Instead of handling compression for individual file/attribute data we
do now compress the whole heap where they are stored. This
significantly improves compression ratios. We still divide the
uncompressed data into 64 KiB chunks and use a chunk offset array for
the compressed chunks to allow for quick random access without too much
overhead. The tradeoff is a limited possible compression ratio -- i.e.
we won't be as good as tar.gz (though surprisingly with my test
archives we did better than zip).
The other package file sections (package attributes and TOC) are no
longer compressed individually. Their uncompressed data are simply
pushed onto the heap where the usual compression strategy applies. To
simplify things the repository format has been changed in the same
manner although it doesn't otherwise use the heap, since it only stores
meta data.
Due to the data compression having been exposed in public and private
API, this change touches a lot of package kit using code, including
packagefs and the boot loader packagefs support. The latter two haven't
been tested yet. Moreover packagefs needs a new kind of cache so we
avoid re-reading the same heap chunk for two different data items it
contains.
It uses sub-namespace BPackage::BHPKG::V1. Unlike the one for the
current format version, the V1 version of BPackageInfoContentHandler
lives in BHPKG(::V1) sub-namespace and is private.
* Use enums/constants/functions instead of preprocessor macros.
* Missing include in PackageInfoAttributeValue.h.
* PackageReaderImpl::Init(): Check version before header size and
return B_MISMATCHED_VALUES instead of B_BAD_DATA, if the version
doesn't match. This allows callers to determine the condition and
try a reader for a different version. A more flexible interface for
that case would be nice, but since we want to support the old package
version only temporarily, the current solution should be good enough.
* If at least one image is either B_HAIKU_ABI_GCC_2_ANCIENT or
B_HAIKU_ABI_GCC_2_BEOS almost all areas are marked as executable.
* B_EXECUTE_AREA and B_STACK_AREA are made public. The former is enforced since
the introduction of DEP and apps need it to correctly set area protection.
The latter is currently needed only to recognize stack areas and fix their
protection in compatibility mode, but may also be useful if an app wants
to use sigaltstack from POSIX API.
* Factor out the code to add some data to the about window, with a header and a content under it
* Make this method public so it's possible to add custom entries in an about box
* If the method is called with only the header or only the content, the text is added non-bold and non-indented (like the description entry*).
* Make the header text bold. I'm not sure it looks that good, after all. Thoughts ?
* Pull out base class MimeEntryProcessor out of AppMetaMimeCreator.
* Pull class MimeInfoUpdater out of UpdateMimeInfoThread and derive it
from MimeEntryProcessor.
* MimeInfoUpdater: Instead of BMimeType::GuessMimeType(), use
Database::GuessMimeType() directly.
* Add class DatabaseLocation. It contains a list of the MIME DB
directory paths plus methods to access type files.
* Move all low-level MIME DB access functions from
database_{support,access} to DatabaseLocation. All code that formerly
used those now requires a DatabaseLocation object. In BMimeType and in
the registrar the default object is used, but the low-level classes
can now be reused with different locations.
* Move get_icon_data() from database_access to database_support and
delete the former, which is now empty.
* Together with database_{access,support}.cpp it is built into a static
library.
* Add new interfaces MimeSniffer and Database::NotificationListener for
plugging in registrar specific functionality (the sniffer add-on
support and the notification mechanism).
Each installation location (system, common, common/non-packaged,
~/config, ~/config/non-package) can now have a read-only data/mime_db
directory. ~/config/settings/beos_mime is now named mime_db as well. The
contents of all directories makes up the MIME DB. Entries in more
specific locations shadow entries in more general locations. Only the
directory in ~/config/settings is where the registrar writes changes to.
The new layout allows packages to contribute entries to the MIME DB by
simply providing the respective files in data/mime_db. Consequently the
user settings directory is supposed to contain only the things the user
has actually changed.
Seems to work fine as far as tested. A few issues, though:
* The registrar doesn't monitor the directories yet, so it doesn't
notice entry changes due to package de-/activation.
* ATM it is not possible to remove a MIME type that is not in the user
settings directory, although the FileTypes GUI suggests that it is.
We'd have to work with white-outs, since we cannot remove the files in
the data/mime_db directories. Or, alternatively, the API has to be
extended and the FileTypes GUI adjusted to disable the "Remove" button
in such a case.
An arbitrary number of directories can be added, which the implemented
BEntryList interface presents as a single merged entry list. Three
different merge policies are supported which define how entries that
appear in more than one directory are treated.
Remove no longer needed header includes, most that I recently added
a few that were already there but just aren't needed anymore. Don't
use BPrivate::MenuPrivate namespace.
Just a few commits ago I moved the label truncation code out of
BMenuItem and into BMCMenuBar because the truncation had to happen
outside of BMenuItem. Turns out, that wasn't true so I'm moving the
label truncation back into BMenuItem and removing the _DrawItems()
method from BMCMenuBar.
Note that the code is not a copy of what was there before, but, the
updated version I created for BMCMenuBar. The main difference is that
I use menuPrivate.Padding() instead of GetItemMargins() and I always
use the width of the parent menu frame instead of using fBounds even
if the state is not MENU_STATE_CLOSED. These are changes needed for
BMCMenuBar but should work just as well for a regular BMenu.
...instead of in BMenuItem and remove the truncation code from BMenuItem.
The label truncation code cannot work in BMenuItem because the super
menu helpfully resizes itself to fit the menu item. So, instead we do the label
truncation in BMCPrivate making sure that BMenuItem there can't expand the
BMCMenuBar because we set the width to fMenuField->_MenuBarWidth()
explicity.
Note that this only truncates the label in BMCMenuField, i.e. the label inside
the menufield, it does nothing to the labels of the menu items in the attached
BMenu or BPopUpMenu which is exactly what we want.
Was passing !fixedSize into the view flags of BMenuBar, which made no sense.
Stop doing that, set fixedSize to true instead.
Remove the fixedSize parameter from this contructor, it's too late for that.
In some cases, BStringColumn wouldn't properly detect that an update was
needed, and would consequently fail to truncate a string as needed with
a column resize.
* Set its type to B_MODAL_WINDO, and also set B_NOT_MOVABLE
* Since this removes the window tab, add an "Ok" button to close the window
* Remove the GetWindow mess and just use it as any regular window
* Adjust all callers again
The AlertPosition method doesn't seem to work right, the window pops up
offset to the right. I also noticed that some of our calls to BAboutWindow
are actually not reacable because we removed Abutrequested from the apps.
Maybe we should clean them up (locale preflet and activity monitor are examples)
More annoying is the fact that opening a modal window from a deskbar replicant
is modal against the whole deskbar. Not sure what to do about that.
- debug_create_symbol_lookup_context() now takes an image ID
parameter that can optionally be used to restrict the symbols
it gathers to only those of the targeted image rather than the
entire team, allowing for significantly more lightweight usage
when the desired image is known. The previous behavior can still
be obtained if desired by passing -1 as said ID.
- Adjust callers.
BAboutWindow returned false in QuitRequested in order to hide instead of closing.
Not only this keeps a BLooper running for a rarely used window, but it also
prevents quitting an application in the window was not destroyed first.
* Remove aforementioned QuitRequested method,
* Add a static GetWindow method that returns the existing about window, if there
is one, or creates one if there is not. A boolean can be set to tell the caller
what happened,
* Adjust all callers to use that new method, instead of managing the window themselves.
- Instead of implicitly registering and unregistering a service
instance on construction/destruction, DefaultNotificationService
now exports explicit Register()/Unregister() calls, which subclasses
are expected to call when they're ready.
- Adjust all implementing subclasses. Resolves an issue with deadlocks
when booting a DEBUG=1 build.
* Add "bool kernel" parameter to vfs_entry_ref_to_path(), so it can be
specified for which I/O context the entry ref shall be translated.
* _user_entry_ref_to_path(): Use the calling team's I/O context instead
of the kernel's. Fixes the bug that in a chroot the syscall would
return a path for outside the chroot.
* BActivationTransaction:
- Remove non-trivial constructor.
- Remove package list parameters from SetTo().
- Add AddPackageTo{Dea,A}ctivate().
* BDaemonClient:
- Add CreateTransaction(). It creates a transaction directory and
initializes a BActivationTransaction. Packages to de-/activate have
to be added afterwards.
- Add BCommitTransactionResult::FullErrorMessage().
* daemon: Handle new request B_MESSAGE_COMMIT_TRANSACTION. It activates
and deactivates given sets of packages. The new packages must be
placed in a directory in the administrative directory. The daemon
moves them to the packages directory and the deactivated packages to
a subdirectory it creates. It also save the old activation state
there.
* Add private BActivationTransaction, describing an activation change
transaction.
* BDaemonClient: Add CommitTransaction(), which sends a given
BActivationTransaction as a B_MESSAGE_COMMIT_TRANSACTION request to
the daemon.
Completely untested yet.
* Rename PackageDaemonDefs.h to DaemonDefs.h.
* Replace the MESSAGE_GET_PACKAGES by the new
B_MESSAGE_GET_INSTALLATION_LOCATION_INFO, which not only returns the
packages, but also other information about the installation location.
* daemon: Volume: Implement a change count which is bumped whenever
packages are activated/deactivated/added/removed. Cache the reply
for a location info request, using the change count to check whether
it is still up-to-date.
* Add private BDaemonClient for communication with the daemon.
* BRoster:
- Add GetInstallationLocationInfo() using BDaemonClient.
- Reimplement GetActivePackages(), using
GetInstallationLocationInfo().
Currently there are two generators. The fast one is the same one the scheduler
is using. The standard one is the same algorithm libroot's rand() uses. Should
there be a need for more cryptographically PRNG MD4 or MD5 might be a good
candidates.
* daemon: Implement private message protocol to retrieve the active
packages.
* BPackageRoster::GetActivePackages(): Get the active packages list
from the daemon.
* We first process the node monitoring events, collecting the required
package activation changes, then apply all changes together.
* Change the PackageFSActivationChangeItem/-Request structs. The former
is no longer variable in size, which makes it easier to work with.
* Add PACKAGE_FS_OPERATION_GET_PACKAGE_INFOS which returns the node refs
of all packages activated.
* Add PACKAGE_FS_OPERATION_CHANGE_ACTIVATION to activate/deactivate
multiple packages.
This means the B_COLOR_WHICH_COUNT goes from being a public constant to a
private one. It sill looks like a public constant starting with a B_ though.
I hope that's not a big deal. Too bad we can't get the count of an enum.
This fixes a maintainance problem where you have to update this otherwise
unrelated file to keep it in sync whenever you add a color constant.
I've added a B_COLOR_WHICH_COUNT constant to the color_which enum which should
be updated to point to the newest color constants as new ones are added. I
reworked ServerReadOnlyMemory to use this constant instead of using to the
current largest color constant directly. If you use B_COLOR_WHICH_COUNT to
refer to a color in your code expect to get unpredictable and nonsensical
results. Most likely you'll get an undefined result which will return black
but don't depend on it.
