CMake: Major cleanup to support find_package(raylib)
Remove that link_libraries_to_executable() hack and defines a proper raylib target that can be used with target_link_libraries. The same target is also available for external (user) code by using find_package(raylib). This results in: - Remove hardcoded build directories from examples and games CMakeLists.txt - Allow rlgl_standalone and other special examples to be built easily - Allow CMake projects to find_package(raylib instead of fiddling with pkg-config - Makes code a little more maintainable - Fixes #471, #606. - Makes code less confusing by removing the double use of PLATFORM (#584). Note that this is still not _The Right Way_(TM), because normally raylib-config.cmake (or its includes) would be automatically generated. I didn't manage to get that to work though, so I went the easier route of just wrapping pkg_check_modules for consumption by find_package.
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21
.travis.yml
21
.travis.yml
@ -46,12 +46,16 @@ matrix:
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before_script:
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before_install:
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- if [ -z "$USE_EXTERNAL_GLFW" ]; then USE_EXTERNAL_GLFW=IF_POSSIBLE; fi
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- if [ -z "$SHARED" ]; then SHARED=ON ; fi
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- if [ -z "$STATIC" ]; then STATIC=ON ; fi
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- if [ -z "$OPENAL" ]; then OPENAL=OFF ; fi
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- if [ -z "$USE_EXTERNAL_GLFW" ]; then export USE_EXTERNAL_GLFW=IF_POSSIBLE; fi
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- if [ -z "$SHARED" ]; then export SHARED=ON ; fi
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- if [ -z "$STATIC" ]; then export STATIC=ON ; fi
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- if [ -z "$OPENAL" ]; then export OPENAL=OFF; fi
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- if [[ "$INSTALL_GLFW" == "YES" && "$USE_EXTERNAL_GLFW" != "OFF" ]]; then
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export DONT_TEST=1;
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fi
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- if [ "$TRAVIS_OS_NAME" == "linux" ]; then
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if [[ "$ARCH" == *-android ]]; then
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export DONT_TEST=1;
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export RAYLIB_PACKAGE_SUFFIX="-Android-arm64";
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wget https://dl.google.com/android/repository/android-ndk-r17-linux-x86_64.zip;
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unzip -qq android-ndk*.zip;
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@ -68,11 +72,12 @@ before_install:
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export PATH=/tmp/android-toolchain/bin:$PATH;
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export CC=${PREFIX}clang;
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export CXX=${PREFIX}clang++;
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CMAKE_ARCH_ARGS='-DPLATFORM=Android';
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export CMAKE_ARCH_ARGS='-DPLATFORM=Android';
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elif [ "$ARCH" == "html5" ]; then
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export DONT_TEST=1;
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export RAYLIB_PACKAGE_SUFFIX="-html5";
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docker run --privileged=true -dit --name emscripten -v $(pwd):/src trzeci/emscripten:sdk-incoming-64bit bash;
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CMAKE_ARCH_ARGS='-DPLATFORM=Web -DCMAKE_TOOLCHAIN_FILE=../cmake/emscripten.cmake';
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export CMAKE_ARCH_ARGS='-DPLATFORM=Web -DCMAKE_TOOLCHAIN_FILE=../cmake/emscripten.cmake';
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RUNNER='docker exec -it emscripten cmake -E chdir build';
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else
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sudo apt-get install -y gcc-multilib
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@ -82,7 +87,7 @@ before_install:
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libgl1-mesa-dev:$ARCH libglu1-mesa-dev:$ARCH;
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if [ "$OPENAL" == "ON" ]; then sudo apt-get install -y libopenal-dev; fi;
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if [ "$ARCH" == "i386" ]; then CMAKE_ARCH_ARGS='-DCMAKE_C_FLAGS=-m32 -DCMAKE_SYSTEM_LIBRARY_PATH=/usr/lib/i386-linux-gnu -DSUPPORT_FILEFORMAT_FLAC=OFF'; fi;
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if [ "$ARCH" == "i386" ]; then export CMAKE_ARCH_ARGS='-DCMAKE_C_FLAGS=-m32 -DCMAKE_SYSTEM_LIBRARY_PATH=/usr/lib/i386-linux-gnu -DSUPPORT_FILEFORMAT_FLAC=OFF'; fi;
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export RAYLIB_PACKAGE_SUFFIX="-Linux-$ARCH";
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if [ "$INSTALL_GLFW" == "YES" ]; then
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@ -121,7 +126,7 @@ script:
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- $RUNNER make VERBOSE=1
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- if [ "$RELEASE" != "NO" ]; then $RUNNER make package; fi
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- sudo $RUNNER make install
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- if [[ "$ARCH" != *-android && "$ARCH" != html5 ]]; then
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- if [ ! "$DONT_TEST" ]; then
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pkg-config --static --libs raylib;
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nm -g release/libraylib.a | grep glfwGetProcAddress || (echo "libraylib.a doesn't contain GLFW symbols! Aborting..." && false);
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ctest --output-on-failure;
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@ -6,7 +6,7 @@ option(BUILD_EXAMPLES "Build the examples." ON)
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option(BUILD_GAMES "Build the example games." ON)
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option(ENABLE_ASAN "Enable AddressSanitizer (ASAN) for debugging (degrades performance)" OFF)
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option(ENABLE_UBSAN "Enable UndefinedBehaviorSanitizer (UBSan) for debugging" OFF)
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option(ENABLE_MSAN "Enable MemorySanitizer (MSan) for debugging (not recommended for run with ASAN)" OFF)
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option(ENABLE_MSAN "Enable MemorySanitizer (MSan) for debugging (not recommended to run with ASAN)" OFF)
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if(CMAKE_VERSION VERSION_LESS "3.1")
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if(CMAKE_C_COMPILER_ID STREQUAL "GNU")
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24
cmake/LibraryPathToLinkerFlags.cmake
Normal file
24
cmake/LibraryPathToLinkerFlags.cmake
Normal file
@ -0,0 +1,24 @@
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function(library_path_to_linker_flags LD_FLAGS LIB_PATHS)
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foreach(L ${LIB_PATHS})
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get_filename_component(DIR ${L} PATH)
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get_filename_component(LIBFILE ${L} NAME_WE)
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STRING(REGEX REPLACE "^lib" "" FILE ${LIBFILE})
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if (${L} MATCHES "[.]framework$")
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set(FILE_OPT "-framework ${FILE}")
