Reviewed config.h formatting
Added raylib version to config
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src/config.h
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src/config.h
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/* Edit to control what features Makefile'd raylib is compiled with. */
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#ifdef RAYLIB_CMAKE /* Edit CMakeOptions.txt for CMake instead! */
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#include "cmake/config.h"
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/**********************************************************************************************
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*
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* raylib configuration flags
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*
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* This file defines all the configuration flags for the different raylib modules
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*
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* LICENSE: zlib/libpng
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*
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* Copyright (c) 2018 Ahmad Fatoum & Ramon Santamaria (@raysan5)
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*
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* This software is provided "as-is", without any express or implied warranty. In no event
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* will the authors be held liable for any damages arising from the use of this software.
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*
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* Permission is granted to anyone to use this software for any purpose, including commercial
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* applications, and to alter it and redistribute it freely, subject to the following restrictions:
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*
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* 1. The origin of this software must not be misrepresented; you must not claim that you
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* wrote the original software. If you use this software in a product, an acknowledgment
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* in the product documentation would be appreciated but is not required.
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*
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* 2. Altered source versions must be plainly marked as such, and must not be misrepresented
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* as being the original software.
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*
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* 3. This notice may not be removed or altered from any source distribution.
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*
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**********************************************************************************************/
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#define RAYLIB_VERSION "1.9.7-dev"
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// Edit to control what features Makefile'd raylib is compiled with
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#if defined(RAYLIB_CMAKE)
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// Edit CMakeOptions.txt for CMake instead
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#include "cmake/config.h"
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#else
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// text.c
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/* Default font is loaded on window initialization to be available for the user to render simple text. NOTE: If enabled, uses external module functions to load default raylib font (module: text) */
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#define SUPPORT_DEFAULT_FONT 1
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/* Selected desired fileformats to be supported for loading. */
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#define SUPPORT_FILEFORMAT_FNT 1
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#define SUPPORT_FILEFORMAT_TTF 1
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// textures.c
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/* Selecte desired fileformats to be supported for image data loading. */
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#define SUPPORT_FILEFORMAT_PNG 1
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#define SUPPORT_FILEFORMAT_DDS 1
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#define SUPPORT_FILEFORMAT_HDR 1
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#define SUPPORT_FILEFORMAT_KTX 1
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#define SUPPORT_FILEFORMAT_ASTC 1
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/* #undef SUPPORT_FILEFORMAT_BMP */
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/* #undef SUPPORT_FILEFORMAT_TGA */
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/* #undef SUPPORT_FILEFORMAT_JPG */
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/* #undef SUPPORT_FILEFORMAT_GIF */
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/* #undef SUPPORT_FILEFORMAT_PSD */
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/* #undef SUPPORT_FILEFORMAT_PKM */
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/* #undef SUPPORT_FILEFORMAT_PVR */
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//------------------------------------------------------------------------------------
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// Module: core - Configuration Flags
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//------------------------------------------------------------------------------------
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// Camera module is included (camera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital
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#define SUPPORT_CAMERA_SYSTEM 1
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// Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag
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#define SUPPORT_GESTURES_SYSTEM 1
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// Mouse gestures are directly mapped like touches and processed by gestures system
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#define SUPPORT_MOUSE_GESTURES 1
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// Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used
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#define SUPPORT_BUSY_WAIT_LOOP 1
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// Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback()
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#define SUPPORT_GIF_RECORDING 1
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/* Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop... If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT() */
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#define SUPPORT_IMAGE_MANIPULATION 1
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/* Support proedural image generation functionality (gradient, spot, perlin-noise, cellular) */
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#define SUPPORT_IMAGE_GENERATION 1
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//------------------------------------------------------------------------------------
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// Module: rlgl - Configuration Flags
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//------------------------------------------------------------------------------------
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// Support VR simulation functionality (stereo rendering)
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#define SUPPORT_VR_SIMULATOR 1
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// Include stereo rendering distortion shader (shader_distortion.h)
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#define SUPPORT_DISTORTION_SHADER 1
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// rlgl.c
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/* Support VR simulation functionality (stereo rendering) */
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#define SUPPORT_VR_SIMULATOR 1
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/* Include stereo rendering distortion shader (shader_distortion.h) */
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#define SUPPORT_DISTORTION_SHADER 1
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// core.c
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/* Camera module is included (camera.h) and multiple predefined cameras are available: free, 1st/3rd person, orbital */
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#define SUPPORT_CAMERA_SYSTEM 1
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/* Gestures module is included (gestures.h) to support gestures detection: tap, hold, swipe, drag */
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#define SUPPORT_GESTURES_SYSTEM 1
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/* Mouse gestures are directly mapped like touches and processed by gestures system. */
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#define SUPPORT_MOUSE_GESTURES 1
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/* Use busy wait loop for timing sync, if not defined, a high-resolution timer is setup and used */
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#define SUPPORT_BUSY_WAIT_LOOP 1
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/* Allow automatic gif recording of current screen pressing CTRL+F12, defined in KeyCallback() */
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#define SUPPORT_GIF_RECORDING 1
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//------------------------------------------------------------------------------------
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// Module: textures - Configuration Flags
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//------------------------------------------------------------------------------------
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// Selecte desired fileformats to be supported for image data loading
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#define SUPPORT_FILEFORMAT_PNG 1
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//#define SUPPORT_FILEFORMAT_BMP 1
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//#define SUPPORT_FILEFORMAT_TGA 1
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//#define SUPPORT_FILEFORMAT_JPG 1
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//#define SUPPORT_FILEFORMAT_GIF 1
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//#define SUPPORT_FILEFORMAT_PSD 1
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#define SUPPORT_FILEFORMAT_DDS 1
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#define SUPPORT_FILEFORMAT_HDR 1
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#define SUPPORT_FILEFORMAT_KTX 1
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#define SUPPORT_FILEFORMAT_ASTC 1
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//#define SUPPORT_FILEFORMAT_PKM 1
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//#define SUPPORT_FILEFORMAT_PVR 1
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// audio.c
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/* Desired fileformats to be supported for loading. */
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#define SUPPORT_FILEFORMAT_WAV 1
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#define SUPPORT_FILEFORMAT_OGG 1
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#define SUPPORT_FILEFORMAT_XM 1
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#define SUPPORT_FILEFORMAT_MOD 1
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/* #undef SUPPORT_FILEFORMAT_FLAC */
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// Support multiple image editing functions to scale, adjust colors, flip, draw on images, crop...
