Add basic helper class for user input prompting.
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34
headers/private/shared/PromptWindow.h
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34
headers/private/shared/PromptWindow.h
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/*
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* Copyright 2012, Rene Gollent, rene@gollent.com.
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* Distributed under the terms of the MIT License.
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*/
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#ifndef PROMPT_WINDOW_H_
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#define PROMPT_WINDOW_H_
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#include <Messenger.h>
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#include <Window.h>
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class BTextControl;
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class PromptWindow : public BWindow
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{
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public:
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// PromptWindow takes ownership of message
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PromptWindow(const char* title, const char* label, BMessenger target,
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BMessage* message = NULL);
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~PromptWindow();
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virtual void MessageReceived(BMessage* message);
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status_t SetTarget(BMessenger messenger);
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status_t SetMessage(BMessage* message);
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private:
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BTextControl* fTextControl;
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BMessenger fTarget;
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BMessage* fMessage;
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};
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#endif // PROMPT_WINDOW_H_
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@ -26,6 +26,7 @@ StaticLibrary libshared.a :
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Keymap.cpp
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LongAndDragTrackingFilter.cpp
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NaturalCompare.cpp
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PromptWindow.cpp
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QueryFile.cpp
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RWLockManager.cpp
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SHA256.cpp
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81
src/kits/shared/PromptWindow.cpp
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81
src/kits/shared/PromptWindow.cpp
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/*
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* Copyright 2012, Rene Gollent, rene@gollent.com.
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* Distributed under the terms of the MIT License.
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*/
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#include "PromptWindow.h"
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#include <Button.h>
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#include <Catalog.h>
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#include <LayoutBuilder.h>
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#include <TextControl.h>
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static const uint32 kAcceptInput = 'acin';
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PromptWindow::PromptWindow(const char* title, const char* label,
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BMessenger target, BMessage* message)
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:
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BWindow(BRect(), title, B_FLOATING_WINDOW, B_NOT_RESIZABLE
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| B_NOT_ZOOMABLE | B_AUTO_UPDATE_SIZE_LIMITS | B_CLOSE_ON_ESCAPE),
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fTarget(target),
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fMessage(message)
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{
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fTextControl = new BTextControl("promptcontrol", label, NULL,
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new BMessage(kAcceptInput));
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BButton* cancelButton = new BButton("Cancel", new
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BMessage(B_QUIT_REQUESTED));
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BButton* acceptButton = new BButton("Accept", new
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BMessage(kAcceptInput));
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BLayoutBuilder::Group<>(this, B_VERTICAL)
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.Add(fTextControl)
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.AddGroup(B_HORIZONTAL)
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.Add(acceptButton)
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.Add(cancelButton);
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fTextControl->TextView()->SetExplicitMinSize(BSize(
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fTextControl->TextView()->StringWidth("1234567890"), B_SIZE_UNSET));
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fTextControl->SetTarget(this);
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acceptButton->SetTarget(this);
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cancelButton->SetTarget(this);
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}
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PromptWindow::~PromptWindow()
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{
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delete fMessage;
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}
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void
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PromptWindow::MessageReceived(BMessage* message)
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{
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switch (message->what)
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{
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case kAcceptInput:
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{
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fMessage->AddString("text", fTextControl->TextView()->Text());
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fTarget.SendMessage(fMessage);
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PostMessage(B_QUIT_REQUESTED);
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}
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default:
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{
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BWindow::MessageReceived(message);
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break;
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}
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}
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}
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status_t
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PromptWindow::SetTarget(BMessenger messenger)
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{
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return fTextControl->SetTarget(messenger);
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}
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status_t
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PromptWindow::SetMessage(BMessage* message)
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{
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return fTextControl->SetMessage(message);
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}
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