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set(DIR_OPT "-F${DIR}")
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else()
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set(FILE_OPT "-l${FILE}")
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set(DIR_OPT "-L${DIR}")
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endif()
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if ("${DIR}" STREQUAL "" OR "${DIR}" STREQUAL "${LASTDIR}")
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set (DIR_OPT "")
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endif()
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set(LASTDIR ${DIR})
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set(${LD_FLAGS} ${${LD_FLAGS}} ${DIR_OPT} ${FILE_OPT} PARENT_SCOPE)
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string (REPLACE ";" " " ${LD_FLAGS} "${${LD_FLAGS}}")
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endforeach()
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endfunction()
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11
cmake/PopulateConfigVariablesLocally.cmake
Normal file
11
cmake/PopulateConfigVariablesLocally.cmake
Normal file
@ -0,0 +1,11 @@
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macro(populate_config_variables_locally target)
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get_property(raylib_INCLUDE_DIRS TARGET ${target} PROPERTY INTERFACE_INCLUDE_DIRECTORIES)
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#get_property(raylib_LIBRARIES TARGET ${target} PROPERTY LOCATION) # only works for SHARED
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get_property(raylib_LDFLAGS TARGET ${target} PROPERTY INTERFACE_LINK_LIBRARIES)
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get_property(raylib_DEFINITIONS TARGET ${target} PROPERTY DEFINITIONS)
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set(raylib_INCLUDE_DIRS "${raylib_INCLUDE_DIRS}" PARENT_SCOPE)
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#set(raylib_LIBRARIES "${raylib_INCLUDE_DIRS}" PARENT_SCOPE)
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set(raylib_LDFLAGS "${raylib_LDFLAGS}" PARENT_SCOPE)
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set(raylib_DEFINITIONS "${raylib_DEFINITIONS}" PARENT_SCOPE)
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endmacro()
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21
cmake/raylib-config-version.cmake
Normal file
21
cmake/raylib-config-version.cmake
Normal file
@ -0,0 +1,21 @@
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set(PACKAGE_VERSION "@PROJECT_VERSION@")
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if(PACKAGE_FIND_VERSION VERSION_EQUAL PACKAGE_VERSION)
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set(PACKAGE_VERSION_EXACT TRUE)
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endif()
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if(NOT PACKAGE_FIND_VERSION VERSION_GREATER PACKAGE_VERSION)
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set(PACKAGE_VERSION_COMPATIBLE TRUE)
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else(NOT PACKAGE_FIND_VERSION VERSION_GREATER PACKAGE_VERSION)
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set(PACKAGE_VERSION_UNSUITABLE TRUE)
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endif(NOT PACKAGE_FIND_VERSION VERSION_GREATER PACKAGE_VERSION)
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# if the installed or the using project don't have CMAKE_SIZEOF_VOID_P set, ignore it:
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if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "" OR "@CMAKE_SIZEOF_VOID_P@" STREQUAL "")
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return()
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endif()
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if(NOT CMAKE_SIZEOF_VOID_P STREQUAL "@CMAKE_SIZEOF_VOID_P@")
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math(EXPR installedBits "8 * 8")
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set(PACKAGE_VERSION "${PACKAGE_VERSION} (${installedBits}bit)")
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set(PACKAGE_VERSION_UNSUITABLE TRUE)
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endif()
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68
cmake/raylib-config.cmake
Normal file
68
cmake/raylib-config.cmake
Normal file
@ -0,0 +1,68 @@
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# - Try to find raylib
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# Options:
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# raylib_USE_STATIC_LIBS - OFF by default
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# raylib_VERBOSE - OFF by default
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# Once done, this defines a raylib target that can be passed to
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# target_link_libraries as well as following variables:
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#
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# raylib_FOUND - System has raylib installed
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# raylib_INCLUDE_DIRS - The include directories for the raylib header(s)
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# raylib_LIBRARIES - The libraries needed to use raylib
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# raylib_LDFLAGS - The linker flags needed with raylib
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# raylib_DEFINITIONS - Compiler switches required for using raylib
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set(XPREFIX PC_RAYLIB)
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if (raylib_USE_STATIC_LIBS)
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set(XPREFIX ${XPREFIX}_STATIC)
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endif()
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find_package(PkgConfig)
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pkg_check_modules(${XPREFIX} REQUIRED raylib)
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set(raylib_DEFINITIONS ${${XPREFIX}_CFLAGS})
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find_path(raylib_INCLUDE_DIR
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NAMES raylib.h
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HINTS ${${XPREFIX}_INCLUDE_DIRS}
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)
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find_library(raylib_LIBRARY
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NAMES raylib
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HINTS ${${XPREFIX}_LIBRARY_DIRS}
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)
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set(raylib_LIBRARIES ${raylib_LIBRARY})
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set(raylib_LIBRARY_DIRS ${${XPREFIX}_LIBRARY_DIRS})
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set(raylib_LIBRARY_DIR ${raylib_LIBRARY_DIRS})
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set(raylib_INCLUDE_DIRS ${raylib_INCLUDE_DIR})
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set(raylib_LDFLAGS ${${XPREFIX}_LDFLAGS})
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(raylib DEFAULT_MSG
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raylib_LIBRARY
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raylib_INCLUDE_DIR
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)
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mark_as_advanced(raylib_LIBRARY raylib_INCLUDE_DIR)
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if (raylib_USE_STATIC_LIBS)
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add_library(raylib STATIC IMPORTED GLOBAL)
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else()
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add_library(raylib SHARED IMPORTED GLOBAL)
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endif()