The net effect of this is that ServerReadOnlyMemory doesn't need to be updated
anymore when new color constants are introduced but will continue to produce
correct results.
Eliminate kNumColors constant, replace it with B_COLOR_WHICH_COUNT
This allows you to change the scrollbar thumb color in Appearance preferences.
The default color is 216, 216, 216 so the scroll bar thumb looks the same by
default. Perhaps someday this can be updated to something a bit more colorful.
Placing commpage and team user data somewhere at the top of the user accessible
virtual address space prevents these areas from conflicting with elf images
that require to be mapped at exact address (in most cases: runtime_loader).
This patch introduces randomization of commpage position. From now on commpage
table contains offsets from begining to of the commpage to the particular
commpage entry. Similary addresses of symbols in ELF memory image "commpage"
are just offsets from the begining of the commpage.
This patch also updates KDL so that commpage entries are recognized and shown
correctly in stack trace. An update of Debugger is yet to be done.
Set execute disable bit for any page that belongs to area with neither
B_EXECUTE_AREA nor B_KERNEL_EXECUTE_AREA set.
In order to take advanage of NX bit in 32 bit protected mode PAE must be
enabled. Thus, from now on it is also enabled when the CPU supports NX bit.
vm_page_fault() takes additional argument which indicates whether page fault
was caused by an illegal instruction fetch.
x86_userspace_thread_exit() is a stub originally placed at the bottom of
each thread user stack that ensures any thread invokes exit_thread() upon
returning from its main higher level function.
Putting anything that is expected to be executed on a stack causes problems
when implementing data execution prevention. Code of x86_userspace_thread_exit()
is now moved to commpage which seems to be much more appropriate place for it.
Inside the page randomization of initial user stack pointer is not only a part
of ASLR implementation but also a performance improvement that helps
eliminating aligned 64 kB data access.
Minimal user stack size is increased to 8 kB in order to ensure that regardless
of initial stack pointer value there is still enough space on stack.
* If we have a configured network, then we always try to connect to it
as soon as the interface has been brought up.
* If we don't have a configured network and are auto configuring, we
use the AutoconfigLooper to also do initial auto joins.
* Before issuing auto joins we need to wait for scan results to come
in, so we watch for corresponding messages.
For now auto joining is a one shot attempt as the infrastructure to
properly tell reasons for scans apart is not yet there.
The physical memory map area was not included in the kernel virtual
address space range (it was below KERNEL_BASE). This caused problems
if an I/O operation took place on physical memory mapped there (the
bad address error seen in #9547 was occurring in lock_memory_etc()).
Changed KERNEL_BASE and KERNEL_SIZE to cover the area and add a null
area that covers all of it. Also changed X86VMTranslationMap64Bit to
handle large pages in Query(), as the physical map area uses large
pages.
* This parses the reported CPU name, and tries to translate it to a normal
and concise identifier.
* For example, it will translate "AMD FX(tm)-8320 Eight-core Processor" into
"FX™ 8320" or "Dual Core AMD Opteron(tm) Processor 275 HE" into
"Opteron™ 275 HE".
* This means we can remove AMD strings for those models for which this
function produces useful results.
* Replace {Set|Remove}MasterKey() by generic {Set|Remove}UnlockKey()
that works on a keyring.
* Implement {Set|Remove}MasterUnlockKey() on top of that.
* Rename the commands and constants accrodingly.
* Implement setting and removing keyring unlock keys.
* The keystore backend will (at least for the time being) reside in a
separate server. This one can be reached via normal messaging, so use
a BMessenger for sending key messages.
* Move the message constants from RegistrarDefs.h into a new
KeyStoreDefs.h that also contains the server signature.
* Update the message constants to reflect the new situation.
* Add all relevant message constants.
* Implement the messaging to send/retrieve key info.
* Implement _Flatten/_Unflatten for sending flat BKey objects.
* Remove application list from BKey, the key can't only differ by
allowed applications as the identifiers would still collide, so the
comparison isn't needed to uniquely identify the key. The applications
can be enumerated via the BKeyStore instead.
* The user of an editor needed knowledge about the editor in order to make
use of it.
* Furthermore, the BPartitionParameterEditor exposed type specific
functionality that it shouldn't know anything about, either.
* We may now define a number of known parameters per editor type; right now
there is only "type" as it's needed by DriveSetup.
* Adapted all disk systems, and DriveSetup to the new API.
* Renamed CreateParamsPanel, and InitializeParamsPanel to *ParametersPanel
in DriveSetup.
* They now share a common base class AbstractParametersPanel.
* edid1_detailed_timing_raw was missing
a field which threw off the sync bits.
* The result was the monitor will receive
a different sync polarity than it requested.
Most monitors handle this, but it is still
a bug
* Added the aforementioned functions.
* create_area_etc() now takes a guard size parameter.
* The thread_info::stack_base/end range now refers to the usable range
only.
* use only a single static object (MutableLocaleRoster) instead of
two, which avoids any problems if the order of static object
destruction would destroy RosterData before MutableLocaleRoster
* rename BPrivate::RosterData to BPrivate::LocaleRosterData and move
it into a header and implementation file of its own
This should hopefully fix problems encountered with a clang-compiled
Locale Kit.
Since we're using multi-part uImage format, we can add the FDT as
a seperate "blob" in the uImage, if the used U-Boot version is not
"FDT enabled".
This is used for example for our Verdex target. Currently I've got
a local hack in the platform/u-boot/Jamfile, looking into pulling
in the FDT files and a proper Jam setup to do that properly...
This detects everything up to ARMv6 right now. Need to check more
recent ARM ARMs for ARMv7 detection.
The detected details get passed on to the kernel, which can use
the pre-detected info for selecting right pagetable format and such.
Copyright removal of Axel done after agreement with Axel @ BeGeistert
that for files that were copy/pasted from x86 arch and then fully
replaced the implementation, removal of original copyright holder is
allowed, since their actual code is gone ;)
Pass the BHandler object that opened the about window to BAboutWindow.
When the window closes, send a kAboutWindowClosed message back to the
handler. This allows the handler to set the variable to NULL.
Implement the new about dialog constructor in all apps that use it.
Remove the old constructor. This now works reliably for all cases I
tested without crashing and does the right thing on close. The setup
and teardown is a bit more complicated than I wanted though.
Unfortunately this seems to be necessary when not using a BAlert.
Fetching the app icon does not work reliably yet. This is because for
replicants the app may not be running. I may have to pass the icon in
instead of grabbing it from the signature.
* Grabs the app icon and version from the resource file.
* Allow you to specify the copyright holder instead of hardcoding
"Haiku, Inc."
* Support multiple extra copyright fields.
* Modify BAlert to take a custom icon.
* Set the custom icon of the BAlert to the app icon.
* Also set the app version.
* Convert BAboutWindow to derive from BWindow
* Place a 128x128 icon and fill out a scrolling BTextView
with options such as authors, version history, copyright,
license, etc. Still needs some work but is coming along.
* Add the word Version to the version line, i8n'ed of course,
and tweak the info box and default sizes.
This is to make sure all ARM platforms will benefit from planned work on this
MMU/CPU code. The less code duplicated, the better.
Compile-tested for all supported ARM platforms
This also implements the fault handler correctly now, and cleans up the
exception handling. Seems a lot more stable now, no unexpected panics or
faults happening anymore.
* The only implementation that would accept more than 2 TB was the one in
scsi_disk. But even that one was limited to 63 TB.
* Now there is a new utility function devfs_compute_geometry_size() which
does it correctly for sizes up to 2^64 which should be good enough for
quite some time :-)
* This fixes bug #8992.
* For now let's include the same fields in platform_kernel_args
than in the OF version.
* This allows linking the kernel.
Later on we should allow supporting more than a single boot platform,
to have a single kernel per arch.
* When we do not have a predefined model string, we now try to parse
the reported model string into something that is at least usable,
and should look comparable to what we have now.
* For models where the parsed type string is acceptable, we could remove
the predefined ones.
- BNavMenu now keeps its own copy of the cached types list that's passed to it.
In some circumstances it could happen that the container window would
delete the list and consequently the nav menu would wind up with a pointer
to an invalid object. Probably a regression from the async mouse tracking
rewrites.
The lowest 4 bits of the MSR serves as a hint to the hardware to
favor performance or energy saving. 0 means a hint preference for
highest performance while 15 corresponds to the maximum energy
savings. A value of 7 translates into a hint to balance performance
with energy savings.
The default reset value of the MSR is 0. If BIOS doesn't intialize
the MSR, the hardware will run in performance state. This patch
initialize the MSR with value of 7 for balance between performance
and energy savings
Signed-off-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
Renamed {32,64}/int.cpp to {32,64}/descriptors.cpp, which now contain
functions for GDT and TSS setup that were previously in arch_cpu.cpp,
as well as the IDT setup code. These get called from the init functions
in arch_cpu.cpp, rather than having a bunch of ifdef'd chunks of code
for 32/64.
* made private Catalog.h header public by moving it to
os/locale/tools/CollectingCatalog.h
* reintroduce B_COLLECTING_CATKEYS define (which is expected to be set
during a collectcatkeys session) in order to decide whether or not
to automatically include the CollecingCatalog.h header from Catalog.h
* adjust jam rule for collecting catalog keys accordingly
This also matches the client_window_info.show_hide_level field used in Deskbar
and other applications.
While doing this, keep fShowLevel fully in sync between BWindow and app_server,
use one message type for both hiding and showing, and make the decision to show
and hide the window in the app_server.
Lastly make minimize behave as described in the Be Book: hidden windows cannot
be minimized, and minimized windows which get hidden become unminimized.
* Various compilation fixes.
* Fixes to the FreeBSD compatibility layer (from comparing the x86-
specific bits with the equivalent amd64 sources in FreeBSD).
* Compile all the Ethernet drivers except for sis900 and wb840, these
require a bit more work to fix (will file a ticket soon). Tested
ipro1000 and rtl81xx, no issues.
Reused x86 arch_user_debugger.cpp, with a few minor changes to make
the code work for both 32 and 64 bit. Something isn't quite working
right, if a breakpoint is hit the kernel will hang. Other than that
everything appears to work correctly.
* Remove non-generic radeon dp_get_lane_count
* Set lane count and link rate at set_display_mode
* Pass entire mode to pll_set vs only pixel clock for DP code
* Add helpers for DP config data to common code
* Obtain more correct link rate
No functional change.
* Surround email addresses in angle brackets.
* Add myself to ExpressionParser.cpp and .h
* Remove myself from ExpressionTextView.cpp and .h
* Alphatetize authors by last name.
Thanks Ingo and Axel.
