Reviewed LoadFontData() and GenImageFontAtlas()
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src/text.c
33
src/text.c
@ -337,6 +337,9 @@ CharInfo *LoadFontData(const char *fileName, int fontSize, int *fontChars, int c
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#define SDF_ON_EDGE_VALUE 128
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#define SDF_PIXEL_DIST_SCALE 64.0f
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// In case no chars count provided, default to 95
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charsCount = (charsCount > 0) ? charsCount : 95;
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CharInfo *chars = (CharInfo *)malloc(charsCount*sizeof(CharInfo));
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// Load font data (including pixel data) from TTF file
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@ -419,18 +422,26 @@ Image GenImageFontAtlas(CharInfo *chars, int charsCount, int fontSize, int paddi
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{
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Image atlas = { 0 };
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// Calculate texture size based on required pixel area
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// NOTE: Texture is forced to be squared and POT
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// In case no chars count provided we suppose default of 95
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charsCount = (charsCount > 0) ? charsCount : 95;
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// Calculate image size based on required pixel area
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// NOTE 1: Image is forced to be squared and POT... very conservative!
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// NOTE 2: SDF font characters already contain an internal padding,
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// so image size would result bigger than default font type
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float requiredArea = 0;
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for (int i = 0; i < charsCount; i++) requiredArea += ((chars[i].rec.width + 2*padding)*(chars[i].rec.height + 2*padding));
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float guessSize = sqrtf(requiredArea)*1.25f;
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int textureSize = (int)powf(2, ceilf(logf((float)guessSize)/logf(2))); // Calculate next POT
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int imageSize = (int)powf(2, ceilf(logf((float)guessSize)/logf(2))); // Calculate next POT
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atlas.width = textureSize; // Atlas bitmap width
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atlas.height = textureSize; // Atlas bitmap height
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atlas.width = imageSize; // Atlas bitmap width
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atlas.height = imageSize; // Atlas bitmap height
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atlas.data = (unsigned char *)calloc(1, atlas.width*atlas.height); // Create a bitmap to store characters (8 bpp)
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atlas.format = UNCOMPRESSED_GRAYSCALE;
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atlas.mipmaps = 1;
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// DEBUG: We can see padding in the generated image setting a gray background...
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//for (int i = 0; i < atlas.width*atlas.height; i++) ((unsigned char *)atlas.data)[i] = 100;
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if (packMethod == 0) // Use basic packing algorythm
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{
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@ -453,11 +464,15 @@ Image GenImageFontAtlas(CharInfo *chars, int charsCount, int fontSize, int paddi
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chars[i].rec.y = offsetY;
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// Move atlas position X for next character drawing
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offsetX += ((int)chars[i].advanceX + 2*padding);
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offsetX += ((int)chars[i].rec.width + 2*padding);
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if (offsetX >= (atlas.width - (int)chars[i].rec.width - padding))
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{
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offsetX = padding;
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// NOTE: Be careful on offsetY for SDF fonts, by default SDF
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// use an internal padding of 4 pixels, it means char rectangle
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// height is bigger than fontSize, it could be up to (fontSize + 8)
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offsetY += (fontSize + 2*padding);
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if (offsetY > (atlas.height - fontSize - padding)) break;
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@ -466,6 +481,8 @@ Image GenImageFontAtlas(CharInfo *chars, int charsCount, int fontSize, int paddi
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}
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else if (packMethod == 1) // Use Skyline rect packing algorythm (stb_pack_rect)
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{
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TraceLog(LOG_DEBUG, "Using Skyline packing algorythm!");
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stbrp_context *context = (stbrp_context *)malloc(sizeof(*context));
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stbrp_node *nodes = (stbrp_node *)malloc(charsCount*sizeof(*nodes));
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@ -506,9 +523,11 @@ Image GenImageFontAtlas(CharInfo *chars, int charsCount, int fontSize, int paddi
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free(context);
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}
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// TODO: Crop image if required for smaller size
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// Convert image data from GRAYSCALE to GRAY_ALPHA
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// WARNING: ImageAlphaMask(&atlas, atlas) does not work in this case, requires manual operation
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unsigned char *dataGrayAlpha = (unsigned char *)malloc(textureSize*textureSize*sizeof(unsigned char)*2); // Two channels
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unsigned char *dataGrayAlpha = (unsigned char *)malloc(imageSize*imageSize*sizeof(unsigned char)*2); // Two channels
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for (int i = 0, k = 0; i < atlas.width*atlas.height; i++, k += 2)
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{
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