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string (REPLACE ";" " " raylib_LDFLAGS "${raylib_LDFLAGS}")
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set_target_properties(raylib
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PROPERTIES
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IMPORTED_LOCATION "${raylib_LIBRARIES}"
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INTERFACE_INCLUDE_DIRECTORIES "${raylib_INCLUDE_DIRS}"
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INTERFACE_LINK_LIBRARIES "${raylib_LDFLAGS}"
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INTERFACE_COMPILE_OPTIONS "${raylib_DEFINITIONS}"
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)
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if (raylib_VERBOSE)
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message(STATUS "raylib_FOUND: ${raylib_FOUND}")
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message(STATUS "raylib_INCLUDE_DIRS: ${raylib_INCLUDE_DIRS}")
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message(STATUS "raylib_LIBRARIES: ${raylib_LIBRARIES}")
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message(STATUS "raylib_LDFLAGS: ${raylib_LDFLAGS}")
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message(STATUS "raylib_DEFINITIONS: ${raylib_DEFINITIONS}")
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endif()
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@ -1,88 +0,0 @@
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# All sorts of things that we need cross project
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cmake_minimum_required(VERSION 2.8.0)
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add_definitions("-DRAYLIB_CMAKE=1")
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if (${USE_OPENAL_BACKEND})
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find_package(OpenAL REQUIRED)
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endif()
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if(${PLATFORM} MATCHES "Android")
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find_library(OPENGL_LIBRARY OpenGL)
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set(LIBS_PRIVATE m log android EGL GLESv2 OpenSLES atomic c)
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elseif(${PLATFORM} MATCHES "Web")
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elseif(APPLE)
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find_library(OPENGL_LIBRARY OpenGL)
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set(LIBS_PRIVATE ${OPENGL_LIBRARY})
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elseif(WIN32)
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# no pkg-config --static on Windows yet...
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else()
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find_library(pthread NAMES pthread)
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find_package(OpenGL QUIET)
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if ("${OPENGL_LIBRARIES}" STREQUAL "")
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set(OPENGL_LIBRARIES "GL")
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endif()
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if ("${CMAKE_SYSTEM_NAME}" MATCHES "(Net|Open)BSD")
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find_library(OSS_LIBRARY ossaudio)
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endif()
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set(LIBS_PRIVATE m pthread ${OPENGL_LIBRARIES} ${OSS_LIBRARY})
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endif()
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include_directories(${OPENGL_INCLUDE_DIR} ${OPENAL_INCLUDE_DIR})
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set(LIBS_PRIVATE ${LIBS_PRIVATE} ${OPENAL_LIBRARY})
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if(${PLATFORM} MATCHES "Desktop")
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if(USE_EXTERNAL_GLFW STREQUAL "ON")
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find_package(glfw3 3.2.1 REQUIRED)
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elseif(USE_EXTERNAL_GLFW STREQUAL "IF_POSSIBLE")
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find_package(glfw3 3.2.1 QUIET)
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endif()
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if (glfw3_FOUND)
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set(LIBS_PRIVATE ${LIBS_PRIVATE} glfw)
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endif()
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endif()
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if(CMAKE_SYSTEM_NAME STREQUAL Linux)
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set(LINUX TRUE)
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endif()
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foreach(L ${LIBS_PRIVATE})
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get_filename_component(DIR ${L} PATH)
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get_filename_component(LIBFILE ${L} NAME_WE)
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STRING(REGEX REPLACE "^lib" "" FILE ${LIBFILE})
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if (${L} MATCHES "[.]framework$")
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set(FILE_OPT "-framework ${FILE}")
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set(DIR_OPT "-F${DIR}")
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else()
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set(FILE_OPT "-l${FILE}")
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set(DIR_OPT "-L${DIR}")
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endif()
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if ("${DIR}" STREQUAL "" OR "${DIR}" STREQUAL "${LASTDIR}")
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set (DIR_OPT "")
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endif()
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set(LASTDIR ${DIR})
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set(__PKG_CONFIG_LIBS_PRIVATE ${__PKG_CONFIG_LIBS_PRIVATE} ${DIR_OPT} ${FILE_OPT})
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string (REPLACE ";" " " __PKG_CONFIG_LIBS_PRIVATE "${__PKG_CONFIG_LIBS_PRIVATE}")
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endforeach(L)
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# Do the linking for executables that are meant to link raylib
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function(link_libraries_to_executable executable)
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# Link raylib
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if (TARGET raylib_shared)
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target_link_libraries(${executable} raylib_shared)
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elseif(${PLATFORM} MATCHES "Web")
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target_link_libraries(${executable} ${__PKG_CONFIG_LIBS_PRIVATE})
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target_link_libraries(${executable} raylib)
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else()
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target_link_libraries(${executable} raylib ${__PKG_CONFIG_LIBS_PRIVATE})
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endif()
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endfunction()
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@ -1,15 +1,6 @@
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# Setup the project and settings
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project(examples)
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include("../cmake/utils.cmake")
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# Make sure raylib has been built
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# TODO `build` directory should maybe be something else...