* Changed IS_USER_ADDRESS to check an address using USER_BASE and
USER_SIZE, rather than just !IS_KERNEL_ADDRESS. The old check would
allow user buffers to point into the physical memory map area.
* Added an unmapped hole at the end of the bottom half of the address
space which catches buffers that cross into the uncanonical address
region. This also removes the need to check for uncanonical return
addresses in the syscall handler, it is no longer possible for the
return address to be uncanonical under normal circumstances. All
cases in which the return address might be changed by the kernel
are still handled via the IRET path.
* This puts the registers in a better state and ensures
all model dependant defines are prefixed with card series
* Consolidate evergreen defines into single header
Default is radian mode, You set the option in the right click menu
like the other options.
Note: degree mode does not affect hyperbolic trigonometric functions.
This is how Mac Calculator, Windows Calculator, and Google Calculator
work.
The cookie is used to store the base address of the area that was just
visited. On 64-bit systems, int32 is not sufficient. Therefore, changed
to ssize_t which retains compatibility on x86 while expanding to a
sufficient size on x86_64.
Userland switch is implemented, as is basic system call support (using
SYSCALL/SYSRET). The system call handler is not yet complete: it doesn't
handle more than 6 arguments, and does not perform all the necessary kernel
entry/exit work (neither does the interrupt handler). However, this is
sufficient for runtime_loader to start and print some debug output.
Since the commpage is at a kernel address, changed 64-bit paging code
to match x86's behaviour of allowing user-accessible mappings to be
created in the kernel portion of the address space. This is also
required by some drivers.
Since this argument may be used to pass pointers, uint32 is not
correct for 64-bit. Effectively no change on 32-bit targets, both
size_t and uint32 are unsigned long there.
- Store whether or not the use of the horizontal scrollbar is desired
on the class itself. If the CLV was set to use the horizontal scrollbar,
and then asked to lay itself out while hidden, it would incorrectly assume
the horizontal scrollbar wasn't in use, and consequently repositioned its
views such that the horizontal scrollbar and outline view overlapped.
No major changes to the kernel: just compiled in arch_smp.cpp and fixed the
IDT load in arch_cpu_init_percpu to use the correct limit for x86_64 (uses
sizeof(interrupt_descriptor)). In the boot loader, changed smp_boot_other_cpus
to construct a temporary GDT and get the page directory address from CR3, as
what's in kernel_args will be 64-bit stuff and will not work to switch the
CPUs into 32-bit mode in the trampoline code. Refactored 64-bit kernel entry
code to not use the stack after disabling paging, as the secondary CPUs are
given a 32-bit virtual stack address by the SMP trampoline code which will
no longer work.
A proper page fault handler was required for areas that were not locked
into the kernel address space. This enables the boot process to get
up to the point of trying to find the boot volume.
* Thread creation and switching is working fine, however threads do not yet
get interrupted because I've not implemented hardware interrupt handling
yet (I'll do that next).
* I've made some changes to struct iframe: I've removed the e/r prefixes
from the member names for both 32/64, so now they're just named ip, ax,
bp, etc. This makes it easier to write code that works with both 32/64
without having to deal with different iframe member names.
This has been done by adding typedefs in elf_common.h to the correct ELF
structures for the architecture, and changing all Elf32_* uses to those
types. I don't know whether image loading works as I cannot test it yet,
there may be some 64-bit safety issues around. However, symbol lookup for
the kernel is working correctly.
* Uses 64-bit multiplication, special handling for CPUs clocked < 1 GHz
in system_time_nsecs() not required like on x86.
* Tested against a straight conversion of the x86 version, noticably
faster with a large number of system_time() calls.
* Added empty source files for all the 64-bit paging method code, and a
stub implementation of X86PagingMethod64Bit.
* arch_vm_translation_map.cpp has been modified to use X86PagingMethod64Bit
on x86_64.
* Some things are currently ifndef'd out completely for x86_64 because
they aren't implemented, there's a few other ifdef's to handle x86_64
differences but most of the code works unchanged.
* Renamed some i386_* functions to x86_*.
* Added a temporary method for setting the current thread on x86_64
(a global variable, not SMP safe). This will be changed to be done
via the GS segment but I've not implemented that yet.
For now I've just put all the stub functions that are needed to link the
kernel into a file called stubs.cpp. I've not yet moved across the interrupt
handling code or the ELF64 relocation code to the x86 directory. Once those
have been moved I can get rid of the x86_64 headers/source directories.
Not many changes seeing as there's not much x86_64 stuff done yet. Small
differences are handled with ifdefs, large differences (descriptors.h,
struct iframe) have separate headers under arch/x86/32 and arch/x86/64.
The setup procedure is fairly simple: create a 64-bit GDT and 64-bit page
tables that include all kernel mappings from the 32-bit address space, but at
the correct 64-bit address, then go through kernel_args and changes all virtual
addresses to 64-bit addresses, and finally switch to long mode and jump to the
kernel.
Introduce a function to generate the string representation of a bitrate
(kbps, mbps, gbps, etc..)
* Factor out the code from MediaPlayer InfoWindow
* Allow different bases (/1000 or /1024)
* platform_allocate_elf_region() is removed, it is implemented in platform-
independent code now (ELF*Class::AllocateRegion). For ELF64 it is now
assumed that 64-bit addresses are mapped in the loader's 32-bit address space
as (address - KERNEL_BASE_64BIT + KERNEL_BASE).
* mapped_delta field from preloaded_*_image removed, now handled compile-time
using the ELF*Class::Map method.
* Also link the kernel with -z max-page-size=0x1000, removes the need for
2MB alignment on the data segment (not going to map the kernel with large
pages for the time being).
The ELF loader now uses a new platform function, platform_allocate_elf_region,
which returns 2 addresses: the real load address and an address where the
region is mapped in the loader's address space. All of the ELF loading code
has been changed to access the load region through the mapped address rather
than the addresses contained in the ELF image. The ELF64 version of
platform_allocate_elf_region on x86 uses the existing MMU code, which maps
everything at 0x80000000, but returns the correct 64-bit address. The long
mode switch code will just set up the 64-bit address space with everything
remapped at the correct address.
* FixedWidthPointer:
- operators ==/!=: Change second operand type from void* to const
Type*. Also add non-const version to resolve ambiguity warning when
comparing with non-const pointer.
- Add Pointer() getter.
- Remove templatized cast operators. They are nice for casting the
pointer directly to another pointer type, but result in ambiguity.
* Make preloaded_image::debug_string_table non-const. Avoids clashes of
the const and non-coast FixedWidthPointer comparison operators. A
cleaner (but more verbose) solution would be to spezialize
FixedWidthPointer for const types.
The actual implementation of the ELF loading methods have been put into
an ELFLoader template class that takes a single template parameter, which
is a structure containing all the necessary ELF typedefs. It's a bit
verbose, but I thought it was a neater solution than using a bunch of
standalone functions with a huge number of template parameters. There is
no change to code outside of elf.cpp, the ELF32/ELF64 differences are
handled internally.
* There is now 2 structures, preloaded_elf32_image and preloaded_elf64_image,
which both inherit from preloaded_image.
* For now I've just hardcoded in use of preloaded_elf32_image, but the
bootloader ELF code will shortly be converted to use templates which use
the appropriate structure. The kernel will be changed later when I add
ELF64 support to it.
* All kernel_args data is now compatible between 32-bit and 64-bit kernels.
* Added a FixedWidthPointer template class which uses 64-bit storage to hold
a pointer. This is used in place of raw pointers in kernel_args.
* Added __attribute__((packed)) to kernel_args and all structures contained
within it. This is necessary due to different alignment behaviour for
32-bit and 64-bit compilation with GCC.
* With these changes, kernel_args will now come out the same size for both
the x86_64 kernel and the loader, excluding the preloaded_image structure
which has not yet been changed.
* Tested both an x86 GCC2 and GCC4 build, no problems caused by these changes.
I've tested this change on x86, causing no issues. I've checked over the code
for all other platforms and made the necessary changes and to the best of my
knowledge they should also still work, but I haven't actually built and
tested them. Once I've completed the kernel_args changes the other platforms
will need testing.
Pointers in kernel_args are going to be changed to unconditionally use 64-bit
storage (to make kernel_args compatible with both the x86 and x86_64 kernels).
KMessage stores a pointer to its buffer, however since KMessage is used
outside of the boot code it is undesirable to change it to use 64-bit storage
for the pointer as it may add additional overhead on 32-bit builds. Therefore,
only store the buffer address and size and then construct a KMessage from
those in the kernel.
The whole kernel now builds and there are no undefined references when
linking, I just need to fix some strange relocation errors I'm getting
(probably a problem with the linker script) and then I'll have a kernel
image.
Since ICI arguments are used to send addresses in some places, uint32 is
not sufficient on x86_64. addr_t still refers to the same type as uint32
(unsigned long) on other platforms, so this change only really affects
x86_64.
* x86_64 is using the existing *_ia32 boot platforms.
* Special flags are required when compiling the loader to get GCC to compile
32-bit code. This adds a new set of rules for compiling boot code rather
than using the kernel rules, which compile using the necessary flags.
* Some x86_64 private headers have been stubbed by #include'ing the x86
versions. These will be replaced later.
* gPeripheralBase keeps track of the device
peripherals before and after mmu_init
* Add ability to disable mmu for troubleshooting
* Remove static FB_BASE, we actually don't know
where the FB is yet. (depends on firmware used)
* BCM2708 defines no longer assume 0x20 address
We will be throwing away the blob memory mapping
and using our own.
* Use existing blob mapping to turn GPIO led on pre mmu_init
* Remap MMU hardware addresses from 0x7E. We could map each device,
however the kernel will throw away the mappings again anyway. For
now we just map the whole range and use offsets.
* Serial uart no longer works, however at least
we know why now :). Serial driver now needs to
use mapped address.
* Use U-Boot mmu code as base
* This will be factored out someday into common arch mmu
code when we can read Flattened Device Trees
* Move mmu_init after serial_init.
Temporary change as we will want serial_init to use
memory mapped addresses... for debugging.
* introduce a DebugUART baseclass,
* rework 8250 and PL011 implementations from kallisti5 to inherit DebutUART,
* each arch should override the IO methods to access registers.
* on ARM registers are 32bit-aligned.
* U-Boot still works for the verdex target.
* rPi still compiles, needs testing.
* Still some more consolidation needed to allow runtime choice of the UART type (as read from FDT blobs for ex.).
* serial.cpp should probably mostly be made generic as well.
* didn't touch x86 or ppc yet.
* Enable/Disable makes more sense and matches
platform loader serial functions.
* Rework PL011 code after finding a PDF covering
the details of it.
* Rename UART global defines in loader to be more
exact about location
* This makes things a little more flexible and
the interface to use the uarts cleaner.
