with CMake for GLFW
2018-06-02 18:47:19 +02:00
Ray
9688c677de
Review window creation hints
2018-06-02 18:26:57 +02:00
Ray
c7d6a44e33
Update GLFW to latest dev version (master branch)
2018-06-02 18:26:29 +02:00
Ray
b1b4a11bdb
Corrected issue with function definition
2018-06-02 13:05:23 +02:00
Ray
afc4181752
Work on ImageResizeCanvas()
2018-06-02 12:47:05 +02:00
Ray
2536bea379
Added: ImageResizeCanvas() -WIP-
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Added note idea on ImageFormat() for future redesign (to support
16bit-32bit pixel-formats)
2018-06-01 00:53:40 +02:00
Ray
129c890a28
Removed assert()
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Not used in raylib this mechanism
2018-05-30 00:06:23 +02:00
Ray
8f4b53384c
Replaced tabs by spaces
2018-05-29 09:09:40 +02:00
Ray
d873314c27
Reviewed Windows resource file name
2018-05-29 00:52:08 +02:00
Ray
0148432588
fabsf() not working with TCC
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Replaced by fabs() that seem to work ok
2018-05-28 00:48:45 +02:00
Ray
dbff40944a
Corrected issue with floats on TCC
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It seems TCC was not casting correctly int values to float in some
specific situations
2018-05-28 00:48:07 +02:00
Ray
1f0cc57ec7
Corrected issue with compiler param
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Added android_native_app_glue module to raylib compilation instead of
compiling it as static lib at apk generation.
2018-05-27 19:06:14 +02:00
Ray San
8f4fa5006b
Added a note
2018-05-22 12:09:12 +02:00
Ray San
f454af08bb
Review include (already included)
2018-05-22 12:08:58 +02:00
raysan5
559b9b8cc3
Corrected possible memory leak
2018-05-21 18:57:54 +02:00
raysan5
44181baf04
Working on Android APK building
2018-05-21 18:13:52 +02:00
David Reid
63cf43b729
Fix some warnings.
2018-05-21 20:46:22 +10:00
David Reid
647c08ef4c
Fix a copy paste typo.
2018-05-21 20:39:42 +10:00
David Reid
f1b624d38b
Update mini_al.
2018-05-21 20:39:19 +10:00
David Reid
6d8cc250bd
Merge branch 'master' of https://github.com/raysan5/raylib into dr/mini_al
2018-05-21 20:26:28 +10:00
Ahmad Fatoum
e025e62445
cmake: Fix PLATFORM_WEB build
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Did this ever work? Surely, doesn't look like it...
2018-05-21 12:15:39 +02:00
Ahmad Fatoum
ad8509732c
CMake: Fix (Add?) Android support
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Not sure if this ever worked, but now it at least compiles.
2018-05-21 01:08:29 +02:00
Ahmad Fatoum
ff55af14f9
CMake: Move reusable code to new cmake/ directory
2018-05-21 01:08:29 +02:00
Ahmad Fatoum
ae26e083b4
CMake: Add default build type if none specified
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Release, unless we are in a Git repo, then it's Debug.
2018-05-21 01:08:28 +02:00
Ahmad Fatoum
20ddc6a2bb
Move utils.cmake to separate cmake/ directory
2018-05-21 01:08:28 +02:00
raysan5
a752092055
Removed 32bit arm Android library
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From 2019 64bit support will be mandatory to publish an Android app.
Google plans to require that new apps target Oreo (API level 26) in
August of 2018.
2018-05-20 19:13:10 +02:00
raysan5
8e0cd51afb
Support shared library building on Android
2018-05-20 18:49:58 +02:00
raysan5
ca69068814
Added function: rlCheckBufferLimit()
2018-05-20 01:55:46 +02:00
raysan5
3b70b66a08
Love OpenGL gotchas... make my life more enjoyable!
2018-05-20 00:41:12 +02:00
raysan5
24adca4ad0
Manual mipmap generation review
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On OpenGL 1.1 only is supported for 32bit RGBA textures
2018-05-20 00:39:56 +02:00
raysan5
25d5e907ec
Some code review (mainly comments)
2018-05-20 00:37:16 +02:00
Michael Vetter
5cfbb53f6c
Increase API version
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Please do this whenever necessary. And adapt it before releasing a new
RC. The RC should already have the correct one.