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# TODO place somewhere else?
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include_directories("../build/release")
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include_directories("../src/external")
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include_directories("../src/external/glfw/include")
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# Get the sources together
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set(example_dirs audio core models others shaders shapes text textures)
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set(CMAKE_REQUIRED_DEFINITIONS -D_POSIX_C_SOURCE=199309L)
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@ -64,6 +55,9 @@ elseif(${PLATFORM} MATCHES "Web")
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set(OUTPUT_EXT ".html")
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endif()
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if (NOT TARGET raylib)
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find_package(raylib 2.0 REQUIRED)
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endif()
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# Do each example
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foreach(example_source ${example_sources})
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@ -75,7 +69,7 @@ foreach(example_source ${example_sources})
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add_executable(${example_name} ${example_source})
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# Link the libraries
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link_libraries_to_executable(${example_name})
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target_link_libraries(${example_name} raylib)
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endforeach()
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# Copy all of the resource files to the destination
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@ -1,17 +1,9 @@
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# Setup the project and settings
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project(games)
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include("../cmake/utils.cmake")
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# Make sure raylib has been built
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# TODO `build` directory should maybe be something else...
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# TODO place somewhere else?
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include_directories("../build/release")
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# Get the source toegher
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file(GLOB sources *.c)
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message("PLATFORM = ${PLATFORM}")
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set(OUTPUT_EXT)
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if(${PLATFORM} MATCHES "Web")
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@ -20,18 +12,21 @@ if(${PLATFORM} MATCHES "Web")
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set(OUTPUT_EXT ".html")
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endif()
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if (NOT TARGET raylib)
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find_package(raylib 2.0 REQUIRED)
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endif()
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# Do each game
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foreach(game_source ${sources})
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# Create the basename for the game
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get_filename_component(game_name ${game_source} NAME)
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string(REPLACE ".c" "${OUTPUT_EXT}" game_name ${game_name})
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# Setup the game
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add_executable(${game_name} ${game_source})
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# Link the libraries
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link_libraries_to_executable(${game_name})
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target_link_libraries(${game_name} raylib)
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endforeach()
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# Do the games with subdirectories
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@ -1,18 +1,13 @@
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# Setup the project and settings
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cmake_minimum_required(VERSION 2.6)
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project(drturtle)
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include("../../cmake/utils.cmake")
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# Make sure raylib has been built
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# TODO `build` directory should maybe be something else...
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include_directories("../../build/release")
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# Executable & linking
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add_executable(drturtle 06_drturtle_final.c)
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link_libraries_to_executable(drturtle)
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add_executable(${PROJECT_NAME} 06_drturtle_final.c)
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if (NOT TARGET raylib)
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find_package(raylib 2.0 REQUIRED)
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endif()
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target_link_libraries(${PROJECT_NAME} raylib)
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# Resources
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# Copy all of the resource files to the destination
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file(COPY "resources/" DESTINATION "resources/")
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@ -1,21 +1,16 @@
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# Setup the project and settings
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cmake_minimum_required(VERSION 2.6)
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project(just_do)
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include("../../cmake/utils.cmake")
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# Make sure raylib has been built
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# TODO `build` directory should maybe be something else...
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include_directories("../../build/release")
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# Grab the screens
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file(GLOB screen_sources "screens/*.c")
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# Executable & linking
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add_executable(just_do just_do.c ${screen_sources})
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link_libraries_to_executable(just_do)
|
||||
add_executable(${PROJECT_NAME} ${PROJECT_NAME}.c ${screen_sources})
|
||||
if (NOT TARGET raylib)
|
||||
find_package(raylib 2.0 REQUIRED)
|
||||
endif()
|
||||
target_link_libraries(${PROJECT_NAME} raylib)
|
||||
|
||||
# Resources
|
||||
# Copy all of the resource files to the destination
|
||||
file(COPY "resources/" DESTINATION "resources/")
|
||||
|
||||
|
@ -1,21 +1,16 @@
|
||||
# Setup the project and settings
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
project(koala_seasons)
|
||||
|
||||
include("../../cmake/utils.cmake")
|
||||
|
||||
|
||||
# Make sure raylib has been built
|
||||
# TODO `build` directory should maybe be something else...
|
||||
include_directories("../../build/release")
|
||||
|
||||
# Grab the screens
|
||||
file(GLOB screen_sources "screens/*.c")
|
||||
|
||||
# Executable & linking
|
||||
add_executable(koala_seasons koala_seasons.c ${screen_sources})
|
||||
link_libraries_to_executable(koala_seasons)
|
||||
add_executable(${PROJECT_NAME} ${PROJECT_NAME}.c ${screen_sources})
|
||||
if (NOT TARGET raylib)
|
||||
find_package(raylib 2.0 REQUIRED)
|
||||
endif()
|
||||
target_link_libraries(${PROJECT_NAME} raylib)
|
||||
|
||||
# Resources
|
||||
# Copy all of the resource files to the destination
|
||||
file(COPY "resources/" DESTINATION "resources/")
|
||||
|
||||
|
@ -1,21 +1,16 @@
|
||||
# Setup the project and settings
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
project(light_my_ritual)
|
||||
|
||||
include("../../cmake/utils.cmake")