* May want to make a generic Uart wrapper
class in uart.h / uart.cpp and call drivers
as needed from there.
* Avoid name collisions
* This uart stuff may work better as a class at
some point, however I didn't want to rock the
u-boot boat *too* much as I don't have the
hardware to test.
* Add nested function wrappers to allow usage of other
uart drivers depending on board. We may want to use this
on other platforms at some point (haha, maybe)
* Make Kernel ARM UART slightly more generic
through (BOARD_UART_CLOCK) configured per board
* Add initial Raspberry Pi serial code
* Still rough and non-working
* Change ShowTip() point parameter name to where.
* Add a parameterless ResetWindowFrame() overload that get's the current
where and calls ResetWindowFrame(BPoint where) which does the actual
work. FrameResized() calls this parameterless ResetWindowFrame()
method instead of doing the work in that method. This is functionaly
the same but allows me to call the parameterless ResetWindowFrame()
elsewhere.
* The areas allocated for BBitmaps were never deleted, even though the
app_server deleted its part when the memory got freed.
* This resulted in a constant memory increase if the application in question
would operate on many changing large bitmaps, like photos.
* Since the bitmaps are reference counted, we don't actually know when to delete
the areas, so that the app_server now notifies the client whenever that is
possible.
* This might fix#6824.
* This removes the fVisibleToolTip member from BView, and fixes bug #5669;
BToolTipManager::ShowTip() now gets the owner of the tool tip as an extra
parameter.
* Removed the work-around to hide that bug.
* Improved ToolTipTest application to include more test cases like a view that
periodically update its tool tip via SetToolTip(const char*), and one that
sets a new tool tip every second.
* Furthermore, added a test that shows that inner views inherit the tool tip
of their parents.
* Fixed another bug in BToolTipManager::ShowTip() that would release an
extra reference to the tool tip currently shown.
* First steps at getting card command processor wired
up to the ring buffers.
* Code doesn't run yet as I have *no* idea what happens
when these rings are in an invalid state.
* rename B_TRANSLATE_CONTEXT to B_TRANSLATION_CONTEXT and
B_TRANSLATE_WITH_CONTEXT to B_TRANSLATE_CONTEXT, squashing a TODO
* adjust all uses of both macros in Haiku's source tree
* use correct header guard for collecting/Catalog.h
The renamed macros require adjustments to all external applications
using catalogs.
* move versions of the B_TRANSLATE_...-macros used during collecting
of catalog keys to a specific header file, which will only be picked
up when running collectcatkeys
* fix a couple of build problems during the preprocessing of the libbe-
sources when extracting catalog keys, all due to private headers not
being found
* move ZombieReplicantView.h from kits/interface to
headers/private/interface, as this way it can be picked up when
building the libbe catalog
* rename BCatalogAddOn to BCatalogData, since it doesn't represent an
add-on, but rather the catalog data provided by an add-on
* move BCatalogData out of Catalog.{h,cpp} into its own header and
implementation file
* drop BCatalogData::MarkForTranslation() methods, they're not needed
* drop BCatalog::GetNoAutoCollectString() methods, they're not being
used anywhere
* cleanup the B_TRANSLATE_... macros somewhat
* add versions of the B_TRANSLATE_MARK_... macros that are meant to be
used in void context (when the string isn't being used by the program,
just meant to be picked up by collectcatkeys).
* adjust several apps to use B_TRANSLATE_MARK_..._VOID where needed
* adjust users of BCatalogAddOn accordingly
* it's bad practice to do a 'using <namespace>' in a header, as that
is very likely to have unintended effects, so drop those from a couple
of private Locale headers
* adjust files all over the locale kit in order to fix the problems
(by explicitly importing the required classes in the implementation
files)
* move EditableCatalog to its own header and implementation file
* move problematic BCatalog::CatalogAddOn() to EditableCatalog
* adjust Locale tools accordingly
AMD C1E is a BIOS controlled C3 state. Certain processors families
may cut off TSC and the lapic timer when it is in a deep C state,
including C1E state, thus the cpu can't be waken up and system will hang.
This patch firstly adds the support of idle selection during boot. Then
it implements amdc1e_noarat_idle() routine which checks the MSR which
contains the C1eOnCmpHalt (bit 28) and SmiOnCmpHalt (bit 27) before
executing the halt instruction, then clear them once set.
However intel C1E doesn't has such problem. AMD C1E is a BIOS controlled
C3 state. The difference between C1E and C3 is that transition into C1E
is not initiated by the operating system. System will enter C1E state
automatically when both cores enters C1 state. As for intel C1E, it
means "reduce CPU voltage before entering corresponding Cx-state".
This patch may fix#8111, #3999, #7562, #7940 and #8060
Copied from the description of #3999:
>but for some reason I hit the power button instead of the reset one. And
>the boot continued!!
The reason is CPUs are waken up once power button is hit.
Signed-off-by: Fredrik Holmqvist <fredrik.holmqvist@gmail.com>
* make the system catalog a BCatalog instead of a BCatalogAddOn*,
such that using a non-existing system catalog won't crash but
simply return the untranslated string instead
* rename MutableLocaleRoster::GetSystemCatalog() to LoadSystemCatalog()
and adjust it to use BCatalog::SetTo() in order to replace the
data used by the given catalog
* adjust all users of gSystemCatalog accordingly
* General DisplayPort functions in common dp.cpp
* DP port information struct in common header
* Please don't use this private accelerant common DP
code just yet as it is very early.
* If dladdr can't find an exact match, it returns the nearest symbol
less than the given address.
* If no suitable symbol can be found, but the address is within a
loaded library, dladdr returns the library name and base address.
Signed-off-by: Ingo Weinhold <ingo_weinhold@gmx.de>
* Make the locale kit a part of libbe.
* Drop the LocaleBackend kludge used from within libbe (and from
other places, too) in order to access system catalog strings.
This is now done via gSystemCatalog, which is provided and initialized
by libbe.
* Drop all references to liblocale.so from all Jamfiles.
* Add legacy symlink liblocale.so in order to keep optional packages
that rely on it in a working state.
TODO: the documentation hasn't been updated.
* The AtomBIOS timeout fix has made my DP bridge
stop working
* The current DisplayPort code is a little lacking
on DP link training... I think thats the cause.
* This puts the first steps towards DP training
in place.
* I plan on trying to make some of this DP stuff
common accelerant stuff after it works.
* Prepend x86_ to non-static x86 code
* Add x86_init_fpu function to kernel header
* Don't init fpu multiple times on smp systems
* Verified fpu is still started on smp and non-smp
* SSE code still generates general protection faults
on smp systems though
* Rename init_sse to init_fpu and handle FPU setup.
* Stop trying to set up FPU before VM init.
We tried to set up the FPU before VM init, then
set it up again after VM init with SSE extensions,
this caused SSE and MMX applications to crash.
* Be more logical in FPU setup by detecting CPU flag prior
to enabling FPU. (it's unlikely Haiku will run on
a processor without a fpu... but lets be consistant)
* SSE2 gcc code now runs (faster even) without GPF
* tqh confirms his previously crashing mmx code now works
* The non-SSE FPU enable after VM init needs tested!
* add Wcscoll() and Wcsxfrm() ICU locale backend
* provide implementations of wcscoll() and wcsxfrm() that are using
the respective methods of the locale backend
* Casts like BReference<Derived> to BReference<Base> are now possible.
* This cast for BWeakReference is, because of the underlying structure, not automatically type safe. I used a simple hack to make the compiler complain if the cast
is not type safe. Please take a look if that can be done better.
* Smaller style and bug fixes.
* make room in mbstate_t for containing an ICU-converter's state
(well, in fact the whole converter object)
* adjust libroot's locale add-on to clone converters into a given
mbstate_t directly
* adjust ICUThreadLocalStorageValue to contain the converter pointer
instead of a converter-ID (if the converter is related to an
mbstate_t, it points into the mbstate_t).
* adjust users of converters to directly use converter pointers
instead of ICUConverterRef
* drop now unused ICUConverterManager and ICUConverterRef
* update gcc4 optional package
This brings our multibyte implementation into a fully working state,
both non-ascii and non-8-bit characters can now be handled normally
in the Terminal, i.e. this finally fixes#6276.
N.B.: Since the size of mbstate_t has changed, everything (including
the compiler!) needs to be rebuilt.
* I'd rather this be common code, but I don't have access
to the DisplayPort specifications. If I added it as common
code I would want to be 100% it was complete and variables
were named properly.
* For now putting in radeon_hd private headers
* add MultibyteStringToWchar() to ICU locale backend
* implement mbsrtowcs() and mbsnrtowcs() on top of
MultibyteStringToWchar()
* drop respective glibc files
This one works with non-terminated strings that we may need to handle.
It also validates that the sequence is valid UTF-8 so it results in
the same behaviour as the version that is used when converting to
codes (syncing the enumeration and drawing behaviour).
This allows to use the debug features of the guarded heap also on
allocations made through the object cache API. This is obivously
horrible for performance and uses up huge amounts of memory, so the
initial and grow sizes are adjusted accordingly.
Note that this is a rather simple hack, using the object_cache pointer
to transport the allocation size. The alignment is neglected completely.
This adds a pair of functions vm_prepare_kernel_area_debug_protection()
and vm_set_kernel_area_debug_protection() to set a kernel area up for
page wise protection and to actually protect individual pages
respectively.
It was already possible to read and write protect full areas via area
protection flags and not mapping any actual pages. For areas that
actually have mapped pages this doesn't work however as no fault, at
which the permissions could be checked, is generated on access.
These new functions use the debug helpers of the translation map to mark
individual pages as non-present without unmapping them. This allows them
to be "protected", i.e. causing a fault on read and write access. As they
aren't actually unmapped they can later be marked present again.
Note that these are debug helpers and have quite a few restrictions as
described in the comment above the function and is only useful for some
very specific and constrained use cases.
They can be used to mark pages as present/non-present without actually
unmapping them. Marking pages as non-present causes every access to
fault. We can use that for debugging as it allows us to "read protect"
individual kernel pages.
* The vm86 code or the code running in virtual 8086 mode may clobber the
%fs register that we use for the CPU dependent thread local storage
(TLS). Previously the vm86 code would simply restore %fs on exit, but
this doesn't always work. If the thread got unscheduled while running
in virtual 8086 mode and was then rescheduled on a different CPU, the
vm86 exit code would restore the %fs register with the TLS value of
the old CPU, causing anything using TLS in userland to crash later on.
Instead we skip the %fs register restore on exit (as do the other
interrupt return functions) and explicitly update the potentially
clobbered %fs by calling x86_set_tls_context(). This will repopulate
the %fs register with the TLS value for the right CPU. Fixes#8068.
* Made the static set_tls_context() into x86_set_tls_context() and made
it available to others to faciliate the above.