2018-05-18 16:04:18 +02:00
Ray
fb4265f646
Reviewed Android pipeline
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Now defaults to Clang, ARM64 and API 21
2018-05-17 00:59:53 +02:00
Ray
0b05169aa7
Some warnings review
2018-05-17 00:58:58 +02:00
Ray
88c2337225
Preliminary support for MP3 fileformat -WIP-
2018-05-17 00:04:58 +02:00
Ray
2aae62cea2
Header tweak and comments
2018-05-17 00:04:36 +02:00
Ray
1d3e4ef437
Corrected issue on file extension check
2018-05-17 00:04:12 +02:00
Ray
bb43755a9d
Corrected issue on LoadASTC()
2018-05-12 23:33:03 +02:00
Ahmad Fatoum
eed170f852
CMake: Fix typo... s/USE_PIC/WITH_PIC/
2018-05-12 19:05:30 +02:00
Ahmad Fatoum
0f1aaa474a
CMake: (Properly) build glfw separately with CMake
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This reverts commit 2d6fb5c628
,
and adds a fix for Alien::raylib's test failures.
The tests failed because the resulting static library didn't reexport
GLFW symbols. As a fix, we now have GLFW create a CMake "object library"
target that we can link with both the static and shared raylib.
This is arguably ugly... Proper fix would probably be a GLFW upstream
object library target.
Closes #536 .
2018-05-12 18:38:20 +02:00
Ahmad Fatoum
2d6fb5c628
Revert "CMake: Build glfw separately with CMake"
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This reverts commit 0adb4b67de
,
because it failed tests for Alien::raylib:
http://www.cpantesters.org/distro/A/Alien-raylib.html
2018-05-11 23:43:35 +02:00
Ray
aa76985c0d
Review raylib version to 2.0
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Review raylib_icon resource
2018-05-11 18:14:19 +02:00
Ahmad Fatoum
0adb4b67de
CMake: Build glfw separately with CMake
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Makes it easier to support Wayland later on.
2018-05-11 01:24:27 +02:00
Ahmad Fatoum
0df501be91
Add GLFW source tree to src/external
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We need the CMake stuff for wayland configuration.
Otherwise, we would have to replicate that ourselves.
This is the full 7ef34eb06de54dd9186d3d21a401b2ef819b59e7 tree except
for tests/ examples/ and docs/
2018-05-10 23:07:26 +02:00
Ahmad Fatoum
b8ca51fd01
CMake: Don't create symlinks on unsupporting file systems ( #539 )
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Panders to the idiosyncrasies of my work flow:
I have my raylib build directory mounted as a VirtualBox vboxfs for use
with my Linux VM, but vboxfs doesn't support symlinks, while raylib shared
library versioning on Unix expects symlinks to work.
If this happens, library versioning is now disabled on Unix with
an error message instead of just failing the build.
2018-05-10 21:03:43 +02:00
Ray
f26a38a9e1
Merge branch 'master' of https://github.com/raysan5/raylib
2018-05-09 00:24:08 +02:00
Ray
9ea2a69bfd
Corrected issue on rectangle drawing
2018-05-09 00:23:56 +02:00
Ray
3a803ac95e
Removed unnecesary define
2018-05-08 23:04:13 +02:00
Sherjil Ozair
8e9ff75f1c
Use fabsf for floats, and avoid implicit type casting
2018-05-06 12:47:46 -04:00
Ray
f14492432d
Avoid exposing native GLFW3 functionality
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Try to avoid types conflict with Font
2018-05-04 23:03:56 +02:00
Ray San
ec33e7d705
BREAKING CHANGE: Renamed SpriteFont type to Font
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- Preparing MP3 files support
- Jumped version to raylib 2.0-dev (too many breaking changes...)