|
||||
|
||||
|
||||
# Make sure raylib has been built
|
||||
# TODO `build` directory should maybe be something else...
|
||||
include_directories("../../build/release")
|
||||
|
||||
# Grab the screens
|
||||
file(GLOB screen_sources "screens/*.c")
|
||||
|
||||
# Executable & linking
|
||||
add_executable(light_my_ritual light_my_ritual.c ${screen_sources})
|
||||
link_libraries_to_executable(light_my_ritual)
|
||||
add_executable(${PROJECT_NAME} ${PROJECT_NAME}.c ${screen_sources})
|
||||
if (NOT TARGET raylib)
|
||||
find_package(raylib 2.0 REQUIRED)
|
||||
endif()
|
||||
target_link_libraries(${PROJECT_NAME} raylib)
|
||||
|
||||
# Resources
|
||||
# Copy all of the resource files to the destination
|
||||
file(COPY "resources/" DESTINATION "resources/")
|
||||
|
||||
|
@ -1,21 +1,16 @@
|
||||
# Setup the project and settings
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
project(skully_escape)
|
||||
|
||||
include("../../cmake/utils.cmake")
|
||||
|
||||
|
||||
# Make sure raylib has been built
|
||||
# TODO `build` directory should maybe be something else...
|
||||
include_directories("../../build/release")
|
||||
|
||||
# Grab the screens
|
||||
file(GLOB screen_sources "screens/*.c")
|
||||
|
||||
# Executable & linking
|
||||
add_executable(skully_escape skully_escape.c player.c monster.c ${screen_sources})
|
||||
link_libraries_to_executable(skully_escape)
|
||||
add_executable(${PROJECT_NAME} skully_escape.c player.c monster.c ${screen_sources})
|
||||
if (NOT TARGET raylib)
|
||||
find_package(raylib 2.0 REQUIRED)
|
||||
endif()
|
||||
target_link_libraries(${PROJECT_NAME} raylib)
|
||||
|
||||
# Resources
|
||||
# Copy all of the resource files to the destination
|
||||
file(COPY "resources/" DESTINATION "resources/")
|
||||
|
||||
|
@ -1,21 +1,16 @@
|
||||
# Setup the project and settings
|
||||
cmake_minimum_required(VERSION 2.6)
|
||||
project(wave_collector)
|
||||
|
||||
include("../../cmake/utils.cmake")
|
||||
|
||||
|
||||
# Make sure raylib has been built
|
||||
# TODO `build` directory should maybe be something else...
|
||||
include_directories("../../build/release")
|
||||
|
||||
# Grab the screens
|
||||
file(GLOB screen_sources "screens/*.c")
|
||||
|
||||
# Executable & linking
|
||||
add_executable(wave_collector wave_collector.c ${screen_sources})
|
||||
link_libraries_to_executable(wave_collector)
|
||||
add_executable(${PROJECT_NAME} ${PROJECT_NAME}.c ${screen_sources})
|
||||
if (NOT TARGET raylib)
|
||||
find_package(raylib 2.0 REQUIRED)
|
||||
endif()
|
||||
target_link_libraries(${PROJECT_NAME} raylib)
|
||||
|
||||
# Resources
|
||||
# Copy all of the resource files to the destination
|
||||
file(COPY "resources/" DESTINATION "resources/")
|
||||
|
||||
|
@ -5,20 +5,28 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/../cmake")
|
||||
|
||||
set(PROJECT_VERSION 2.0.0)
|
||||
set(API_VERSION 2)
|
||||
set(RAYLIB raylib) # Name of the generated library
|
||||
|
||||
include("CMakeOptions.txt")
|
||||
include(BuildType)
|
||||
configure_file(config.h.in ${CMAKE_BINARY_DIR}/cmake/config.h)
|
||||
include_directories(${CMAKE_BINARY_DIR})
|
||||
include_directories(SYSTEM .)
|
||||
include_directories(${CMAKE_BINARY_DIR} .)
