Fix sscanf() without field limits can crash with huge input data
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parent
db98dba10f
commit
201007e426
14
src/models.c
14
src/models.c
@ -2353,7 +2353,7 @@ static Mesh LoadOBJ(const char *fileName)
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// NOTE: Texture map parameters are not supported
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static Material LoadMTL(const char *fileName)
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{
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#define MAX_BUFFER_SIZE 128
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#define MAX_BUFFER_SIZE 128
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Material material = { 0 };
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@ -2381,7 +2381,7 @@ static Material LoadMTL(const char *fileName)
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case 'n': // newmtl string Material name. Begins a new material description.
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{
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// TODO: Support multiple materials in a single .mtl
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sscanf(buffer, "newmtl %s", mapFileName);
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sscanf(buffer, "newmtl %127s", mapFileName);
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TraceLog(LOG_INFO, "[%s] Loading material...", mapFileName);
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}
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@ -2446,12 +2446,12 @@ static Material LoadMTL(const char *fileName)
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{
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if (buffer[5] == 'd') // map_Kd string Diffuse color texture map.
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{
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result = sscanf(buffer, "map_Kd %s", mapFileName);
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result = sscanf(buffer, "map_Kd %127s", mapFileName);
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if (result != EOF) material.maps[MAP_DIFFUSE].texture = LoadTexture(mapFileName);
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}
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else if (buffer[5] == 's') // map_Ks string Specular color texture map.
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{
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result = sscanf(buffer, "map_Ks %s", mapFileName);
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result = sscanf(buffer, "map_Ks %127s", mapFileName);
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if (result != EOF) material.maps[MAP_SPECULAR].texture = LoadTexture(mapFileName);
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}
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else if (buffer[5] == 'a') // map_Ka string Ambient color texture map.
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@ -2461,12 +2461,12 @@ static Material LoadMTL(const char *fileName)
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} break;
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case 'B': // map_Bump string Bump texture map.
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{
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result = sscanf(buffer, "map_Bump %s", mapFileName);
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result = sscanf(buffer, "map_Bump %127s", mapFileName);
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if (result != EOF) material.maps[MAP_NORMAL].texture = LoadTexture(mapFileName);
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} break;
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case 'b': // map_bump string Bump texture map.
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{
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result = sscanf(buffer, "map_bump %s", mapFileName);
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result = sscanf(buffer, "map_bump %127s", mapFileName);
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if (result != EOF) material.maps[MAP_NORMAL].texture = LoadTexture(mapFileName);
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} break;
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case 'd': // map_d string Opacity texture map.
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@ -2491,7 +2491,7 @@ static Material LoadMTL(const char *fileName)
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} break;
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case 'b': // bump string Bump texture map
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{
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result = sscanf(buffer, "bump %s", mapFileName);
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result = sscanf(buffer, "bump %127s", mapFileName);
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if (result != EOF) material.maps[MAP_NORMAL].texture = LoadTexture(mapFileName);
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} break;
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case 'T': // Tr float Transparency Tr (alpha). Tr is inverse of d
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