2018-05-04 16:59:48 +02:00
Ray San
6045062a05
Renamed some functions
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- Renamed Begin3dMode() --> BeginMode3D()
- Renamed Begin2dMode() --> BeginMode2D()
- Renamed End3dMode() --> EndMode3D()
- Renamed End2dMode() --> EndMode2D()
2018-05-04 16:54:05 +02:00
Ray San
6324697ffd
Rectangle parameters changed to float
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- Some examples tweaks
- Reviewed ImageFormat()
- Use float for text fontSize
2018-05-04 16:25:31 +02:00
Ray San
9d103b7c2f
Removed line breaks from functions
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Useful to parse raylib.h to generate raylib-lua and Notepad++
intellisense XML info
2018-05-03 19:19:35 +02:00
raysan5
198d739256
BREAKING CHANGE: Renamed Camera -> Camera3D
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Just added a fallback in the meantime...
2018-05-01 12:31:03 +02:00
raysan5
400c345f96
Added tangent computation alternative method
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As stated in the note, I'm not sure if math is right, just followed a
reference implementation...
2018-04-30 11:21:44 +02:00
raysan5
23e335d933
Implemented MeshTangents()
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- Added Vector3OrthoNormalize() to raymath.h - not sure if it is correct
- Implemented MeshBinormals() - Mesh struct has not a place for them...
- Updated model_material_pbr example - tested but not working on my GPU
(old Intel HD), actually, it never worked on it...
2018-04-30 02:47:48 +02:00
raysan5
c51203ae7e
Corrected alpha blending on ImageDraw()
2018-04-29 18:39:57 +02:00
raysan5
dff1028466
Replaced ColorToFloat() by ColorNormalize()
2018-04-29 18:39:46 +02:00
raysan5
8d81b6e4e4
Support shapes drawing using only QUADS
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Also added new compilation FLAGS for that pourpose
2018-04-29 12:53:32 +02:00
raysan5
ada6668b24
Expose file-dropping functions symbols
2018-04-29 11:49:10 +02:00
raysan5
ca5f7ebd10
Added compile flag: SUPPORT_SCREEN_CAPTURE
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Allow compiling the library with support for automatic screen capture
(KEY_F12)
2018-04-29 11:37:39 +02:00
David Reid
3ca5047c82
Update mini_al.
2018-04-22 07:24:18 +10:00
David Reid
af4d23aa82
Update mini_al.
2018-04-21 22:13:02 +10:00
David Reid
24cab8f920
Update mini_al.
2018-04-21 20:39:31 +10:00
David Reid
0febaa2446
Update external audio libraries.
2018-04-21 18:57:00 +10:00
Ray
847bdaf682
Implemented default mesh
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In case mesh loading fails, a cube is generated instead!
2018-04-19 20:20:34 +02:00
Ray
76a6bf6c52
Review spacing for cosistency
2018-04-19 20:19:53 +02:00
lumaio teon
5ef6cc1fb9
Add more key definitions
2018-04-13 17:14:04 -04:00
Ahmad Fatoum
3f59bdfc76
mini_al: Use WinAPI interlocked ops with tcc
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Seems tcc doesn't provide __sync_*. See #435 .
2018-04-11 11:29:49 +02:00
Ahmad Fatoum
8b0fef6c34
raymath: Workaround tcc inline function limitation
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Reported in #435 , tcc generates out-of-line definitions for inline
symbols, something it shouldn't. This fix punishes tcc for that
by making applications it compiles (slightly) larger...
2018-04-11 10:43:27 +02:00
Ray San
4cc12ef2b3
Review camera definition on examples
2018-04-11 10:13:00 +02:00
Ray San
cc3b8645df
Updated release version
2018-04-10 10:37:48 +02:00
Ray
8e44f7b3c7
Reviewed config.h formatting
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Added raylib version to config
2018-04-09 23:01:20 +02:00
Ray
54e24d905a
Init frame timming measure variables
2018-04-09 22:28:41 +02:00
Ray
cd616258c6
Merge pull request #522 from a3f/master
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Refactor all #define SUPPORT_* into a config.h
2018-04-08 22:46:44 +02:00
Ray
9e7dedf5af
Merge pull request #521 from TheLumaio/master
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Added GetCollisionRayModel
2018-04-08 22:28:19 +02:00
Ahmad Fatoum
1dbce35247
CMake: Generate config.h from CMakeOptions.txt
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I would have liked config.h to be selected by include dir configuration,
but this way is less intrusive.