|
||||
|
||||
# Get the sources together
|
||||
file(GLOB raylib_sources *.c)
|
||||
list(REMOVE_ITEM raylib_sources ${CMAKE_CURRENT_SOURCE_DIR}/rglfw.c)
|
||||
|
||||
if(USE_EXTERNAL_GLFW STREQUAL "ON")
|
||||
find_package(glfw3 3.2.1 REQUIRED)
|
||||
elseif(USE_EXTERNAL_GLFW STREQUAL "IF_POSSIBLE")
|
||||
find_package(glfw3 3.2.1 QUIET)
|
||||
endif()
|
||||
if (glfw3_FOUND)
|
||||
set(LIBS_PRIVATE ${LIBS_PRIVATE} glfw)
|
||||
endif()
|
||||
|
||||
# Explicitly check against "ON", because USE_EXTERNAL_GLFW is a tristate option
|
||||
if(NOT glfw3_FOUND AND NOT USE_EXTERNAL_GLFW STREQUAL "ON" AND "${PLATFORM}" MATCHES "Desktop")
|
||||
MESSAGE(STATUS "Using raylib's GLFW")
|
||||
set(GLFW_BUILD_DOCS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_TESTS OFF CACHE BOOL "" FORCE)
|
||||
set(GLFW_BUILD_EXAMPLES OFF CACHE BOOL "" FORCE)
|
||||
@ -30,20 +38,22 @@ if(NOT glfw3_FOUND AND NOT USE_EXTERNAL_GLFW STREQUAL "ON" AND "${PLATFORM}" MAT
|
||||
endif()
|
||||
|
||||
add_subdirectory(external/glfw)
|
||||
include_directories(external/glfw/include)
|
||||
include_directories(BEFORE SYSTEM external/glfw/include)
|
||||
|
||||
list(APPEND raylib_sources $<TARGET_OBJECTS:glfw_objlib>)
|
||||
else()
|
||||
MESSAGE(STATUS "Using external GLFW")
|
||||
set(GLFW_PKG_DEPS glfw)
|
||||
endif()
|
||||
|
||||
include(utils)
|
||||
add_definitions("-DRAYLIB_CMAKE=1")
|
||||
|
||||
if(USE_AUDIO)
|
||||
if (NOT USE_OPENAL_BACKEND)
|
||||
file(GLOB mini_al external/mini_al.c)
|
||||
MESSAGE(STATUS "Audio Backend: mini_al")
|
||||
else()
|
||||
find_package(OpenAL REQUIRED)
|
||||
MESSAGE(STATUS "Audio Backend: OpenAL")
|
||||
endif()
|
||||
file(GLOB stb_vorbis external/stb_vorbis.c)
|
||||
@ -55,35 +65,36 @@ else()
|
||||
set(sources ${raylib_sources})
|
||||
endif()
|
||||
|
||||
include(AddIfFlagCompiles)
|
||||
|
||||
### Config options ###
|
||||
# Translate the config options to what raylib wants
|
||||
if(${PLATFORM} MATCHES "Desktop")
|
||||
set(PLATFORM "PLATFORM_DESKTOP")
|
||||
|
||||
# OpenGL version
|
||||
if (${OPENGL_VERSION} MATCHES "3.3")
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_33")
|
||||
elseif (${OPENGL_VERSION} MATCHES "2.1")
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_21")
|
||||
elseif (${OPENGL_VERSION} MATCHES "1.1")
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_11")
|
||||
elseif (${OPENGL_VERSION} MATCHES "ES 2.0")
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
|
||||
endif()
|
||||
set(PLATFORM_CPP "PLATFORM_DESKTOP")
|
||||
|
||||
if(APPLE)
|
||||
# Need to force OpenGL 3.3 on OS X
|
||||
# See: https://github.com/raysan5/raylib/issues/341
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_33")
|
||||
find_library(OPENGL_LIBRARY OpenGL)
|
||||
set(LIBS_PRIVATE ${OPENGL_LIBRARY})
|
||||
link_libraries("${LIBS_PRIVATE}")
|
||||
elseif(WIN32)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS)
|
||||
else()
|
||||
find_library(pthread NAMES pthread)
|
||||
find_package(OpenGL QUIET)
|
||||
if ("${OPENGL_LIBRARIES}" STREQUAL "")
|
||||
set(OPENGL_LIBRARIES "GL")
|
||||
endif()
|
||||
|
||||
if ("${CMAKE_SYSTEM_NAME}" MATCHES "(Net|Open)BSD")
|
||||
find_library(OSS_LIBRARY ossaudio)
|
||||
endif()
|
||||
|
||||
set(LIBS_PRIVATE m pthread ${OPENGL_LIBRARIES} ${OSS_LIBRARY})
|
||||
endif()
|
||||
|
||||
elseif(${PLATFORM} MATCHES "Web")
|
||||
set(PLATFORM "PLATFORM_WEB")
|
||||
set(PLATFORM_CPP "PLATFORM_WEB")
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
|
||||
|
||||
set(CMAKE_C_FLAGS "-s USE_GLFW=3 -s ASSERTIONS=1 --profiling")
|
||||
@ -91,8 +102,9 @@ elseif(${PLATFORM} MATCHES "Web")
|
||||
# Change the name of the output library
|
||||
|
||||
elseif(${PLATFORM} MATCHES "Android")
|
||||
set(PLATFORM "PLATFORM_ANDROID")
|
||||
set(PLATFORM_CPP "PLATFORM_ANDROID")
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
|
||||
include(AddIfFlagCompiles)
|
||||
add_if_flag_compiles(-ffunction-sections CMAKE_C_FLAGS)
|
||||
add_if_flag_compiles(-funwind-tables CMAKE_C_FLAGS)
|
||||
add_if_flag_compiles(-fstack-protector-strong CMAKE_C_FLAGS)
|
||||
@ -103,94 +115,139 @@ elseif(${PLATFORM} MATCHES "Android")
|
||||
include_directories(external/android/native_app_glue)
|
||||