* Sync the vm86 specific interrupt code with the changes from hrev23370,
using the iframe pop macro to properly return. Previously what was
pushed in int_bottom wasn't poped on return.
* Account for the time update macro resetting the in_kernel flag and
reset it to 1, as we aren't actually returning to userland. This
didn't cause any harm though as only the time tracking is using that
flag so far.
* Some minor cleanup.
The attribute is intended for simplifying package building. The
package's install path will be used for the package's .self package
symlink, allowing installation to a temporary directory when building
the package.
* AVLTreeMap::_GetKey(): Change return type from const Key& to Key, so
the strategy can do that as well and doesn't have have a Key object in
the node.
* Fix the Auto strategy: It was using the undefined _GetKey() instead
of GetKey().
Extended policy by IndexIteratorSuspend() and IndexIteratorResume()
methods that are invoked for the index iterator by Query::GetNextEntry()
after entering respectively before exiting.
both:
* Add Previous()/Next().
* Add Insert() version that returns a Node* instead of an Iterator.
* Add Remove() version that takes a Node* instead of a key.
TwoKeyAVLTree:
* Add GetIterator() version that takes an additional Node*, i.e.
initializing an iterator to point to the node.
* Add Iterator::CurrentNode().
This is a tree implementation with elements with primary and secondary
key. The code is a cleaned up version of ramfs's implementation. ramfs
doesn't use this version yet.
Add flags parameter to BPackageWriter::Init() (and the private
implementation classes) to indicate that an existing package file shall
be updated instead of created. Currently that always happens in-place.
When compression doesn't save space, using it nonetheless results in a
file that the reader complains about. So we fall back to writing an
uncompressed package attributes section in such a case.
The same still needs to be done for the TOC section.
* Add hooks HandleSectionStart() and HandleSectionEnd(). They are
invoked to bracket package file section, so the handler can
discriminate which section the attributes belong to.
HandleSectionStart() features a return parameter _handleSection, which
allows to handler to pick which sections it wants to handle.
* "package dump" does now print the section names.
If a FD is specified, instead of using the file with the given the FD is
used. Allows for adding entries without first copying them into the
directory structure.
To avoid a clash with the regular version or an extra attribute level we
use the "package:provides.compatible" package attribute instead of
"package:version.major".
* Add support function vfs_get_mount_point(), so a file system can get
its own mount point (i.e. the node it covers). Re-added
fs_mount::covers_vnode for that purpose -- the root node isn't know to
the VFS before the mount() hook returns.
* Add function vfs_bind_mount_directory() which bind-mounts a directory
to another. The Vnode::covers/covered_by mechanism is used, so this
isn't true bind-mounting, but sufficient for what we need ATM and
cheaper as well. The vnodes connected thus aren't tracked yet, which
is needed for undoing the connection when unmounting.
* get_vnode_name(): Don't use dir_read() to read the directory. Since we
have already resolved vnode to the covered vnode, we don't want the
dirents to be "fixed" to refer to the covering nodes. Such a vnode
simply wouldn't be found.
* Introduce Vnode flags for covered and covering. Can be used as a quick
check when one doesn't already hold sVnodeLock.
* Rename resolve_mount_point_to_volume_root() to
resolve_vnode_to_covering_vnode().
* Adjust all code that deals with transitions between mount points and
volume root vnodes to generally support covered/covering vnodes.
Bring the changes that aren't package management related and the ones
that are but don't take effect as long as they are ignored by the build
system into the master.
Summary of changes:
* Introduce private header <directories.h> with constants for a good
deal of paths that should usually be retrieved via find_directory().
* Replace hard-coded paths by using find_directory() or the
<directories.h> constants (e.g. in drivers and the kernel).
* Add find_directory() constants needed for package management.
* Add __HAIKU_ABI_NAME and B_HAIKU_ABI_NAME macros.
* src/apps/deskbar: BeMenu.* -> DeskbarMenu.*,
DeskBarUtils.* -> DeskbarUtils.*
* Change deskbar menu settings directory from ~/config/be to
~/config/settings/deskbar.
* Other smaller cleanups, changes, and fixes.
* add temperature query support for Juniper, Sumo, Evergreen, and North Islands
* add missing thermal defines for evergreen cards
* northern island cards use the evergreen thermal calculations
* add errno_private.h, which defines the __set_errno() macro with
and without tracing
* instead of setting errno manually, all libroot's code now invokes
__set_errno(), which makes it much easier to trace changes to errno
* redirect glibc's use of __set_errno() to our own version
* update copyrights of locale backend files
Multibyte-support has been rewritten to use ICU as backend.
While this does not necessarily work properly in every aspect
(e.g. the shell still has [different] problems with multibyte-
characters now), it does fix#6263 and #7700.
* add implementations for the following multibyte-related
functions:
btwoc()
mblen()
mbrlen()
mbrtowc()
mbsinit()
mbtowc()
wcrtomb()
wcswidth()
wctob()
wctomb()
* the implementation of the above function live in a symbol
named __<name>, the above symbol names are defined as a weak
alias to the internal ones - TODO: we need to make sure to
only invoked the internal functions (i.e. prepended with __)
in order to avoid problems with symbol preemption.
* deactivate the limited mb implementation we provided before,
as well as respective stuff from glibc
* add actual converter methods MultibyteToWchar() and WcharToMultibyte()
to locale backend and implement them in the ctype subpart
* add management code for maintaining converters referenced by mbstate_t
* add a few missing/needed header defines
* show GPU temp in millidegrees C on r600/r700
* evergreen+ support soon
* function may be moved to driver long term once testing done
CFE is used in the upcoming Amiga X-1000 dualcore PPC board.
* Largely inspired by the OF and U-Boot code.
* Still largely stubbed out.
* The loader builds but I don't have a machine to test it. Anyone interested?
* add missing chipset ranges
* add a few more older (X1200) PCI ID's (mostly IGP)
* add code to detect and set frame buffer size on old chipsets
* we get to the connector detection currently and fail due to the
lack of legacy support on my X1200 IGP
* evergreen headers are split due to different
header copyrights
* detect and set up evergreen memory controler
* change the way we manage radeon chipsets to
more closely match drm driver as the chipset
model numbers aren't in order and change from
numbers to names.
* check for evergreen when populating frame buffer
information.
* style cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43225 a95241bf-73f2-0310-859d-f6bbb57e9c96
This is coming from but does not close#7967
Adds a new (currently unused) Menu key bitmap.
Instead of having a single AltAsCommandKey() method the menus now
show the correct bitmap when you switch between your control,
windows/option, and alt/command keys. This is really not flushed
out yet since it only works when you switch those keys and not
other combinations like say switching the control and caps lock
keys but it is a step in the right direction.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43205 a95241bf-73f2-0310-859d-f6bbb57e9c96
of the slab code. It is generic as it only contains the link to a tracing entry
and not any application specific info.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43188 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Move the files shared between server and preflet to the server folder.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43159 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed completely broken error reporting; Write()/Read() will now return the
proper error code (and ssize_t instead of int32).
* Reimplemented WaitForData() using poll() which is more efficient.
* Now uses BNetworkAddress to resolve the server address which also should now
work with IPv6.
* Removed some unused headers.
* Minor coding style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43141 a95241bf-73f2-0310-859d-f6bbb57e9c96
While structs looked cleaner at first sight, it didn't really was any simpler.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43140 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Turn VMCache::consumers C list into a DoublyLinkedList.
* Use object caches for the different VMCache types and the VMCacheRefs.
The purpose is to reduce slab area fragmentation.
* Requires the introduction of a pure virtual VMCache::DeleteObject()
method, implemented in the derived classes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43133 a95241bf-73f2-0310-859d-f6bbb57e9c96
template function object_cache_delete() to be used to delete objects
constructed with it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43132 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Introduce TracingMetaData::IsInBuffer() to validate that a certain memory
range is within the valid tracing buffer limits.
* Use that when validating in tracing_is_entry_valid() before trying to access
the entry, resolving a TODO.
* Validate the candidate time against the handed in time (if specified) as an
additional check.
* Tiny unrelated text cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43116 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add TraceOutput::PrintArgs(), a va_list version of Print().
* Move code of TraceOutput::Print() to new private template function
print_stack_trace().
* Add public tracing_print_stack_trace().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43085 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add helper macros for placing markers in the source, so we can get the
address ranges of code we're interested in.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43071 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Move struct tracing_stack_trace to tracing.h header.
* Add tracing_find_caller_in_stack_trace(). Helper function to get the
first return address of a stack trace that is not in one of the given
address ranges.
* Add AbstractTracingEntryWithStackTrace::StackTrace() getter.
* Add tracing_is_entry_valid(). Checks, based on the additionally given
time, whether a tracing entry is (probably) still in the tracing
buffer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43070 a95241bf-73f2-0310-859d-f6bbb57e9c96
attribute/resource method in locale kit catalogs
* Only load the embedded catalog if nothing else was found, so it can easily
be overridden
* Change the resource type to 'CADA' (CAtalog DAta) for embedded catalogs, and
use a hash of the language code as the resource ID. This allows multiple
languages to be stored in the same file and does not interfere with the user
storing his own BMessages as resources.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43057 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Introduce "paranoid" malloc/free into the slab allocator (initializing
allocated memory to 0xcc and setting freed memory to 0xdeadbeef).
* Allow for optional stack traces for slab object cache tracing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43046 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add an AbstractTraceEntryWithStackTrace that includes stack trace handling.
* Add a selector macro/template combo to conveniently select the right base
class depending on whether stack traces are enabled or not.
* Minor style cleanups.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43045 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add a DoublyLinkedList::Contains() method to check if a list contains a certain
element.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43043 a95241bf-73f2-0310-859d-f6bbb57e9c96
Instead of computing the mime signature and giving this to the catalog system,
give an entry_ref instead. The default catalog add-on can thus look at the
right place when searching local catalogs (embedded as resources, or stored
as files next to the executable.
* This allows different versions of the same app to each have their own
catalog set,
* And also make the embedded/local catalog searching work for add-ons and
libs, instead it only worked for apps because of a getAppInfo call.
Fix cpufrequency to make use of it properly (that wouldhave worked without the
change, but nowit's mandatory, since loading a catlog by mimesignature is not
possible anymore).
Should fix#8037.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@43021 a95241bf-73f2-0310-859d-f6bbb57e9c96
Add a struct to kits/interface/Layout.cpp that uses BView::Private to
provide RAII mechanics for the removal of views (calling
BView::Private::RemoveSelf()).
Use the new struct to simplify BLayout::AddItem().
There were a large number if incorrect, duplicated, misplaced
registers that were leading to bugs in the code. This is my first
shot at cleaning them up. Luckly as we are using AtomBIOS the number
of registers we need to know about is shrinking.
* remove registers left over from register banging days
* r770 is less then r710, r720 in the drm sources. Fix in code.