2018-04-07 23:39:53 +02:00
Ahmad Fatoum
1841afad11
Refactor all #define SUPPORT_* into a config.h
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That way, a user needs only to touch a single file to configure what
features raylib is built with.
Include guards are left out intentionally, because config.h should only
be included in source files, not headers.
Later on, config.h can also define the raylib version (#461 ).
2018-04-07 23:37:48 +02:00
Ahmad Fatoum
d88523f03a
Split CMake options into separate CMakeOptions.txt
2018-04-07 22:41:43 +02:00
Milan Nikolic
3caa044bf2
Add GNUInstallDirs and USE_AUDIO/USE_WAYLAND options to CMake ( #518 )
2018-04-07 16:32:14 +02:00
lumaio teon
d2cc5b88df
Removed useless GetCollisionRayMesh and libraylib.a
2018-04-07 03:49:56 -04:00
lumaio teon
d003c23ecf
Added GetCollisionRayModel
2018-04-06 12:04:09 -04:00
Ray
b8bd1d2ea6
Remove unnecesary NPOT check
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Now PLATFORM checks only used on core and utils modules
2018-04-05 19:22:45 +02:00
Ray
005f2ffb75
Simplified some code
2018-04-05 19:18:44 +02:00
Ray
931b672c92
Added: ImageDrawRectangle()
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Renamed SaveImageAs() to ExportImage() for consistency on what actually happens with data.
2018-04-04 12:02:20 +02:00
Ray
6edf15b9f9
Added funtion: ExportMesh()
2018-04-04 12:00:54 +02:00
Ray
9393d1d76f
Merge branch 'master' of https://github.com/raysan5/raylib
2018-04-03 12:43:42 +02:00
Ray San
fe1c04d1b8
Removed old code
2018-04-03 12:42:28 +02:00
Ray
533780aadf
Review ImageDraw() alpha blending
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Not sure if math is ok... just left a commented piece of code that uses pre-multiplied alpha.
2018-04-03 12:42:22 +02:00
Ray
3e0de31424
Merge pull request #504 from Martinfx/master
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Fix potential bugs from static analysis
2018-04-02 18:10:38 +02:00
raysan5
375adf86a6
Review math usage to reduce temp variables
2018-04-02 15:16:45 +02:00
raysan5
bbdf9f4880
Review InitWindow() to avoid void pointer
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Reviewed for PLATFORM_ANDROID and PLATFORM_UWP
2018-04-02 14:49:01 +02:00
maficccc@gmail.com
201007e426
Fix sscanf() without field limits can crash with huge input data
2018-04-02 13:30:20 +02:00
maficccc@gmail.com
db98dba10f
Fix Allocator sizeof operand mismatch
2018-04-02 13:30:20 +02:00
maficccc@gmail.com
03ca9508bf
Fix Dead initialization
2018-04-02 13:30:20 +02:00
maficccc@gmail.com
44eedf235d
Redundant assignment of 'angle' to itself
2018-04-02 13:30:20 +02:00
maficccc@gmail.com
ca9e652f8b
Remove dead assignment
2018-04-02 13:30:19 +02:00
Martinfx
28a9a181cb
Fix use after free
2018-04-02 13:30:19 +02:00
maficccc@gmail.com
e659336c11
Fix value stored to 'num_channels' is never read
2018-04-02 13:30:19 +02:00
Ray
e72b96ada1
Merge pull request #508 from a3f/master
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Allow use of main instead of android_main
2018-04-02 10:48:02 +02:00
Ray
564baa22d6
Merge pull request #513 from autious/master
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Add orthographic 3d rendering mode
2018-04-01 00:27:20 +02:00
Jacques Heunis
b4e2f5b45c
Initialize the timer after the graphics device on desktop and web platforms. ( #516 )
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This is already the order that is used for Android. It doesn't appear to
make a difference on desktop but on web using the timer before it's been
initialized (by glfwInit, inside InitGraphicsDevice) causes the a long
(and variable but often several seconds) sleep between the first and
second frame.
Fixes: 468309d
("Early-exit InitWindow if InitGraphicsDevice fails")
2018-03-31 12:22:44 +02:00
Max Danielsson
6c049fdd76
Move deduplicate aspect variable in begin render.
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Changes motivated by commentary in pull request 513
2018-03-27 19:59:54 +02:00