set(CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--exclude-libs,libatomic.a -Wl,--build-id -Wl,-z,noexecstack -Wl,-z,relro -Wl,-z,now -Wl,--warn-shared-textrel -Wl,--fatal-warnings -uANativeActivity_onCreate")
|
||||
|
||||
find_library(OPENGL_LIBRARY OpenGL)
|
||||
set(LIBS_PRIVATE m log android EGL GLESv2 OpenSLES atomic c)
|
||||
|
||||
elseif(${PLATFORM} MATCHES "Raspberry Pi")
|
||||
set(PLATFORM "PLATFORM_RPI")
|
||||
set(PLATFORM_CPP "PLATFORM_RPI")
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
|
||||
|
||||
endif()
|
||||
|
||||
if(${SHARED})
|
||||
add_library(${RAYLIB}_shared SHARED ${sources})
|
||||
|
||||
target_compile_definitions(${RAYLIB}_shared
|
||||
PUBLIC ${PLATFORM}
|
||||
PUBLIC ${GRAPHICS}
|
||||
)
|
||||
|
||||
set(PKG_CONFIG_LIBS_EXTRA "")
|
||||
|
||||
set_property(TARGET ${RAYLIB}_shared PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_LIBDIR}")
|
||||
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
|
||||
set(CMAKE_MACOSX_RPATH ON)
|
||||
|
||||
target_link_libraries(${RAYLIB}_shared ${LIBS_PRIVATE})
|
||||
if (${PLATFORM} MATCHES "PLATFORM_DESKTOP")
|
||||
target_link_libraries(${RAYLIB}_shared glfw)
|
||||
if (${OPENGL_VERSION})
|
||||
set(${SUGGESTED_GRAPHICS} "${GRAPHICS}")
|
||||
if (${OPENGL_VERSION} MATCHES "3.3")
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_33")
|
||||
elseif (${OPENGL_VERSION} MATCHES "2.1")
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_21")
|
||||
elseif (${OPENGL_VERSION} MATCHES "1.1")
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_11")
|
||||
elseif (${OPENGL_VERSION} MATCHES "ES 2.0")
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_ES2")
|
||||
endif()
|
||||
if (UNIX AND ${FILESYSTEM_LACKS_SYMLINKS})
|
||||
MESSAGE(WARNING "Can't version UNIX shared library on file system without symlink support")
|
||||
else()
|
||||
set_target_properties(${RAYLIB}_shared PROPERTIES
|
||||
VERSION ${PROJECT_VERSION}
|
||||
SOVERSION ${API_VERSION}
|
||||
)
|
||||
endif()
|
||||
set_target_properties(${RAYLIB}_shared PROPERTIES
|
||||
PUBLIC_HEADER "raylib.h"
|
||||
)
|
||||
if(WIN32)
|
||||
install(
|
||||
TARGETS ${RAYLIB}_shared
|
||||
RUNTIME DESTINATION lib
|
||||
PUBLIC_HEADER DESTINATION include
|
||||
)
|
||||
else() # Keep lib*.(a|dll) name, but avoid *.lib files overwriting each other on Windows
|
||||
set_target_properties(${RAYLIB}_shared PROPERTIES OUTPUT_NAME ${RAYLIB})
|
||||
install(
|
||||
TARGETS ${RAYLIB}_shared
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
|
||||
)
|
||||
if (${SUGGESTED_GRAPHICS} AND NOT "${SUGGESTED_GRAPHICS}" STREQUAL "${GRAPHICS}")
|
||||
message(WARNING "You are overriding the suggested GRAPHICS=${SUGGESTED_GRAPHICS} with ${GRAPHICS}! This may fail")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
add_test("pkg-config" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh)
|
||||
endif(${SHARED})
|
||||
if(NOT GRAPHICS)
|
||||
set(GRAPHICS "GRAPHICS_API_OPENGL_33")
|
||||
endif()
|
||||
|
||||
if(${STATIC})
|
||||
if(${PLATFORM} MATCHES "PLATFORM_WEB")
|
||||
include_directories(${OPENGL_INCLUDE_DIR} ${OPENAL_INCLUDE_DIR})
|
||||
set(LIBS_PRIVATE ${LIBS_PRIVATE} ${OPENAL_LIBRARY})
|
||||
include(LibraryPathToLinkerFlags)
|
||||
library_path_to_linker_flags(__PKG_CONFIG_LIBS_PRIVATE "${LIBS_PRIVATE}")
|
||||
|
||||
if(STATIC)
|
||||
if(${PLATFORM} MATCHES "Web")
|
||||
set(CMAKE_STATIC_LIBRARY_SUFFIX ".bc")
|
||||
endif()
|
||||
|
||||
add_library(${RAYLIB} STATIC ${sources})
|
||||
add_library(raylib_static STATIC ${sources})
|
||||
|
||||
target_compile_definitions(${RAYLIB}
|
||||
PUBLIC ${PLATFORM}
|
||||
target_compile_definitions(raylib_static
|
||||
PUBLIC ${PLATFORM_CPP}
|
||||
PUBLIC ${GRAPHICS}
|
||||
)
|
||||
|
||||
set(PKG_CONFIG_LIBS_PRIVATE ${__PKG_CONFIG_LIBS_PRIVATE} ${GLFW_PKG_LIBS})
|
||||
string (REPLACE ";" " " PKG_CONFIG_LIBS_PRIVATE "${PKG_CONFIG_LIBS_PRIVATE}")
|
||||
if (${PLATFORM} MATCHES "PLATFORM_DESKTOP")
|
||||
target_link_libraries(${RAYLIB} glfw ${GLFW_LIBRARIES})
|
||||
if (${PLATFORM} MATCHES "Desktop")
|
||||
target_link_libraries(raylib_static glfw ${GLFW_LIBRARIES} ${LIBS_PRIVATE})
|
||||
endif()
|
||||
|
||||
if (WITH_PIC)
|
||||
set_property(TARGET ${RAYLIB} PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
set_property(TARGET raylib_static PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
endif()
|
||||