* enable newer radeons for testing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42930 a95241bf-73f2-0310-859d-f6bbb57e9c96
* don't resize the frame buffer after mapping it.. doesn't make sense
* add memory controller code and program the memory controller for r600
* remove unneeded frame_buffer_int
* don't malloc mc_info, waste of time
* fix scaler setting
* vramStart in mc should be 0... get vertical colored lines however when this
this is set properly (everything in mc_info is the MC view of FB BAR)
When vramStart is the FB physical address... i get proper video on some cards
... thoughts?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42924 a95241bf-73f2-0310-859d-f6bbb57e9c96
* we can now utilize these chipset
flags throughout the driver to better id
cards and features
* remove leftover BIOS size define from intel skel
* no *real* functional change
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42904 a95241bf-73f2-0310-859d-f6bbb57e9c96
* add potential support for IGP chipsets
* igp code is *untested* and should work *in theory*
* potentially resolves#8040 / #8046 ?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42901 a95241bf-73f2-0310-859d-f6bbb57e9c96
* will fix other var names to match style guidelines
shortly
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42891 a95241bf-73f2-0310-859d-f6bbb57e9c96
base intel_extreme driver long ago
* no functional change
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42880 a95241bf-73f2-0310-859d-f6bbb57e9c96
* correct? color mode setting bug
* fix var naming to match style guidelines
* add a few missing register defines
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42879 a95241bf-73f2-0310-859d-f6bbb57e9c96
(they are actually reversed), so introduce a find_reg() inline function to map
such regs individually instead. Should fix interrupt storms on SandyBridge.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42870 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Also add the definitions and some specifics for IronLake (ILK), but keep the
IDs disabled as at least the one version I can test with doesn't work yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42869 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Make the pointer style consistent accross all components, which should make it
easier when working all over the place.
* 80 char limits.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42863 a95241bf-73f2-0310-859d-f6bbb57e9c96
control block. Doesn't matter on (G)MCH (they are the same register block tehre)
but fixes mode setting on PCH again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42862 a95241bf-73f2-0310-859d-f6bbb57e9c96
register blocks and we encode their block into the register definition. On
register access these blocks are then translated into the final address.
* Set up the register blocks for (G)MCH and PCH variants.
* Remove most SandyBridge code that was actually PCH specific and is now taken
care of automatically.
* This will temporarily break SandyBridge support again until the right
transcoders are actually programmed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42857 a95241bf-73f2-0310-859d-f6bbb57e9c96
(the one in my new ThinkPad X1). The PLL is still off a bit so it has a few
blurry stripes, but EDID and mode setting basically works.
* Starting with IronLake the north/south bridge or (G)MCH/ICH setup was moved
into a platform control hub (PCH) which means that many registers previously
located in the GMCH are now in the PCH and have a new address.
* I'm committing this mostly because this way the additions are more easy to
follow. It is a bit messy and I'll clean it up more and possibly make it a
bit more generic. Also most of these changes actually apply to IronLake and up
and aren't SandyBridge specific, so a few of those additions will still get a
broader scope and new chips will be added.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42839 a95241bf-73f2-0310-859d-f6bbb57e9c96
be used to mark certain io interrupt vectors as reserved and to allocate from
the still free ones. It is a kernel private API for now though.
* Make the MSI code use that functionality instead of implementing its own which
slims it down considerably and also removes quite a bit of hardcoded knowledge
about the interrupt layout that didn't really belong there.
* Mark the various in-use interrupts as reserved from the components that
actually know about them (PIC, IO-APIC, SMP, APIC timer and interrupt setup).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42832 a95241bf-73f2-0310-859d-f6bbb57e9c96
BNetworkRoster::{Count|GetNext|Add|Remove}PersistentNetwork() as it fits
better (thanks Philippe for the heads up).
* Implement the backend for these functions in the net_server and also move
conversion of the wireless_network based format into the settings based format
there.
* Implement removal of a network from the settings and make adding a new network
with the same name replace the old one instead of just adding multiple ones.
Might need to change this in the future depending on how we want to handle
multiple networks with the same name (i.e. distinguish based on BSSID or
similar).
* Fix apparent oversight that caused configured networks _not_ to be used in the
auto join attempt.
* Remove auto joining open networks. I've been bitten by that more than once now
because we happen to have an open network in the neighbourhood that I now
accidentally used to transfer quite a bit of (unencrypted) stuff before
noticing... In the future, one will instead have to explicitly join an open
network once and store that config. Note that the driver will actually still
auto-associate with open networks due to how things are set up currently.
Note also that the auto join will fire join requests whenever there's a
disassociation event, so you might see spurious join dialogs when the
wpa_supplicant actually just re-establishes the connection.
* Make join requests async again. Instead of waiting for a synchronous reply of
the wpa_supplicant we instead return success when the request has been sent.
While the API call might still be made synchronous again in the future, the
net_server should really not block on an external application. In the case of
the wpa_supplicant we would otherwise deadlock when using the new
*PersistentNetwork() API after a successful join, and in other cases we might
just unacceptably delay other calls.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42816 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added a few missing breaks in MailProtocolThread::MessageReceived()!
* Minor coding style update.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42808 a95241bf-73f2-0310-859d-f6bbb57e9c96
* support all weekdays as start of week, not only Sunday and Monday
(at least Saturday is used for real, too)
* introduce BWeekday as enumeration of weekdays (currently in Locale.h,
may be moved somewhere else later)
* change CalendarView to use BDate as its model, not individual values
for day, month and year, such that no more date computation is done
in CalendarView itself
* some more style cleanups in CalendarView along the way
* add monthwise paging to CalendarView
* adjusted Deskbar and Time preflet accordingly
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42720 a95241bf-73f2-0310-859d-f6bbb57e9c96
* rename decode_* to get_*
* clean up get_* text when unknown connector/encoder
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42717 a95241bf-73f2-0310-859d-f6bbb57e9c96
to a panic at boot.
* Make the panic message more explicit when there is no more room left.
This should hopefully fix#7869.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42715 a95241bf-73f2-0310-859d-f6bbb57e9c96
* determine first day of week and draw calendarview accordingly
* some cleanup: drop superfluous DateTimeView::Draw()
* automatic whitespace cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42697 a95241bf-73f2-0310-859d-f6bbb57e9c96
(.c to keep compatibility with older C accelerants)
* use functions for decoding video_electronics
* thanks for the guidance Axel!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42668 a95241bf-73f2-0310-859d-f6bbb57e9c96
this seems like it could be useful for more then
just radeon_hd.
* idea from linux drm driver
* feedback / flames welcome
* can move into radeon_hd private defines if requested
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42662 a95241bf-73f2-0310-859d-f6bbb57e9c96
* malloc storage for mc state info
* redo pll range struct
* change to ATOM_ENCODER_MODE for connector info
* redo pll calculations to match AtomBIOS requirements
* some structure changes
* no longer init already posted AtomBIOS as it
causes an infinite loop of AtomBIOS calls
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42644 a95241bf-73f2-0310-859d-f6bbb57e9c96
for message formatting
* adjust LocaleKit to use namespace 'icu', as ICU has been configured to no longer
use a version specific namespace
* adjust LocaleKit to general API changes in ICU 4.8
Note: all software using ICU (like WebPositive) needs to be rebuilt!
Note: the ICU package for PPC needs to be updated before it can be used!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42638 a95241bf-73f2-0310-859d-f6bbb57e9c96
* when TRACE_ATOM is enabled in bios.c, we dump
each accelerant instance of the AtomBIOS rom
to disk in /boot/common/cache/tmp/ (next to usb
hid descriptors in the same file name format)
* these images can be parsed with the AtomDis application
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42622 a95241bf-73f2-0310-859d-f6bbb57e9c96
directory of a file without traversing leaf links (just like lstat()).
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42620 a95241bf-73f2-0310-859d-f6bbb57e9c96
faster than before.
* This also solves a TODO in dladdr(), although I did not use
get_library_symbol() as I didn't quite see how that could fit as the comment
suggested; there is now a new function get_symbol_at_address() for this.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42598 a95241bf-73f2-0310-859d-f6bbb57e9c96
* add igp property to pciid map
* add disabled bios pull for r700 and ni cards
* refactor model numbering as >R700 AMD switched
to named card families
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42596 a95241bf-73f2-0310-859d-f6bbb57e9c96
* add missing header for some radeon registers
* begin removing now un-needed direct register calls
* move and refactor crtc functions
* fix function naming to be clearer
* create more AtomBIOS style calls
* this will eat your cat at the moment, don't bother testing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42582 a95241bf-73f2-0310-859d-f6bbb57e9c96
* implement various methods to pull AtomBIOS from card
* add some missing registers to headers from linux drm driver
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42553 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Point AtomBIOS to PCI rom mapped in memory
* Things no longer crash, but we get an Invalid BIOS Magic error
in the logs.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42543 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Pull pci_rom base address from pci subsystem
* Point AtomBIOS parser to pci rom address
to set up and malloc atom_context
* This is untested! Don't run on an
expensive card until I test it on a cheaper
one!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42541 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add missing Idle call for connectors
* Reformulate blanking.. this should match what the
register is after the GTF vesa call
* Set FrameBuffer to card internal address
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42509 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Rename of_support.h/cpp back to support.cpp as per Axel
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42498 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Rename a few variables to make more sense
* OF_FAILED is a signed int.. fix return of of_address_cells
* OF_FAILED is a signed int.. fix return of of_size_cells
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42497 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add header file to support of_support.cpp
* Add support functions to obtain address and size cell lengths
* Small style cleanups
* Add support for G5 PowerPC cpus...
* Refactor memory region code to be aware of 64-bit OF addresses.
As-is the boot loader wouldn't start on G5 systems because
OpenFirmware memory base addresses are stored as two 32-bit
unsigned int 'cells' vs one 32-bit unsigned int 'cell' on G3/G4.
I removed the static struct and replaced it with a template
and pass uint32 or uint64 depending on the address cell size.
Thanks for the idea DeadYak!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42486 a95241bf-73f2-0310-859d-f6bbb57e9c96
The attribute is intended for simplifying package building. The
package's install path will be used for the package's .self package
symlink, allowing installation to a temporary directory when building
the package.
* AVLTreeMap::_GetKey(): Change return type from const Key& to Key, so
the strategy can do that as well and doesn't have have a Key object in
the node.
* Fix the Auto strategy: It was using the undefined _GetKey() instead
of GetKey().
Extended policy by IndexIteratorSuspend() and IndexIteratorResume()
methods that are invoked for the index iterator by Query::GetNextEntry()
after entering respectively before exiting.
both:
* Add Previous()/Next().
* Add Insert() version that returns a Node* instead of an Iterator.
* Add Remove() version that takes a Node* instead of a key.
TwoKeyAVLTree:
* Add GetIterator() version that takes an additional Node*, i.e.
initializing an iterator to point to the node.
