* Added helper functions for the "propose mode" accelerant hook.

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42741 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Axel Dörfler 2011-09-11 18:29:50 +00:00
parent b053beab99
commit 83187b29d3
3 changed files with 184 additions and 1 deletions

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@ -0,0 +1,54 @@
/*
* Copyright 2011, Axel Dörfler, axeld@pinc-software.de.
* Distributed under the terms of the MIT License.
*/
#ifndef _VALIDATE_DISPLAY_MODE_H
#define _VALIDATE_DISPLAY_MODE_H
#include <Accelerant.h>
#include "edid.h"
struct timing_constraints {
uint16 resolution;
uint16 min_before_sync;
uint16 max_sync_start;
uint16 min_sync_length;
uint16 max_sync_length;
uint16 min_after_sync;
uint16 max_total;
};
struct display_constraints {
uint16 min_h_display;
uint16 max_h_display;
uint16 min_v_display;
uint16 max_v_display;
uint32 min_pixel_clock;
uint32 max_pixel_clock;
timing_constraints horizontal_timing;
timing_constraints vertical_timing;
};
#ifdef __cplusplus
extern "C" {
#endif
bool sanitize_display_mode(display_mode& mode,
const display_constraints& constraints, const edid1_info* edidInfo);
bool is_display_mode_within_bounds(display_mode& mode, const display_mode& low,
const display_mode& high);
#ifdef __cplusplus
}
#endif
#endif /* _VALIDATE_DISPLAY_MODE_H */

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@ -9,9 +9,10 @@ UsePrivateHeaders [ FDirName graphics common ] ;
StaticLibrary libaccelerantscommon.a :
compute_display_timing.cpp
create_display_modes.cpp
video_configuration.cpp
ddc.c
decode_edid.c
dump_edid.c
i2c.c
validate_display_mode.cpp
video_configuration.cpp
;

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/*
* Copyright 2011, Axel Dörfler, axeld@pinc-software.de.
* Distributed under the terms of the MIT License.
*/
#include <validate_display_mode.h>
static uint16
round(uint16 value, uint16 resolution)
{
return value / resolution * resolution;
}
static void
sanitize_timing(uint16& display, uint16& syncStart, uint16& syncEnd,
uint16& total, const timing_constraints& constraints)
{
if (syncStart < display + constraints.min_before_sync)
syncStart = display + constraints.min_before_sync;
else if (syncStart > constraints.max_sync_start)
syncStart = constraints.max_sync_start;
uint32 syncLength = syncEnd - syncStart;
if (syncLength < constraints.min_sync_length)
syncLength = constraints.min_sync_length;
else if (syncLength > constraints.max_sync_length)
syncLength = constraints.max_sync_length;
if (total < syncStart + syncLength + constraints.min_after_sync)
total = syncStart + syncLength + constraints.min_after_sync;
if (total > constraints.max_total) {
total = constraints.max_total;
syncLength = min_c(syncLength, uint16(total - syncStart));
}
syncEnd = round(syncStart + syncLength, constraints.resolution);
syncStart = round(syncStart, constraints.resolution);
display = round(display, constraints.resolution);
total = round(total, constraints.resolution);
}
/*! Makes sure the passed in \a mode fulfills the specified \a constraints.
Returns whether or not the mode had to be changed.
*/
bool
sanitize_display_mode(display_mode& mode,
const display_constraints& constraints, const edid1_info* edid)
{
display_mode originalMode = mode;
// size
if (mode.timing.h_display < constraints.min_h_display)
mode.timing.h_display = constraints.min_h_display;
else if (mode.timing.h_display > constraints.max_h_display)
mode.timing.h_display = constraints.max_h_display;
if (mode.timing.v_display < constraints.min_v_display)
mode.timing.v_display = constraints.min_v_display;
else if (mode.timing.v_display > constraints.max_v_display)
mode.timing.v_display = constraints.max_v_display;
// horizontal timing
sanitize_timing(mode.timing.h_display, mode.timing.h_sync_start,
mode.timing.h_sync_end, mode.timing.h_total,
constraints.horizontal_timing);
// vertical timing
sanitize_timing(mode.timing.v_display, mode.timing.v_sync_start,
mode.timing.v_sync_end, mode.timing.v_total,
constraints.vertical_timing);
// TODO: take EDID and pixel clock into account!
return memcmp(&mode, &originalMode, sizeof(display_mode)) != 0;
}
bool
is_display_mode_within_bounds(display_mode& mode, const display_mode& low,
const display_mode& high)
{
// Check horizontal timing
if (mode.timing.h_display < low.timing.h_display
|| mode.timing.h_display > high.timing.h_display
|| mode.timing.h_sync_start < low.timing.h_sync_start
|| mode.timing.h_sync_start > high.timing.h_sync_start
|| mode.timing.h_sync_end < low.timing.h_sync_end
|| mode.timing.h_sync_end > high.timing.h_sync_end
|| mode.timing.h_total < low.timing.h_total
|| mode.timing.h_total > high.timing.h_total)
return false;
// Check vertical timing
if (mode.timing.h_display < low.timing.h_display
|| mode.timing.h_display > high.timing.h_display
|| mode.timing.h_sync_start < low.timing.h_sync_start
|| mode.timing.h_sync_start > high.timing.h_sync_start
|| mode.timing.h_sync_end < low.timing.h_sync_end
|| mode.timing.h_sync_end > high.timing.h_sync_end
|| mode.timing.h_total < low.timing.h_total
|| mode.timing.h_total > high.timing.h_total)
return false;
// Check pixel clock
if (mode.timing.pixel_clock > high.timing.pixel_clock
|| mode.timing.pixel_clock < low.timing.pixel_clock)
return false;
// Check horizontal size
if (mode.virtual_width > high.virtual_width
|| mode.virtual_width < low.virtual_width)
return false;
// Check vertical size
if (mode.virtual_height > high.virtual_height
|| mode.virtual_height < low.virtual_height)
return false;
return true;
}