set_target_properties(${RAYLIB} PROPERTIES PUBLIC_HEADER "raylib.h")
|
||||
install(TARGETS ${RAYLIB}
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
|
||||
set_target_properties(raylib_static PROPERTIES PUBLIC_HEADER "raylib.h")
|
||||
if(NOT WIN32) # Keep lib*.(a|dll) name, but avoid *.lib files overwriting each other on Windows
|
||||
set_target_properties(raylib_static PROPERTIES OUTPUT_NAME raylib)
|
||||
endif()
|
||||
install(
|
||||
TARGETS raylib_static
|
||||
ARCHIVE DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
|
||||
)
|
||||
set_target_properties(raylib_static PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_BINARY_DIR}/release")
|
||||
|
||||
add_test("pkg-config--static" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh --static)
|
||||
endif(${STATIC})
|
||||
endif(STATIC)
|
||||
|
||||
|
||||
if(SHARED)
|
||||
add_library(raylib SHARED ${sources})
|
||||
|
||||
target_compile_definitions(raylib
|
||||
PUBLIC ${PLATFORM_CPP}
|
||||
PUBLIC ${GRAPHICS}
|
||||
)
|
||||
|
||||
set(PKG_CONFIG_LIBS_EXTRA "")
|
||||
|
||||
set_property(TARGET raylib PROPERTY POSITION_INDEPENDENT_CODE ON)
|
||||
set(CMAKE_INSTALL_RPATH "${CMAKE_INSTALL_LIBDIR}")
|
||||
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
|
||||
set(CMAKE_MACOSX_RPATH ON)
|
||||
|
||||
target_link_libraries(raylib ${LIBS_PRIVATE})
|
||||
if (${PLATFORM} MATCHES "Desktop")
|
||||
target_link_libraries(raylib glfw)
|
||||
endif()
|
||||
if (UNIX AND ${FILESYSTEM_LACKS_SYMLINKS})
|
||||
MESSAGE(WARNING "Can't version UNIX shared library on file system without symlink support")
|
||||
else()
|
||||
set_target_properties(raylib PROPERTIES
|
||||
VERSION ${PROJECT_VERSION}
|
||||
SOVERSION ${API_VERSION}
|
||||
)
|
||||
endif()
|
||||
set_target_properties(raylib PROPERTIES
|
||||
PUBLIC_HEADER "raylib.h"
|
||||
)
|
||||
|
||||
if (WIN32)
|
||||
install(
|
||||
TARGETS raylib
|
||||
RUNTIME DESTINATION "lib"
|
||||
PUBLIC_HEADER DESTINATION "include"
|
||||
)
|
||||
else()
|
||||
install(
|
||||
TARGETS raylib
|
||||
LIBRARY DESTINATION "${CMAKE_INSTALL_LIBDIR}"
|
||||
PUBLIC_HEADER DESTINATION "${CMAKE_INSTALL_INCLUDEDIR}"
|
||||
)
|
||||
endif()
|
||||
set_target_properties(raylib PROPERTIES INTERFACE_INCLUDE_DIRECTORIES "${CMAKE_BINARY_DIR}/release")
|
||||
|
||||
add_test("pkg-config" ${PROJECT_SOURCE_DIR}/../cmake/test-pkgconfig.sh)
|
||||
else(SHARED)
|
||||
add_library(raylib ALIAS raylib_static)
|
||||
endif(SHARED)
|
||||
|
||||
if (NOT DEFINED PKG_CONFIG_LIBS_EXTRA)
|
||||
set(PKG_CONFIG_LIBS_EXTRA "${PKG_CONFIG_LIBS_PRIVATE}")
|
||||
endif()
|
||||
configure_file(../raylib.pc.in raylib.pc @ONLY)
|
||||
install(FILES ${CMAKE_BINARY_DIR}/release/raylib.pc DESTINATION "${CMAKE_INSTALL_LIBDIR}/pkgconfig")
|
||||
configure_file(../cmake/raylib-config-version.cmake raylib-config-version.cmake @ONLY)
|
||||
install(FILES ${CMAKE_BINARY_DIR}/release/raylib-config-version.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib")
|
||||
install(FILES ${PROJECT_SOURCE_DIR}/../cmake/raylib-config.cmake DESTINATION "${CMAKE_INSTALL_LIBDIR}/cmake/raylib")
|
||||
|
||||
# populates raylib_{FOUND, INCLUDE_DIRS, LIBRARIES, LDFLAGS, DEFINITIONS}
|
||||
include(PopulateConfigVariablesLocally)
|
||||
populate_config_variables_locally(raylib)
|
||||
|
||||
# Copy the header files to the build directory
|
||||
file(COPY "raylib.h" DESTINATION ".")
|
||||
@ -201,7 +258,7 @@ file(COPY "audio.h" DESTINATION ".")
|
||||
|
||||
# Print the flags for the user
|
||||
message(STATUS "Compiling with the flags:")
|
||||
message(STATUS " PLATFORM=" ${PLATFORM})
|
||||
message(STATUS " PLATFORM=" ${PLATFORM_CPP})
|
||||
message(STATUS " GRAPHICS=" ${GRAPHICS})
|
||||
|
||||
# Packaging
|
||||
|
@ -4,7 +4,7 @@ include(EnumOption)
|
||||
|
||||
enum_option(PLATFORM "Desktop;Web;Android;Raspberry Pi" "Platform to build for.")
|
||||
|
||||
enum_option(OPENGL_VERSION "3.3;2.1;1.1;ES 2.0" "OpenGL Version to build raylib with")
|
||||
enum_option(OPENGL_VERSION "OFF;3.3;2.1;1.1;ES 2.0" "Force a specific OpenGL Version?")
|
||||
|
||||
# Shared library is always PIC. Static library should be PIC too if linked into a shared library
|
||||
option(WITH_PIC "Compile static library as position-independent code" OFF)
|
||||
|
Loading…
Reference in New Issue
Block a user