* Add Iterator::CurrentNode().
This is a tree implementation with elements with primary and secondary
key. The code is a cleaned up version of ramfs's implementation. ramfs
doesn't use this version yet.
Add flags parameter to BPackageWriter::Init() (and the private
implementation classes) to indicate that an existing package file shall
be updated instead of created. Currently that always happens in-place.
When compression doesn't save space, using it nonetheless results in a
file that the reader complains about. So we fall back to writing an
uncompressed package attributes section in such a case.
The same still needs to be done for the TOC section.
* Add hooks HandleSectionStart() and HandleSectionEnd(). They are
invoked to bracket package file section, so the handler can
discriminate which section the attributes belong to.
HandleSectionStart() features a return parameter _handleSection, which
allows to handler to pick which sections it wants to handle.
* "package dump" does now print the section names.
If a FD is specified, instead of using the file with the given the FD is
used. Allows for adding entries without first copying them into the
directory structure.
To avoid a clash with the regular version or an extra attribute level we
use the "package:provides.compatible" package attribute instead of
"package:version.major".
* Add support function vfs_get_mount_point(), so a file system can get
its own mount point (i.e. the node it covers). Re-added
fs_mount::covers_vnode for that purpose -- the root node isn't know to
the VFS before the mount() hook returns.
* Add function vfs_bind_mount_directory() which bind-mounts a directory
to another. The Vnode::covers/covered_by mechanism is used, so this
isn't true bind-mounting, but sufficient for what we need ATM and
cheaper as well. The vnodes connected thus aren't tracked yet, which
is needed for undoing the connection when unmounting.
* get_vnode_name(): Don't use dir_read() to read the directory. Since we
have already resolved vnode to the covered vnode, we don't want the
dirents to be "fixed" to refer to the covering nodes. Such a vnode
simply wouldn't be found.
* Introduce Vnode flags for covered and covering. Can be used as a quick
check when one doesn't already hold sVnodeLock.
* Rename resolve_mount_point_to_volume_root() to
resolve_vnode_to_covering_vnode().
* Adjust all code that deals with transitions between mount points and
volume root vnodes to generally support covered/covering vnodes.
* Add BOOT_VOLUME_PACKAGED boot volume message field name constant.
* register_boot_file_system():
- Now takes a BootVolume& parameter.
- If the boot volume is packaged, add that info to the boot volume
message.
* Add pread().
* Add Node::ReadLink() to read a symbolic link path.
* Add Directory::LookupDontTraverse() and make Lookup() non-abstract.
Lookup() is implemented via LookupDontTraverse() and Node::ReadLink().
* Adjust all FS implementations accordingly.
* Add a packagefs implementation. Unlike other FS implementations it
isn't a pseudo-module, but provides a function to explicitly mount a
package file (packagefs_mount_file()).
* Finish BootVolume::SetTo() implementation, mounting the package file
and replacing fSystemDirectory.
Now the boot loader can load the kernel and boot modules from a packaged
system. The kernel boots up to the point where the boot volume is
mounted.
BootVolume is initialized from a root directory of a volume. It finds
the system directory, and -- not implemented yet -- mounts the system
package, if the system is packaged, replacing the system directory with
it. Adjusted several functionality (main(), the loader functions,
user_menu()) to use BootVolume instead of the root directory.
into a usable function - this has some coding style issues I did not care to
fix.
* _AddBaseMode() now computes the mode in case it is not present in the list
yet.
* This should help with bug #7787.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42420 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Don't return Core 2 Extreme as a fallback result, keep the more generic variant Core 2 for this.
* Test the presence of "Pentium" in the name and in that case, use that word to identify, despite
the family id/product name confusion.
Might fix#6136, #4427. needs testing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42405 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Add crtControl global register
* Add grphUpdate storage
* Do some logical reordering of register writes
* Correct crt final power-on checks
* Enhance tracing
* Disable PLL, it is needed but seems to completely break
the modesetting resulting in black-screen-of-doom.
(fixing PLL set/calibration is now priority one)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42380 a95241bf-73f2-0310-859d-f6bbb57e9c96
sdl_e_type in network byte order, causing such a socket not to receive
anything.
When working around that by not using htons() on bind, sending would then fail
on such a socket because the byte order is actually required to be swapped
there.
* Extend the comment for the B_NET_FRAME_TYPE macro to document that the input
types are supposed to be in host byte order to avoid future confusion.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42357 a95241bf-73f2-0310-859d-f6bbb57e9c96
reserved amount was simply too small, but also works around address space
waste with many larger bitmaps.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42298 a95241bf-73f2-0310-859d-f6bbb57e9c96
Localize the mail server and preferences. Get rid of MDRLanguage.h.
The Japanese translation is attached to #7689. Please give a notice when it is in the translation system and the ticket can be closed.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42268 a95241bf-73f2-0310-859d-f6bbb57e9c96
default_mail{_in|_out}_directory() methods in the BPrivate namespace.
* Used these methods in the inbound/outbound protocols.
* Moved WriteMessageFile() into the BPrivate namespace as well, and put its
prototype into a new header MailPrivate.h along with the new directory
getters.
* Removed the automatic copy to the sent directory again, and only have one
directory for incoming mail. Incidentally, this fixed#7509, although the
underlying filter restriction remains.
* Automatic whitespace cleanups, some style cleanups. Sorry for the mess.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42260 a95241bf-73f2-0310-859d-f6bbb57e9c96
exit info with some generic status.
* team_create_thread_start(), common_thread_entry(): Initializes the team's
exit info (if that's the main thread) before calling thread_exit(). Fixes
#7686.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42183 a95241bf-73f2-0310-859d-f6bbb57e9c96
partition_module_info::uninitialize().
* Implemented the hook for BFS.
* Implemented KFileSystem::Uninitialize().
Fixes failure to initialize a BFS initialized device with an intel partition
map.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42142 a95241bf-73f2-0310-859d-f6bbb57e9c96
destroy the partitioning system's on-disk structure.
* Adjusted the existing partitioning system implementations accordingly.
Actually implemented the hook for the intel partitioning system.
* Added Uninitialize() method to KDiskSystem and KPartitioningSystem. The latter
implements the method calling the new module hook.
* _user_uninitialize_partition(): Also let the disk system uninitialize the
on-disk structure.
This fixes the failure to initialize a disk device with BFS, when it contains a
valid partition map with at least one partition.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42140 a95241bf-73f2-0310-859d-f6bbb57e9c96
its size.
* Added "Display current boot loader log" item to the "Debug Options" boot
loader menu. It displays what the boot loader has logged so far. Might be
interesting for early boot issues when serial debugging is not possible.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42134 a95241bf-73f2-0310-859d-f6bbb57e9c96
* If we detect ACPI 2.0 or higher, the spec says we should use the XSDT rather
than the RSDT. Attempt to do so, falling back to the RSDT if the former fails
to be mapped/validated.
* Refactored acpi_find_table into a templated version to account for the fact
that the XSDT exports different pointer widths for its links to other tables
than the RSDT.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42133 a95241bf-73f2-0310-859d-f6bbb57e9c96
address protection bits as well as the wiring flags for an arbitrary address
in a team's address space. Will be used in the debugger for the purposes
of the memory inspector/editor, in order to determine whether it can in fact
allow editing for the currently inspected address range.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42129 a95241bf-73f2-0310-859d-f6bbb57e9c96
which don't wait for a character, but return -1 when no character is
available ATM. Implemented correctly for x86 only.
* Changed the semantics of the debugger_module_info::debugger_getchar() hook.
It is supposed to return immediately now.
* Adjusted usb_keyboard accordingly. Hacked UHCI's debug_process_transfer() to
achieve that. It does now start, check, or cancel a transfer. Split
UHCI::ProcessDebugTransfer() into StartDebugTransfer(), and
CheckDebugTransfer() accordingly, and also added a CancelDebugTransfer().
The latter seems to have issues. Michael, please have a look. I have no clue
what I'm doing. :-)
* Adjusted kgetc() to poll all possible inputs using the new
functions/semantics. This allows to use any input (USB, PS/2, serial) in KDL.
* Removed the no longer needed "serial_input" command.
* read_line(): Also support 0x7f as backspace code. That's what xterm sends.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42126 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reorganized the kernel locking related to threads and teams.
* We now discriminate correctly between process and thread signals. Signal
handlers have been moved to teams. Fixes#5679.
* Implemented real-time signal support, including signal queuing, SA_SIGINFO
support, sigqueue(), sigwaitinfo(), sigtimedwait(), waitid(), and the addition
of the real-time signal range. Closes#1935 and #2695.
* Gave SIGBUS a separate signal number. Fixes#6704.
* Implemented <time.h> clock and timer support, and fixed/completed alarm() and
[set]itimer(). Closes#5682.
* Implemented support for thread cancellation. Closes#5686.
* Moved send_signal() from <signal.h> to <OS.h>. Fixes#7554.
* Lots over smaller more or less related changes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42116 a95241bf-73f2-0310-859d-f6bbb57e9c96
AcquireReference() now does, and adjust all callers that relied on the previous
return type.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42091 a95241bf-73f2-0310-859d-f6bbb57e9c96
keyboard navigation/tracking of BMenus and BMenuBars, although
many issues remain.
Should not yet go into alpha, since there is one issue which
I am not sure if it's not a regression. The issue is that
invoking a menu item with Enter for the first time seems to
have no effect, while invoking it subsequently works as
expected. I don't know, yet, if that's a regression of this patch.
In any case, it's better than before, thanks, Pete!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42004 a95241bf-73f2-0310-859d-f6bbb57e9c96
The new asynchronous tracking doesn't lock the view and makes desktop
replicants happy while clicking and dragging around. Fixes#880, #7241
and certainly other tickets, that i will revisit, about refresh locks
on the desktop or mouse related bugs. Based on a reusable MessageFilter and the
recent B_MOUSE_IDLE message. Some parts are ported from the old code
and could use further simplification.
There should be no intentional user fonctional change, except:
- slightly bigger threshold radius, shorter duration thresholds
(= 1.0 x the system-wide doubleclick setting)
- not reimplemented: quickening threshold when holding shift while dragging
a pose over a destination pose.
Some parts are ported from the old code and could use further simplification.
There is one known minor regression with autoscrolling while
rect-selecting but that will be better fixed with some changes to the
autoscroll code. Will address that ASAP. As for the unknown regressions,
please test :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41892 a95241bf-73f2-0310-859d-f6bbb57e9c96
methods the members are populated, the flat data size is calcualted, the data
buffer is allocated and the convenience pointers are set up automatically. With
initialize() an arbitrary configuration can be created, with
initialize_to_extended_joystick() a configuration is created that exactly
matches the data structure of the extended_joystick struct.