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// If not defined only three image editing functions supported: ImageFormat(), ImageAlphaMask(), ImageToPOT()
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#define SUPPORT_IMAGE_MANIPULATION 1
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// Support proedural image generation functionality (gradient, spot, perlin-noise, cellular)
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#define SUPPORT_IMAGE_GENERATION 1
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// models.c
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/* Selected desired fileformats to be supported for loading. */
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#define SUPPORT_FILEFORMAT_OBJ 1
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#define SUPPORT_FILEFORMAT_MTL 1
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/* Support procedural mesh generation functions, uses external par_shapes.h library
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* NOTE: Some generated meshes DO NOT include generated texture coordinates
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*/
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#define SUPPORT_MESH_GENERATION 1
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//------------------------------------------------------------------------------------
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// Module: text - Configuration Flags
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//------------------------------------------------------------------------------------
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// Default font is loaded on window initialization to be available for the user to render simple text
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// NOTE: If enabled, uses external module functions to load default raylib font
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#define SUPPORT_DEFAULT_FONT 1
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// Selected desired font fileformats to be supported for loading
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#define SUPPORT_FILEFORMAT_FNT 1
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#define SUPPORT_FILEFORMAT_TTF 1
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// utils.c
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/* Show TraceLog() output messages. NOTE: By default LOG_DEBUG traces not shown */
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#define SUPPORT_TRACELOG 1
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/* Support saving image data as PNG fileformat. NOTE: Requires stb_image_write library */
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#define SUPPORT_SAVE_PNG 1
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/* Support saving image data as PMP fileformat. NOTE: Requires stb_image_write library */
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/* #undef SUPPORT_SAVE_BMP */
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//------------------------------------------------------------------------------------
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// Module: models - Configuration Flags
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//------------------------------------------------------------------------------------
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// Selected desired model fileformats to be supported for loading
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#define SUPPORT_FILEFORMAT_OBJ 1
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#define SUPPORT_FILEFORMAT_MTL 1
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// Support procedural mesh generation functions, uses external par_shapes.h library
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// NOTE: Some generated meshes DO NOT include generated texture coordinates
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#define SUPPORT_MESH_GENERATION 1
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#endif
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//------------------------------------------------------------------------------------
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// Module: audio - Configuration Flags
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//------------------------------------------------------------------------------------
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// Desired audio fileformats to be supported for loading
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#define SUPPORT_FILEFORMAT_WAV 1
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#define SUPPORT_FILEFORMAT_OGG 1
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#define SUPPORT_FILEFORMAT_XM 1
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#define SUPPORT_FILEFORMAT_MOD 1
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//#define SUPPORT_FILEFORMAT_FLAC 1
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//------------------------------------------------------------------------------------
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// Module: utils - Configuration Flags
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//------------------------------------------------------------------------------------
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// Show TraceLog() output messages
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// NOTE: By default LOG_DEBUG traces not shown
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#define SUPPORT_TRACELOG 1
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// Support saving image data fileformats
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// NOTE: Requires stb_image_write library
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#define SUPPORT_SAVE_PNG 1
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//#define SUPPORT_SAVE_BMP 1
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#endif //defined(RAYLIB_CMAKE)
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// NOTE: data parameter could be used to pass any kind of required data to the initialization
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void InitWindow(int width, int height, const char *title)
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{
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TraceLog(LOG_INFO, "Initializing raylib (v1.9.6-dev)");
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TraceLog(LOG_INFO, "Initializing raylib %s", RAYLIB_VERSION);
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windowTitle = title;
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#if defined(PLATFORM_ANDROID)
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@ -1,8 +1,6 @@
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/**********************************************************************************************
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*
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* raylib v1.9.6-dev
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*
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* A simple and easy-to-use library to learn videogames programming (www.raylib.com)
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* raylib - A simple and easy-to-use library to learn videogames programming (www.raylib.com)
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*
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* FEATURES:
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* - Written in plain C code (C99) in PascalCase/camelCase notation
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