Having them here makes it easy to use the structure from a driver as well
without the need to set up everything manually.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41888 a95241bf-73f2-0310-859d-f6bbb57e9c96
into joystick_driver.h as it is convenient to have also on the driver side.
* Added comments explaining the data structure and use case of the structure.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41886 a95241bf-73f2-0310-859d-f6bbb57e9c96
inside BJoystick.
* Add joystick_module_info flag to communicate support for variably sized reads.
* The variably sized data structure is set up to describe either the actual
amount of data, when variably sized reads are supported by the driver, or it
is set up so that it exactly matches the data layout of the extended_joystick
structure. This allows us to support both as input data, while only needing to
care about a single format inside BJoystick. Convenience pointers allow the
data to be retrieved without additional overhead or extra logic.
* Add some sanity checks and ensure some boundaries when dealing reading data
from the variably sized structure (as there might not be any buttons, hats,
axis at all now).
* Ensure that the extended_joystick structure doesn't change in size due to
padding by making it _PACKED (it wasn't padded though).
This is still supposed to work exactly as before. However, it opens up the
possibility to actually support arbitrary controllers with arbitrary axis, hat
and button counts. It therefore allows to actually deliver what the BJoystick
API was designed to handle all along.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41885 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added an arch_debug_gdb_get_registers() interface that is supposed to provide
the register values in the format expected by gdb and implemented it for x86.
* Reimplemented gdb_regreply() to use that. Also made it buffer overflow safe.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41880 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Include sorting, header style, macro naming, variable naming, spacing, ...
* Some simplifications, early returns and the like.
* The device name list items were allocated with new but deleted with free. The
whole private BJoystick list being modified by a friend class is dubious
though and should be reworked. Ideally node monitoring would be implemented
so that the list can be re-populated on demand instead of scanning through
every time.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41868 a95241bf-73f2-0310-859d-f6bbb57e9c96
info and values. Inspired by and in parts based on the patch by caz_haiku in
ticket #7429 (though rewritten completely due to the other changes). Thanks
for the pointers!
* Clean up the mixup of internal joystick info and the one from
joystick_driver.h so that BJoystick and the drivers talk about the same
structures.
* Extensive coding style cleanup, simplifications, NULL checks, early returns,
std::nothrow allocations, include sorting, argument naming, ... that kind of
stuff.
* Added some TODO notes for remaining stuff.
* Automatic (and manual) whitespace cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41849 a95241bf-73f2-0310-859d-f6bbb57e9c96
is loaded. SMTP and POP still have this problem! TODO: use the ServerConnection class in these add-ons too.
This would also remove a lot of #ifdef SSL form these add-ons. Will not do it in the near future, feel free to fix it
...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41840 a95241bf-73f2-0310-859d-f6bbb57e9c96
* pass mapped frame buffer area id to accelerant
* remove my temporary hacked together frame buffer memory mapping
* completely rely on PCI BAR for now for aperture size / location instead of
R6XX_CONFIG_FB_BASE reg.
* Remove my temporary AllocateFB function.
* set grphPrimarySurfaceAddr to physical memory frame buffer location (offset 0)
* fix P/N sync setting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41722 a95241bf-73f2-0310-859d-f6bbb57e9c96
menu item it's associated with rather than an input string. This allows it
to calculate the position to start the input at, as well as the correct
line to place it on. The previous solution always put the input at the
center line, which happened to be the right place by happy coincidence
unless one also had the menu items for viewing/saving the debug syslog
present.
* Implement input buffer scrolling, and consequently lift the previous size
limit on user input (it is now only limited by the size of the passed in
buffer).
* Implement parsing of the input buffer to allow it to handle comma-separated
options. Thus, one can now input things like "disable_smp true, serial_debug_output false"
and it will be handled properly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41706 a95241bf-73f2-0310-859d-f6bbb57e9c96
the beginning.
* Added header for the get_decorator() functions and friends.
* Minor coding style cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41638 a95241bf-73f2-0310-859d-f6bbb57e9c96
* I tried to reuse as much state from BControl as possible, so I removed a few
states.
* Also made the flags private, and added protected SetInside()/IsInside()
methods.
* Removed useless BIconButton::ID().
* Adjusted users.
* Minor cleanup, automatic white space cleanup.
-alpha
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41611 a95241bf-73f2-0310-859d-f6bbb57e9c96
This changes how Decorators are managed and applied. The app_server
no longer scans and maintains the available ones himself, but is
simply asked to load a Decorator add-on from a provided path.
The Decorator scanning is moved into DecorInfo and DecorInfoUtil,
private classes in the InterfaceKit. The bin command 'setdecor'
uses those.
I cleaned up all the coding style violations that I could find,
removed chunks of code which didn't make sense (if you never put
a NULL pointer into a list, you don't need to check for this and
so on) and also cleaned up other passages for improved clarity
and simplicity.
I also tested the functionality and it works fine. Would even be
Ok to include in Alpha 3, IMHO. Thanks for the patch!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41581 a95241bf-73f2-0310-859d-f6bbb57e9c96
aren't otherwise exposed via the safe mode menus. The option can be
found under the debug options menu, where additional settings can be
added one at a time with the same syntax used in kernel settings files
(i.e. disable_acpi on).
Scrolling of the input buffer is not yet supported (will implement that
soon), so currently the input is clamped to the size of one line. This
shouldn't be a problem for our current set of options though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41577 a95241bf-73f2-0310-859d-f6bbb57e9c96
* make shared memory info naming clearer.
* move frame buffer internal offset read to driver
* remove check of > 512MB as we really should always use frame_buffer_size
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41569 a95241bf-73f2-0310-859d-f6bbb57e9c96
at the override entry to trigger the overriden vector so that we don't need
to configure any additional redirections.
* Also configures the polarity and trigger modes found in the override entry.
* When disabling the legacy PIC, retrieve the enabled interrupts and re-enable
then in the IO-APIC. This will for example make the ACPI SCI work that is
installed prior to switching interrupt models. Through the transparent support
for interrupt source overrides it'll also automatically relay from the old to
the new vector.
This should make ACPI interrupts work and should support relocating the ISA PIT
from irq 0 to a different global system interrupt (usually 2) so that it can
still work when IO-APICs are in use.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41528 a95241bf-73f2-0310-859d-f6bbb57e9c96
all reports so far have been positive. We fall back to legacy mode in the cases
where we can't figure out the correct routing.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41527 a95241bf-73f2-0310-859d-f6bbb57e9c96
* remove device_type and replace with device_chipset
* change MEMSIZE to >> 10 as r600-r700 store this in bytes (r800 uses MB and will be fixed soon)
* add if statement to select what register locations to use based on chipset
** Maybe use a struct or something to store these in a standardized way?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41525 a95241bf-73f2-0310-859d-f6bbb57e9c96
* move system_revision.h to headers/private/libroot
* unify libroot's get_system_revision() (the one I introduced recently) with kernel's
get_haiku_revision(), the function is now called get_haiku_revision() in the kernel
and __get_haiku_revision() in libroot
* system_revision.c is now being built as part of libroot and as part of the kernel
* adjusted all callers of get_system_revision() accordingly
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41516 a95241bf-73f2-0310-859d-f6bbb57e9c96
* add private function get_system_revision() for accessing the
revision string
* adjust uname to use get_system_revision
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41479 a95241bf-73f2-0310-859d-f6bbb57e9c96
at all and, since there can be multiple IO-APICs, we need to do the
enumeration again in the kernel anyway. Also only set ioapic_phys the first
time we encounter an IO-APIC object as it looks cleaner when we arrive at the
first IO-APIC default address.
* Therefore we don't have to worry about already mapped IO-APICs when
enumerating them in the kernel.
* Also remove the mapping function that is now not used anymore.
* We still use the ioapic_phys field of the kernel args to determine whether
there is an IO-APIC at all to avoid needlessly doing the enumeration again.
This fixes multi IO-APIC configurations, because before we would indeed map
the last IO-APIC listed in the MADT, but then in the kernel assumed we mapped
the first one. We'd end up with mapping the last listed IO-APIC twice and the
first IO-APIC never, always programming the last one when we actually targetted
the first one.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41476 a95241bf-73f2-0310-859d-f6bbb57e9c96
mark the ISA interrupts as unusable and then use ioapic_is_interrupt_available
to determine if that vector is possibly taken by an IO-APIC. If IO-APICs are
not used, this will simply always return false, leaving all vectors free for
MSI use.
* The msi_init() now has to be done after a potential IO-APIC init, so it is now
done after ioapic_init() instead of inside apic_init().
* Add apic_disable_local_ints() to clear the local ints on the local APIC once
we are in APIC mode (i.e. the IO-APIC is set up and we don't need the external
routing anymore).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41445 a95241bf-73f2-0310-859d-f6bbb57e9c96
functional change intended.
* Use an appropriately sized sLevelTriggeredInterrupts for each controller type.
This also fixes an out of bound access for IO-APICs with more than 32 entries
and also returns the right mode in such cases.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41426 a95241bf-73f2-0310-859d-f6bbb57e9c96
* the length of the sHaikuRevision character array symbol needs to be set explicitly,
as using either _SYS_NAMELEN or sizeof(utsname::version) will only return the values
for the host, which may not match ours, thus potentially causing problems when using
sHaikuRevision
* add headers/private/system_revision.h which defines SYSTEM_REVISION_LENGTH to 128
* adjust definitions of sHaikuRevision in libroot and kernel accordingly
utsname::version is shorter than SYSTEM_REVISION_LENGTH, but that doesn't cause any harm
until we have indeed switched to a DVCS (in which case longer revision strings will be
cut off by 'uname').
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41421 a95241bf-73f2-0310-859d-f6bbb57e9c96
* add boot item support to radeon hd driver
* add edid storage to shared info
* add pull of active monitor VESA EDID to radeon hd driver (until AtomBios complete)
* EDID pulled in driver now passed to create_display_modes
* move registers to external stock xorg radeon hd register headers (lic. allows it)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41411 a95241bf-73f2-0310-859d-f6bbb57e9c96
* increase _SYS_NAMELEN defined in sys/utsname.h to 128 to allow long(ish) revisions
* sHaikuRevision is now a static character array (in both libroot and kernel)
* adjust build tool set_haiku_revision to write the revision as string
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41389 a95241bf-73f2-0310-859d-f6bbb57e9c96
IO-APIC can be easily enabled to test it on various configurations. Note that
the previous default opt-out didn't work because the safemode options would not
be touched at all when not actually entering the boot menu.
Once IO-APIC is more broadly tested this can be removed again and the opt-out
option reenabled.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41370 a95241bf-73f2-0310-859d-f6bbb57e9c96
* add SetRawString() to both implementations of DefaultCatalog which sets
the translated string as given
* use SetRawString() in both (standard- and build-)versions of linkcatkeys
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@41167 a95241bf-73f2-0310-859d-f6bbb57e9c96